Jasumin and Mornaner

Posted by
Utatha [legacy]
Uploaded
04 December 2008 00:00:00
Type
Attempt

Hurricane, same as lightning but no damage reduction modifier.. SRS strike, necros have no modifier for that either. Are you telling us we must pickup 'resist magic'



who evil
                               The Two Towers

Bobalon the numenorean Elf-target                                              (evil)  
Sadoc the dwarf Tyrant (Shadowspawn of Mordor)                                 (evil)  
Winnetou the easterling Crime Lord (Demonic)                                   (evil)  
Cozoq the numenorean Necromancer of the Durbatuluk                             (evil)  
Utatha Ragnor the numenorean                                                   (evil)  
Athin Kantiran the sindar Archmage (Shadowspawn of Mordor)              (guildmaster)  
Thestil the numenorean Mistress of the Durbatuluk                     (guildmistress)  

Total evils: 7
Total users: 54
HP:227 EP:235> 

HP:227 EP:235> sense winnetou

You focus your dark powers around you, and are able to tell that Winnetou
is in Anórien at an outpost near Calenhad.
In the room: The keep entrance.
Winnetou is not wanted.

$hmm, wonder if its still safe with winnetou on now..
[ SoU ] Utatha: hmm, wonder if its still safe with winnetou on now..
HP:227 EP:213> 

HP:223 EP:213> ll winnetou

Winnetou the easterling Crime Lord (Demonic) 
On for:  5m 44s                           Gender: male
Age: 20d 3m 24s                           
Can be mailed: Winnetou@MinasMorgul
Info: Caenedrin tells you: You are unreal man 

                               The Two Towers

Utatha Ragnor the numenorean                                                   (evil)  
Athin Kantiran the sindar Archmage (Shadowspawn of Mordor)              (guildmaster)  
Aiwendil, third of the Istari                                                  (Maia)  
Fingolfin: Keep engineer                                                   (Overlord)  

Total friends and enemies and ainur and guildmates and neighbors: 4
Total users: 54

HP:235 EP:235> sense winnetou

You focus your dark powers around you, and are able to tell that Winnetou
is in Anórien at an outpost near Calenhad.
In the room: The keep entrance.
Winnetou is not wanted.
HP:235 EP:215> l

HP:235 EP:217> 
A road inside the stronghold(nw, u and s)
HP:235 EP:217> 
Inside the gates of Tul-Tarzhayan(out, n, w and s)
 A massive uruk-hai guard
 The Tul-Tarzhayan's Record of Conquests [17 notes]
HP:235 EP:217> 
A sandy courtyard(nw, n, se, w, sw, e and s)
 An old water well
 An imposing haradrim lieutenant
 A group of caravans
HP:235 EP:217> 
An inn(w and e)
 Sina, the fat haradrim innkeeper
 An old, battle-scarred warrior
HP:235 EP:217> 
Sina thanks you and points towards the west door.
HP:235 EP:217> 
Sina says in Westron: Do you even have money?
i
Gold: 585              Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A pelt string (worn).
*A haradrim royal ankus (wielded).
*A pelt string (worn).
*Some survival gear (worn).
*An engraved mithril ring, inlaid with four small carved skulls (worn).
*An engraved platinum ring, inlaid with the Heart of the Anduin (worn).
*A set of rose quartz runes.
*A formal black cloak (worn).
*A black medallion (concealed) (worn).
HP:235 EP:217> Sina says in Westron: Don't waste my time.
rent room
You've already rented a room here.
HP:235 EP:217> l

    You have entered a small room on the west side of the caravansary
building. The room is plain and quiet. There is a desk near the west
wall for checking in and out. A lantern hangs from a hook in the roof
over the desk, illuminating it just enough for someone to write things
down in a notebook. There is a small wooden door on the west wall that 
leads to a hallway and the guest rooms.  There is a piece of paper
attached to the wall.
The west door is open.
    The only obvious exits are west and east.
 Sina, the fat haradrim innkeeper
 An old, battle-scarred warrior
HP:235 EP:217> sense winnetou

You focus your dark powers around you, and are able to tell that Winnetou
is in Anórien at an outpost near Calenhad.
In the room: The keep entrance.
Winnetou is not wanted.
HP:235 EP:198> e

A sandy courtyard(nw, n, se, w, sw, e and s)
 An old water well
 An imposing haradrim lieutenant
 A group of caravans
HP:235 EP:198> join caravan

One of the haradrim directs you to a caravan that is about ready to depart.
A forming caravan(out)
HP:235 EP:199> l

    Several wains and horses have been gathered here to provide shelter
and carry supplies and passengers across the treacherous desert.  Other
travelers and their mounts also accompany the wagons as numbers are the
key to a successful journey.  The caravan appears to be waiting a bit
longer until its travelers feel they are ready to embark.
    The only obvious exit is out.

HP:235 EP:202> sense winnetou

You can sense no such presence in Arda.
HP:235 EP:202> ll winnetou

    The lead wagon of the caravan shouts out orders to the other wagons.
A few moments later the long journey across the desert begins.
Winnetou the easterling Crime Lord (Demonic) 
Not present in Arda.                      Gender: male
Age: 20d 4m 6s                            
Can be mailed: Winnetou@MinasMorgul
Info: Caenedrin tells you: You are unreal man 
HP:235 EP:202> sense mornaner

You focus your dark powers around you, and are able to tell that Mornaner
is in Harondor at Kadar.
In the room: the north gate of Kadar.
Mornaner is not wanted.
HP:235 EP:182> 
    The biting desert sands and dry climate begin to take their toll
on the beasts of burden and other travelers.  The caravan decides to
rest for a short while, and then resumes its journey.
$he logged..
[ SoU ] Utatha: he logged..
HP:235 EP:180> l

    As you look around, you cannot discern where in the desert you are.
Sand dunes and the occasional plant are all that can be seen in any
direction.  Every once in a while, you see signs of desert animal life;
a slight hope that you can survive out here should the worst happen.
    There are no obvious exits.
HP:235 EP:180> sense mornaner

You focus your dark powers around you, and are able to tell that Mornaner
is in Harondor at the plains.
In the room: the Harad Road.
Mornaner is not wanted.
HP:235 EP:160> 
    The caravan arrives safely and in fair condition.  After a few moments
of parting words with your travelling companions you gather your things
and disembark.
Before the south gate(out and n)
 A group of caravans
sense mornaner
You focus your dark powers around you, and are able to tell that Mornaner
is in Near Harad at the Desolate Lands.
In the room: the Harad Road.
Mornaner is not wanted.
HP:235 EP:140> l

    The Near Harad outpost spans before you.  A relief for weary voyagers,
this settlement offers all the basic services required by soldiers as they
muster for war.  This section of the outpost is reserved for the loading
and unloading of caravans, as they prepare to head back across the Harad
Desert to gather more troops.  Several wagons and wheeled vehicles have
parked here for the evening.  A large road winds towards a huge bonfire
in the center of the encampment.  Several buildings can be seen to the
northeast and northwest.
The sky is dark blue and a yellow glow comes from the west.
The sky is completely clear.
    The only obvious exits are out and north.
 A group of caravans
HP:235 EP:140> 
[ SoU ] Athin nods
n
A bonfire(n, w, e, s and pit)
 A wiry haradrim quietly paces about
HP:235 EP:140> n

Inside the north gate(out and s)
HP:235 EP:140> n

You can't go that way!
HP:235 EP:140> out

The northern gate of an outpost(n and gate)
 A signpost
 A hitching post
HP:235 EP:140> n

The Harad Road(n, w, e and s)
HP:235 EP:140> n
w
w

The Harad Road(n, w, e and s)
 An injured Numenorean
HP:235 EP:140> 
The Wasteland(n, w, e and s)
HP:235 EP:140> w

The Wasteland(n, w, e and s)
HP:235 EP:141> 
The Wasteland(n, w, e and s)
HP:235 EP:141> sense mornaner

You focus your dark powers around you, and are able to tell that Mornaner
is in Near Harad at the Desolate Lands.
You sense that Mornaner is to the northwest of your location.
In the room: the Harad Road.
Mornaner is not wanted.
HP:235 EP:121> w

The Wasteland(n, w, e and s)
HP:235 EP:121> w

The Wasteland(n, w, e and s)
HP:235 EP:121> w

The Wasteland(n, w, e and s)
HP:235 EP:121> w

The Wasteland(n, w, e and s)
HP:235 EP:121> w

The Wasteland(n, w, e and s)
HP:235 EP:121> w

The Wasteland(n, w, e and s)
HP:235 EP:121> w

The Wasteland(n, w, e and s)
HP:235 EP:121> w

The Wasteland(n, w, e and s)
HP:235 EP:121> w
w

The Wasteland(n, w, e and s)
 An uruk-hai unit patrols the wasteland
HP:235 EP:121> w
n

The Wasteland(n, w, e and s)
HP:235 EP:121> 
The Wasteland(n, w, e and s)
HP:235 EP:121> 
The Wasteland(n, w, e and s)
HP:235 EP:121> n
n

The Wasteland(n, w, e and s)
HP:235 EP:121> n
n

The Wasteland(n, w, e and s)
 An uruk-hai unit patrols the wasteland
HP:235 EP:121> 
The Wasteland(n, w, e and s)
HP:235 EP:121> n
n

The Wasteland(n, w, e and s)
HP:235 EP:121> 
The Wasteland(n, w, e and s)
HP:235 EP:121w
n
> w
n
w
n
w
n
w

The Wasteland(n, w, e and s)
HP:235 EP:121> n

Vast rolling grasslands(n, w, e and s)
HP:235 EP:121> 
Vast rolling grasslands(n, w, e and s)
HP:235 EP:121> 
Vast rolling grasslands(n, w, e and s)
HP:235 EP:121> 
Vast rolling grasslands(n, w, e and s)
HP:235 EP:121> 
Vast rolling grasslands(n, w, e and s)
 A feisty striped quagga
HP:235 EP:121> 
Vast rolling grasslands(n, w, e and s)
HP:235 EP:121> 
Vast rolling grasslands(n, w, e and s)
HP:235 EP:121> n
w

Vast rolling grasslands(n, w, e and s)
HP:235 EP:121> 
Vast rolling grasslands(n, w, e and s)
HP:235 EP:121> 
Vast rolling grasslands(n, w, e and s)
HP:235 EP:121> 
Vast rolling grasslands(n, w, e and s)
HP:235 EP:121> sense mornaner

Vast rolling grasslands(n, w, e and s)
HP:235 EP:121> 
You focus your dark powers around you, and are able to tell that Mornaner
is in Near Harad at the Desolate Lands.
You sense that Mornaner is to the northeast of your location.
In the room: the Harad Road.
Mornaner is not wanted.
HP:235 EP:101> n

Vast rolling grasslands(n, w, e and s)
HP:235 EP:101> n

Vast rolling grasslands(n, w, e and s)
HP:235 EP:101> n

Vast rolling grasslands(n, w, e and s)
HP:235 EP:101> n

Vast rolling grasslands(n, w, e and s)
HP:235 EP:101> n
w
Vast rolling grasslands(n, w, e and s)
HP:235 EP:101> n

Vast rolling grasslands(n, w, e and s)
HP:235 EP:101> w

Vast rolling grasslands(n, w, e and s)
 A sounder of warthogs
HP:235 EP:101> n
w

Vast rolling grasslands(n, w, e and s)
HP:235 EP:101> 
Vast rolling grasslands(n, w, e and s)
HP:235 EP:101> n
w
n
w
n

Vast rolling grasslands(n, w, e and s)
HP:235 EP:101> w

Vast rolling grasslands(n, w, e and s)
HP:235 EP:101> 
Vast rolling grasslands(n, w, e and s)
HP:235 EP:101> 
Vast rolling grasslands(n, w, e and s)
HP:235 EP:101> 
Vast rolling grasslands(n, w, e and s)
HP:235 EP:101> 
Vast rolling grasslands(n, w, e and s)
HP:235 EP:101> 
Vast rolling grasslands(n, w, e and s)
HP:235 EP:101> sense mornaner

You focus your dark powers around you, and are able to tell that Mornaner
is in Near Harad at the Desolate Lands.
You sense that Mornaner is to the southeast of your location.
In the room: the Harad Road.
Mornaner is not wanted.
HP:235 EP:81> w

Vast rolling grasslands(n, w, e and s)
HP:235 EP:82> w

Vast rolling grasslands(n, w, e and s)
HP:235 EP:82> n

Vast rolling grasslands(n, w, n
e and s)
 Rider is riding an exceptional war horse
 An exceptional war horse
HP:235 EP:82> n

Vast rolling grasslands(n, w, e and s)
HP:235 EP:82> n

Vast rolling grasslands(n, w, e and s)
HP:235 EP:82> n

The Corsair highway(n, w, e and s)
HP:235 EP:82> n

Vast rolling grasslands(n, w, e and s)
HP:235 EP:82> e

Vast rolling grasslands(w, e and s) [nw, n and ne]
HP:235 EP:82> e

Vast rolling grasslands(w, e and s) [nw, n and ne]
HP:235 EP:82> 
Vast rolling grasslands(w and s) [nw, n and e]
HP:235 EP:82> w

Vast rolling grasslands(w, e and s) [nw, n and ne]
HP:235 EP:82> w

Vast rolling grasslands(w, e and s) [nw, n and ne]
HP:235 EP:82> w

Vast rolling grasslands(w, e and s) [n and ne]
HP:235 EP:82> w

Vast rolling grasslands(n, w, e and s) [ne]
 A sounder of warthogs
HP:235 EP:82> w

Vast rolling grasslands(n, w, e and s)
HP:235 EP:82> w

Vast rolling grasslands(n, w, e and s)
HP:235 EP:82> n

Vast rolling grasslands(w, e and s) [nw, n and ne]
HP:235 EP:82> w

Vast rolling grasslands(w, e and s) [nw, n and ne]
HP:235 EP:82> w

Vast rolling grasslands(w, e and s) [nw, n and ne]
HP:235 EP:82> w

Vast rolling grasslands(w, e and s) [nw, n and ne]
 A sounder of warthogs
HP:235 EP:82> w

Vast rolling grasslands(w, e and s) [n and ne]
HP:235 EP:82> w

Vast rolling grasslands(n, w, e and s) [ne]
 A sounder of warthogs
HP:235 EP:82> n

Vast rolling grasslands(w and s) [nw, n and e]
HP:235 EP:82> swim n

Taking a deep breath, you begin to swim.
You swim north.
The River Harnen(n, e and s) [se and w]
HP:235 EP:76> swim n

You stop swimming.
The plains(n, w and e) [sw and s]
HP:235 EP:76> swim n

You can just 'go' in that direction...
HP:235 EP:76> w

The plains(n, w and e) [se, sw and s]
HP:235 EP:76> w

The plains(n, w and e) [se, sw and s]
HP:235 EP:76> n
w

The plains(n, w, e and s)
HP:235 EP:76> n

The plains(n, w, e and s)
HP:235 EP:76> n
w

The plains(n, w, e and s)
HP:235 EP:76> 
The plains(n, w, e and s)
HP:235 EP:76> n

The plains(n, w, e and s)
HP:235 EP:76> n

The plains(n, w, e and s)
HP:235 EP:76> n

The plains(n, w, e and s)
HP:235 EP:76> n

The plains(n, w, e and s)
HP:235 EP:76> n

The plains(n, w, e and s)
HP:235 EP:76> n

The plains(n, w, e and s)
HP:235 EP:76> e

The plains(n, w, e and s)
HP:235 EP:76> 
The Harad Road(n, w, e, ne and s)
HP:235 EP:76> e
e

The plains(n, w, e and s)
HP:235 EP:77> e

The plains(n, w, e and s)
HP:235 EP:77> e

The plains(n, w, e and s)
HP:235 EP:77> 
The plains(n, w, e and s)
HP:235 EP:77> e

The plains(n, w, e and s)
HP:235 EP:77> e

The plains(n, w, e and s)
HP:235 EP:77> e

The plains(n, w, e and s)
HP:235 EP:77> e

The plains(n, w, e and s)
HP:235 EP:77> e

The plains(n, w, e and s)
HP:235 EP:77> e

The plains(n, w, e and s)
 A pack of gray wolves
HP:235 EP:77> e

The plains(n, w, e and s)
HP:235 EP:77> e

The plains(n, w, e and s)
HP:235 EP:77> e

The plains(n, w, e and s)
HP:235 EP:77> e

The plains(n, w, e and s)
HP:235 EP:77> e

The plains(n, w, e and s)
HP:235 EP:77> sense mornaner

You focus your dark powers around you, and are able to tell that Mornaner
is in Harondor at the plains.
You sense that Mornaner is to the southwest of your location.
In the room: the Harad Road.
Mornaner is not wanted.
HP:235 EP:57> n

The plains(n, w, e and s)
HP:235 EP:57> n

The plains(n, w, e and s)
HP:235 EP:57> n

The plains(n, w, e and s)
HP:235 EP:57> n

The plains(n, w, e and s)
HP:235 EP:57> n

The plains(n, w, e and s)
HP:235 EP:57> n

The plains(n, w, e and s)
HP:235 EP:57> n

The plains(n, w, e and s)
HP:235 EP:57> n

The plains(n, w, e and s)
HP:235 EP:57> n

The plains(n, w, e and s)
HP:235 EP:57> n

The plains(n, w, e and s)
 A serval searching for food
HP:235 EP:57> e

The plains(n, w, e and s)
HP:235 EP:57> n
e

The plains(n, w, e and s)
HP:235 EP:57> 
The plains(n, w, e and s)
HP:235 EP:57> n

The plains(n, w, e and s)
HP:235 EP:57> n

The plains(n, w, e and s)
HP:235 EP:57> n

The plains(n, w, e and s)
HP:235 EP:57> n

The plains(n, w, e and s)
HP:235 EP:57> n

The plains(n, w, e and s)
HP:235 EP:57> n

The plains(n, w, e and s)
HP:235 EP:57> n

The plains(n, w, e and s)
HP:235 En
P:57> 
The plains(n, w, e and s)
HP:235 EP:57> n

The plains(n, w, e and s)
HP:235 EP:57> n

The plains(w, e and s) [nw, n and ne]
HP:235 EP:57> e

The plains(w, e and s) [nw and n]
HP:235 EP:58> w

The plains(w, e and s) [nw, n and ne]
HP:235 EP:58> w

The plains(e and s) [n, w and ne]
HP:235 EP:58> w

You can't go that way!
HP:235 EP:58> e

The plains(w, e and s) [nw, n and ne]
HP:235 EP:58> e

The plains(w, e and s) [nw and n]
HP:235 EP:58> e

The plains(n, w, e and s) [nw]
HP:235 EP:58> e

The plains(n, w, e and s)
HP:235 EP:58> n

The plains(w, e and s) [nw, n and ne]
HP:235 EP:58> w

The plains(e and s) [n, w and ne]
HP:235 EP:58> swim n

Taking a deep breath, you begin to swim.
You swim north.
The River Poros(n, w and s) [sw and e]
HP:235 EP:52> swim n

You stop swimming.
The plains(n, w and e) [se and s]
HP:235 EP:52> swim n

You can just 'go' in that direction...
HP:235 EP:52> n

The plains(n, w, e and s)
HP:235 EP:52> n

The plains(n, w, e and s)
HP:235 EP:52> n

The plains(n, w, e and s)
HP:235 EP:52> n

The plains(n, w, e and s)
HP:235 EP:52> n

The plains(n, w, e and s)
HP:235 EP:52> n

The plains(n, w, e and s)
HP:235 EP:52> n

The plains(n, w, e and s)
HP:235 EP:52> n

The plains(n, w, e and s)
HP:235 EP:52> n

The plains(n, w, e and s)
HP:235 EP:52> n

The plains(n, w, e and s)
HP:235 EP:52> w
n
n
w
n

The plains(n, w, e and s)
HP:235 EP:52> n

The plains(n, w, e and s)
HP:235 EP:52> 
The plains(n, w, e and s)
HP:235 EP:52> 
The plains(n, w, e and s)
HP:235 EP:52> 
The plains(n, w, e and s)
HP:235 EP:52> n

The plains(n, w, e and s)
HP:235 EP:52> n

The plains(n, w, e and s)
HP:235 EP:52> n

The plains(n, w, e and s)
HP:235 EP:52> n

The plains(n, w, e and s)
HP:235 EP:52> nw

The plains(n, w, e and s)
HP:235 EP:52> 
You can't go that way!
HP:235 EP:52> n

The wall of Mordor(cave, nw, w, se, sw and s)
HP:235 EP:52> nw

The wall of Mordor(nw, se, w, sw and s)
 An albino rat
HP:235 EP:52> nw

The wall of Mordor(n, se, w, swn
 and s)
HP:235 EP:52> nw

The wall of Mordor(nw, w, sw and s)
HP:235 EP:52> nw

The wall of Mordor(n, se, w, sw and s)
HP:235 EP:52> 
You can't go that way!
HP:235 EP:52> n

The wall of Mordor(nw, w, e and s)
HP:235 EP:52> w

The plains(n, w, e and s)
HP:235 EP:53> w

The plains(n, w, e and s)
 Jasumin the dunedain Cutthroat (Moral)
 Mornaner Monkey the dunedain Dark Knight (eclipsing)
HP:235 EP:53> 
You are attacked by Jasumin!
Jasumin's staff fires a red beam at you and hits you dead on.
You scream in agony!

Suddenly a blue mist forms around you and gets absorbed
by the powers of Jasumin's staff!
w
The Harad Road(n, se, w, e and s) [nw]
Mornaner enters.
Jasumin enters.
HP:102 EP:53> w

The Harad Road(nw, w, e and s) [nw and n]
Mornaner enters.
Jasumin enters.
HP:102 EP:53> w

Ithilien forest(n, e and s) [nw, n, w, sw and ne]
 A handcrafted arrow [36]
Mornaner enters.
Jasumin enters.
HP:102 EP:53> w

You can't go that way!
HP:102 EP:53> 
You totally miss Jasumin.
Mornaner downs a potion.
Mornaner drinks from a vial and sputters.
Mornaner drops an empty vial.
Mornaner grips his weapon with two hands.
You tremble at Mornaner as he grows darker.
Mornaner whips the Black Sword from baldric in a blinding blur of motion!!
Mornaner wields the Black Sword.
You are attacked by Mornaner!
Without warning, Mornaner stabs you from behind!
Mornaner carves some letters into you.
Jasumin removes a strange runed staff.
Jasumin wields his pale longsword.
Jasumin puts a strange runed staff into a large harvester's pack.
n
n

A bridge over the Morgulduin(n, se and s) [nw, w, sw and e]
 A signpost
Mornaner enters.
Jasumin enters.
HP:41 EP:53> n
You totally miss Mornaner.
Mornaner brushes you rudely.
The Southward Road(w, e, s and ne) [nw, w, se, sw and s]
Mornaner enters.
Jasumin enters.
HP:36 EP:53> e
The Southward Road(n, w, e, sw, s and ne) [se]
Mornaner enters.
Jasumin enters.
HP:36 EP:53> e
Morgul Pass(n, w and e) [se and s]
Mornaner enters.
Jasumin enters.
HP:36 EP:53> e
e
e
e
e
The Morgul Road(w and e) [sw and s]
Mornaner enters.
Jasumin enters.
HP:36 EP:53> HP:36 EP:53> e
HP:36 EP:53> e
The bridge over the Morgulduin(n, w and e) [sw]
Mornaner enters.
Jasumin enters.
HP:36 EP:53> 
A crossroads in the Morgul Road(w, s and ne)
Mornaner enters.
Jasumin enters.
HP:36 EP:53> 
A narrow, winding path(n and e)
Mornaner enters.
Jasumin enters.
HP:36 EP:53> 
A narrow, winding path(w and e)
Mornaner enters.
Jasumin enters.
HP:36 EP:53> 
A narrow, winding path(se and w)
Mornaner enters.
Jasumin enters.
HP:36 EP:53> 
You can't go that way!
You can't go that way!
HP:36 EP:53> HP:36 EP:53> se
You chuckle as Mornaner feebly attempts to headbutt you.
A narrow, winding path(nw)
 The wreckage of a large catapult
Mornaner enters.
Jasumin enters.
HP:36 EP:53> traverse wreckage
    With cautious steps you begin to traverse through the wreckage.  
Jumping over a few logs and being careful not to trip on the loose
ropes and rigging, you move past most of the debris without incident.
Within moments you pass through to the other side of the wreckage.

The ominious shadow of Minas Morgul looms before you.
You are now standing within its lawless lands!
A narrow, winding path(sw)
 The wreckage of a large catapult
HP:36 EP:53> mm2mminn
A narrow, winding path(s and ne)
HP:36 EP:53> 
A narrow, winding path(n and se)
HP:36 EP:53> 
A narrow, winding path(nw and ne)
 A frighteningly large troll
HP:36 EP:53> 
A narrow, winding path(se and sw)
HP:36 EP:53> 
The gates of Minas Morgul(gates and nw)
HP:36 EP:53> 
 
    You bang on the door with trepidation, having heard many stories of
comrades being quickly shot down for not following standard procedure.  
After the secret knock is given, there is a tense wait, followed by an 
imperceptible movement of the gates.  They seem to glide on a set of 
magical hinges, making not a sound as you watch on in awe.  Up on the 
battlements, there is a flurry of activity as the arbalests are loaded
just in case your entry is indeed a ruse for an invading force.  You slide
inbetween the massive doors, horrifyingly aware of what would happen to you
if they had to suddenly close again.  Slowly, you ease inside the city.
Minas Morgul greets your entrance with a dense, evil air.
 
Inside the main gates of Minas Morgul(gates, w and e)
HP:36 EP:53> 
A street on the first tier(w, e and s)
 A patrolling olog-hai
HP:36 EP:53> 
A street on the first tier(e and sw)
HP:36 EP:53> 
A street on the first tier(nw, se, e, sw and ne)
HP:36 EP:53> 
A street on the first tier(se, sw and ne)
HP:36 EP:53> 
A street on the first tier(ne and s)
HP:36 EP:53> 
A street on the first tier(n, e and s)
 A patrolling olog-hai
HP:36 EP:53> 
A street on the first tier(n, e and s)
HP:36 EP:53> 
A street on the first tier(n and se)
HP:36 EP:53> 
A street on the first tier(nw, se, sw and ne)
HP:36 EP:53> 
A street on the first tier(nw, se, gate, sw and ne)
 An impassable uruk-hai guard [2]
HP:36 EP:53> 
The Morgul Inn(u and sw)
 Yathain, the innkeeper
HP:36 EP:53> 
You haven't rented a room.
HP:36 EP:53> rent room

Thanks!  Your room is upstairs.
HP:36 EP:53> u

A small inn room(d)
 A trash can
HP:36 EP:53> 
Eamon tells you: Josi's auction package is now on sale as lot 398, minimum
     bid 200 gold [ an unsightly-looking quiver and a reinforced great war
     bow ] BkD
$woh, 36hp
[ SoU ] Utatha: woh, 36hp
HP:36 EP:50> 
[ SoU ] Athin: ?
$strike/backstab
[ SoU ] Utatha: strike/backstab
HP:37 EP:48> 
[ SoU ] Athin: on you? in fh?
$i ran finds saw them coming so i swim halfway to safety
[ SoU ] Utatha: i ran finds saw them coming so i swim halfway to safety
HP:38 EP:46> TICK IN 10 SECONDS.

[ SoU ] Athin nods. Safe though?
$i ran inside mm, at my inn
[ SoU ] Utatha: i ran inside mm, at my inn
HP:40 EP:45> l

    This inn room is an exquisite example of simplicity.  A small bed
sits directly opposite the door, with an end table next to it.  The bed
is covered by beige sheets, and the pillow has a matching pillowcase.  A
candle has been placed on the end table to provide light when it gets dark.
A small desk with a chair is against another wall to provide a workspace
for the guests.
    The only obvious exit is down.
 A trash can
HP:40 EP:45> 
[ SoU ] Athin: or died?
You feel the electric shocks from the strange runed staff.
[ SoU ] Athin: safe, I assume
$remember, i told you i'll be safe
[ SoU ] Utatha: remember, i told you i'll be safe
HP:40 EP:42> l

    This inn room is an exquisite example of simplicity.  A small bed
sits directly opposite the door, with an end table next to it.  The bed
is covered by beige sheets, and the pillow has a matching pillowcase.  A
candle has been placed on the end table to provide light when it gets dark.
A small desk with a chair is against another wall to provide a workspace
for the guests.
    The only obvious exit is down.
 A trash can
HP:40 EP:42> l

    This inn room is an exquisite example of simplicity.  A small bed
sits directly opposite the door, with an end table next to it.  The bed
is covered by beige sheets, and the pillow has a matching pillowcase.  A
candle has been placed on the end table to provide light when it gets dark.
A small desk with a chair is against another wall to provide a workspace
for the guests.
    The only obvious exit is down.
 A trash can
HP:40 EP:42> rest

You sit back, relax, and enjoy a nice rest.
HP:40 EP:42> sense mornaner

You focus your dark powers around you, and are able to tell that Mornaner
is in Rhovanion at a system of caves.
In the room: a narrow tunnel.
Mornaner is not wanted.
HP:41 EP:23> 
[ SoU ] Athin: want me to bring you healing? yeah :)
[ SoU ] Athin: food, that is
You feel the staff's last sparks of electricity leaving you.
[ SoU ] Athin: though Mornaner is in gh
tell athin and jasumin?
You tell Athin: and jasumin?
HP:43 EP:25> l

    This inn room is an exquisite example of simplicity.  A small bed
sits directly opposite the door, with an end table next to it.  The bed
is covered by beige sheets, and the pillow has a matching pillowcase.  A
candle has been placed on the end table to provide light when it gets dark.
A small desk with a chair is against another wall to provide a workspace
for the guests.
    The only obvious exit is down.
 A trash can
HP:43 EP:25> who evil

                               The Two Towers

Bobalon the numenorean Elf-target                                              (evil)  
Garlakh the uruk-hai Seeker                                                    (evil)  
Sadoc the dwarf Tyrant (Shadowspawn of Mordor)                                 (evil)  
Utatha Ragnor the numenorean                                                   (evil)  
Cozoq the numenorean Necromancer of the Durbatuluk                             (evil)  
Athin Kantiran the sindar Archmage (Shadowspawn of Mordor)              (guildmaster)  
Thestil the numenorean Mistress of the Durbatuluk                     (guildmistress)  

Total evils: 7
Total users: 57
HP:43 EP:25> ll garlakh

Garlakh the uruk-hai Seeker 
On for:  3m 25s                           Gender: female
Age: 4d 3h 47m 48s                        
Can be mailed: Garlakh@Turseg             Garlakh has recorded a life story.
Info: Killing snakes, rats, rabbits, zebras, ewes, rams, and monkeys since 2445 
HP:43 EP:25> 
Athin tells you: also gh.
tell athin sense garlakh
You tell Athin: sense garlakh
HP:45 EP:27> l

    This inn room is an exquisite example of simplicity.  A small bed
sits directly opposite the door, with an end table next to it.  The bed
is covered by beige sheets, and the pillow has a matching pillowcase.  A
candle has been placed on the end table to provide light when it gets dark.
A small desk with a chair is against another wall to provide a workspace
for the guests.
    The only obvious exit is down.
 A trash can
HP:45 EP:27> l down

    This is a rather large inn.  It is not in the best condition, but it is
about the only place near here to get a room.  It is very dark in here, lit
only by a couple of torches.  There is a large wooden counter with a chair
behind it, for the innkeeper.  A flight of stairs leads to the rooms
upstairs.  A sign is on the counter.
    The only obvious exits are up and southwest.
 Yathain, the innkeeper
HP:46 EP:28> i

Gold: 580              Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A pelt string (worn).
*A haradrim royal ankus (wielded).
*A pelt string (worn).
*Some survival gear (worn).
*An engraved mithril ring, inlaid with four small carved skulls (worn).
*An engraved platinum ring, inlaid with the Heart of the Anduin (worn).
*A set of rose quartz runes.
*A formal black cloak (worn).
*A black medallion (concealed) (worn).
HP:46 EP:28> 
Athin tells you: fh wilderness
d
Your actions interrupt your rest.
The Morgul Inn(u and sw)
 Yathain, the innkeeper
HP:46 EP:28> u

A small inn room(d)
 A trash can
HP:46 EP:28> d

The Morgul Inn(u and sw)
 Yathain, the innkeeper
HP:47 EP:29> sw

A street on the first tier(nw, se, gate, sw and ne)
 An impassable uruk-hai guard [2]
HP:47 EP:29> se

A street on the first tier(nw, e and s)
HP:47 EP:29> e

A street on the first tier(n, w, e and s)
HP:47 EP:29> e

A street on the first tier(w, e and s)
HP:47 EP:29> e

A street on the first tier(w, e and s)
HP:47 EP:29> e

A street on the first tier(w and ne)
HP:47 EP:29> ne

A street on the first tier(nw, se, gate, sw and ne)
 A patrolling olog-hai
 An impassable uruk-hai guard [2]
HP:47 EP:29> nw

You open the northwest door.
The home of an aging physician(se)
 A perfectly-formed arrow [2]
 A middle-aged numenorean
You close the southeast door.
HP:47 EP:29> hal

Healer takes out some herbs and uses them to heal you.
He takes 20 gold as payment.
HP:76 EP:58> hal

Healer says: Wait your turn damnit!  I'm busy right now.
HP:76 EP:58> hal

Healer says: Wait your turn damnit!  I'm busy right now.
HP:76 EP:58> hal

Healer says: Wait your turn damnit!  I'm busy right now.
HP:76 EP:58> hal

Healer says: Wait your turn damnit!  I'm busy right now.
HP:76 EP:58> hal

Healer takes out some herbs and uses them to heal you.
He takes 20 gold as payment.
HP:110 EP:92> hal

Healer says: Wait your turn damnit!  I'm busy right now.
HP:110 EP:92> hal

Healer says: Wait your turn damnit!  I'm busy right now.
HPhal
:110 EP:92> 
Healer says: Wait your turn damnit!  I'm busy right now.
HP:110 EP:92> hal

Healer takes out some herbs and uses them to heal you.
He takes 20 gold as payment.
HP:145 EP:127> hal

Healer says: Wait your turn damnit!  I'm busy right now.
HP:145 EP:127> hal

Healer says: Wait your turn damnit!  I'm busy right now.
HP:145 EP:127> hal

Healer says: Wait your turn damnit!  I'm busy right now.
HP:145 EP:127> hal

Healer says: Wait your turn damnit!  I'm busy right now.
HP:145 EP:127> hal

Healer says: Wait your turn damnit!  I'm busy right now.
HP:145 EP:127> hal

Healer takes out some herbs and uses them to heal you.
He takes 20 gold as payment.
HP:169 EP:151> hal

Healer says: Wait your turn damnit!  I'm busy right now.
HP:169 EP:151> hal

Healer says: Wait your turn damnit!  I'm busy right now.
HP:169 EP:151> hal

Healer says: Wait your turn damnit!  I'm busy right now.
HP:169 EP:151> hal

Healer takes out some herbs and uses them to heal you.
He takes 20 gold as payment.
HP:204 EP:186> hal

Healer says: Wait your turn damnit!  I'm busy right now.
HP:204 EP:186> hal

Healer says: Wait your turn damnit!  I'm busy right now.
HP:204 EP:186> hal

Healer takes out some herbs and uses them to heal you.
He takes 20 gold as payment.
HP:229 EP:211> se

You open the southeast door.
A street on the first tier(nw, se, gate, sw and ne)
 A patrolling olog-hai
 An impassable uruk-hai guard [2]
You close the northwest door.
HP:229 EP:211> sw

A street on the first tier(w and ne)
HP:229 EP:211> sw

You can't go that way!
HP:229 EP:211> w

A street on the first tier(w, e and s)
HP:229 EP:211> w

A street on the first tier(w, e and s)
HP:229 EP:211> w

A street on the first tier(n, w, e and s)
HP:229 EP:211> w

A street on the first tier(nw, e and s)
HP:229 EP:211> nw

A street on the first tier(nw, se, gate, sw and ne)
 An impassable uruk-hai guard [2]
HP:229 EP:211> ne

The Morgul Inn(u and sw)
 Yathain, the innkeeper
HP:229 EP:211> u

A small inn room(d)
 A trash can
HP:229 EP:211> tell athin i'm ok, fully healed

You tell Athin: i'm ok, fully healed
HP:230 EP:212> 
Athin tells you: *nod* Going to report?
$damn thats a ugly damage combo
[ SoU ] Utatha: damn thats a ugly damage combo
HP:231 EP:210> 
[ SoU ] Athin: strike and bs?
[ SoU ] Athin: how much rm do you have? :P
$from 235, strike took me down to 102, backstab with blacky took me down to 36, and he missed a headbutt
[ SoU ] Utatha: from 235, strike took me down to 102, backstab with blacky
     took me down to 36, and he missed a headbutt
HP:235 EP:211> sense mornaner

You focus your dark powers around you, and are able to tell that Mornaner
is in Rhovanion at a system of caves.
In the room: a narrow tunnel.
Mornaner is not wanted.
HP:235 EP:192> 
[ SoU ] Athin: you know, I was told that one of the necros skills
     reduces damage from hurricane backlash..you might want to bug that
     that also be used to reduce srs
[ SoU ] Athin: since its the same theory.
d
The Morgul Inn(u and sw)
 Yathain, the innkeeper
HP:235 EP:193> sense jasumin

You focus your dark powers around you, and are able to tell that Jasumin
is in Rhovanion at a system of caves.
In the room: a narrow tunnel.
Jasumin is not wanted.