Entrance to Framsburg(w, e, s and n) [se, sw and s]  Viola Naphil the dunedain Master Ranger (Angelic)  Serzhus' brown horse [packed] (hitched)  An empty bottle  Ghudrin's white stallion (hitched)  A hitching post Viola leaves east. You follow Viola east. The Plains(w, e and n) [sw and s]  Viola Naphil the dunedain Master Ranger (Angelic) Viola leaves east. You follow Viola east. The Plains(w, s and n) [se, e, sw and ne]  Viola Naphil the dunedain Master Ranger (Angelic) Viola leaves north. You follow Viola north. The Plains(w, s and n) [se, e and ne]  Viola Naphil the dunedain Master Ranger (Angelic) Viola leaves north. You follow Viola north. Rocky Ground(w, s and n) [se, e and ne]  Viola Naphil the dunedain Master Ranger (Angelic) Viola leaves north. You follow Viola north. Rocky Ground(w, s and n) [se, e and ne]  Viola Naphil the dunedain Master Ranger (Angelic) Viola leaves north. You follow Viola north. Rocky Ground(w, s and n) [se, e and ne]  Viola Naphil the dunedain Master Ranger (Angelic) Viola leaves north. You follow Viola north. Rocky Ground(w, s and n) [se, e and ne]  Viola Naphil the dunedain Master Ranger (Angelic) Viola leaves north. You follow Viola north. Rocky Ground(w, s and n) [se, e and ne]  Viola Naphil the dunedain Master Ranger (Angelic) Viola leaves north. You follow Viola north. The Grey Mountains(w and s) [se and e]  Viola Naphil the dunedain Master Ranger (Angelic) Viola leaves west. You follow Viola west. The Grey Mountains(w, e and s)  Viola Naphil the dunedain Master Ranger (Angelic) Viola leaves west. You follow Viola west. The Grey Mountains(w, e and s)  Viola Naphil the dunedain Master Ranger (Angelic) Viola leaves west. You follow Viola west. The Grey Mountains(w, e and s)  Viola Naphil the dunedain Master Ranger (Angelic) Viola leaves west. You follow Viola west. The Grey Mountains(w, e and s)  Viola Naphil the dunedain Master Ranger (Angelic)  A shadowy Warg Viola leaves west. You follow Viola west. The Grey Mountains(w, e and s)  Viola Naphil the dunedain Master Ranger (Angelic) Viola leaves west. You follow Viola west. The Grey Mountains(w, e and s)  Viola Naphil the dunedain Master Ranger (Angelic) Viola leaves west. You follow Viola west. The Grey Mountains(w, e and s)  Viola Naphil the dunedain Master Ranger (Angelic) HP:230 EP:156 Viola leaves west. You follow Viola west. The Grey Mountains(sw, e, s and nw)  Viola Naphil the dunedain Master Ranger (Angelic) Viola leaves northwest. You follow Viola northwest. At the base of Mount Gundabad(se and w)  Viola Naphil the dunedain Master Ranger (Angelic)  A bloodthirsty warg  A filthy orc  A disfigured orc Viola starts climbing up the mountain! HP:230 EP:156 Someone tells you: you camoed? climb rocks You climb over the rubble slowly and carefully, making sure not to lose your footing. A cleft in the mountainside(n) HP:230 EP:154 n At the edge of a sheer cliff(s and nw) HP:230 EP:153 nw A concealed overhang(se and w)  An ugly black crow watches you intently HP:230 EP:153 w A small cavern(w and e)  A sleeping orc sentry HP:230 EP:153 w A shadowy cavern(out) HP:230 EP:153 l  You are standing in a large cavern. Eerie shadows decorate the walls, sliding formlessly across the smooth yet irregular surfaces. To the west, the floor abruptly ends at a steep drop-off, and beyond that are only more shadows. Near the edge of the drop-off sits an exceptionally large and sturdy-looking stalagmite.  The only obvious exit is out. HP:230 EP:152 climb down rope You have no free hand with which to hold onto the rope! HP:230 EP:151 i Gold: 40 Encumbrance: lightly encumbered You are carrying the following on your person: A mixed potion (in hands). A small black-bladed dagger. A vial of vigour (in hands). An Orc courier pack (worn). A great tower shield (worn). A long black cowled cloak (worn). A suit of sparkling armour (worn). A keyring containing 6 keys (worn). A dwarven deathmask (mended) (worn). A black set of leather and ring mail leggings (mended) (worn). An engraved iron ring (worn). A metal necklace (worn). A commemorative token from the Event-2008. The 10th Two Towers EVENT! badge. HP:230 EP:152 out A small cavern(w and e)  A sleeping orc sentry HP:230 EP:150 e A concealed overhang(se and w)  An ugly black crow watches you intently HP:230 EP:150 dislodge rock You find a good sized rock and roll it off the overhang! It careens down the mountain, upsetting other rocks on the way, until a river of rock and snow is hurtling towards the cleft! Having had your fun, you turn around and notice some rags that must have been hidden beneath the rock. HP:230 EP:149 ss Quinn the eorling Deathmaster (Shadowspawn) HP: 230/230 END: 149/230 Exp: 856552 Avg. Stats: 99 Strength: 100 Agility: 100 Charisma: 98 Constitution: 100 Coordination: 100 Intelligence: 100 Level 19 assassin, 7d 13h 4m 58s old. You are extending your vision and camouflaged. HP:230 EP:149 w A small cavern(w and e)  A sleeping orc sentry HP:230 EP:149 w A shadowy cavern(out) HP:230 EP:148 drink potion You see more than one potion. Using the first of the following: on your person: a mixed potion (in hands) on your person: a vial of vigour (in hands) You put your lips to the potion and gulp it all down. You feel more aware of the tactics of battle. HP:230 EP:168 climb down rope You climb over the edge of the drop-off and descend the rope. At the end of your rope  A skeleton {below you} HP:230 EP:167 << Eaglesight is ON! >><< Eaglesight is ON! >><< Eaglesight is ON! >> let go of rope You drop to the ground. HP:230 EP:165 nw A dark tunnel(out, fissure and u)  An orc guard [2]  A bedraggled dwarf HP:230 EP:165 fissurwe What? HP:230 EP:165 Suddenly you have a massive headache. fissure A dark tunnel(s and nw) HP:230 EP:165 nw In a tunnel of Mt. Gundabad, with stairs leading down(se and d) HP:230 EP:165 do climb down rope,let go of rope Do: starting commands. HP:230 EP:165 What? HP:230 EP:165 What? HP:230 EP:165 Do: Commands completed. HP:230 EP:165 d In a tunnel of Mt. Gundabad, with stairs leading up(u, d and n) HP:230 EP:165 nw You can't go that way! HP:230 EP:165 fissure What? HP:230 EP:165 nw You can't go that way! HP:230 EP:164 n A tunnel in Mt. Gundabad(s and nw) HP:230 EP:164 nw A narrow tunnel(se and n) HP:230 EP:164 w You can't go that way! HP:230 EP:164 n A huge cavern(w, e and s) HP:230 EP:164 n You can't go that way! HP:230 EP:164 w The throne room(e, s and n)  A rusty short sword  A small rusty dagger (broken) HP:230 EP:164 n A wide hallway(w, s and n) HP:230 EP:164 n A barren storeroom(e and s)  Viola Naphil the dunedain Master Ranger (Angelic) HP:230 EP:164 hunt viola You begin to hunt Viola. HP:230 EP:163 glance viola Viola Naphil the dunedain Master Ranger (Angelic) Power radiates from her, inspiring awe. Viola has the look of a seasoned adventurer. She has the look of a tribesman! Viola has been solemnly blessed by Elves.  She is carrying: A skull helmet (worn). A great tower shield (mended) (worn). A silver-studded belt containing a wicked looking flail (worn). An Orc courier pack (worn). A pair of mail pants (worn). A large black cloak (worn). A suit of sparkling armour (worn). HP:230 EP:162 i Gold: 40 Encumbrance: lightly encumbered You are carrying the following on your person: A small black-bladed dagger. A vial of vigour (in hands). An Orc courier pack (worn). A great tower shield (worn). A long black cowled cloak (worn). A suit of sparkling armour (worn). A keyring containing 6 keys (worn). A dwarven deathmask (mended) (worn). A black set of leather and ring mail leggings (mended) (worn). An engraved iron ring (worn). A metal necklace (worn). A commemorative token from the Event-2008. The 10th Two Towers EVENT! badge. HP:230 EP:162 alias m m do drink mixed potion,wear bands from cloak,2wear ring from pack,wield staff from pack HP:230 EP:160 m Do: starting commands. HP:230 EP:160 x There is no mixed potion here. HP:230 EP:160 A rush of power is unleashed within you - time to RUMBLE! You wear the bands of slaying. HP:230 EP:160 You feel as though you are better able to concentrate on your battle tactics. You wear a shimmering silver-quartz ring. HP:230 EP:159 You feel as though you are better able to concentrate on your battle tactics. You wear a shimmering silver-quartz ring. HP:230 EP:158 A chill wind blows from the east as you grip the staff and prepare for battle! You wield your isufiel. HP:230 EP:158 Do: Commands completed. HP:230 EP:158 You attack Viola. You sneak up and stab Viola from behind! You PIERCE Viola with BONE CHILLING BLADES OF ICE!!! Your movement reveals you. HP:230 EP:103 Viola says in Westron: Play with me! shape <<Viola is in AVERAGE shape.>> HP:230 EP:103 You miss Viola. HP:230 EP:103 Viola leaves south. You follow Viola south. A wide hallway(w, s and n)  Viola Naphil the dunedain Master Ranger (Angelic) Viola leaves south. You follow Viola south. The throne room(e, s and n)  Viola Naphil the dunedain Master Ranger (Angelic)  A rusty short sword  A small rusty dagger (broken) You PIERCE Viola with BONE CHILLING BLADES OF ICE!!! You are overcome by a backlash from the staff's magic! Viola leaves east. You follow Viola east. A huge cavern(w, e and s)  Viola Naphil the dunedain Master Ranger (Angelic) headbutt You move in close to attack, but fail to connect due to poor timing. You can't do that. HP:225 EP:99 Viola leaves south. You follow Viola south. A narrow tunnel(se and n)  Viola Naphil the dunedain Master Ranger (Angelic) shape Viola leaves southeast. You follow Viola southeast. A tunnel in Mt. Gundabad(s and nw)  Viola Naphil the dunedain Master Ranger (Angelic) <<Viola is in AVERAGE shape.>> HP:225 EP:99 Viola leaves south. You follow Viola south. In a tunnel of Mt. Gundabad, with stairs leading up(u, d and n)  Viola Naphil the dunedain Master Ranger (Angelic) Viola leaves up. You follow Viola up. In a tunnel of Mt. Gundabad, with stairs leading down(se and d)  Viola Naphil the dunedain Master Ranger (Angelic) Viola leaves southeast. You follow Viola southeast. A dark tunnel(s and nw)  Viola Naphil the dunedain Master Ranger (Angelic) headbutt You move in close to attack, but fail to connect due to poor timing. You can't do that. HP:225 EP:99 headbutt You move in close to attack, but fail to connect due to poor timing. You can't do headbutt that. HP:225 EP:99 headbutt You move in close to attack, but fail to connect due to poor timing. You can't do that. HP:225 EP:99 You move in close to attack, but fail to connect due to poor timing. You can't do that. HP:225 EP:99 You miss Viola. Viola leaves south. You follow Viola south. A dark tunnel(out, fissure and u)  Viola Naphil the dunedain Master Ranger (Angelic)  An orc guard [2]  A bedraggled dwarf shape Viola scrambles up onto the ledge and steps through the hole. You follow Viola up. You scramble up onto the ledge and step through the hole. A drafty passage(out and d)  Viola Naphil the dunedain Master Ranger (Angelic) <<Viola is in AVERAGE shape.>> HP:225 EP:97 Viola leaves out. You follow Viola out. As you hurry toward the exit, you slip on some loose rocks and your feet fly out from under you! You tumble head over heels down the side of Mount Gundabad, skinning your knee on a rock as you fall. A cleft in the mountainside(n)  Viola Naphil the dunedain Master Ranger (Angelic)  A landslide blocks your retreat headbutt Disregarding your own personal safety, you smash your head into Viola!! HP:215 EP:60 headbutt Your neck still hurts from the last headbutt. HP:215 EP:60 headbutt Your neck still hurts from the last headbutt. HP:215 EP:60 shape <<Viola is in DLSG shape.>> HP:215 EP:60 You miss Viola. focus aim You start focusing on your aim skill. HP:215 EP:59 shape <<Viola is in DLSG shape.>> HP:215 EP:59 You PIERCE Viola with BONE CHILLING BLADES OF ICE!!! Viola frowns at the landslide, and starts to clear it piece by piece. kill You attack Viola. HP:215 EP:56 shape <<Viola is in ND shape.>> HP:215 EP:56 An annoying pain flares in your knee! Viola winces in pain! Viola misses you. You miss Viola. HP:215 EP:53 Viola misses you. You crunch Viola's bones with a direct lunge to the body!! headbutt Disregarding your own personal safety, you smash your head into Viola!! HP:215 EP:18 headbutt Your neck still hurts from the last headbutt. HP:215 EP:18 headbutt Your neck still hurts from the last headbutt. HP:215 EP:18 Your neck still hurts from the last headbutt. HP:215 EP:18 kill You decide to put Viola out of her misery. Viola falls to the ground. HP:215 EP:18 kill You decide to put Viola out of her misery. HP:215 EP:18 You killed Viola. Full of glee, you raise Viola's head, cut one of her ears and string it onto your necklace as a trophy of your victory, for all to see. Viola has died.