Before the grand Woodhall(w, e, sw, s and n) HP:167 EP:116> Right before Woodhall(s and n) Elf guard An elven archer HP:167 EP:116> Inside Woodhall(w and s) Gildor the elf lord HP:167 EP:116> You are too busy to make an attack! Gildor misses you. shape all Gildor doesn't look so great. DLSG DLSG DLSG DLSG HP:167 EP:116> You miss Gildor. Gildor inflicts massive damage to you. shape all Gildor doesn't look so great. DLSG DLSG DLSG DLSG HP:150 EP:115> shape all Gildor doesn't look so great. DLSG DLSG DLSG DLSG HP:150 EP:115> You sink the blade into Gildor with the blood curdling shout of a pirate! Gildor misses you. shape all Gildor doesn't look so great. DLSG DLSG DLSG DLSG HP:150 EP:115> You crack Gildor's head with the flat of the blade! Gildor hits you. shape all Gildor doesn't look so great. DLSG DLSG DLSG DLSG HP:145 EP:115> You miss Gildor. Gildor hits you. shape all Gildor doesn't look so great. DLSG DLSG DLSG DLSG HP:141 EP:115> You crack Gildor's head with the flat of the blade! Gildor misses you. shape all Gildor doesn't look so great. DLSG DLSG DLSG DLSG HP:141 EP:115> g Inside Woodhall(w and s) Gildor the elf lord HP:141 EP:115> You brutally plunge the blade into Gildor. Gildor grazes you. shape all Gildor doesn't look so great. DLSG DLSG DLSG DLSG HP:138 EP:115> Mute enters. HP:138 EP:115> s s w w w w w n n n n Right before Woodhall(s and n) Elf guard An elven archer Mute enters. HP:138 EP:115> You are too busy to make an attack! Elf guard misses Mute. Before the grand Woodhall(w, e, sw, s and n) Mute enters. HP:138 EP:114> Green-Hill Country(w, sw, e, s and n) Mute enters. HP:138 EP:114> Green-Hill Country(w, se, path, e, sw, s and n) Mute enters. HP:138 EP:114> Green-Hill Country(se, w, sw, e, s and n) Mute enters. HP:138 EP:114> Green-Hill Country(hole, w, se, e, sw, s and n) Mute enters. HP:138 EP:114> Green-Hill Country(se, w, sw, e, s and n) Mute enters. HP:138 EP:114> Shire Plains(w, e, s and n) A small black and grey sparrow angrily chirps at your presence Mute enters. HP:138 EP:114> Shire Plains(w, e, s and n) A large brown rabbit perks its ears as you draw closer Mute enters. HP:138 EP:114> The Great East Road(w, e, s and n) Mute enters. HP:138 EP:114> Outside Hobbiton(w, e, s and n) [ne, nw and n] An empty vial A signpost An old wise-looking ranger A hitching post Mute enters. HP:138 EP:114> i Gold: 128 Encumbrance: lightly encumbered You are carrying the following on your person: A piece of jerky (in hands). *A sailor's cutlass (wielded). *Sturdy armour (worn). *An elven shield (worn). *A pair of leather pants (worn). *A tower guard's helmet (worn). *A large black cloak (worn). *An old leather baldric (worn). *A large harvester's pack (open) (worn). *A pair of men's boots (worn). *A set of rose quartz runes. *A silver harp. *A beautiful, albeit empty pipe. *A glass flute. *Calicious' Philosopher lute. *Calicious' King Kong drum. *A soprano recorder. *A spellbook. *The 9th Two Towers EVENT! badge. HP:138 EP:114> do 19e,n Do: starting commands. HP:138 EP:114> do 4e,n,ne,e,n,rest in bed,4w Shire Plains(w, e and s) [ne, nw and n] A small black and grey sparrow angrily chirps at your presence Mute enters. HP:138 EP:114> Shire Plains(w, e and s) [ne, nw and n] A buck-toothed gopher sticks his head out of a hole Mute enters. HP:138 EP:114> Shire Plains(w, e and s) [ne, nw and n] A young ranger gazes at the wilderness Mute enters. HP:138 EP:114> Shire Plains(w, e and s) [ne, nw and n] A curious little mouse wiggles its nose at you Mute enters. HP:138 EP:114> Shire Plains(w and e) [ne, nw and n] A red fox pauses here, eyeing you Mute enters. HP:138 EP:114> Shire Plains(w, e and s) [ne, nw and n] Mute enters. HP:138 EP:114> The Great East Road(w, sw, e and s) [se, e, ne, nw and n] An old gossiper [21 rumours, 17 new] Mute enters. HP:138 EP:114> Stonebows Bridge(w and e) [s, nw and n] Mute enters. HP:138 EP:114> The Great East Road(se, w, e, s and n) [w, sw and nw] Mute enters. HP:138 EP:114> The Great East Road(se, w, e, s and n) Mute enters. HP:138 EP:114> The Great East Road(se, w, sw, e, ne, s and n) Mute enters. HP:138 EP:114> The Plains(w, e, s and n) Mute enters. HP:138 EP:114> The Plains(w, e, s and n) Mute enters. HP:138 EP:114> The Plains(w, e, s and n) Mute enters. HP:138 EP:114> The Plains(w, e, s and n) Mute enters. HP:138 EP:114> The Plains(w, e, s and n) A buck-toothed gopher sticks his head out of a hole Mute enters. HP:138 EP:114> do s,19w The Plains(w, e, s and n) Mute enters. HP:138 EP:114> s s s s e e e e e n n The Plains(w, e, s and n) Mute enters. HP:138 EP:114> The Greenway(se, w, e, ne, s, nw and n) Mute enters. HP:138 EP:114> West Gate of Bree(w, e, s, n and nw) An empty bottle A big sign An old wise-looking ranger A town guard [2] Mute enters. HP:138 EP:114> Your eyes ache from the strain of maintaining your enhanced vision. Do: Commands completed. HP:138 EP:113> Do: starting commands. HP:138 EP:113> Inside the West Gate of Bree(w, e and n) A wealthy looking chubby man Mute enters. HP:138 EP:113> West main street of Bree(se, w, e, s and n) Ratty the goat Mute enters. HP:138 EP:113> East of main street(w, e, s and n) Mute enters. HP:138 EP:113> East main street of Bree(w, e, s and n) Mute enters. HP:138 EP:113> Prancing Pony Common Room(e, ne, s and d) Ishmael the dunlending Brigand (Moral) [disconnected] A trash can A drunken sailor Butterbur is here, gossiping and serving ale [21 rumours, 17 new] Mute enters. HP:138 EP:113> Prancing Pony Inn(u, e, sw and n) An innkeeper A sign... look at it Mute enters. HP:138 EP:113> Prancing Pony Hallway(w, e, s and n) Mute enters. HP:138 EP:113> You open the north door. The Prancing Pony's private sleeping room(s) Mute enters. You close the south door. HP:138 EP:113> You fall into a deep sleep on the soft double bed. You dream of becoming a hero. You are awakened from your slumber by something tugging on your ear. You wake up and see Mr. Butterbur pulling on your ear. " GET OUT YOU SLIMY BEGGAR!!!..." " GET OUT NOW BEFORE I THROW YOU OUT!!!..." Before you even realize it, Butterbur picks you up and tosses you outside the front door of the inn. East main street of Bree(w, e, s and n) HP:138 EP:113> East of main street(w, e, s and n) HP:138 EP:113> West main street of Bree(se, w, e, s and n) Ratty the goat HP:138 EP:113> Inside the West Gate of Bree(w, e and n) A wealthy looking chubby man HP:138 EP:113> West Gate of Bree(w, e, s, n and nw) An empty bottle A big sign An old wise-looking ranger A town guard [2] HP:138 EP:113> Do: Commands completed. HP:138 EP:113> Do: starting commands. HP:138 EP:113> The Greenway(se, w, e, ne, s, nw and n) HP:138 EP:113> The Plains(w, e, s and n) HP:138 EP:113> The Plains(w, e, s and n) HP:138 EP:113> The Plains(w, e, s and n) A buck-toothed gopher sticks his head out of a hole HP:138 EP:113> The Plains(w, e, s and n) HP:138 EP:113> The Plains(w, e, s and n) HP:138 EP:113> The Plains(w, e, s and n) HP:138 EP:113> The Plains(w, e, s and n) HP:138 EP:113> The Great East Road(se, w, sw, e, ne, s and n) HP:138 EP:113> The Great East Road(se, w, e, s and n) HP:138 EP:113> The Great East Road(se, w, e, s and n) [w, sw and nw] HP:138 EP:113> Stonebows Bridge(w and e) [s, nw and n] HP:138 EP:113> The Great East Road(w, sw, e and s) [se, e, ne, nw and n] An old gossiper [21 rumours, 17 new] HP:138 EP:113> Shire Plains(w, e and s) [ne, nw and n] HP:139 EP:114> Shire Plains(w and e) [ne, nw and n] A red fox pauses here, eyeing you HP:139 EP:114> Shire Plains(w, e and s) [ne, nw and n] A curious little mouse wiggles its nose at you HP:139 EP:114> Shire Plains(w, e and s) [ne, nw and n] A young ranger gazes at the wilderness HP:139 EP:114> Shire Plains(w, e and s) [ne, nw and n] A buck-toothed gopher sticks his head out of a hole HP:139 EP:114> Shire Plains(w, e and s) [ne, nw and n] A small black and grey sparrow angrily chirps at your presence HP:139 EP:114> Outside Hobbiton(w, e, s and n) [ne, nw and n] An empty vial A signpost An old wise-looking ranger A hitching post HP:139 EP:114> Do: Commands completed. HP:139 EP:114> The Great East Road(w, e, s and n) HP:139 EP:114> Shire Plains(w, e, s and n) A large brown rabbit perks its ears as you draw closer HP:139 EP:114> Shire Plains(w, e, s and n) A small black and grey sparrow angrily chirps at your presence HP:139 EP:114> Green-Hill Country(se, w, sw, e, s and n) HP:139 EP:114> Green-Hill Country(hole, w, se, e, sw, s and n) HP:139 EP:114> Green-Hill Country(se, w, sw, e, s and n) HP:139 EP:113> Green-Hill Country(w, se, path, e, sw, s and n) HP:139 EP:113> Green-Hill Country(w, sw, e, s and n) HP:139 EP:113> Before the grand Woodhall(w, e, sw, s and n) HP:139 EP:113> Right before Woodhall(s and n) Elf guard An elven archer HP:139 EP:113> Inside Woodhall(w and s) Gildor the elf lord HP:139 EP:113> You are too busy to make an attack! Gildor misses you. You crack Gildor's head with the flat of the blade! Gildor hits you very hard. Mute enters. shape all Gildor doesn't look so great. DLSG DLSG DLSG DLSG HP:128 EP:113> You miss Gildor. Gildor hits you. i Gold: 121 (rough) Encumbrance: lightly encumbered You are carrying the following on your person: A piece of jerky (in hands). *A sailor's cutlass (wielded). *Sturdy armour (worn). *An elven shield (worn). *A pair of leather pants (worn). *A tower guard's helmet (worn). *A large black cloak (worn). *An old leather baldric (worn). *A large harvester's pack (open) (worn). *A pair of men's boots (worn). *A set of rose quartz runes. *A silver harp. *A beautiful, albeit empty pipe. *A glass flute. *Calicious' Philosopher lute. *Calicious' King Kong drum. *A soprano recorder. *A spellbook. *The 9th Two Towers EVENT! badge. HP:123 EP:112> You miss Gildor. Gildor misses you. shape all Gildor doesn't look so great. DLSG DLSG DLSG DLSG HP:123 EP:112> w A thick clearing(e) Mute enters. HP:123 EP:112> e Inside Woodhall(w and s) Gildor the elf lord Mute enters. HP:123 EP:112> You miss Gildor. Gildor misses you. s s w w w w w n n n n Right before Woodhall(s and n) Elf guard An elven archer Mute enters. HP:123 EP:112> Before the grand Woodhall(w, e, sw, s and n) Mute enters. HP:123 EP:112> Green-Hill Country(w, sw, e, s and n) Mute enters. HP:123 EP:112> Green-Hill Country(w, se, path, e, sw, s and n) Mute enters. HP:123 EP:112> Green-Hill Country(se, w, sw, e, s and n) Mute enters. HP:123 EP:112> Green-Hill Country(hole, w, se, e, sw, s and n) Mute enters. HP:123 EP:112> Green-Hill Country(se, w, sw, e, s and n) Mute enters. HP:123 EP:112> Shire Plains(w, e, s and n) A small black and grey sparrow angrily chirps at your presence Mute enters. HP:123 EP:112> Shire Plains(w, e, s and n) A large brown rabbit perks its ears as you draw closer Mute enters. HP:123 EP:112> The Great East Road(w, e, s and n) Mute enters. HP:123 EP:112> i shape all here Outside Hobbiton(w, e, s and n) [ne, nw and n] An empty vial A signpost An old wise-looking ranger A hitching post Mute enters. HP:123 EP:111> Gold: 128 Encumbrance: lightly encumbered You are carrying the following on your person: A piece of jerky (in hands). *A sailor's cutlass (wielded). *Sturdy armour (worn). *An elven shield (worn). *A pair of leather pants (worn). *A tower guard's helmet (worn). *A large black cloak (worn). *An old leather baldric (worn). *A large harvester's pack (open) (worn). *A pair of men's boots (worn). *A set of rose quartz runes. *A silver harp. *A beautiful, albeit empty pipe. *A glass flute. *Calicious' Philosopher lute. *Calicious' King Kong drum. *A soprano recorder. *A spellbook. *The 9th Two Towers EVENT! badge. HP:123 EP:111> Mute is in perfect shape. PERFECT PERFECT PERFECT PERFECT Skyman is in average shape. AVERAGE AVERAGE AVERAGE AVERAGE Wise ranger is in perfect shape. PERFECT PERFECT PERFECT PERFECT HP:123 EP:111> who enemy The Two Towers Elexar Dandalero the uruk-hai Unholy Priest (evil) Delkin the dwarf Deathmaster (Villainous) (free) Mute Izarius the dunedain Deathmaster (Immoral) (free) Manni the hobbit (guildmaster) Total enemies: 4 Total users: 60 HP:124 EP:112> g Outside Hobbiton(w, e, s and n) [ne, nw and n] Mute Izarius the dunedain Deathmaster (Immoral) An empty vial A signpost An old wise-looking ranger A hitching post HP:124 EP:112> i Gold: 128 Encumbrance: lightly encumbered You are carrying the following on your person: A piece of jerky (in hands). *A sailor's cutlass (wielded). *Sturdy armour (worn). *An elven shield (worn). *A pair of leather pants (worn). *A tower guard's helmet (worn). *A large black cloak (worn). *An old leather baldric (worn). *A large harvester's pack (open) (worn). *A pair of men's boots (worn). *A set of rose quartz runes. *A silver harp. *A beautiful, albeit empty pipe. *A glass flute. *Calicious' Philosopher lute. *Calicious' King Kong drum. *A soprano recorder. *A spellbook. *The 9th Two Towers EVENT! badge. HP:124 EP:112> disguise align shadowspawn Your visible alignment is already Shadowspawn of Mordor. HP:124 EP:112> travelto bree quickly Travelto: Journey begun! Press return or type any command to stop. HP:124 EP:111> The Great East Road(w, e, s and n) Mute enters. HP:124 EP:111> The Great East Road(w, e, s and n) Mute enters. HP:124 EP:111> The Great East Road(w, e, s and n) Mute enters. HP:124 EP:111> The Great East Road(w, e, s and n) Mute enters. HP:124 EP:111> The Great East Road(w, e, s and n) Mute enters. HP:124 EP:108> The Great East Road(w, e, s and n) Mute enters. HP:124 EP:108> The Great East Road(w, e, ne, s and n) Mute enters. HP:124 EP:108> The Great East Road(w, sw, e and s) [se, e, ne, nw and n] An old gossiper [21 rumours, 17 new] Mute enters. HP:124 EP:108> Stonebows Bridge(w and e) [s, nw and n] Mute enters. HP:124 EP:108> The Great East Road(se, w, e, s and n) [w, sw and nw] Mute enters. HP:124 EP:108> The Great East Road(se, w, e, s and n) Mute enters. HP:124 EP:108> The Great East Road(se, w, sw, e, ne, s and n) Mute enters. HP:124 EP:108> The Great East Road(w, sw, e, s and n) Mute enters. HP:124 EP:108> The Great East Road(w, e, ne, s and n) Mute enters. HP:124 EP:108> The Great East Road(w, e, s and n) Mute enters. HP:124 EP:105> The Great East Road(w, e, s, nw and n) Mute enters. HP:124 EP:105> The Great East Road(w, e, s and n) An old gossiper [21 rumours, 17 new] Mute enters. HP:124 EP:105> The Great East Road(w, e, ne, s and n) An old gossiper [21 rumours, 17 new] Mute enters. HP:124 EP:105> The Great East Road(se, w, e, s and n) Mute enters. HP:124 EP:105> West Gate of Bree(w, e, s, n and nw) An empty bottle A big sign An old wise-looking ranger A town guard [2] Mute enters. Travelto: Destination reached! HP:124 EP:105> do 2n,2e,town,ne,nw request healing Do: starting commands. HP:124 EP:105> The Plains(w, e, s and n) Mute enters. HP:124 EP:105> The Plains(w, e, s and n) Mute enters. HP:124 EP:105> Bree-hill(w, e, s and n) Mute enters. HP:124 EP:105> A scenic valley(w, farm, e, town, ne, s and n) A hitching post A town guard Mute enters. HP:124 EP:105> A path leading to Combe(valley, ne and s) Mute enters. HP:124 EP:105> The Combe Town Square(se, e, sw, s, nw and n) A merchant Mute enters. HP:124 EP:105> The Combe doctor's office(se) The town doctor HP:124 EP:105> Do: Commands completed. HP:124 EP:105> The doctor takes your 20 gold and heals you. HP:145 EP:126> request healing Doctor says: Just hold on a second please, I'm busy healing someone. HP:145 EP:126> request healing Doctor says: Just hold on a second please, I'm busy healing someone. HP:145 EP:126> request healing The doctor takes your 20 gold and heals you. HP:180 EP:164> do se,sw,valley,2w,2s Do: starting commands. HP:180 EP:164> The Combe Town Square(se, e, sw, s, nw and n) Mute Izarius the dunedain Deathmaster (Immoral) A merchant HP:180 EP:164> A path leading to Combe(valley, ne and s) Mute enters. HP:180 EP:164> A scenic valley(w, farm, e, town, ne, s and n) A hitching post A town guard Mute enters. HP:180 EP:164> Bree-hill(w, e, s and n) Mute enters. HP:180 EP:164> The Plains(w, e, s and n) Mute enters. HP:180 EP:164> The Plains(w, e, s and n) Mute enters. HP:180 EP:164> West Gate of Bree(w, e, s, n and nw) An empty bottle A big sign An old wise-looking ranger A town guard [2] Mute enters. HP:180 EP:164> Do: Commands completed. HP:180 EP:164> tt adornas then edoras Small white clouds drift sleepily across the sky. Travelto: Journey begun! Press return or type any command to stop. HP:180 EP:163> The Great East Road(se, w, e, s and n) Mute enters. HP:180 EP:163> The Greenway(se, w, e, ne, s, nw and n) Mute enters. HP:180 EP:163> The Greenway(w, e, ne, s, nw and n) Mute enters. HP:180 EP:163> The Greenway(w, e, s and n) Mute enters. HP:180 EP:163> The Greenway(se, w, e, s and n) Mute enters. HP:180 EP:163> The Greenway(w, e, s, nw and n) Mute enters. HP:180 EP:163> The Greenway(w, e, s and n) Mute enters. HP:180 EP:163> The Greenway(hill, w, e, s and n) Mute enters. HP:180 EP:163> The Greenway(w, sw, e, s and n) Mute enters. HP:180 EP:163> The Greenway(w, e, ne, s and n) Mute enters. HP:180 EP:163> The Greenway(w, e, s and n) Mute enters. HP:180 EP:163> The Greenway(w, e, s and n) Mute enters. HP:180 EP:163> The Greenway(w, e, s and n) Mute enters. HP:180 EP:163> The Greenway(w, e, s and n) Mute enters. HP:180 EP:163> The Greenway(w, e, s and n) Mute enters. HP:180 EP:163> The Greenway(w, e, s and n) Mute enters. HP:180 EP:163> The Greenway(w, e, s and n) Mute enters. HP:180 EP:163> The Greenway(w, e, s and n) Mute enters. HP:180 EP:163> The Greenway(se, w, e, s and n) Mute enters. HP:180 EP:163> The Greenway(w, e, s, nw and n) Mute enters. HP:180 EP:163> The Greenway(se, w, e, s and n) Mute enters. HP:180 EP:163> The Greenway(w, e, s, nw and n) Mute enters. HP:180 EP:163> The Greenway(w, sw, e, s and n) Mute enters. HP:180 EP:163> The Greenway(se, w, e, s and n) Mute enters. HP:180 EP:163> The Greenway(se, w, e, s, nw and n) Mute enters. HP:180 EP:163> The Greenway(se, w, e, s, nw and n) Mute enters. HP:180 EP:163> The Greenway(se, w, e, s, nw and n) Mute enters. HP:180 EP:163> The Greenway(se, w, e, s, nw and n) Mute enters. HP:180 EP:163> The Greenway(se, w, e, s, nw and n) Mute enters. HP:180 EP:163> The Greenway(se, w, e, s, nw and n) Mute enters. HP:180 EP:163> The Greenway(se, w, e, s, nw and n) Mute enters. HP:180 EP:163> The Greenway(w, e, s, nw and n) Mute enters. HP:180 EP:163> The Greenway(se, w, e, s and n) Mute enters. HP:180 EP:163> The Greenway(se, w, e, s, nw and n) Mute enters. HP:180 EP:163> The Greenway(w, e, s, nw and n) Mute enters. HP:180 EP:163> The Greenway(se, w, e, s and n) Mute enters. HP:180 EP:163> The Greenway(w, sw, e, s, nw and n) [se] Mute enters. HP:180 EP:162> The Greenway(w, s and n) [sw, e and s] Mute enters. HP:180 EP:162> Broken bridge of Tharbad(se, e, s, nw and n) [w and ne] Mute enters. HP:180 EP:162> The Old South Road(se, w, e, s, nw and n) [nw] Mute enters. HP:180 EP:162> The Old South Road(w, e, s, nw and n) Mute enters. HP:180 EP:162> The Old South Road(se, w, e, s and n) Mute enters. HP:180 EP:162> The Old South Road(se, w, e, s, nw and n) Mute enters. HP:180 EP:162> The Old South Road(se, w, e, s, nw and n) Mute enters. HP:180 EP:162> The Old South Road(se, w, e, s, nw and n) Mute enters. HP:180 EP:162> The Old South Road(se, w, e, s, nw and n) Mute enters. HP:180 EP:162> The Old South Road(se, w, e, s, nw and n) Mute enters. HP:180 EP:162> The Old South Road(w, e, s, nw and n) Mute enters. HP:180 EP:162> The Old South Road(w, e, s and n) Mute enters. HP:180 EP:162> The Old South Road(se, w, e, s and n) Mute enters. HP:180 EP:162> The Old South Road(w, e, s, nw and n) Mute enters. HP:180 EP:162> The Old South Road(w, e, s and n) Mute enters. HP:180 EP:162> The Old South Road(se, w, e, s and n) Mute enters. HP:180 EP:162> The Old South Road(w, e, s, nw and n) Mute enters. HP:180 EP:162> The Old South Road(se, w, e, s and n) Mute enters. HP:180 EP:162> The Old South Road(se, w, e, s, nw and n) Mute enters. HP:180 EP:162> The Old South Road(se, w, e, s, nw and n) Mute enters. HP:180 EP:162> The Old South Road(se, w, e, s, nw and n) Mute enters. HP:180 EP:162> The Old South Road(se, w, e, s, nw and n) Mute enters. HP:180 EP:162> The Old South Road(se, w, e, s, nw and n) An old gossiper [21 rumours, 17 new] Mute enters. HP:180 EP:162> The Old South Road(se, w, e, s, nw and n) Mute enters. HP:180 EP:162> The Old South Road(w, e, s, nw and n) Mute enters. HP:180 EP:162> The Old South Road(se, w, e, s and n) Mute enters. HP:180 EP:162> The Old South Road(w, e, s, nw and n) Mute enters. HP:180 EP:161> The Old South Road(se, w, e, s and n) Mute enters. HP:180 EP:161> The Old South Road(w, e, s, nw and n) Mute enters. HP:180 EP:161> The Old South Road(se, w, e, s and n) Mute enters. HP:180 EP:161> The Old South Road(w, e, s, nw and n) Mute enters. HP:180 EP:161> The Old South Road(se, w, e, s and n) Mute enters. HP:180 EP:161> The Old South Road(w, e, s, nw and n) [se] Mute enters. HP:180 EP:161> The Old South Road(se, w, e and n) [se and s] An old gossiper [21 rumours, 17 new] Mute enters. HP:180 EP:161> The Old South Road(w, e, s and n) [se, sw and s] Mute enters. HP:180 EP:161> A Natural Ford(s, ne, n and nw) [w and e] Mute enters. HP:180 EP:161> The northern end of a narrow valley(se, sw and n) Mute enters. HP:180 EP:161> In a narrow glade(w, s and nw) A dunlending scout Mute enters. HP:180 EP:161> In a narrow glade(w, sw and n) A large rat Mute enters. HP:180 EP:161> At the upper end of a narrow glade(s, ne and nw) A dunlending scout Mute enters. HP:180 EP:161> At the high point of the valley(e, sw and n) A huge black raven watches you with beady eyes Mute enters. HP:180 EP:161> At a natural chokepoint(se and ne) A dunlending scout [2] A curious ringshield [3] Mute enters. HP:180 EP:161> A bloody glade(s and nw) A large rat Mute enters. HP:180 EP:161> A scarred valley trail(s and n) A dunlending scout A curious ringshield Mute enters. HP:180 EP:161> A narrow valley trail(sw and n) Mute enters. HP:180 EP:162> The southern end of a narrow valley(s and ne) Mute enters. HP:180 EP:162> The Adornas road(w, e, sw, s and n) Mute enters. HP:180 EP:162> The Adornas road(w, e, ne, s and n) Mute enters. HP:180 EP:162> The Adornas road(w, e, s and n) Mute enters. HP:180 EP:162> The Adornas road(w, sw, e, s and n) Mute enters. HP:180 EP:162> The Adornas road(w, e, ne, s and n) Mute enters. HP:180 EP:162> The Adornas road(w, e, s and n) Mute enters. HP:180 EP:162> The Adornas road(w, e, s and n) [sw] Mute enters. HP:180 EP:162> The north gate of Adornas(s and n) A dunlending vagabond [2] A signpost An old wise-looking ranger An eorling town guard [3] Mute enters. Travelto: Travelling to next destination, edoras. Travelto: Journey begun! Press return or type any command to stop. HP:180 EP:161> The Adornas road(w, e, s and n) [sw] Mute enters. HP:180 EP:161> The Adornas road(w, e, s and n) Mute enters. HP:180 EP:161> The Adornas road(w, e, ne, s and n) Mute enters. HP:180 EP:161> The Adornas road(w, sw, e, s and n) Mute enters. HP:180 EP:161> The Adornas road(w, e, s and n) Mute enters. HP:180 EP:161> The Adornas road(w, e, ne, s and n) Mute enters. HP:180 EP:161> The Adornas road(w, e, sw, s and n) Mute enters. HP:180 EP:161> The southern end of a narrow valley(s and ne) Mute enters. HP:180 EP:161> A narrow valley trail(sw and n) Mute enters. HP:180 EP:161> i A scarred valley trail(s and n) A dunlending scout A curious ringshield Mute enters. HP:180 EP:161> A bloody glade(s and nw) A large rat Mute enters. HP:180 EP:161> At a natural chokepoint(se and ne) A dunlending scout [2] A curious ringshield [3] Mute enters. HP:180 EP:161> At the high point of the valley(e, sw and n) A huge black raven watches you with beady eyes Mute enters. HP:180 EP:161> At the upper end of a narrow glade(s, ne and nw) A dunlending scout Mute enters. HP:180 EP:161> travelto resume Travelto: aborted! Type 'travelto resume' to continue. Gold: 88 Encumbrance: lightly encumbered You are carrying the following on your person: A piece of jerky (in hands). *A sailor's cutlass (wielded). *Sturdy armour (worn). *An elven shield (worn). *A pair of leather pants (worn). *A tower guard's helmet (worn). *A large black cloak (worn). *An old leather baldric (worn). *A large harvester's pack (open) (worn). *A pair of men's boots (worn). *A set of rose quartz runes. *A silver harp. *A beautiful, albeit empty pipe. *A glass flute. *Calicious' Philosopher lute. *Calicious' King Kong drum. *A soprano recorder. *A spellbook. *The 9th Two Towers EVENT! badge. HP:180 EP:161> Travelto: resuming journey. HP:180 EP:161> By a mountain stream(se, e and n) A large rat Mute enters. HP:180 EP:161> By a mountain stream(e, s and ne) A dunlending scout A curious ringshield Mute enters. HP:180 EP:161> The northern end of a narrow valley(se, sw and n) Mute enters. HP:180 EP:161> A Natural Ford(s, ne, n and nw) [w and e] Mute enters. HP:180 EP:161> The Old South Road(w, sw, e and n) [se, sw and s] Mute enters. HP:180 EP:161> The Old South Road(w, e and n) [se, sw and s] An old gossiper [21 rumours, 17 new] Mute enters. HP:180 EP:161> The Old South Road(w, e, ne and n) [se, sw and s] Mute enters. HP:180 EP:161> The Old South Road(w, e and n) [sw and s] A tall Ent Mute enters. HP:180 EP:161> The Wizard's Vale(w, se, e and n) Mute enters. HP:180 EP:161> The Plains(w, e, s and n) Mute enters. HP:180 EP:161> The Great West Road(w, e, sw, s and n) [se] Mute enters. HP:180 EP:161> The Great West Road(w, sw, s and n) [se and e] Mute enters. HP:180 EP:161> Your eyes ache from the strain of maintaining your enhanced vision. The Great West Road(w, se, s, n and nw) [se, e and ne] Mute enters. HP:180 EP:160> Isen Ford(w, e and nw) [s and n] Mute enters. HP:180 EP:160> The Great West Road(w, se, e, s and n) [w, sw and nw] Mute enters. HP:180 EP:160> The Great West Road(w, e, s, n and nw) Mute enters. HP:180 EP:160> The Great West Road(w, se, e, s and n) Mute enters. HP:180 EP:160> The Great West Road(w, e, s, n and nw) Mute enters. HP:180 EP:160> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:160> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:160> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:160> The Great West Road(w, se, e, s and n) Mute enters. HP:180 EP:160> The Great West Road(w, se, e, s, n and nw) Mute enters. HP:180 EP:160> The Great West Road(w, se, e, s, n and nw) Mute enters. HP:180 EP:160> The Great West Road(w, se, e, s, n and nw) Mute enters. HP:180 EP:160> The Great West Road(w, e, s, n and nw) Mute enters. HP:180 EP:160> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:160> The Great West Road(w, se, e, s and n) Mute enters. HP:180 EP:160> The Great West Road(w, e, s, n and nw) Mute enters. HP:180 EP:160> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:160> The Great West Road(w, e, s and n) [se] Mute enters. HP:180 EP:160> The Great West Road(w, ne and n) [e and s] Mute enters. HP:180 EP:160> The Great West Road(w, e, sw and n) [e and s] Mute enters. HP:180 EP:160> Approaching Edoras(w, e, s and n) [sw and ne] Mute enters. HP:180 EP:160> The north gate(w, e, s and n) [w and n] Dried leaves A signpost A hitching post A guard stands watch over the gate [2] Mute enters. Travelto: Destination reached! HP:180 EP:160> i Gold: 88 Encumbrance: lightly encumbered You are carrying the following on your person: A piece of jerky (in hands). *A sailor's cutlass (wielded). *Sturdy armour (worn). *An elven shield (worn). *A pair of leather pants (worn). *A tower guard's helmet (worn). *A large black cloak (worn). *An old leather baldric (worn). *A large harvester's pack (open) (worn). *A pair of men's boots (worn). *A set of rose quartz runes. *A silver harp. *A beautiful, albeit empty pipe. *A glass flute. *Calicious' Philosopher lute. *Calicious' King Kong drum. *A soprano recorder. *A spellbook. *The 9th Two Towers EVENT! badge. HP:180 EP:159> align me You are Immoral. You are disguised as Shadowspawn. Skyman has murdered at least one Mordor citizen. Skyman is in good standing with the community of Erebor. Skyman has murdered many Esgaroth citizens! Skyman is a mass-murderer and is forbidden to enter Grey Havens! Skyman is a mass-murderer and is forbidden to enter Linhir! Skyman is suspected of several murders in Lothlorien. Skyman has murdered many Minas Tirith citizens! You show no mercy to opponents. HP:180 EP:160> i pack Gold: 88 Encumbrance: lightly encumbered You dig around in your harvester's pack and find: Your harvester's pack is less than half full. A Simbelmyne flower. A bottle of plum wine. A key made of brass. A piece of jerky (3). HP:180 EP:160> g The north gate(w, e, s and n) [w and n] Mute Izarius the dunedain Deathmaster (Immoral) Dried leaves A signpost A hitching post A guard stands watch over the gate [2] HP:180 EP:160> Mute looks at you. tt osgiliath Travelto: Journey begun! Press return or type any command to stop. HP:180 EP:159> Approaching Edoras(w, e, s and n) [sw and ne] Mute enters. HP:180 EP:159> The Great West Road(w, e and s) [w, ne and n] Mute enters. HP:180 EP:159> The Great West Road(w, se, e and s) [ne, n and nw] Mute enters. HP:180 EP:159> The Great West Road(w, se, e, s, n and nw) Mute enters. HP:180 EP:159> The Great West Road(w, se, e, s, n and nw) Mute enters. HP:180 EP:159> The Great West Road(w, se, e, s, n and nw) Mute enters. HP:180 EP:159> The Great West Road(w, e, s, n and nw) Mute enters. HP:180 EP:159> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:159> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:159> The Great West Road(w, se, e, s and n) Mute enters. HP:180 EP:159> The Great West Road(w, se, e, s, n and nw) Mute enters. HP:180 EP:159> The Great West Road(w, se, e, s, n and nw) Mute enters. HP:180 EP:159> The Great West Road(w, se, e, s, n and nw) Mute enters. HP:180 EP:159> The Great West Road(w, e, s, n and nw) Mute enters. HP:180 EP:159> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:159> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:159> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:159> The Great West Road(w, se, e, s and n) Mute enters. HP:180 EP:159> The Great West Road(w, se, e, s, n and nw) Mute enters. HP:180 EP:158> The Great West Road(w, e, s, n and nw) Mute enters. HP:180 EP:158> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, se, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, se, e, s, n and nw) Mute enters. HP:180 EP:158> The Great West Road(w, e, s, n and nw) Mute enters. HP:180 EP:158> The Great West Road(w, se, e, s and n) [se and e] Mute enters. HP:180 EP:158> The Mering Stream(w, e, s, ne and n) [s and ne] Mute enters. HP:180 EP:158> The Great West Road(w, e, sw, s, ne and n) [w, sw, ne and n] Mute enters. HP:180 EP:158> The Great West Road(w, e, s, n and nw) [n and nw] Mute enters. HP:180 EP:158> The Great West Road(w, se, e, s, n and nw) [nw] Mute enters. HP:180 EP:158> The Great West Road(w, se, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, e, s, n and nw) Mute enters. HP:180 EP:158> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, se, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, e, s, n and nw) Mute enters. HP:180 EP:158> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, se, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, e, s, n and nw) Mute enters. HP:180 EP:158> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, se, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, e, s, n and nw) Mute enters. HP:180 EP:158> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, se, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, e, s, n and nw) Mute enters. HP:180 EP:158> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, e, s, ne and n) Mute enters. HP:180 EP:158> The Great West Road(w, se, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, se, e, s, n and nw) Mute enters. HP:180 EP:158> The Great West Road(w, e, s, n and nw) Mute enters. HP:180 EP:158> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:158> The Great West Road(w, e, s and n) Mute enters. HP:180 EP:158> The Plains(w, e, s and n) Mute enters. HP:180 EP:158> The Plains(w, e, s and n) Mute enters. HP:180 EP:157> West of Osgiliath(w, e, sw, s and n) [se, e and ne] A signpost A hitching post Mute enters. Travelto: Destination reached! HP:180 EP:157> do 5e,e,w,e,w,e,w,e,w,e,w,e,7w,7e,w,e,w,e,w,e,w,e,8w,8e,w,e,w,e,w,e Do: starting commands. HP:180 EP:157> West gate of Osgiliath(w, e and s) Mute enters. HP:180 EP:157> Inside the city(w, e and n) Mute enters. HP:180 EP:157> On the west road near the dome(w and e) Mute enters. HP:180 EP:157> On the west road(w, e, s and n) Mute enters. HP:180 EP:157> A bridge of Osgiliath(w and e) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] Mute enters. HP:180 EP:157> The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(se, w and ne) A runty little orc searches through the rubble [2] HP:180 EP:157> A bridge of Osgiliath(w and e) Mute Izarius the dunedain Deathmaster (Immoral) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:180 EP:157> The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(se, w and ne) A runty little orc searches through the rubble [2] HP:180 EP:157> A bridge of Osgiliath(w and e) Mute Izarius the dunedain Deathmaster (Immoral) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:180 EP:157> The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(se, w and ne) A runty little orc searches through the rubble [2] HP:180 EP:157> A bridge of Osgiliath(w and e) Mute Izarius the dunedain Deathmaster (Immoral) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:180 EP:157> The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(se, w and ne) A runty little orc searches through the rubble [2] HP:180 EP:157> A bridge of Osgiliath(w and e) Mute Izarius the dunedain Deathmaster (Immoral) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:180 EP:157> The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(se, w and ne) A runty little orc searches through the rubble [2] HP:180 EP:157> A bridge of Osgiliath(w and e) Mute Izarius the dunedain Deathmaster (Immoral) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:180 EP:157> The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(se, w and ne) A runty little orc searches through the rubble [2] HP:180 EP:157> A bridge of Osgiliath(w and e) Mute Izarius the dunedain Deathmaster (Immoral) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:180 EP:157> On the west road(w, e, s and n) Mute enters. HP:180 EP:157> On the west road near the dome(w and e) Mute enters. HP:180 EP:157> Inside the city(w, e and n) Mute enters. HP:180 EP:157> West gate of Osgiliath(w, e and s) Mute enters. HP:180 EP:157> West of Osgiliath(w, e, sw, s and n) [se, e and ne] A signpost A hitching post Mute enters. HP:180 EP:157> The Plains(w, e, s and n) Mute enters. HP:180 EP:157> West of Osgiliath(w, e, sw, s and n) [se, e and ne] A signpost A hitching post Mute enters. HP:180 EP:157> West gate of Osgiliath(w, e and s) Mute enters. HP:180 EP:157> Inside the city(w, e and n) Mute enters. HP:180 EP:157> On the west road near the dome(w and e) Mute enters. HP:180 EP:157> On the west road(w, e, s and n) Mute enters. HP:180 EP:157> A bridge of Osgiliath(w and e) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] Mute enters. HP:180 EP:157> The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(se, w and ne) A runty little orc searches through the rubble [2] HP:180 EP:157> A bridge of Osgiliath(w and e) Mute Izarius the dunedain Deathmaster (Immoral) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:180 EP:157> The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(se, w and ne) A runty little orc searches through the rubble [2] HP:180 EP:157> A bridge of Osgiliath(w and e) Mute Izarius the dunedain Deathmaster (Immoral) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:180 EP:157> The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(se, w and ne) A runty little orc searches through the rubble [2] HP:180 EP:157> A bridge of Osgiliath(w and e) Mute Izarius the dunedain Deathmaster (Immoral) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:180 EP:157> The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(se, w and ne) A runty little orc searches through the rubble [2] HP:180 EP:157> A bridge of Osgiliath(w and e) Mute Izarius the dunedain Deathmaster (Immoral) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:180 EP:156> trigger Mute todo hunt mute merciful off The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(se, w and ne) A runty little orc searches through the rubble [2] HP:180 EP:156> A bridge of Osgiliath(w and e) Mute Izarius the dunedain Deathmaster (Immoral) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:180 EP:156> On the west road(w, e, s and n) Mute enters. HP:180 EP:156> On the west road near the dome(w and e) Mute enters. HP:180 EP:156> Inside the city(w, e and n) Mute enters. HP:180 EP:156> West gate of Osgiliath(w, e and s) Mute enters. HP:180 EP:156> West of Osgiliath(w, e, sw, s and n) [se, e and ne] A signpost A hitching post Mute enters. HP:180 EP:156> The Plains(w, e, s and n) Mute enters. HP:180 EP:156> Mute leaves west. The Plains(w, e, s and n) HP:180 EP:156> The Plains(w, e, s and n) HP:180 EP:156> West of Osgiliath(w, e, sw, s and n) [se, e and ne] A signpost A hitching post HP:180 EP:156> West gate of Osgiliath(w, e and s) HP:180 EP:156> Inside the city(w, e and n) HP:180 EP:156> On the west road near the dome(w and e) HP:180 EP:156> On the west road(w, e, s and n) HP:180 EP:156> A bridge of Osgiliath(w and e) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:180 EP:156> The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(se, w and ne) A runty little orc searches through the rubble [2] HP:180 EP:156> A bridge of Osgiliath(w and e) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:180 EP:156> The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(se, w and ne) A runty little orc searches through the rubble [2] HP:180 EP:156> A bridge of Osgiliath(w and e) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:180 EP:156> The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(se, w and ne) A runty little orc searches through the rubble [2] HP:180 EP:156> 6w A bridge of Osgiliath(w and e) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:180 EP:156> The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(se, w and ne) A runty little orc searches through the rubble [2] HP:180 EP:156> Do: Commands completed. HP:180 EP:156> The next time you see 'Mute', you will do: 'hunt mute'. HP:180 EP:156> Merciful is already off! HP:180 EP:156> Do: starting commands. HP:180 EP:156> A bridge of Osgiliath(w and e) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:180 EP:156> On the west road(w, e, s and n) HP:180 EP:156> On the west road near the dome(w and e) HP:180 EP:157> Inside the city(w, e and n) HP:180 EP:157> West gate of Osgiliath(w, e and s) HP:180 EP:157> West of Osgiliath(w, e, sw, s and n) [se, e and ne] Mute Izarius the dunedain Deathmaster (Immoral) A signpost A hitching post Triggered! doing: hunt mute HP:180 EP:157> You begin to hunt Mute. Target: Mute HP:180 EP:157> Do: Commands completed. HP:180 EP:157> Variable: t Mute do hunt Mute,backstab Mute,shape all Do: starting commands. HP:180 EP:157> You are already hunting Mute! Triggered! doing: hunt mute HP:180 EP:157> You are already hunting Mute! HP:180 EP:157> You attack Mute. You sneak up and stab Mute from behind! You pierce Mute's chest, spilling tides of blood! HP:180 EP:107> Mute doesn't look so great. DLSG DLSG DLSG DLSG HP:180 EP:107> Do: Commands completed. HP:180 EP:107> You miss Mute. Mute almost debones you like a dead chicken. do 5e,e,w,e,w,e,w,e,w,e,w,e,7w,7e,w,e,w,e,w,e,w,e,8w,8e,w,e,w,e,w,e Do: starting commands. HP:167 EP:105> West gate of Osgiliath(w, e and s) HP:167 EP:105> Inside the city(w, e and n) HP:167 EP:105> On the west road near the dome(w and e) HP:167 EP:105> On the west road(w, e, s and n) HP:167 EP:105> A bridge of Osgiliath(w and e) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:167 EP:105> The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(se, w and ne) A runty little orc searches through the rubble [2] HP:167 EP:105> A bridge of Osgiliath(w and e) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:167 EP:105> The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(se, w and ne) A runty little orc searches through the rubble [2] HP:167 EP:105> A bridge of Osgiliath(w and e) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:167 EP:105> The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(se, w and ne) A runty little orc searches through the rubble [2] HP:167 EP:105> A bridge of Osgiliath(w and e) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:167 EP:105> The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(se, w and ne) A runty little orc searches through the rubble [2] HP:167 EP:105> A bridge of Osgiliath(w and e) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:167 EP:105> The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(se, w and ne) A runty little orc searches through the rubble [2] HP:167 EP:105> A bridge of Osgiliath(w and e) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:167 EP:105> The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(se, w and ne) A runty little orc searches through the rubble [2] HP:167 EP:105> A bridge of Osgiliath(w and e) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:167 EP:105> On the west road(w, e, s and n) HP:167 EP:105> On the west road near the dome(w and e) HP:167 EP:105> Inside the city(w, e and n) HP:167 EP:105> West gate of Osgiliath(w, e and s) HP:167 EP:105> West of Osgiliath(w, e, sw, s and n) [se, e and ne] Mute Izarius the dunedain Deathmaster (Immoral) A signpost A hitching post Triggered! doing: hunt mute HP:167 EP:105> You begin to hunt Mute. Target: Mute Triggered! doing: hunt mute HP:167 EP:105> You are already hunting Mute! HP:167 EP:105> The Plains(w, e, s and n) HP:167 EP:105> West of Osgiliath(w, e, sw, s and n) [se, e and ne] Mute Izarius the dunedain Deathmaster (Immoral) A signpost A hitching post HP:167 EP:105> West gate of Osgiliath(w, e and s) HP:167 EP:105> Inside the city(w, e and n) HP:167 EP:105> On the west road near the dome(w and e) HP:167 EP:105> On the west road(w, e, s and n) HP:167 EP:105> A bridge of Osgiliath(w and e) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:167 EP:105> The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(se, w and ne) A runty little orc searches through the rubble [2] HP:167 EP:105> A bridge of Osgiliath(w and e) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:167 EP:105> The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(se, w and ne) A runty little orc searches through the rubble [2] HP:167 EP:105> A bridge of Osgiliath(w and e) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:167 EP:105> The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(se, w and ne) A runty little orc searches through the rubble [2] HP:167 EP:105> A bridge of Osgiliath(w and e) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:167 EP:105> The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(se, w and ne) A runty little orc searches through the rubble [2] HP:167 EP:105> A bridge of Osgiliath(w and e) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:167 EP:105> The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(se, w and ne) A runty little orc searches through the rubble [2] HP:167 EP:105> A bridge of Osgiliath(w and e) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:167 EP:105> On the west road(w, e, s and n) HP:167 EP:104> On the west road near the dome(w and e) HP:167 EP:104> Inside the city(w, e and n) HP:167 EP:104> West gate of Osgiliath(w, e and s) HP:167 EP:104> West of Osgiliath(w, e, sw, s and n) [se, e and ne] Mute Izarius the dunedain Deathmaster (Immoral) A signpost A hitching post Triggered! doing: hunt mute HP:167 EP:104> You begin to hunt Mute. Target: Mute HP:167 EP:104> The Plains(w, e, s and n) HP:167 EP:104> The Plains(w, e, s and n) HP:167 EP:104> The Plains(w, e, s and n) HP:167 EP:104> West of Osgiliath(w, e, sw, s and n) [se, e and ne] Mute Izarius the dunedain Deathmaster (Immoral) A signpost A hitching post HP:167 EP:104> shape all West gate of Osgiliath(w, e and s) HP:167 EP:104> Inside the city(w, e and n) HP:167 EP:104> On the west road near the dome(w and e) HP:167 EP:104> On the west road(w, e, s and n) HP:167 EP:104> A bridge of Osgiliath(w and e) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:167 EP:104> The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(se, w and ne) A runty little orc searches through the rubble [2] HP:167 EP:104> A bridge of Osgiliath(w and e) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:167 EP:104> The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(se, w and ne) A runty little orc searches through the rubble [2] HP:167 EP:104> A bridge of Osgiliath(w and e) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:167 EP:104> The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(se, w and ne) A runty little orc searches through the rubble [2] HP:167 EP:104> A bridge of Osgiliath(w and e) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:167 EP:104> The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(se, w and ne) A runty little orc searches through the rubble [2] HP:167 EP:104> Do: Commands completed. HP:167 EP:104> Shape all what? HP:167 EP:104> 6w Do: starting commands. HP:167 EP:104> A bridge of Osgiliath(w and e) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:167 EP:104> On the west road(w, e, s and n) HP:167 EP:104> On the west road near the dome(w and e) HP:167 EP:104> Inside the city(w, e and n) HP:167 EP:104> West gate of Osgiliath(w, e and s) HP:167 EP:104> West of Osgiliath(w, e, sw, s and n) [se, e and ne] Mute Izarius the dunedain Deathmaster (Immoral) A signpost A hitching post Triggered! doing: hunt mute HP:167 EP:104> You begin to hunt Mute. Target: Mute HP:167 EP:104> Do: Commands completed. HP:167 EP:104> shape all Mute doesn't look so great. DLSG DLSG DLSG DLSG HP:167 EP:104> i Gold: 93 (rough) Encumbrance: lightly encumbered You are carrying the following on your person: A piece of jerky (in hands). *A sailor's cutlass (wielded). *Sturdy armour (worn). *An elven shield (worn). *A pair of leather pants (worn). *A tower guard's helmet (worn). *A large black cloak (worn). *An old leather baldric (worn). *A large harvester's pack (open) (worn). *A pair of men's boots (worn). *A set of rose quartz runes. *A silver harp. *A beautiful, albeit empty pipe. *A glass flute. *Calicious' Philosopher lute. *Calicious' King Kong drum. *A soprano recorder. *A spellbook. *The 9th Two Towers EVENT! badge. HP:167 EP:104> You are too busy to make an attack! Mute misses you. Triggered! doing: hunt mute You are already hunting Mute! HP:167 EP:102> shape all Mute doesn't look so great. DLSG DLSG DLSG DLSG HP:167 EP:102> l mute I am Mute. The dark helmet gives Mute an eerie look. Mute is widely known as a dragon slayer. Mute has the look of a seasoned adventurer. He is carrying: A big razor-sharp meat cleaver (wielded). A corsair breastplate (worn). A pair of leather boots (worn). An ornate iron key (worn). Chainmail gloves (worn). A great war shield (worn). An ornate iron key (worn). A sturdy leather baldric (worn). A sturdy leather baldric (worn). A long black cowled cloak (worn). A simple snakeskin sheath (worn). An Orc courier pack (worn). A dark steel helmet (worn). A fine set of bronze greaves (worn). Mute's Domechecka pipe. A spellbook. Triggered! doing: hunt mute HP:167 EP:102> You are already hunting Mute! HP:167 EP:102> You pierce Mute's chest, spilling tides of blood! Mute almost debones you like a dead chicken. shape all Mute is near death. NEAR DEATH NEAR DEATH NEAR DEATH NEAR DEATH Triggered! doing: hunt mute HP:156 EP:103> You are already hunting Mute! HP:156 EP:103> You miss Mute. Triggered! doing: hunt mute Mute almost debones you like a dead chicken. shape all You are already hunting Mute! HP:144 EP:103> Mute is near death. NEAR DEATH NEAR DEATH NEAR DEATH NEAR DEATH HP:144 EP:103> You miss Mute. Triggered! doing: hunt mute Your eyes ache from the strain of maintaining your enhanced vision. Mute zips the cleaver almost past you. shape all You are already hunting Mute! HP:142 EP:102> Mute is near death. NEAR DEATH NEAR DEATH NEAR DEATH NEAR DEATH HP:142 EP:102> Mute leaves west. You follow Mute West. The Plains(w, e, s and n) Mute Izarius the dunedain Deathmaster (Immoral) Mute leaves west. Triggered! doing: hunt mute You follow Mute West. The Plains(w, e, s and n) Mute Izarius the dunedain Deathmaster (Immoral) You are already hunting Mute! HP:142 EP:102> Mute leaves north. You follow Mute North. The Plains(w, e, s and n) Mute Izarius the dunedain Deathmaster (Immoral) Mute leaves north. You follow Mute North. A quiet grassy area(w, e, s, field and n) Mute Izarius the dunedain Deathmaster (Immoral) Mute leaves north. You follow Mute North. The Plains(w, e, s and n) Mute Izarius the dunedain Deathmaster (Immoral) Mute leaves north. You follow Mute North. The Plains(w, e, s and n) Mute Izarius the dunedain Deathmaster (Immoral) Mute leaves west. You follow Mute West. The Plains(w, e, s and n) Mute Izarius the dunedain Deathmaster (Immoral) You miss Mute. Mute misses you. shape all Mute leaves west. Triggered! doing: hunt mute You follow Mute West. The Great West Road(w, se, e, s, n and nw) Mute Izarius the dunedain Deathmaster (Immoral) You are already hunting Mute! HP:142 EP:101> Mute leaves west. You follow Mute West. The Plains(w, e, s and n) Mute Izarius the dunedain Deathmaster (Immoral) Mute is near death. NEAR DEATH NEAR DEATH NEAR DEATH NEAR DEATH HP:142 EP:101> Mute leaves west. You follow Mute West. The Plains(w, e, s and n) Mute Izarius the dunedain Deathmaster (Immoral) Mute leaves west. You follow Mute West. DrĂșadan Forest(w, e, s and n) Mute Izarius the dunedain Deathmaster (Immoral) Mute leaves west. You follow Mute West. DrĂșadan Forest(w, e, s and n) Mute Izarius the dunedain Deathmaster (Immoral) Mute leaves west. You follow Mute West. DrĂșadan Forest(w, e, s and n) Mute Izarius the dunedain Deathmaster (Immoral) shape all Mute is near death. NEAR DEATH NEAR DEATH NEAR DEATH NEAR DEATH Triggered! doing: hunt mute HP:142 EP:101> You are already hunting Mute! HP:142 EP:101> Mute leaves north. You follow Mute North. The Great West Road(w, e, s and n) Mute Izarius the dunedain Deathmaster (Immoral) You miss Mute. Mute zips the cleaver almost past you. Mute leaves north. Triggered! doing: hunt mute You follow Mute North. The Plains(w, e, s and n) Mute Izarius the dunedain Deathmaster (Immoral) You are already hunting Mute! HP:139 EP:100> Mute leaves north. You follow Mute North. The Plains(w, e, s and n) Mute Izarius the dunedain Deathmaster (Immoral) shape all Mute is near death. NEAR DEATH NEAR DEATH NEAR DEATH NEAR DEATH Triggered! doing: hunt mute HP:139 EP:100> You are already hunting Mute! HP:139 EP:100> shape all You miss Mute. Mute slices you like a cook slices an onion. Mute is near death. NEAR DEATH NEAR DEATH NEAR DEATH NEAR DEATH Triggered! doing: hunt mute HP:119 EP:98> You are already hunting Mute! HP:119 EP:98> Mute drops a piece of salted jerky from a long black cowled cloak. k mute You attack Mute. Triggered! doing: hunt mute HP:119 EP:98> k mute You are already hunting Mute! HP:119 EP:98> k mute You attack Mute. HP:119 EP:98> k mute You attack Mute. HP:119 EP:98> You attack Mute. HP:119 EP:98> You brutally plunge the blade into Mute. Mute rams the cleaver into you like tenderized meat. get all into pack a piece of salted jerky : Ok. HP:110 EP:98> You are too busy to make an attack! Mute misses you. Triggered! doing: hunt mute You are already hunting Mute! HP:110 EP:98> Mute grips his weapon with one hand. Mute removes a big razor-sharp meat cleaver. Mute gets an elf-skin bota from a long black cowled cloak. Triggered! doing: hunt mute You are already hunting Mute! HP:110 EP:98> Mute opens an elf-skin bota. Mute drinks from an elf-skin bota. Mute drops an elf-skin bota (empty). shape all Mute is near death. NEAR DEATH NEAR DEATH NEAR DEATH NEAR DEATH HP:110 EP:98> i You are too busy to make an attack! Mute misses you. Gold: 75 (rough) Encumbrance: lightly encumbered You are carrying the following on your person: A piece of jerky (in hands). *A sailor's cutlass (wielded). *Sturdy armour (worn). *An elven shield (worn). *A pair of leather pants (worn). *A tower guard's helmet (worn). *A large black cloak (worn). *An old leather baldric (worn). *A large harvester's pack (open) (worn). *A pair of men's boots (worn). *A set of rose quartz runes. *A silver harp. *A beautiful, albeit empty pipe. *A glass flute. *Calicious' Philosopher lute. *Calicious' King Kong drum. *A soprano recorder. *A spellbook. *The 9th Two Towers EVENT! badge. HP:111 EP:98> shape all Mute is near death. NEAR DEATH NEAR DEATH NEAR DEATH NEAR DEATH Triggered! doing: hunt mute HP:111 EP:98> You are already hunting Mute! HP:111 EP:98> You crack Mute's head with the flat of the blade! Mute misses you. shape all Mute is near death. NEAR DEATH NEAR DEATH NEAR DEATH NEAR DEATH Triggered! doing: hunt mute HP:111 EP:98> You are already hunting Mute! HP:111 EP:98> k mute You attack Mute. HP:111 EP:98> k mute k mute You attack Mute. Triggered! doing: hunt mute HP:111 EP:98> k mute You are already hunting Mute! HP:111 EP:98> k mute You attack Mute. HP:111 EP:98> k mute You attack Mute. HP:111 EP:98> k mute You attack Mute. HP:111 EP:98> You attack Mute. HP:111 EP:98> You miss Mute. k mute k mute You attack Mute. Triggered! doing: hunt mute HP:111 EP:98> You are already hunting Mute! HP:111 EP:98> You attack Mute. HP:111 EP:98> shape all You attack Mute. HP:111 EP:98> i Mute is near death. NEAR DEATH NEAR DEATH NEAR DEATH NEAR DEATH HP:111 EP:98> Gold: 89 (rough) Encumbrance: lightly encumbered You are carrying the following on your person: A piece of jerky (in hands). *A sailor's cutlass (wielded). *Sturdy armour (worn). *An elven shield (worn). *A pair of leather pants (worn). *A tower guard's helmet (worn). *A large black cloak (worn). *An old leather baldric (worn). *A large harvester's pack (open) (worn). *A pair of men's boots (worn). *A set of rose quartz runes. *A silver harp. *A beautiful, albeit empty pipe. *A glass flute. *Calicious' Philosopher lute. *Calicious' King Kong drum. *A soprano recorder. *A spellbook. *The 9th Two Towers EVENT! badge. HP:111 EP:98> You crack Mute's head with the flat of the blade! Triggered! doing: hunt mute Mute misses you. You are already hunting Mute! HP:111 EP:97> shape all Mute is near death. NEAR DEATH NEAR DEATH NEAR DEATH NEAR DEATH HP:111 EP:97> g The Plains(w, e, s and n) An elf-skin bota (empty) Mute Izarius the dunedain Deathmaster (Immoral) Triggered! doing: hunt mute HP:111 EP:97> You are already hunting Mute! HP:111 EP:97> k mute Mute grips his weapon with two hands. Mute wields his meat cleaver. k mute k mute You miss Mute. Mute zips the cleaver almost past you. You attack Mute. Triggered! doing: hunt mute HP:110 EP:97> You are already hunting Mute! HP:110 EP:97> k mute You attack Mute. HP:110 EP:97> You attack Mute. HP:110 EP:97> k mute k mute You attack Mute. HP:110 EP:97> You attack Mute. HP:110 EP:97> You attack Mute. Triggered! doing: hunt mute HP:110 EP:97> You are already hunting Mute! HP:110 EP:97> k mute You attack Mute. HP:110 EP:97> k mute k mute You attack Mute. HP:110 EP:97> k mute You miss Mute. k mute You attack Mute. Triggered! doing: hunt mute HP:110 EP:97> You are already hunting Mute! HP:110 EP:97> k mute You attack Mute. HP:110 EP:97> You attack Mute. HP:110 EP:97> k mute You attack Mute. HP:110 EP:97> Mute mightily cleaves you with an overhead chop! You attack Mute. HP:88 EP:97> k mute You attack Mute. Triggered! doing: hunt mute HP:88 EP:97> You are already hunting Mute! HP:88 EP:97> You notice Mute sizing you up. k mute You miss Mute. k mute You attack Mute. Triggered! doing: hunt mute HP:88 EP:96> You are already hunting Mute! HP:88 EP:96> k mute You attack Mute. HP:88 EP:96> You attack Mute. HP:88 EP:96> k mute You attack Mute. Triggered! doing: hunt mute HP:88 EP:96> k mute You are already hunting Mute! HP:88 EP:96> You stagger and graze Mute, leaving a line of blood from a shallow cut. headbutt headbutt You attack Mute. Triggered! doing: hunt mute HP:88 EP:96> You are already hunting Mute! HP:88 EP:96> Mute grips his weapon with one hand. Mute removes a big razor-sharp meat cleaver. You quickly thrust your forehead into the bridge of Mute's nose. HP:88 EP:61> Your neck still hurts from the last headbutt. HP:88 EP:61> shape all Mute is near death. NEAR DEATH NEAR DEATH NEAR DEATH NEAR DEATH Triggered! doing: hunt mute HP:88 EP:61> You are already hunting Mute! HP:88 EP:61> You crack Mute's head with the flat of the blade! Mute misses you. headbutt headbutt headbutt Your neck still hurts from the last headbutt. HP:89 EP:62> Mute gets a piece of salted jerky from a long black cowled cloak. Triggered! doing: hunt mute You are already hunting Mute! HP:89 EP:62> Your neck still hurts from the last headbutt. HP:89 EP:62> Your neck still hurts from the last headbutt. HP:89 EP:62> k mute You attack Mute. Triggered! doing: hunt mute HP:89 EP:62> headbutt headbutt You are already hunting Mute! HP:89 EP:62> headbutt Your neck still hurts from the last headbutt. HP:89 EP:62> headbutt Your neck still hurts from the last headbutt. HP:89 EP:62> headbutt Your neck still hurts from the last headbutt. HP:89 EP:62> headbutt headbutt You crack Mute's head with the flat of the blade! Mute misses you. Your neck still hurts from the last headbutt. HP:89 EP:61> Your neck still hurts from the last headbutt. HP:89 EP:61> Your neck still hurts from the last headbutt. HP:89 EP:61> Your neck still hurts from the last headbutt. HP:89 EP:61> Mute eats a piece of salted jerky. Triggered! doing: hunt mute You are already hunting Mute! HP:89 EP:61> You miss Mute. Triggered! doing: hunt mute You are already hunting Mute! HP:89 EP:61> shape all Mute is near death. NEAR DEATH NEAR DEATH NEAR DEATH NEAR DEATH Triggered! doing: hunt mute HP:89 EP:61> headbutt You are already hunting Mute! HP:89 EP:61> You grapple with Mute, your cranium colliding with his face. HP:89 EP:26> shape all You crack Mute's head with the flat of the blade! Mute is near death. NEAR DEATH NEAR DEATH NEAR DEATH NEAR DEATH Triggered! doing: hunt mute HP:89 EP:26> You are already hunting Mute! HP:89 EP:26> You brutally plunge the blade into Mute. Triggered! doing: hunt mute You are already hunting Mute! HP:89 EP:25> You chuckle as Mute feebly attempts to headbutt you. You sink the blade into Mute with the blood curdling shout of a pirate! Triggered! doing: hunt mute You killed Mute. Mute has died. k The ghostly figure eludes you. HP:89 EP:25> Kill what? HP:89 EP:25> put sword into sheath You remove a sailor's cutlass. Ok. HP:89 EP:25> g The Plains(w, e, s and n) The ghost of Mute Corpse of Mute An elf-skin bota (empty) Triggered! doing: hunt mute HP:89 EP:25> The ghostly figure eludes you. HP:89 EP:25> wear all from corpse bronze greaves : Failed! dark steel helmet : Failed! orc courier pack : Failed! snakeskin sheath : You wear a simple snakeskin sheath. black cloak : Failed! baldric : You wear a sturdy leather baldric. baldric : Failed! ornate iron key : You wear an ornate iron key. great war shield : Failed! chainmail gloves : You wear chainmail gloves. ornate iron key : You wear an ornate iron key. leather boots : Failed! corsair breastplate : Failed! HP:89 EP:25> The ghost of Mute drifts south. Triggered! doing: hunt mute ^mute. There is no such living object here. HP:89 EP:25> ^ (OOC) Skyman: mute.