Mute loses mels.

Posted by
Skyman [legacy]
Uploaded
16 February 2008 00:00:00
Type
Player Kill

I mean, I just wanted to exp up.


A path in the camp(w, building, s and out)
 A young warg guards the west path
HP:147 EP:83>
drop pelt
Ok.
HP:147 EP:83>
draw cleaver
You remove a dull butter knife.
You don't have a free hand to wield that.
You do not have enough free hands in order to wield the meat cleaver.
You hold the meat cleaver.
HP:147 EP:83>
i
Gold: 212              Encumbrance: heavily encumbered  
You are carrying the following on your person:
*A big razor-sharp meat cleaver (in hands).
 A dull butter knife (in hands).
*A bloodstained cloak (worn).
*A leather cleaver baldric (worn).
*A tower guard's helmet (worn).
*A shiny set of steel leggings (worn).
*A leather scout ruck (open) (worn).
*A dark mail shirt (worn).
*A great war shield (worn).
*A soprano recorder.
*A spellbook.
*The 9th Two Towers EVENT! badge.
HP:147 EP:83>
drop knife
Ok.
HP:147 EP:83>
wield cleaver
You switch your grip to two hands.
You wield your meat cleaver.
HP:148 EP:83>
^ (OOC) Delin: indeed
backstab guard
You attack Young warg.
You sneak up and stab Young warg from behind!
You slice Young warg like a cook slices an onion.
HP:148 EP:33>
score
Skyman the edain Trader (Shadowspawn)
You have had just enough food to silence your stomach.
HP: 148/160   END: 33/160   Exp: 85317    Avg. Stats: 85
Strength:  92          Agility:  90            Charisma:  82
Constitution:  87      Coordination:  91       Intelligence:  73
Level 12 assassin, 23d 2h 17m 54s old.
You are extending your vision.
HP:148 EP:33>
You slice Young warg like a cook slices an onion.
Young warg misses you.
You carve Young warg up like a pig.
Young warg misses you.
help levels
---------------------------------------------------
Help for levels (General Help)
---------------------------------------------------

level        average stats           experience
~~~~~        ~~~~~~~~~~~~~           ~~~~~~~~~~

1                  20                0-500
2                  20                501-1014
3                  25                1015-1521
4                  30                1522-2282
5                  35                2283-3424
6                  40                3425-5137
7                  45                5138-7706
8                  50                7707-11560
9                  55                11561-17340
10                 60                17341-26011
11                 65                26012-39017
12                 70                39018-58526
13                 75                58527-87790
14                 80                87791-131686
15                 85                131687-197530
16                 90                197531-296296
17                 95                296297-444444
18                 97                444445-666666
19                 99                666667-1500000
20                 100               1500001-2500000
21                 101               2500001-4000000
22                 102               4000001-6000000
23                 103               6000001-8000000
24                 104               8000001-10000000
25                 105               10000001


See also: title.civilian, title.assassin, title.ranger, title.thief,
_         title.warrior, title.wizard, title.archer, title.minion,
--More--(94%  line 36 of 38)--
You miss Young warg.
Your eyes ache from the strain of maintaining your enhanced vision.
Young warg misses you.

You almost debone Young warg like a dead chicken.
Young warg misses you.
_         title.sniffer, title.rider, title.necromancer, titles,
_         levelling, highlevels
HP:148 EP:32>
You miss Young warg.
Young warg hits you.
You miss Young warg.
Young warg grazes you.
score
Skyman the edain Trader (Shadowspawn)
You have had just enough food to silence your stomach.
HP: 142/160   END: 31/160   Exp: 85343    Avg. Stats: 85
Strength:  92          Agility:  90            Charisma:  82
Constitution:  87      Coordination:  91       Intelligence:  73
Level 12 assassin, 23d 2h 18m 6s old.
You are extending your vision.
HP:142 EP:31>
You ram the cleaver into Young warg like tenderized meat.
Young warg misses you.
shape all
You slice Young warg like a cook slices an onion.
Young warg misses you.
Young warg is in good shape.         GOOD          GOOD          GOOD          GOOD
HP:143 EP:32>
score
Skyman the edain Trader (Shadowspawn)
HP: 143/160   END: 32/160   Exp: 85354    Avg. Stats: 85
Strength:  92          Agility:  90            Charisma:  82
Constitution:  87      Coordination:  91       Intelligence:  73
Level 12 assassin, 23d 2h 18m 10s old.
You are extending your vision.
HP:143 EP:32>
skills
Common Skills:
Aim            :  89       Attack         :  94       Awareness      :  53
Defense        :  94       Dodge          :  96       Evasion        :   0
Fire building  :   0       Intuition      :   0       Riding         :   0

Professional Skills:               Other Skills:
Assassination    :  78             6th sense        :  14
Deception        :  72             Blocking         :  49
Lethal precision :  79             Tactics          :  50
Stalking         :  84             Wilderness       :   7
HP:143 EP:32>
You carve Young warg up like a pig.
Young warg grazes you.
shape all
Young warg is in average shape.        AVERAGE           AVERAGE           AVERAGE           AVERAGE
HP:141 EP:31>
You carve Young warg up like a pig.
Young warg misses you.
g
A path in the camp(w, building, s and out)
 A dull butter knife
 A Young warg pelt
 A young warg guards the west path
HP:141 EP:31>
You miss Young warg.
Young warg misses you.
shape all
Young warg is in average shape.        AVERAGE           AVERAGE           AVERAGE           AVERAGE
HP:141 EP:31>
i
Gold: 238     (rough)  Encumbrance: heavily encumbered  
You are carrying the following on your person:
*A big razor-sharp meat cleaver (wielded).
*A bloodstained cloak (worn).
*A leather cleaver baldric (worn).
*A tower guard's helmet (worn).
*A shiny set of steel leggings (worn).
*A leather scout ruck (open) (worn).
*A dark mail shirt (worn).
*A great war shield (worn).
*A soprano recorder.
*A spellbook.
*The 9th Two Towers EVENT! badge.
HP:141 EP:31>
You miss Young warg.
Young warg misses you.
shape all
Young warg is in average shape.        AVERAGE           AVERAGE           AVERAGE           AVERAGE
HP:141 EP:30>
shape all
Young warg is in average shape.        AVERAGE           AVERAGE           AVERAGE           AVERAGE
HP:141 EP:30>
You miss Young warg.
Young warg misses you.
score
Skyman the edain Trader (Shadowspawn)
HP: 141/160   END: 30/160   Exp: 85377    Avg. Stats: 85
Strength:  92          Agility:  90            Charisma:  82
Constitution:  87      Coordination:  91       Intelligence:  73
Level 12 assassin, 23d 2h 18m 20s old.
You are extending your vision.
HP:141 EP:30>
You carve Young warg up like a pig.
Young warg misses you.
shape all
Young warg is in average shape.        AVERAGE           AVERAGE           AVERAGE           AVERAGE
HP:141 EP:30>
who enemy
                                                The Two Towers

Murray the dwarf Tracker (Hand of Eru)                                                                          (free)  
Mute Izarius the dunedain Master Assassin (Angelic)                                                             (free)  
Khaos Inhalev the dunlending Master Assassin (Immoral)                                                          (free)  
Darkhour DeBurgo the sindar Archmage (Immoral)                                                                  (free)  
Panayoti Soultamer the dunedain Crime Lord (Demonic)                                                            (free)  
Delkin the dwarf Deathmaster (Shadowspawn)                                                                      (free)  
Kargorth the dwarf Crime Lord (Hand of Eru)                                                                     (free)  
Ashram the dunedain Dark Knight (Neutral)                                                                       (free)  
Manni the hobbit                                                                                         (guildmaster)  

Total enemies: 9
Total users: 82
Triggered!  doing: k murray
HP:141 EP:30>
You don't see that here.
HP:141 EP:30>
You miss Young warg.
Young warg misses you.
who wizard
                                                The Two Towers

Zorex the sindar Pupil (Impartial)                                                                              (free)  
Giles the sindar Spellcaster (Moral)                                                                            (free)  
Tungsten the dunedain Illusionist (Heroic)                                                                      (free)  
Scythain Blackrose the silvan Adept (Hand of Eru)                                                               (free)  
Ryanne the dunedain Scholar (Angelic)                                                                           (free)  
Celoril Tarar the sindar Battlemage (Angelic)                                                                   (free)  
Rhian Aldorhaelend the eorling Battlemage (Angelic)                                                             (free)  
Meadow the silvan Archmage (Angelic)                                                                            (free)  
Tevildo the sindar Archmage (Heroic)                                                                            (free)  
Darkhour DeBurgo the sindar Archmage (Immoral)                                                                  (free)  
Krakilin the silvan Archmage (Hand of Eru)                                                                      (free)  
Miryenne Elessedil the dunedain Ard Rhys                                                                        (free)  
Otoron Sillyslacks the dunedain Monkeylord of Tierra del Fuego                                                  (free)  
Rindra the sindar Mage                                                                                          (free)  

Total wizards: 14
Total users: 82
HP:141 EP:29>
You slice Young warg like a cook slices an onion.
Young warg misses you.
You almost debone Young warg like a dead chicken.
Young warg misses you.
tell z mute/murray plz
You tell z: mute/murray plz
HP:142 EP:30>
shape all
Young warg is in average shape.        AVERAGE           AVERAGE           AVERAGE           AVERAGE
HP:142 EP:30>
You slice Young warg like a cook slices an onion.
Young warg misses you.
You miss Young warg.
Young warg misses you.
Mute enters.
Delkin enters.
You miss Delkin.
Young warg misses you.
Mute chats with his party.
You chuckle as Delkin feebly attempts to headbutt you.
out
out
Mute misses you.
Delkin hits you hard.
You zip the cleaver almost past Delkin.
Young warg misses you.
out
Entrance to a fenced-off camp(gate and out)
Mute enters.
Delkin enters.
HP:135 EP:28>
You chuckle as Delkin feebly attempts to headbutt you.
Rocky Ground(camp, w, e, s and n)
Mute enters.
Delkin enters.
HP:135 EP:28>
out
You can't go that way!
HP:135 EP:28>
You can't go that way!
HP:135 EP:28>
Mute charges at you with his sword, plunging the point into you!
do 3s,9w,9s,4w,2u,ring bell,u,ring bell,d,3w
Do: starting commands.
HP:97 EP:28>
Rocky Ground(w, e, s and n)
Mute enters.
Delkin enters.
HP:97 EP:28>
Rocky Ground(w, e, s and n)
Mute enters.
Delkin enters.
HP:97 EP:28>
The old forest road(w, sw, e, s, nw and n)
Mute enters.
Delkin enters.
HP:97 EP:28>
The Entrance to High Pass(w, e, s and n)
Mute enters.
Delkin enters.
HP:97 EP:28>
Delkin inflicts massive damage to you.
You are too busy to make an attack!
A mountain pass(w and e)
Mute enters.
Delkin enters.
HP:80 EP:28>
Delkin grapples with you, his cranium colliding with your face.
A mountain pass(w and e)
Mute enters.
Delkin enters.
HP:67 EP:28>
You notice Mute sizing you up.
A mountain side(w, e and cave)
Mute enters.
Delkin enters.
HP:67 EP:28>
Delkin misses you.
You are too busy to make an attack!
A mountain pass(w and e)
Mute enters.
Delkin enters.
HP:67 EP:28>
A mountain pass(w and e)
Mute enters.
Delkin enters.
HP:67 EP:28>
A mountain pass(w, e and s)
Mute enters.
Delkin enters.
HP:67 EP:28>
2sw
Mute wounds you with the sharp blade.
Delkin misses you.
You are too busy to make an attack!
2w
A mountain pass(w and e)
Mute enters.
Delkin enters.
HP:55 EP:28>
The Entrance to High Pass(e, sw and s)
 A tough looking elven guard [2]
 A very large and IMPORTANT looking sign
Mute enters.
Delkin enters.
HP:55 EP:28>
The thick forest of Rivendell(se, w, sw, s and n)
Mute enters.
Delkin enters.
HP:55 EP:28>
The thick forest of Rivendell(se, w, sw, e, s, nw and n)
Mute enters.
Delkin enters.
HP:55 EP:28>
travelto bree quickly
The thick forest of Rivendell(se, w, sw, e, ne, s, nw and n)
Mute enters.
Delkin enters.
HP:55 EP:28>
You chuckle as Delkin feebly attempts to headbutt you.
The thick forest of Rivendell(se, w, sw, e, ne, s, nw and n)
Mute enters.
Delkin enters.
HP:55 EP:28>
Mute misses you.
Delkin hits you very hard.
You are too busy to make an attack!
You notice Mute sizing you up.
The thick forest of Rivendell(se, w, sw, e, ne, s, nw and n)
Mute enters.
Delkin enters.
HP:44 EP:28>
The thick forest of Rivendell(se, w, sw, e, ne, s, nw and n)
Mute enters.
Delkin enters.
HP:44 EP:28>
The thick forest of Rivendell(se, w, sw, e, ne, s, nw and n)
Mute enters.
HP:44 EP:28>
You notice Mute sizing you up.
A quiet memorial site(se, w, sw, e, ne, s, nw and n)
 An elven minstrel
Mute enters.
HP:44 EP:28>
The terrace path(se, w, sw, e, ne, s, nw and n)
 A traveler is here, resting
Mute enters.
HP:44 EP:28>
The Door into the Last Homely House(w, se, e, sw, s, ne, n and nw)
Mute enters.
HP:44 EP:28>
Elrond's eastern porch(w and e)
Mute enters.
HP:44 EP:28>
You notice Mute sizing you up.
You open the west door.
A hallway in the Last Homely House(w, e and n)
Mute enters.
You close the east door.
HP:44 EP:28>
Mute nicks you.
You are too busy to make an attack!
The stairwell of the Last Homely House(u, w, e, s and n)
 An elven girl hums a happy tune
Mute enters.
HP:43 EP:28>
The stairwell of the Last Homely House(u, w, e, s, d and n)
Mute enters.
HP:43 EP:28>
You notice Mute sizing you up.
The Bell Tower(d)
 An elven artist studies the valley
Mute enters.
HP:43 EP:28>
    You jump up and grab onto the rope that swings the bell. At first
nothing happens, and you begin to think that you aren't heavy enough,
but then the giant bell slowly begins to swing. As your feet hit the
floor you are treated to an earsplitting *BBBBOOOOONNNNNGGGGG*. The room
quivers and shakes from the force of the noise. Suddenly you notice
that the floor doesn't seem to be that sturdy. The boards start to
creak and snap under your feet....
The stairwell of the Last Homely House(u, w, e, s, d and n)
HP:43 EP:28>
The Bell Tower(d)
 Mute Izarius the dunedain Master Assassin (Angelic)
 An elven artist studies the valley
HP:43 EP:28>
    You jump up and grab onto the rope that swings the bell. At first
nothing happens, and you begin to think that you aren't heavy enough,
but then the giant bell slowly begins to swing. As your feet hit the
floor you are treated to an earsplitting *BBBBOOOOONNNNNGGGGG*. The room
quivers and shakes from the force of the noise. Suddenly you notice
that the floor doesn't seem to be that sturdy. The boards start to
creak and snap under your feet....
The stairwell of the Last Homely House(u, w, e, s, d and n)
HP:43 EP:28>
The stairwell of the Last Homely House(u, w, e, s and n)
 An elven girl hums a happy tune
HP:43 EP:28>
A hallway in the Last Homely House(w, e, s and n)
 A fair elf smiling shyly
HP:43 EP:28>
You open the west door.
Elrond's western porch(w and e)
 Shannara the sindar Orc-target (Impartial)
 An elf stands here waiting to give you something
You close the east door.
HP:43 EP:28>
The Door into the Last Homely House(w, se, e, sw, s, ne, n and nw)
 Lee's white stallion (hitched)
 A hitching post
HP:43 EP:28>
Do: Commands completed.
HP:43 EP:28>
Do: starting commands.
HP:43 EP:28>
The Plains of Rivendell(se, w, sw, e, ne, s, nw and n) [sw]
 An elven sentry patrols the area
HP:43 EP:28>
Mute enters.
The bank of the River Bruinen(se, w, e, ne, nw and n) [se and w]
 A cane
Mute enters.
HP:43 EP:28>
Do: Commands completed.
HP:43 EP:28>
Mute leaves west.
Do: starting commands.
HP:43 EP:28>
The bank of the River Bruinen(w, e, ne, nw and n) [e]
 Mute Izarius the dunedain Master Assassin (Angelic)
 A torch
HP:43 EP:28>
The Stone Bridge(e, s, ne, n and nw) [e and nw]
 A tough looking elven guard [2]
 A signpost
 An old wise-looking ranger
Mute enters.
HP:43 EP:28>
Do: Commands completed.
HP:43 EP:28>
Travelto: Journey begun!  Press return or type any command to stop.
HP:43 EP:28>
Stone Bridge(sw, s and n) [w and e]
Mute enters.
HP:43 EP:28>
You are too busy to make an attack!
The Great East Road(w, sw, e, ne and s) [ne, nw and n]
Mute enters.
HP:43 EP:27>
The Great East Road(w, path, e, s, ne and n) [w and nw]
Mute enters.
HP:43 EP:27>
Mute leaves west.
The Ford of Bruinen(w and e) [sw and n]
 Mute Izarius the dunedain Master Assassin (Angelic)
HP:43 EP:27>
The Great East Road(w, e and n) [sw, e, ne and s]
Mute enters.
HP:43 EP:24>
The Great East Road(w, e and n) [se and s]
Mute enters.
HP:43 EP:24>
The Great East Road(w, e, s and n) [se]
Mute enters.
HP:43 EP:24>
The Great East Road(w, sw, e, s and n)
Mute enters.
HP:43 EP:24>
The Great East Road(w, sw, e, ne, s and n) [se]
Mute enters.
HP:43 EP:24>
The Great East Road(w, sw, e, ne and n) [se and s]
Mute enters.
HP:43 EP:24>
The Great East Road(w, ne and n) [sw, e and s]
Mute enters.
HP:43 EP:24>
The Great East Road(w, e and n) [se and s]
Mute enters.
HP:43 EP:24>
The Great East Road(w, e, s and n) [se]
Mute enters.
HP:43 EP:24>
The Great East Road(w, e, s and n)
Mute enters.
HP:43 EP:24>
The Great East Road(w, e, s and n)
Mute enters.
HP:43 EP:21>
The Great East Road(w, e, s and n)
Mute enters.
HP:43 EP:21>
The Great East Road(w, e, s and n)
Mute enters.
HP:43 EP:21>
The Great East Road(w, e, s, nw and n)
Mute enters.
HP:43 EP:21>
The Great East Road(se, w, e, s and n)
Mute enters.
HP:43 EP:21>
The Great East Road(w, e, s, nw and n)
Mute enters.
HP:43 EP:21>
The Great East Road(se, w, e, s and n)
Mute enters.
HP:43 EP:21>
The Great East Road(w, e, s and n) [nw]
Mute enters.
HP:43 EP:21>
The Great East Road(e, s and n) [w and nw]
Mute enters.
HP:43 EP:21>
Mute bashes you with the pommel of the sword.
You are too busy to make an attack!
The Great East Road(w, e, s and n) [w, sw and nw]
Mute enters.
HP:38 EP:21>
The Last Bridge(w and e) [s and n]
Mute enters.
HP:38 EP:18>
The Great East Road(w, e, s, nw and n) [se, e and ne]
Mute enters.
HP:38 EP:18>
The Great East Road(se, w, e, s and n)
Mute enters.
HP:38 EP:18>
The Great East Road(w, e, s and n)
 An old gossiper [20 rumours, 16 new]
Mute enters.
HP:38 EP:18>
The Great East Road(w, e, s and n)
Mute enters.
HP:38 EP:18>
The Great East Road(w, e, s and n)
Mute enters.
HP:38 EP:18>
The Great East Road(w, e, s and n)
Mute enters.
HP:38 EP:18>
The Great East Road(w, e, s and n)
Mute enters.
HP:38 EP:18>
The Great East Road(w, e, s and n)
Mute enters.
HP:38 EP:18>
The Great East Road(w, e, s, nw and n)
Mute enters.
HP:38 EP:18>
The Great East Road(se, w, e, s and n)
Mute enters.
HP:38 EP:15>
The Great East Road(w, e, s and n)
Mute enters.
HP:38 EP:15>
The Great East Road(w, e, s and n)
Mute enters.
HP:38 EP:15>
The Great East Road(w, e, s and n)
Mute enters.
HP:38 EP:15>
The Great East Road(w, e, s and n)
Mute enters.
HP:38 EP:15>
The Great East Road(w, sw, e, s and n)
Mute enters.
HP:38 EP:15>
The Great East Road(w, e, ne, s and n)
Mute enters.
HP:38 EP:15>
The Great East Road(w, sw, e, s and n)
Mute enters.
HP:38 EP:15>
The Great East Road(w, e, ne, s and n)
Mute enters.
HP:38 EP:15>
The Great East Road(w, sw, e, s and n)
Mute enters.
HP:38 EP:15>
The Great East Road(w, sw, e, ne, s and n)
Mute enters.
HP:38 EP:12>
Mute misses you.
You miss Mute.
The Great East Road(w, sw, e, ne, s and n)
Mute enters.
HP:38 EP:12>
The Great East Road(w, e, ne, s and n)
Mute enters.
HP:38 EP:12>
The Great East Road(w, e, s and n)
Mute enters.
HP:38 EP:12>
You notice Mute sizing you up.
The Great East Road(w, e, s and n)
 Simon sits here looking very sad
Mute enters.
HP:38 EP:12>
The Great East Road(w, sw, e, s and n)
Mute enters.
HP:38 EP:12>
The Great East Road(w, e, ne, s and n)
Mute enters.
HP:38 EP:12>
The Great East Road(w, e, s and n)
Mute enters.
HP:38 EP:12>
The Great East Road(w, e, s and n)
Mute enters.
HP:38 EP:12>
The Great East Road(w, e, s, nw and n)
Mute enters.
HP:38 EP:12>
The Great East Road(w, e, s, nw and n)
Mute enters.
HP:38 EP:9>
The Great East Road(w, e, ne, s, nw and n)
Mute enters.
HP:38 EP:9>
The Great East Road(w, e, ne, s and n)
Mute enters.
HP:38 EP:9>
The Great East Road(w, e, ne, s, nw and n)
Mute enters.
HP:38 EP:9>
The Great East Road(se, w, sw, e, ne, s and n)
Mute enters.
HP:38 EP:9>
The Great East Road(w, e, s, nw and n)
Mute enters.
HP:38 EP:9>
South Gate of Staddle(w, se, e, s and n)
Mute enters.
HP:38 EP:9>
South Gate of Bree(w, se, e, sw, s, ne and n)
 An empty phial
Mute enters.
HP:38 EP:9>
Outside Ferny's Place(e, s and n)
 A grimy-looking beggar
Mute enters.
HP:38 EP:9>
South main street of Bree(w, e, s and n)
 A grimy-looking beggar [2]
Mute enters.
HP:38 EP:9>
West main street of Bree(se, w, e, s and n)
 Ratty the goat
Mute enters.
HP:38 EP:6>
Inside the West Gate of Bree(w, e and n)
 A wealthy looking chubby man
Mute enters.
HP:38 EP:6>
West Gate of Bree(w, e, s, n and nw)
 A clear colored potion [6]
 Dorgy, a hideous man
 A pipe cart
 A town guard [2]
 Colven Ironbeard the dwarf Beast (Sexy)
 Celoril Tarar the sindar Battlemage (Angelic)
 Wilderuno Woki the dunedain Pakrat Killer (Terribly Sorry!)
 A big sign
 An old wise-looking ranger
Mute enters.
Travelto: Destination reached!
HP:38 EP:6>
do 2n,2e,town,ne,se,rent room,u
Mute misses you.
Colven swings the axe at Celoril but ends up ramming it in the ground.
You carve Mute up like a pig.
Celoril misses Colven.
drop pie from cloak
eat pie
Do: starting commands.
HP:38 EP:5>
The Plains(w, e, s and n)
Mute enters.
HP:38 EP:5>
The Plains(w, e, s and n)
Mute enters.
HP:38 EP:5>
Bree-hill(w, e, s and n)
Mute enters.
HP:38 EP:5>
Mute tries to charge you, but trips and falls!
A scenic valley(w, e, farm, ne, s, town and n)
 Aureus' white stallion (hitched) [2]
 An empty vial
 Ella's horse [packed] (hitched)
 Arcticfox's horse (hitched)
 A hitching post
 A town guard
Mute enters.
HP:38 EP:5>
A path leading to Combe(ne, s and valley)
Mute enters.
HP:38 EP:5>
The Combe Town Square(se, e, sw, s, nw and n)
 An energetic boy having a good time
 A merchant
Mute enters.
HP:38 EP:5>
The Leaping Stallion Inn(bar, u and nw)
 Borwain, the owner of the inn
Mute enters.
HP:38 EP:5>
You would rather prefer to not turn your back to your opponent.
HP:38 EP:5>
A rented room at the Leaping Stallion(d)
 A trash can
 A large wooden bed
HP:38 EP:5>
Do: Commands completed.
HP:38 EP:5>
Ok.
HP:38 EP:5>
You pop the pie into your mouth and wipe the gravy from your lips.
HP:58 EP:25>
i
Gold: 212              Encumbrance: heavily encumbered  
You are carrying the following on your person:
*A big razor-sharp meat cleaver (wielded).
*A bloodstained cloak (worn).
*A leather cleaver baldric (worn).
*A tower guard's helmet (worn).
*A shiny set of steel leggings (worn).
*A leather scout ruck (open) (worn).
*A dark mail shirt (worn).
*A great war shield (worn).
*A soprano recorder.
*A spellbook.
*The 9th Two Towers EVENT! badge.
HP:58 EP:25>
drop pie from cloak
eat pie
Ok.
HP:58 EP:25>
drop pie from cloak
eat pie
You pop the pie into your mouth and wipe the gravy from your lips.
HP:78 EP:45>
drop pie from cloak
eat pie
Ok.
HP:78 EP:45>
You pop the pie into your mouth and wipe the gravy from your lips.
HP:98 EP:65>
Ok.
HP:98 EP:65>
You pop the pie into your mouth and wipe the gravy from your lips.
HP:118 EP:85>
do d,nw,sw,valley,2w,2s
Do: starting commands.
HP:118 EP:85>
shape all
The Leaping Stallion Inn(bar, u and nw)
 Mute Izarius the dunedain Master Assassin (Angelic)
 Borwain, the owner of the inn
HP:118 EP:85>
The Combe Town Square(se, e, sw, s, nw and n)
 A merchant
Mute enters.
HP:118 EP:85>
A path leading to Combe(ne, s and valley)
Mute enters.
HP:118 EP:85>
A scenic valley(w, e, farm, ne, s, town and n)
 Aureus' white stallion (hitched) [2]
 An empty vial
 Ella's horse [packed] (hitched)
 Arcticfox's horse (hitched)
 A hitching post
 A town guard
Mute enters.
HP:118 EP:85>
Bree-hill(w, e, s and n)
Mute enters.
HP:118 EP:85>
The Plains(w, e, s and n)
Mute enters.
HP:118 EP:85>
The Plains(w, e, s and n)
Mute enters.
HP:118 EP:85>
West Gate of Bree(w, e, s, n and nw)
 A clear colored potion [6]
 Dorgy, a hideous man
 A pipe cart
 A town guard [2]
 Colven Ironbeard the dwarf Beast (Sexy)
 Celoril Tarar the sindar Battlemage (Angelic)
 Wilderuno Woki the dunedain Pakrat Killer (Terribly Sorry!)
 A big sign
 An old wise-looking ranger
Mute enters.
HP:118 EP:85>
Mute bashes you with the pommel of the sword.
Colven brings the axe around Celoril and lands a painful blow.
You are too busy to make an attack!
Celoril misses Colven.
Do: Commands completed.
HP:111 EP:86>
Mute is in good shape.         GOOD          GOOD          GOOD          GOOD
HP:111 EP:86>
s
The Greenway(se, w, e, ne, s, nw and n)
Mute enters.
HP:111 EP:86>
shape all
Mute is in good shape.         GOOD          GOOD          GOOD          GOOD
HP:111 EP:86>
Mute misses you.
You miss Mute.
Your eyes ache from the strain of maintaining your enhanced vision.
l mute
I am Mute.
 

Mute has the look of a seasoned adventurer.
 He is carrying:
A magnificent engraved longsword (wielded).
A crystal (spent) (worn).
A stamped staying-permit.
A bone-buckled swordbelt (worn).
A wide-brimmed hat with a fine feather sticking up from it (worn).
A crystal (worn).
A pair of leather boots (worn).
A leather scout ruck (open) (worn).
A long black cowled cloak (worn).
Mute's Domechecka pipe.
A spellbook.
HP:111 EP:85>
You notice Mute sizing you up.
headbutt
Mute nicks you.
You almost debone Mute like a dead chicken.
You grapple with Mute, your cranium colliding with his face.
HP:109 EP:50>
shape all
Mute is in good shape.         GOOD          GOOD          GOOD          GOOD
HP:109 EP:50>
You notice Mute sizing you up.
i
Gold: 240     (rough)  Encumbrance: heavily encumbered  
You are carrying the following on your person:
*A big razor-sharp meat cleaver (wielded).
*A bloodstained cloak (worn).
*A leather cleaver baldric (worn).
*A tower guard's helmet (worn).
*A shiny set of steel leggings (worn).
*A leather scout ruck (open) (worn).
*A dark mail shirt (worn).
*A great war shield (worn).
*A soprano recorder.
*A spellbook.
*The 9th Two Towers EVENT! badge.
HP:109 EP:50>
Mute misses you.
You miss Mute.
guild list
Tuned to the Baruk Khazad-dum line are:
Balzamon, Brockhurst, Skyman
HP:109 EP:50>
Mute wounds you with the sharp blade.
You almost debone Mute like a dead chicken.
shape all
Mute is in average shape.        AVERAGE           AVERAGE           AVERAGE           AVERAGE
HP:96 EP:49>
You notice Mute sizing you up.
shape all
Mute nicks you.
You miss Mute.
Mute is in average shape.        AVERAGE           AVERAGE           AVERAGE           AVERAGE
HP:94 EP:49>
n
West Gate of Bree(w, e, s, n and nw)
 Dorgy, a hideous man
 A pipe cart
 A town guard [2]
 Colven Ironbeard the dwarf Beast (Sexy)
 Celoril Tarar the sindar Battlemage (Angelic)
 Wilderuno Woki the dunedain Pakrat Killer (Terribly Sorry!)
 A big sign
 An old wise-looking ranger
Mute enters.
HP:94 EP:49>
Mute misses you.
Colven slams the axe deep into Celoril's gut!
You slice Mute like a cook slices an onion.
Celoril misses Colven.
^ (OOC) Otoron: All hail Rami, Lord of Camels!
Celoril leaves south.
shape all
Mute is in average shape.        AVERAGE           AVERAGE           AVERAGE           AVERAGE
HP:94 EP:49>
Mute bashes you with the pommel of the sword.
You miss Mute.
do 4e,n,ne,e,n,rest in bed,4w
Do: starting commands.
HP:86 EP:48>
Inside the West Gate of Bree(w, e and n)
 A wealthy looking chubby man
Mute enters.
HP:86 EP:48>
West main street of Bree(se, w, e, s and n)
 Ratty the goat
Mute enters.
HP:86 EP:48>
East of main street(w, e, s and n)
Mute enters.
HP:86 EP:48>
East main street of Bree(w, e, s and n)
Mute enters.
HP:86 EP:48>
Prancing Pony Common Room(e, ne, s and d)
 A trash can
 A drunken sailor
 Butterbur is here, gossiping and serving ale [20 rumours, 16 new]
Mute enters.
HP:86 EP:48>
Prancing Pony Inn(u, e, sw and n)
 An innkeeper
 A sign... look at it
Mute enters.
HP:86 EP:48>
Prancing Pony Hallway(w, e, s and n)
Mute enters.
HP:86 EP:48>
You open the north door.
The Prancing Pony's private sleeping room(s)
Mute enters.
You close the south door.
HP:86 EP:48>
       
    You fall into a deep sleep on the soft double bed.
    You dream of becoming a hero.
    You are awakened from your slumber by something tugging on your ear.
You wake up and see Mr. Butterbur pulling on your ear.
       
       " GET OUT YOU SLIMY BEGGAR!!!..."
       " GET OUT NOW BEFORE I THROW YOU OUT!!!..."
 
Before you even realize it, Butterbur picks you up
and tosses you outside the front door of the inn.
East main street of Bree(w, e, s and n)
HP:86 EP:48>
East of main street(w, e, s and n)
HP:86 EP:48>
West main street of Bree(se, w, e, s and n)
 Ratty the goat
HP:86 EP:48>
do 2n,2e,3s,se,s,e
Inside the West Gate of Bree(w, e and n)
 A wealthy looking chubby man
HP:86 EP:48>
West Gate of Bree(w, e, s, n and nw)
 Dorgy, a hideous man
 A pipe cart
 A town guard [2]
 Colven Ironbeard the dwarf Beast (Sexy)
 Wilderuno Woki the dunedain Pakrat Killer (Terribly Sorry!)
 A big sign
 An old wise-looking ranger
HP:86 EP:48>
Do: Commands completed.
HP:86 EP:48>
request healing
Do: starting commands.
HP:86 EP:48>
The Plains(w, e, s and n)
HP:86 EP:48>
request healing
gold
The Plains(w, e, s and n)
HP:87 EP:49>
request healing
request healing
Bree-hill(w, e, s and n)
HP:87 EP:49>
A scenic valley(w, e, farm, ne, s, town and n)
 Aureus' white stallion (hitched) [2]
 An empty vial
 Ella's horse [packed] (hitched)
 Arcticfox's horse (hitched)
 A hitching post
 A town guard
HP:87 EP:49>
North Gate of Staddle(w, e, sw, s, ne and n)
HP:87 EP:49>
Staddle's north gate(s and n)
 A bored hobbit guard
HP:87 EP:49>
Staddle's main street(w, se and n)
 Driba Smallburrow is spreading gossip
HP:87 EP:49>
Staddle's main street(w, e, s and nw)
HP:87 EP:49>
Staddle's main street(w, e, sw and n)
 A hairless cat
HP:87 EP:49>
i
request healing
request healing
You open the east door.
The apothecary's house(w)
 Ada Lovebucket the healer
You close the west door.
HP:87 EP:49>
request healing
Do: Commands completed.
HP:87 EP:49>
The healer is exhausted.
HP:87 EP:49>
The healer is exhausted.
HP:87 EP:49>
You search your pockets and find 212 gold.
HP:87 EP:49>
The healer is exhausted.
HP:87 EP:49>
The healer is exhausted.
HP:87 EP:49>
Gold: 212              Encumbrance: heavily encumbered  
You are carrying the following on your person:
*A big razor-sharp meat cleaver (wielded).
*A bloodstained cloak (worn).
*A leather cleaver baldric (worn).
*A tower guard's helmet (worn).
*A shiny set of steel leggings (worn).
*A leather scout ruck (open) (worn).
*A dark mail shirt (worn).
*A great war shield (worn).
*A soprano recorder.
*A spellbook.
*The 9th Two Towers EVENT! badge.
HP:87 EP:49>
The healer is exhausted.
HP:87 EP:49>
The healer is exhausted.
HP:87 EP:49>
The healer is exhausted.
HP:87 EP:49>
do w,n,nw,3n,2w,2s
Do: starting commands.
HP:87 EP:49>
You open the west door.
Staddle's main street(w, e, sw and n)
 A hairless cat
You close the east door.
HP:87 EP:49>
Staddle's main street(w, e, s and nw)
HP:87 EP:49>
Staddle's main street(w, se and n)
 Driba Smallburrow is spreading gossip
HP:87 EP:49>
Staddle's north gate(s and n)
 A bored hobbit guard
HP:87 EP:49>
North Gate of Staddle(w, e, sw, s, ne and n)
HP:87 EP:49>
A scenic valley(w, e, farm, ne, s, town and n)
 Aureus' white stallion (hitched) [2]
 An empty vial
 Ella's horse [packed] (hitched)
 Arcticfox's horse (hitched)
 A hitching post
 A town guard
HP:87 EP:49>
Bree-hill(w, e, s and n)
HP:87 EP:49>
The Plains(w, e, s and n)
HP:87 EP:49>
do 2n,2e,town,ne,nw
request healing
The Plains(w, e, s and n)
HP:87 EP:49>
West Gate of Bree(w, e, s, n and nw)
 Dorgy, a hideous man
 A pipe cart
 A town guard [2]
 Colven Ironbeard the dwarf Beast (Sexy)
 Wilderuno Woki the dunedain Pakrat Killer (Terribly Sorry!)
 A big sign
 An old wise-looking ranger
HP:87 EP:49>
Do: Commands completed.
HP:87 EP:49>
Do: starting commands.
HP:87 EP:49>
The Plains(w, e, s and n)
HP:87 EP:49>
The Plains(w, e, s and n)
HP:87 EP:49>
request healing
Bree-hill(w, e, s and n)
HP:87 EP:48>
A scenic valley(w, e, farm, ne, s, town and n)
 Aureus' white stallion (hitched) [2]
 An empty vial
 Ella's horse [packed] (hitched)
 Arcticfox's horse (hitched)
 A hitching post
 A town guard
HP:87 EP:48>
A path leading to Combe(ne, s and valley)
HP:87 EP:48>
The Combe Town Square(se, e, sw, s, nw and n)
 A merchant
HP:87 EP:48>
The Combe doctor's office(se)
 The town doctor
HP:87 EP:48>
Do: Commands completed.
HP:87 EP:48>
The doctor takes your 20 gold and heals you.
HP:121 EP:82>
Doctor says: Just hold on a second please, I'm busy healing someone.
HP:121 EP:82>
^ (OOC) Rami bows.
request healing
Doctor says: Just hold on a second please, I'm busy healing someone.
HP:121 EP:82>
request healing
Doctor says: Just hold on a second please, I'm busy healing someone.
HP:121 EP:82>
request healing
request healing
Doctor says: Just hold on a second please, I'm busy healing someone.
HP:121 EP:82>
Doctor says: Just hold on a second please, I'm busy healing someone.
HP:121 EP:82>
request healing
Doctor says: Just hold on a second please, I'm busy healing someone.
HP:121 EP:82>
request healing
Doctor says: Just hold on a second please, I'm busy healing someone.
HP:121 EP:82>
request healing
request healing
Doctor says: Just hold on a second please, I'm busy healing someone.
HP:121 EP:82>
The doctor takes your 20 gold and heals you.
HP:147 EP:108>
trigger Mute todo hunt mute
merciful off
The next time you see 'Mute', you will do: 'hunt mute'.
HP:147 EP:108>
request healing
Merciful is already off!
HP:147 EP:108>
request healing
Doctor says: Just hold on a second please, I'm busy healing someone.
HP:147 EP:108>
Doctor says: Just hold on a second please, I'm busy healing someone.
HP:147 EP:108>
request healing
Doctor says: Just hold on a second please, I'm busy healing someone.
HP:147 EP:108>
request healing
^ (OOC) Delin: hail
request healing
request healing
Doctor says: Just hold on a second please, I'm busy healing someone.
HP:147 EP:108>
Doctor says: Just hold on a second please, I'm busy healing someone.
HP:147 EP:108>
request healing
Doctor says: Just hold on a second please, I'm busy healing someone.
HP:147 EP:108>
request healing
request healing
Doctor says: Just hold on a second please, I'm busy healing someone.
HP:147 EP:108>
request healing
Doctor says: Just hold on a second please, I'm busy healing someone.
HP:147 EP:108>
request healing
The doctor takes your 20 gold and heals you.
HP:160 EP:130>
request healing
Doctor says: Just hold on a second please, I'm busy healing someone.
HP:160 EP:130>
Doctor says: Just hold on a second please, I'm busy healing someone.
HP:160 EP:130>
request healing
Doctor says: Just hold on a second please, I'm busy healing someone.
HP:160 EP:130>
Doctor says: Just hold on a second please, I'm busy healing someone.
HP:160 EP:130>
do se,sw,valley,2w,2s
Do: starting commands.
HP:160 EP:130>
The Combe Town Square(se, e, sw, s, nw and n)
 A merchant
HP:160 EP:130>
A path leading to Combe(ne, s and valley)
 Aureus Illian the dunedain Field Trotter (Moral)
HP:160 EP:130>
A scenic valley(w, e, farm, ne, s, town and n)
 Aureus' white stallion (hitched) [2]
 An empty vial
 Ella's horse [packed] (hitched)
 Arcticfox's horse (hitched)
 A hitching post
 A town guard
HP:160 EP:130>
Bree-hill(w, e, s and n)
HP:160 EP:130>
The Plains(w, e, s and n)
HP:160 EP:130>
The Plains(w, e, s and n)
HP:160 EP:130>
West Gate of Bree(w, e, s, n and nw)
 Dorgy, a hideous man
 A pipe cart
 A town guard [2]
 Colven Ironbeard the dwarf Beast (Sexy)
 Wilderuno Woki the dunedain Pakrat Killer (Terribly Sorry!)
 A big sign
 An old wise-looking ranger
HP:160 EP:130>
Do: Commands completed.
HP:160 EP:130>
4e
Do: starting commands.
HP:160 EP:129>
n
Inside the West Gate of Bree(w, e and n)
 Mute Izarius the dunedain Master Assassin (Angelic)
 A wealthy looking chubby man
Triggered!  doing: hunt mute
HP:160 EP:129>
You begin to hunt Mute. Target: Mute
HP:160 EP:129>
West main street of Bree(se, w, e, s and n)
 Ratty the goat
Mute enters.
HP:160 EP:129>
East of main street(w, e, s and n)
Mute enters.
HP:160 EP:129>
East main street of Bree(w, e, s and n)
Mute enters.
HP:160 EP:129>
Do: Commands completed.
HP:160 EP:129>
e
Prancing Pony Common Room(e, ne, s and d)
 A trash can
 A drunken sailor
 Butterbur is here, gossiping and serving ale [20 rumours, 16 new]
Mute enters.
HP:160 EP:129>
Prancing Pony Kitchen(w)
 A trash can
 Leah helps prepare things
 Mrs. Butterbur
Mute enters.
HP:160 EP:129>
You notice Mute sizing you up.
Triggered!  doing: hunt mute
w
You are already hunting Mute!
HP:160 EP:129>
s
Prancing Pony Common Room(e, ne, s and d)
 A trash can
 A drunken sailor
 Butterbur is here, gossiping and serving ale [20 rumours, 16 new]
Mute enters.
HP:160 EP:129>
Mute wounds you with the sharp blade.
You are too busy to make an attack!
4w
East main street of Bree(w, e, s and n)
Mute enters.
Triggered!  doing: hunt mute
HP:147 EP:128>
You are already hunting Mute!
HP:147 EP:128>
shape all
Do: starting commands.
HP:147 EP:128>
East of main street(w, e, s and n)
Mute enters.
HP:147 EP:128>
West main street of Bree(se, w, e, s and n)
 Ratty the goat
Mute enters.
HP:147 EP:128>
Inside the West Gate of Bree(w, e and n)
 A wealthy looking chubby man
Mute enters.
HP:147 EP:128>
West Gate of Bree(w, e, s, n and nw)
 Dorgy, a hideous man
 A pipe cart
 A town guard [2]
 Colven Ironbeard the dwarf Beast (Sexy)
 Wilderuno Woki the dunedain Pakrat Killer (Terribly Sorry!)
 A big sign
 An old wise-looking ranger
Mute enters.
HP:147 EP:128>
Do: Commands completed.
HP:147 EP:128>
^ (OOC) Rami: one camel to rule them all
Mute is in average shape.        AVERAGE           AVERAGE           AVERAGE           AVERAGE
HP:147 EP:128>
travelto adornas quickly
Travelto: Journey begun!  Press return or type any command to stop.
HP:147 EP:128>
The Great East Road(se, w, e, s and n)
 An old gossiper [20 rumours, 16 new]
Mute enters.
Triggered!  doing: hunt mute
HP:147 EP:128>
Travelto: aborted!  Type 'travelto resume' to continue.
You are already hunting Mute!
HP:147 EP:128>

Mute bashes you with the pommel of the sword.
You slice Mute like a cook slices an onion.
HP:140 EP:127>
trigger off
hunt off
You notice Mute sizing you up.
Triggered!  doing: hunt mute
You are already hunting Mute!
HP:140 EP:127>
Trigger deactivated.
HP:140 EP:127>
travelto resume
You stop hunting Mute.
HP:140 EP:127>
Travelto: resuming journey.
HP:140 EP:127>
The Greenway(se, w, e, ne, s, nw and n)
 Celoril Tarar the sindar Battlemage (Angelic)
Mute enters.
HP:140 EP:127>
The Greenway(w, e, ne, s, nw and n)
Mute enters.
HP:140 EP:127>
The Greenway(w, e, s and n)
Mute enters.
HP:140 EP:127>
The Greenway(se, w, e, s and n)
Mute enters.
HP:140 EP:124>
The Greenway(w, e, s, nw and n)
Mute enters.
HP:140 EP:124>
The Greenway(w, e, s and n)
Mute enters.
HP:140 EP:124>
The Greenway(w, hill, e, s and n)
Mute enters.
HP:140 EP:124>
The Greenway(w, sw, e, s and n)
Mute enters.
HP:140 EP:124>
The Greenway(w, e, ne, s and n)
Mute enters.
HP:140 EP:124>
The Greenway(w, e, s and n)
Mute enters.
HP:140 EP:124>
The Greenway(w, e, s and n)
Mute enters.
HP:140 EP:124>
The Greenway(w, e, s and n)
Mute enters.
HP:140 EP:124>
The Greenway(w, e, s and n)
Mute enters.
HP:140 EP:124>
The Greenway(w, e, s and n)
Mute enters.
HP:140 EP:121>
The Greenway(w, e, s and n)
Mute enters.
HP:140 EP:121>
Mute wounds you with the sharp blade.
You carve Mute up like a pig.
The Greenway(w, e, s and n)
Mute enters.
HP:129 EP:121>
The Greenway(w, e, s and n)
Mute enters.
HP:129 EP:121>
The Greenway(se, w, e, s and n)
Mute enters.
HP:129 EP:121>
The Greenway(w, e, s, nw and n)
Mute enters.
HP:129 EP:121>
The Greenway(se, w, e, s and n)
Mute enters.
HP:129 EP:121>
The Greenway(w, e, s, nw and n)
Mute enters.
HP:129 EP:121>
The Greenway(w, sw, e, s and n)
Mute enters.
HP:129 EP:121>
The Greenway(se, w, e, s and n)
Mute enters.
HP:129 EP:121>
The Greenway(se, w, e, s, nw and n)
Mute enters.
HP:129 EP:118>
The Greenway(se, w, e, s, nw and n)
Mute enters.
HP:129 EP:118>
The Greenway(se, w, e, s, nw and n)
Mute enters.
HP:129 EP:118>
The Greenway(se, w, e, s, nw and n)
Mute enters.
HP:129 EP:118>
The Greenway(se, w, e, s, nw and n)
Mute enters.
HP:129 EP:118>
The Greenway(se, w, e, s, nw and n)
Mute enters.
HP:129 EP:118>
The Greenway(se, w, e, s, nw and n)
Mute enters.
HP:129 EP:118>

Travelto: aborted!  Type 'travelto resume' to continue.
HP:129 EP:118>
shape all
Mute doesn't look so great.          DLSG             DLSG             DLSG             DLSG
HP:129 EP:118>
Mute misses you.
You miss Mute.
l mute
I am Mute.
 

Mute has the look of a seasoned adventurer.
 He is carrying:
A magnificent engraved longsword (wielded).
A crystal (spent) (worn).
A stamped staying-permit.
A bone-buckled swordbelt (worn).
A wide-brimmed hat with a fine feather sticking up from it (worn).
A crystal (worn).
A pair of leather boots (worn).
A leather scout ruck (open) (worn).
A long black cowled cloak (worn).
Mute's Domechecka pipe.
A spellbook.
HP:129 EP:118>
Mute wounds you with the sharp blade.
You almost debone Mute like a dead chicken.
hunt mute
You begin to hunt Mute. Target: Mute
HP:117 EP:118>
You notice Mute sizing you up.
^ (OOC) Otoron: In Arabia, where the oil lies.
shape all
Mute doesn't look so great.          DLSG             DLSG             DLSG             DLSG
HP:117 EP:118>
You notice Mute sizing you up.
Mute misses you.
You ram the cleaver into Mute like tenderized meat.
shape all
Mute doesn't look so great.          DLSG             DLSG             DLSG             DLSG
HP:117 EP:117>
headbutt
You pull Mute closer to you and headbutt him square in the face.
HP:117 EP:82>
shape all
Mute doesn't look so great.          DLSG             DLSG             DLSG             DLSG
HP:117 EP:82>
Mute leaves north.
You follow Mute North.
The Plains(w, e, s and n)
 Mute Izarius the dunedain Master Assassin (Angelic)
Mute leaves north.
You follow Mute North.
The Plains(w, e, s and n)
 Mute Izarius the dunedain Master Assassin (Angelic)
Mute misses you.
You miss Mute.
shape all
Mute leaves north.
You follow Mute North.
The Plains(w, e, s and n)
 Mute Izarius the dunedain Master Assassin (Angelic)
Mute leaves north.
You follow Mute North.
The Plains(w, e, s and n)
 Mute Izarius the dunedain Master Assassin (Angelic)
Mute doesn't look so great.          DLSG             DLSG             DLSG             DLSG
HP:117 EP:81>
Mute leaves north.
You follow Mute North.
The Plains(w, e, s and n)
 Mute Izarius the dunedain Master Assassin (Angelic)
Mute leaves north.
You follow Mute North.
The Plains(w, e, s and n)
 Mute Izarius the dunedain Master Assassin (Angelic)
Mute leaves north.
You follow Mute North.
The Plains(w, e, s and n)
 Mute Izarius the dunedain Master Assassin (Angelic)
headbutt
Mute leaves north.
You follow Mute North.
The Plains(w, e, s and n)
 Mute Izarius the dunedain Master Assassin (Angelic)
Mute leaves east.
You follow Mute East.
The Plains(w, e, s and n)
 Mute Izarius the dunedain Master Assassin (Angelic)
headbutt
Mute leaves east.
You follow Mute East.
The Plains(w, e, s and n)
 Mute Izarius the dunedain Master Assassin (Angelic)
Your neck still hurts from the last headbutt.
HP:117 EP:81>
Mute leaves east.
You follow Mute East.
The Plains(w, e, s and n)
 Mute Izarius the dunedain Master Assassin (Angelic)
Your neck still hurts from the last headbutt.
HP:117 EP:81>
Mute leaves east.
You follow Mute East.
The Plains(w, e, s and n)
 Mute Izarius the dunedain Master Assassin (Angelic)
Mute misses you.
You carve Mute up like a pig.
Mute leaves north.
You follow Mute North.
The Plains(w, e, s and n)
 Mute Izarius the dunedain Master Assassin (Angelic)
Mute leaves north.
You follow Mute North.
The Plains(w, e, s and n)
 Mute Izarius the dunedain Master Assassin (Angelic)
Mute leaves north.
You follow Mute North.
The Plains(w, e, s and n)
 Mute Izarius the dunedain Master Assassin (Angelic)
headbutt
Mute leaves east.
You follow Mute East.
The Plains(w, e, s and n)
 Mute Izarius the dunedain Master Assassin (Angelic)
Mute leaves east.
You follow Mute East.
The Plains(w, e, s and n)
 Mute Izarius the dunedain Master Assassin (Angelic)
Your neck still hurts from the last headbutt.
HP:117 EP:80>
Mute leaves east.
You follow Mute East.
The Plains(w, e, s and n)
 Mute Izarius the dunedain Master Assassin (Angelic)
headbutt
Your neck still hurts from the last headbutt.
HP:117 EP:80>
headbutt
Your neck still hurts from the last headbutt.
HP:117 EP:80>
headbutt
Your neck still hurts from the last headbutt.
HP:117 EP:80>
headbutt
Your neck still hurts from the last headbutt.
HP:117 EP:80>
shape all
Mute is near death.       NEAR DEATH       NEAR DEATH       NEAR DEATH        NEAR DEATH
HP:117 EP:80>
headbutt
headbutt
Mute misses you.
You carve Mute up like a pig.
headbutt
headbutt
Your neck still hurts from the last headbutt.
HP:117 EP:78>
Your neck still hurts from the last headbutt.
HP:117 EP:78>
headbutt
Your neck still hurts from the last headbutt.
HP:117 EP:78>
headbutt
Your neck still hurts from the last headbutt.
HP:117 EP:78>
Your neck still hurts from the last headbutt.
HP:117 EP:78>
^ (OOC) Evelyn chuckles
chop
Your neck still hurts from the last headbutt.
HP:117 EP:78>
You mightily cleave Mute with an overhead chop!
HP:117 EP:72>
headbutt
You notice Mute sizing you up.
headbutt
You are too busy to make an attack!
HP:117 EP:72>
headbutt
You are too busy to make an attack!
HP:117 EP:72>
headbutt
You are too busy to make an attack!
HP:117 EP:72>
headbutt
You killed Mute.
Mute has died.
GUILDWAR: Your guilds are in a state of Mutual Warfare.
          This crime is not reportable.
Headbutt whom?
HP:117 EP:72>
headbutt
headbutt
Headbutt whom?
HP:117 EP:72>
Headbutt whom?
HP:117 EP:72>
headbutt
Headbutt whom?
HP:117 EP:72>
Headbutt whom?
HP:117 EP:72>
^Mute.
^ (OOC) Skyman: Mute.
HP:118 EP:68>
i
Gold: 152              Encumbrance: moderately encumbered
You are carrying the following on your person:
*A big razor-sharp meat cleaver (wielded).
*A bloodstained cloak (worn).
*A leather cleaver baldric (worn).
*A tower guard's helmet (worn).
*A shiny set of steel leggings (worn).
*A leather scout ruck (open) (worn).
*A dark mail shirt (worn).
*A great war shield (worn).
*A soprano recorder.
*A spellbook.
*The 9th Two Towers EVENT! badge.
HP:118 EP:68>
The ghost of Mute drifts west.
store cleaver
You switch your grip to one hand.
You remove a big razor-sharp meat cleaver.
You store a big razor-sharp meat cleaver in a leather cleaver baldric.
HP:118 EP:67>
^ (OOC) Delin smirks
wear all from corpse
black cloak     : Failed!
leather scout ruck : Failed!
leather boots   : Failed!
crystal         : You wear a crystal.
wide-brimmed hat : Failed!
bone-buckled swordbelt : You wear a bone-buckled swordbelt.
crystal         : You wear a crystal (spent).
HP:118 EP:67>
do get all from corpse into pack,get gold from corpse
Do: starting commands.
HP:118 EP:67>
get all from corpse
some gold coins : Gold may only be pocketed.
a long black cowled cloak : Ok.
a leather scout ruck : Ok.
a pair of leather boots : Ok.
a wide-brimmed hat with a fine feather sticking up from it : Ok.
a magnificent engraved longsword : Ok.
HP:118 EP:67>
Ok.
HP:118 EP:67>
Do: Commands completed.
HP:118 EP:67>
There is nothing in the corpse to get.
HP:118 EP:67>
You put 160 gold in your pockets.
g
The Plains(w, e, s and n)
 The butchered remains of Mute
HP:118 EP:67>
wield sword
Wield what?
HP:118 EP:67>
^Nice melsy
i
^ (OOC) Skyman: Nice melsy