||HP:230 EP:168> l  Here, a number of corridors meet leaving you with the choice between: dark uninviting tunnel one, dark gloomy uninviting tunnel two, dark gloomy rocky tunnel three, banging your head on the wall, letting all of your blood onto the ground to mark the way for the next hapless soul to be stuck here, and so on. Choices, choices. Yet, no matter which corridor you choose, you are still stuck in this collapsed mine, so why bother? The only obvious exits are up, southwest and north. ||HP:230 EP:168> sw A junction(u, e, s, ne and n) ||HP:230 EP:168> Tevildo enters. Triggered! doing: hunt tevildo You begin to hunt Tevildo. ||HP:230 EP:168> Tevildo leaves south. Triggered! doing: hunt tevildo You follow Tevildo south. A tunnel(e and n) Tevildo the sindar Archmage (Heroic) You are already hunting Tevildo! ||HP:230 EP:167> shape tevildo Tevildo is in perfect shape. Triggered! doing: hunt tevildo ||HP:230 EP:166> You are already hunting Tevildo! ||HP:230 EP:166> l tevildo This elf's cloak has been turned inside-out, so that only the black velvet lining is visible. All of the gear strapped to him has been carefully muffled and wrapped to prevent any telltale reflections or noise. Without a doubt, this is an Elf equipped to travel underground or at nighttime undetected. Only the glint of his eyes betrays his presence. Thick black felt tied around his steel-banded rawhide boots allows him to move even more quietly than the Elven norm. Tevildo has several small semi-circular bitemarks on his left arm.  Tevildo is holding his staff and a bright light is shining from it. Tevildo is an expert fisherman! Tevildo is an expert fisherman! Tevildo is an expert fisherman! An air of dreaded majesty radiates around Tevildo. Tevildo is an expert fisherman! This person has the air of a scholar. Tevildo has completed the trials of the Moria Maze! There is an aura of calmness around Tevildo. Tevildo is a Lieutenant in the army of Gondor with 18 wins and 12 losses. Tevildo has the look of a seasoned adventurer. Tevildo has been solemnly blessed by Elves.  He is carrying: A small goblin pickaxe (wielded). Miluiant (emitting light). A shiny fishing lure. A shiny fishing lure. A shiny fishing lure. A magnificent bronze deathmask (worn). A suit of steel armour (worn). A fabulous mithril-shod shield (worn). A simple linen staff sling (worn). A shiny fishing lure. A yellow tulip. A leather messenger pack (open) (worn). A stunning gold ring. A translucent black gem. An empty stone pipe. A ranger's herb satchel (open) (worn). A leather archer's quiver (worn). Tevildo's Cat-in-the-Green pipe. A set of panpipes. A silver harp. Finrod's legendary harp. A book of poetry. The Tale of Beren and Lúthien. Seeing stones. A small gold pendant engraved with the name 'Queenmaeve'. A small gold pendant engraved with the name 'Tevildo'. A pipe belt [24 pipes, 0 pipe-weed] (worn). A small sewing kit. The 9th Two Towers EVENT! badge. An event case containing fifteen memorabilia (open). A silver charm bracelet (worn). A medal clip holding a cluster of medals. Tevildo's spellbook. A jewelled mallorn leaf. A set of serpentine runes. A leather-wrapped bundle of papers. A medal. A small armband worn by those instructed in first-aid. A metal necklace (worn). A silver pin (Second Place). A small green medallion. Rank insignia. An ancient, well-preserved book. Triggered! doing: hunt tevildo ||HP:230 EP:165> You are already hunting Tevildo! ||HP:230 EP:165> Tevildo leaves east. Triggered! doing: hunt tevildo You follow Tevildo east. A dead end(w) Tevildo the sindar Archmage (Heroic) You are already hunting Tevildo! ||HP:230 EP:165> trigger off Trigger deactivated. ||HP:230 EP:162> i Gold: 122 Encumbrance: lightly encumbered You are carrying the following on your person: *A keyring containing 8 keys (worn). *A spiked shield (worn). *A vial of vigour (in hands). *An iridescent black cloak (open) (worn). *A suit of sparkling armour (worn). *An Orc courier pack (worn). *A dwarven deathmask (mended) (worn). *A mithril ring, inlaid with an amethyst daisy (worn). *The Guildmaster's Handbook. *The 9th Two Towers EVENT! badge. *A commemorative token from the Event-2007. *A silver harp. *A commemorative token from the Event-2006. *The 8th Two Towers EVENT! badge. *A book of poetry. *Rank insignia. *An 'I've been to The 4th Two Towers EVENT!!' badge. *A commemorative token from the Event-2004. *The 7th Two Towers EVENT! badge. *A leather archer's quiver [0 arrows] (worn). *A haradrim lute. *The 6th Two Towers EVENT! badge. *A spellbook. *An 'I've been to The 3rd Two Towers EVENT!!' badge. ||HP:230 EP:162> r Do: starting commands. ||HP:230 EP:162> The black hatred of an ancient assassin consumes you, etern al bloodlust cloaking you in an aura of shadows. One thought echoes in your depraved mind... "Kill them all!" ||HP:230 EP:162> As you slip the ring on it seems as though the light around is drawn into it. You wear an ominous dark ring (eclipsing). ||HP:230 EP:162> As you slip the ring on it seems as though the light around is drawn into it. You wear an ominous dark ring (eclipsing). ||HP:230 EP:162> You wield your dark scimitar. ||HP:230 EP:162> You attack Tevildo. You sneak up and stab Tevildo from behind! You torture Tevildo, painfully slicing him from top to bottom! Your movement reveals you. ||HP:230 EP:112> Do: Commands completed. ||HP:230 EP:112> Tevildo leaves west. You follow Tevildo west. A tunnel(e and n) Tevildo the sindar Archmage (Heroic) Tevildo hits you hard. You swing the blade masterfully, but fall short of Tevildo. ||HP:223 EP:112> Tevildo misses you. You incise Tevildo with a rapid slash. Tevildo misses you. You slide the blade into Tevildo with harrowing calmness. Tevildo misses you. You twist into Tevildo with a tenacious thrust. Tevildo leaves north. You follow Tevildo north. A junction(u, e, s, ne and n) Tevildo the sindar Archmage (Heroic) Tevildo leaves north. You follow Tevildo north. A dead end(s) Tevildo the sindar Archmage (Heroic) Tevildo misses you. You watch Tevildo recoil from your blow, revelling in the glory. Tevildo leaves south. You follow Tevildo south. A junction(u, e, s, ne and n) Tevildo the sindar Archmage (Heroic) Tevildo misses you. You try to slash Tevildo, but miss by a mile. Tevildo leaves up. You follow Tevildo up. A sloping corridor(sw and d) Tevildo the sindar Archmage (Heroic) Tevildo leaves southwest. You follow Tevildo southwest. A junction(w, ne and s) Tevildo the sindar Archmage (Heroic) shape Tevildo is in average shape. ||HP:223 EP:109> Tevildo leaves west. You follow Tevildo west. In a large cavern(u, e, s and d) Tevildo the sindar Archmage (Heroic) Tevildo misses you. Your bloodlust increases as you miss Tevildo. Tevildo leaves up. You follow Tevildo up. A sloping corridor(n and d) Tevildo the sindar Archmage (Heroic) Tevildo leaves north. You follow Tevildo north. A junction(se, ne and s) Tevildo the sindar Archmage (Heroic) Tevildo misses you. You swiftly launch the blade towards Tevildo, boring deeply. Tevildo leaves northeast. You follow Tevildo northeast. A tunnel(sw and s) Tevildo the sindar Archmage (Heroic) Tevildo leaves south. You follow Tevildo south. In a large cavern(u, e, n, nw and d) Tevildo the sindar Archmage (Heroic) Tevildo misses you. You slide the blade into Tevildo with harrowing calmness. Tevildo leaves up. You follow Tevildo up. In a large cavern(se, w, e, ne and d) Tevildo the sindar Archmage (Heroic) Tevildo misses you. You burrow the blade into Tevildo with a ferocious drive.  ||HP:224 EP:105> Tevildo misses you. You try to slash Tevildo, but miss by a mile. Tevildo leaves northeast. You follow Tevildo northeast. A junction(w, se, e, sw, ne and n) Tevildo the sindar Archmage (Heroic) Tevildo leaves east. You follow Tevildo east. A junction(w, se and ne) Tevildo the sindar Archmage (Heroic) Tevildo hits you hard. You swing the blade masterfully, but fall short of Tevildo. shape Tevildo is in average shape. ||HP:215 EP:104> Tevildo leaves northeast. You follow Tevildo northeast. A sloping corridor(u and sw) Tevildo the sindar Archmage (Heroic) Tevildo misses you. You quickly impale Tevildo with an agonizing impact. Tevildo leaves up. You follow Tevildo up. A collapsed shaft(d) Tevildo the sindar Archmage (Heroic) shape Tevildo doesn't look so great. ||HP:215 EP:103> Tevildo misses you. You whirl the sword madly around, totally missing Tevildo. Tevildo leaves down. You follow Tevildo down. A sloping corridor(u and sw) Tevildo the sindar Archmage (Heroic) Tevildo leaves southwest. You follow Tevildo southwest. A junction(w, se and ne) Tevildo the sindar Archmage (Heroic) Tevildo misses you. You swing the blade masterfully, but fall short of Tevildo. Being all tense leaves you somewhat drained. Tevildo leaves southeast. You follow Tevildo southeast. A dead end(nw) Tevildo the sindar Archmage (Heroic) Tevildo misses you. You try to hack at Tevildo, but he dodges out of the way. Tevildo leaves northwest. You follow Tevildo northwest. A junction(w, se and ne) Tevildo the sindar Archmage (Heroic) ||HP:215 EP:99> Tevildo misses you. You watch Tevildo recoil from your blow, revelling in the glory.  ||HP:216 EP:99> Tevildo misses you. You watch Tevildo recoil from your blow, revelling in the glory.  ||HP:216 EP:99> Tevildo leaves west. You follow Tevildo west. A junction(w, se, e, sw, ne and n) Tevildo the sindar Archmage (Heroic) Tevildo misses you. You skewer Tevildo upon the blade, grinning with satisfaction.  ||HP:216 EP:98> Tevildo misses you. You try to hack at Tevildo, but he dodges out of the way. Tevildo leaves southwest. You follow Tevildo southwest. In a large cavern(se, w, e, ne and d) Tevildo the sindar Archmage (Heroic) Tevildo misses you. You try to hack at Tevildo, but he dodges out of the way. Tevildo leaves west. You follow Tevildo west. A tunnel(e and s) Tevildo the sindar Archmage (Heroic) Tevildo misses you. You scythe Tevildo, consumed by an insatiable bloodlust.  ||HP:216 EP:94> Tevildo leaves south. You follow Tevildo south. A dead end(n) Tevildo the sindar Archmage (Heroic) Tevildo misses you. You watch Tevildo recoil from your blow, revelling in the glory. Tevildo leaves north. You follow Tevildo north. A tunnel(e and s) Tevildo the sindar Archmage (Heroic) Tevildo leaves east. You follow Tevildo east. In a large cavern(se, w, e, ne and d) Tevildo the sindar Archmage (Heroic) Tevildo misses you. You scythe Tevildo, consumed by an insatiable bloodlust. Tevildo leaves east. You follow Tevildo east. A collapsed tunnel(w) Tevildo the sindar Archmage (Heroic) Tevildo leaves west. You follow Tevildo west. In a large cavern(se, w, e, ne and d) Tevildo the sindar Archmage (Heroic) Tevildo misses you. You skewer Tevildo upon the blade, grinning with satisfaction. Tevildo leaves northeast. You follow Tevildo northeast. A junction(w, se, e, sw, ne and n) Tevildo the sindar Archmage (Heroic) Tevildo falls to the ground. Tevildo is bleeding to death and needs to be bandaged! Tevildo is bleeding to death and needs to be bandaged! wave You wave. ||HP:217 EP:90> kill You decide to put Tevildo out of his misery. ||HP:217 EP:90> You ram the sword deep into Tevildo and start twisting it ar ound and around. As the wound grows larger you feel the last twitch of life in his body, and with a grim satisfaction you withdraw the sword and wipe the gruesome remnants of Tevildo off the scimitar with his clothing. You killed Tevildo. Tevildo has died. Tevildo is blown away by a draft. put sword in pack You remove a dark scimitar. Ok. ||HP:217 EP:90> get pack from corpse Ok. ||HP:217 EP:90> l  Here, a number of corridors meet leaving you with the choice between: dark uninviting tunnel one, dark gloomy uninviting tunnel two, dark gloomy rocky tunnel three, banging your head on the wall, letting all of your blood onto the ground to mark the way for the next hapless soul to be stuck here, and so on. Choices, choices. Yet, no matter which corridor you choose, you are still stuck in this collapsed mine, so why bother? The only obvious exits are west, southeast, east, southwest, northeast and north. The savagely mutilated corpse of Tevildo ||HP:217 EP:90> i corpse Gold: 122 Encumbrance: lightly encumbered You dig around in the corpse of tevildo and find: The corpse of tevildo is less than half full. Some gold coins. A yellow tulip. A simple linen staff sling. A fabulous mithril-shod shield. A suit of steel armour. A magnificent bronze deathmask. Miluiant. A small goblin pickaxe. A liriope flower (3). A hydrastis plant. ||HP:217 EP:90> get pack from corpse There is no pack in the corpse to get. ||HP:217 EP:89> get all from corpse into pack some gold coins : Gold may only be pocketed. a yellow tulip : Ok. a simple linen staff sling : Ok. a fabulous mithril-shod shield : Too bulky. a suit of steel armour : Too bulky. a magnificent bronze deathmask : Too bulky. Miluiant : Too bulky. a small goblin pickaxe : Ok. a liriope flower : Ok. a liriope flower : Ok. a hydrastis plant : Ok. a liriope flower : Ok. ||HP:217 EP:89> l  Here, a number of corridors meet leaving you with the choice between: dark uninviting tunnel one, dark gloomy uninviting tunnel two, dark gloomy rocky tunnel three, banging your head on the wall, letting all of your blood onto the ground to mark the way for the next hapless soul to be stuck here, and so on. Choices, choices. Yet, no matter which corridor you choose, you are still stuck in this collapsed mine, so why bother? The only obvious exits are west, southeast, east, southwest, northeast and north. The savagely mutilated corpse of Tevildo ||HP:218 EP:89> i corpse Gold: 122 Encumbrance: lightly encumbered You dig around in the corpse of tevildo and find: The corpse of tevildo is less than half full. Some gold coins. A fabulous mithril-shod shield. A suit of steel armour. A magnificent bronze deathmask. Miluiant.