Stalling....

Posted by
Brubaker [legacy]
Uploaded
08 March 2010 00:00:00
Type
Player Kill

Dexter tells you: You will be crying when I talk to a ainu about it seeing that you broke some rules. Fucking whiners. Posting for gamb



out
The Black Drums camp(e, s, enter, n and w)
4n
Do: starting commands.
HP:228 EP:218 - MOR >
A vast and dismal courtyard(e, s, n and w)
A vast and dismal courtyard(e, s, n and w)
 Elite easterling guard
A vast and dismal courtyard(e, s, n and w)
 A mean-looking orc guard
Sauron's Road(e, s, n and w)
 An elite orc guard
HP:228 EP:218 - MOR >
Do: Commands completed.
i
Gold: 118              Encumbrance: lightly encumbered  
You are carrying the following on your person:
 A strange, cloudy liquid in a vial (in hands).
*A contract.
*A Dol Amroth pack (open) (worn).
*A bloodstained cloak (worn).
*A great tower shield (worn).
*Black plate gauntlets (worn).
*A dwarven hauberk (worn).
*A fine set of bronze greaves (worn).
*A simple snakeskin sheath containing a long haradrim bone sword (worn).
*Gambrinus' SotCoU drum.
*The Guildmaster's Handbook.
*A rank insignia.
*A small armband worn by those instructed in first-aid (worn).
*A black medallion (worn).
*A set of turquoise runes.
*A dark red medallion (worn).
*A metal necklace (worn).
g
Sauron's Road(e, s, n and w)
 Gambrinus' tan stallion (ridden by you)
 An elite orc guard
spur
You spur your mount to go faster!
Gambrinus' tan stallion is trotting along nicely.
HP:228 EP:218 - MOR >
spur
You spur your mount to go faster!
Gambrinus' tan stallion is at a canter.
spur
You spur your mount to go faster!
Gambrinus' tan stallion is at a gallop!
HP:228 EP:217 - MOR >
spur
The animal can go no faster!
10w
Do: starting commands.
HP:229 EP:218 - MOR >
Sauron's Road(e, s, n and w)
 A mean-looking orc guard
Sauron's Road(e, s, n and w)
 An elite orc guard
Sauron's Road(e, s, n and w)
 An ugly orc guard
Sauron's Road(e, s, n and w)
 An elite orc guard
HP:229 EP:218 - MOR >
Sauron's Road(e, s, n and w)
 A mean-looking orc guard
Sauron's Road(e, s, n and w)
 An ugly orc guard
A gate through the wall(e and w)
 An elite orc guard [4]
Sauron's Road(e, s, n and w)
 Elite easterling guard
HP:229 EP:218 - MOR >
Sauron's Road(e, s, n and w)
 An elite orc guard
Sauron's Road(e, s, n and w)
 An elite orc guard
Do: Commands completed.
You wince in pain as the leprosy spreads!
8w
Do: starting commands.
HP:227 EP:218 - MOR >
Sauron's Road(e, s, n and w)
 Elite easterling guard
Sauron's Road(e, s, n and w)
 Elite easterling guard
Sauron's Road(e, s, n and w)
 A mean-looking orc guard
Sauron's Road(e, s, n and w)
 A mean-looking orc guard
HP:227 EP:218 - MOR >
Sauron's Road(e, s, n and w)
You begin to lose your balance and whoa your mount.
A massive bridge spanning a chasm(e and w)
 A mean looking easterling guard
Sauron's Road approaches a chasm(e and w)
A four-way junction(e, s, n and w)
HP:227 EP:218 - MOR >
Do: Commands completed.
Your body freezes from fear as the blade of Someone's sword gives off
a reddish glow.
Someone whips Morimacil, the dark sword from a grey studded sheath with a whisk of menace!
Someone wields Morimacil, the dark sword.
In these lawless lands, no crimes can be reported.
You are attacked by someone!
Without warning, someone stabs you from behind!
wimpy off
$:has been $HIR$BACKSTABBED$0$ by$BOLD$ someone $0$ at $HIY$HP:227 EP:218$0$! Last known location: $HIC$I
nside Mordor$0$. In the room: $BOLD$A four-way junction$0$.
3light crystal
focus dodge
focus defense
travelto resume quickly
Someone shatters the sculpture of your face.
You're no wimp!
HP:202 EP:218 - MOR >
[ SoU ] Gambrinus has been BACKSTABBED by someone  at HP:227 EP:218! Last
     known location: Inside Mordor. In the room: A four-way junction.
HP:202 EP:215 - MOR >
Do: starting commands.
You don't see crystal to light.
You don't see crystal to light.
You don't see crystal to light.
HP:202 EP:215 - MOR >
Do: Commands completed.
You start focusing on your dodge skill.
You can't change your focus quite that fast!
No travelto route to resume.
HP:202 EP:215 - MOR >
You notice Dexter sizing you up.
You have trouble fighting from your mount without an appropriate weapon.
You .........MISS Dexter.
Dexter wishes the crimson sword had hit you.
Dexter smiles.
bd2is
Do: starting commands.
HP:202 EP:214 - MOR >
Orc path(sw, s, nw, n and w)
Dexter enters.
Orc path(e, s, n, se and w)
Dexter enters.
Orc path(e, s, nw, n and w)
Dexter enters.
Orc path(e, s, n, se and w)
Dexter enters.
HP:202 EP:214 - MOR >
Orc path(e, s, n and w)
Dexter enters.
Orc path(e, s, n and w)
Dexter enters.
Orc path(e, s, n and w)
Dexter enters.
Orc path(e, s, n and w)
Dexter enters.
HP:202 EP:214 - MOR >
Orc path(e, s, nw, n and w)
Dexter enters.
Orc path(e, s, n, se and w)
Dexter enters.
Orc path(e, s, n and w)
Dexter enters.
Orc path(e, s, n and w)
 A hulking Orc warrior snarls at you
Dexter enters.
HP:202 EP:214 - MOR >
Orc path(sw, e, s and w)
Dexter enters.
Orc path(e, s, nw and w)
Dexter enters.
The Isenmouthe(sw, s, n, w and se)
Dexter enters.
You .........MISS Dexter.
Gambrinus' tan stallion shields you, and Dexter grazes Gambrinus' tan stallion.
Dexter nearly decapitates you.
Do: Commands completed.
HP:196 EP:214 - MOR >
g
The Isenmouthe(sw, s, n, w and se)
 Dexter the dunedain Murderer
 Gambrinus' tan stallion (ridden by you)
You .........MISS Dexter.
Dexter grins evilly and drives the blade into your midsection.
popo
Do: starting commands.
HP:193 EP:214 - MOR >
Orc path(e, ne, s and w)
Dexter enters.
Orc path(e, s, se and w)
Dexter enters.
Orc path(sw, e and w)
Dexter enters.
Orc path(e, s and nw)
Dexter enters.
HP:193 EP:214 - MOR >
Orc path(ne, s and n)
Dexter enters.
Orc path(n and se)
Dexter enters.
Orc path(s and nw)
Dexter enters.
Orc path(n and se)
Dexter enters.
HP:193 EP:214 - MOR >
A valley(s and nw)
Dexter enters.
A valley(s, n and se)
Dexter enters.
A valley(s and n)
Dexter enters.
A valley(s, n and se)
Dexter enters.
HP:193 EP:214 -  >
The bottom of a stairway(n and u)
 A lively campfire (burning)
 A large orc guard
 Orc sentry
Dexter enters.
You have trouble fighting from your mount without an appropriate weapon.
You .........MISS Dexter.
Dexter wishes the crimson sword had hit you.
The top of a stairway(s and d)
Dexter enters.
HP:193 EP:213 -  >
The Morgul Road(e, n and w)
Dexter enters.
The Morgul Road(e and w)
Dexter enters.
The Morgul Road(e and w)
Dexter enters.
The Morgul Road(e and w)
Dexter enters.
HP:193 EP:213 -  >
The Morgul Road(e and w)
Dexter enters.
The Morgul Road(e and w)
Dexter enters.
The Morgul Road(e and w)
Dexter enters.
The Morgul Road(e, n and w)
Dexter enters.
HP:193 EP:213 -  >
The Morgul Road(e and w)
Dexter enters.
The Morgul Road(e and w)
Dexter enters.
The Morgul Road(sw and e)
Dexter enters.
The Morgul Road(sw and ne)
Dexter enters.
HP:193 EP:213 - MOR >
The Morgul Road(sw and ne)
Dexter enters.
The Morgul Road(sw and ne)
Dexter enters.
The Morgul Road(sw and ne)
Dexter enters.
The Morgul Road(ne and w)
Dexter enters.
HP:193 EP:213 - MOR >
The Morgul Road(e and w)
Dexter enters.
The Morgul Road(sw and e)
Dexter enters.
You .........MISS Dexter.
Dexter clumsily smacks you with the edge of the blade.
The Morgul Road(sw and ne)
Dexter enters.
HP:192 EP:213 - MOR >
The Morgul Road(sw and ne)
Dexter enters.
The Morgul Road(sw and ne)
Dexter enters.
The Morgul Road(ne and w)
Dexter enters.
The Morgul Road(sw and e)
Dexter enters.
HP:192 EP:213 - MOR >
The Morgul Road(sw and ne)
Dexter enters.
The Morgul Road(ne and w)
Dexter enters.
The Morgul Road(sw and e)
Dexter enters.
The Morgul Road(sw and ne)
Dexter enters.
HP:192 EP:213 - MOR >
The Morgul Road(sw and ne)
Dexter enters.
The Morgul Road(sw and ne)
Dexter enters.
The Morgul Road(sw and ne)
Dexter enters.
The Morgul Road(ne and w)
Dexter enters.
HP:192 EP:213 - MOR >
You can't go that way!
Behind the Morgul gate(e)
Do: Commands completed.
e
The Morgul Road(ne and w)
 Dexter the dunedain Murderer
HP:192 EP:213 - MOR >
e
You can't go that way!
e
You can't go that way!
ne
The Morgul Road(sw and ne)
sw
The Morgul Road(ne and w)
 Dexter the dunedain Murderer
HP:193 EP:213 - MOR >
You wince in pain as the leprosy spreads!
l dexter
Power radiates from him, inspiring awe.
Dexter is widely known as a dragon slayer.
 He is carrying:
Morimacil, the dark sword (wielded).
A mixed potion.
A grey studded sheath (worn).
A dwarven deathmask (worn).
A spiked shield (worn).
Chainmail gloves (worn).
A suit of sparkling armour (worn).
An ornate iron key (worn).
A Dol Amroth pack (open) (worn).
A crystal (worn).
A keyring containing 2 keys (worn).
A bloodstained cloak (worn).
An engraved black steel ring (worn).
A metal necklace (worn).
A spellbook.
HP:191 EP:213 - MOR >
You are too busy to make an attack!
Dexter wishes the crimson sword had hit you.
i
Gold: 131     (rough)  Encumbrance: lightly encumbered  
You are carrying the following on your person:
 A strange, cloudy liquid in a vial (in hands).
*A contract.
*A Dol Amroth pack (open) (worn).
*A bloodstained cloak (worn).
*A great tower shield (worn).
*Black plate gauntlets (worn).
*A dwarven hauberk (worn).
*A fine set of bronze greaves (worn).
*A simple snakeskin sheath containing a long haradrim bone sword (worn).
*Gambrinus' SotCoU drum.
*The Guildmaster's Handbook.
*A rank insignia.
*A small armband worn by those instructed in first-aid (worn).
*A black medallion (worn).
*A set of turquoise runes.
*A dark red medallion (worn).
*A metal necklace (worn).
You graze Dexter.
Dexter wishes the crimson sword had hit you.
Dexter downs a potion.
Dexter grips Morimacil with two hands.
'you're boring
You say in Westron: you're boring
Dexter grips Morimacil in one hand.
You notice Dexter sizing you up.
You .........MISS Dexter.
Dexter wishes the crimson sword had hit you.
shrug
You shrug.
HP:191 EP:212 - MOR >
w
Behind the Morgul gate(e)
w
You can't go that way!
i
kog
Gold: 118              Encumbrance: lightly encumbered  
You are carrying the following on your person:
 A strange, cloudy liquid in a vial (in hands).
*A contract.
*A Dol Amroth pack (open) (worn).
*A bloodstained cloak (worn).
*A great tower shield (worn).
*Black plate gauntlets (worn).
*A dwarven hauberk (worn).
*A fine set of bronze greaves (worn).
*A simple snakeskin sheath containing a long haradrim bone sword (worn).
*Gambrinus' SotCoU drum.
*The Guildmaster's Handbook.
*A rank insignia.
*A small armband worn by those instructed in first-aid (worn).
*A black medallion (worn).
*A set of turquoise runes.
*A dark red medallion (worn).
*A metal necklace (worn).
Do: starting commands.
HP:191 EP:212 - MOR >
    You raise your hand to knock on the gates when you hear an insane
laugh and then a hard thunk.  It sounds like the soldiers behind the gate
are laughing at you.  Taking another look around, it appears that the
Mordor gates are guarded MUCH better than they have been in the past.
You are positive that anyone not serving the Dark Lord foolish enough
to enter these gates would face a swift and painful demise.
      Using all your strength, you knock on the gate, praying for luck.
    
    Footsteps can be heard, coming to your direction...suddenly an iron
door carved in the gate opens and from it you can feel a warm breath...
You decide that it's too late to return and enter the gate...
A guard post in the Morgul gate(e and w)
 A numenorean sentry eying you suspiciously [2]
 The commander of the guard
Do: Commands completed.
dd
You whip a long haradrim bone sword from a simple snakeskin sheath like a weaponsmaster!!
You wield a long haradrim bone sword.
HP:191 EP:212 - MOR >
"Zaran dexter is on morgul road
You tell Zaran: dexter is on morgul road
HP:191 EP:211 - MOR >
legend dexter
Dexter the dunedain Murderer 
On for:  2m 17s                           Gender: male
Age: 7d 20h 26m 16s                       
Info: The teller hands back 205 gold. 
Prey set to: Dexter
Secondary prey is now: om
alias j backstab Dexter
alias jj shape Dexter
Alias: j (backstab Dexter) altered.
HP:192 EP:212 - MOR >
Alias: jj (shape Dexter) altered.
i
Gold: 118              Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A long haradrim bone sword (wielded).
 A strange, cloudy liquid in a vial (in hands).
*A contract.
*A Dol Amroth pack (open) (worn).
*A bloodstained cloak (worn).
*A great tower shield (worn).
*Black plate gauntlets (worn).
*A dwarven hauberk (worn).
*A fine set of bronze greaves (worn).
*A simple snakeskin sheath (worn).
*Gambrinus' SotCoU drum.
*The Guildmaster's Handbook.
*A rank insignia.
*A small armband worn by those instructed in first-aid (worn).
*A black medallion (worn).
*A set of turquoise runes.
*A dark red medallion (worn).
*A metal necklace (worn).
e
e
You wince in pain as the leprosy spreads!
As you walk through the gates, you feel rather than see eyes watching you.
They accept your dark presence, and let you pass into Mordor.
Behind the Morgul gate(e)
HP:190 EP:212 - MOR >
The Morgul Road(ne and w)
 Dexter the dunedain Murderer
You are too busy to make an attack!
Dexter wishes the crimson sword had hit you.
You .........MISS Dexter by a hair's breadth.
Dexter wishes the crimson sword had hit you.
hands
You have two hands.
You are holding a long haradrim bone sword (wielded)
You are holding a strange, cloudy liquid in a vial (in hands)
You have no free hands.
HP:190 EP:211 - MOR >
Dexter looks at you.
You .........MISS Dexter by a hair's breadth.
Dexter wishes the crimson sword had hit you.
You .........MISS Dexter by a hair's breadth.
Your eyes ache from the strain of maintaining your enhanced vision.
Dexter wishes the crimson sword had hit you.
w
Behind the Morgul gate(e)
HP:190 EP:210 - MOR >
party form
You form a new party.
dismount
You slow down your mount enough to dismount.
You dismount Gambrinus' tan stallion.
You grab the reins and lead Gambrinus' tan stallion.
"haltek dexter is on morgul road
You tell Haltek: dexter is on morgul road
HP:191 EP:210 - MOR >
g e
You wince in pain as the leprosy spreads!
You are blocked from looking there.
HP:189 EP:210 - MOR >
e
The Morgul Road(ne and w)
 Dexter the dunedain Murderer
You lead Gambrinus' tan stallion east.
You are too busy to make an attack!
Dexter nearly decapitates you.
ne
The Morgul Road(sw and ne)
You lead Gambrinus' tan stallion northeast.
HP:184 EP:210 - MOR >
i
Gold: 118              Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A long haradrim bone sword (wielded).
 A strange, cloudy liquid in a vial (in hands).
*A contract.
*A Dol Amroth pack (open) (worn).
*A bloodstained cloak (worn).
*A great tower shield (worn).
*Black plate gauntlets (worn).
*A dwarven hauberk (worn).
*A fine set of bronze greaves (worn).
*A simple snakeskin sheath (worn).
*Gambrinus' SotCoU drum.
*The Guildmaster's Handbook.
*A rank insignia.
*A small armband worn by those instructed in first-aid (worn).
*A black medallion (worn).
*A set of turquoise runes.
*A dark red medallion (worn).
*A metal necklace (worn).
sw
The Morgul Road(ne and w)
 Dexter the dunedain Murderer
You lead Gambrinus' tan stallion southwest.
HP:184 EP:209 - MOR >
w
Behind the Morgul gate(e)
You lead Gambrinus' tan stallion west.
kog
Do: starting commands.
    You raise your hand to knock on the gates when you hear an insane
laugh and then a hard thunk.  It sounds like the soldiers behind the gate
are laughing at you.  Taking another look around, it appears that the
Mordor gates are guarded MUCH better than they have been in the past.
You are positive that anyone not serving the Dark Lord foolish enough
to enter these gates would face a swift and painful demise.
HP:184 EP:209 - MOR >
      Using all your strength, you knock on the gate, praying for luck.
    
    Footsteps can be heard, coming to your direction...suddenly an iron
door carved in the gate opens and from it you can feel a warm breath...
You decide that it's too late to return and enter the gate...
A guard post in the Morgul gate(e and w)
 A numenorean sentry eying you suspiciously [2]
 The commander of the guard
You lead Gambrinus' tan stallion along.
Do: Commands completed.
lead
You drop the reins and stop leading Gambrinus' tan stallion.
w
As you walk through the gates, you feel rather than see eyes watching you.
They accept your dark presence, and let you pass out of Mordor.
    As you leave the lawless lands, you realize that it would be best
not to attack any previous enemies on sight.
In front of the Morgul gate(w)
HP:184 EP:209 - SOR >
w
The Morgul Road(sw and e)
w
You can't go that way!
sw
A crossroads in the Morgul Road(s, ne and w)
w
The bridge over the Morgulduin(e, n and w) [sw]
HP:184 EP:209 - GON >
w
The Morgul Road(e and w) [sw and s]
w
Morgul Pass(e, n and w) [s and se]
w
The Southward Road(e, sw, s, ne, n and w) [se]
 An empty dish
HP:184 EP:208 - GON >
sw
The Southward Road(e, s, ne and w) [sw, s, nw, w and se]
s
A bridge over the Morgulduin(s, n and se) [e, sw and w]
 A warm campfire (burning)
 Eofara's black horse
 A signpost
mmheal
Do: starting commands.
HP:184 EP:208 - HAR >
The Southward Road(e, s, ne and w) [sw, s, nw, w and se]
The Southward Road(e, sw, s, ne, n and w) [se]
 An empty dish
Morgul Pass(e, n and w) [s and se]
The Morgul Road(e and w) [sw and s]
HP:184 EP:208 - GON >
The bridge over the Morgulduin(e, n and w) [sw]
A crossroads in the Morgul Road(s, ne and w)
A narrow, winding path(e and n)
A narrow, winding path(e and w)
HP:184 EP:208 -  >
A narrow, winding path(se and w)
nw
do request healing,ask for heal
A narrow, winding path(nw)
 The wreckage of a large catapult
    With cautious steps you begin to traverse through the wreckage.  
Jumping over a few logs and being careful not to trip on the loose
ropes and rigging, you move past most of the debris without incident.
Within moments you pass through to the other side of the wreckage.

The ominous shadow of Minas Morgul looms before you.
You are now standing within its lawless lands!
A narrow, winding path(sw)
 The wreckage of a large catapult
A narrow, winding path(s and ne)
HP:184 EP:208 -  >
A narrow, winding path(n and se)
A narrow, winding path(ne and nw)
A narrow, winding path(sw and se)
 A frighteningly large troll
The gates of Minas Morgul(gates and nw)
HP:184 EP:208 -  >
 
    You bang on the door with trepidation, having heard many stories of
comrades being quickly shot down for not following standard procedure.  
After the secret knock is given, there is a tense wait, followed by an 
imperceptible movement of the gates.  They seem to glide on a set of 
magical hinges, making not a sound as you watch on in awe.  Up on the 
battlements, there is a flurry of activity as the arbalests are loaded
just in case your entry is indeed a ruse for an invading force.  You slide
inbetween the massive doors, horrifyingly aware of what would happen to you
if they had to suddenly close again.  Slowly, you ease inside the city.
Minas Morgul greets your entrance with a dense, evil air.
 
Inside the main gates of Minas Morgul(e, gates and w)
A street on the first tier(e, s and w)
A street on the first tier(s, w and se)
A street on the first tier(ne, nw and se)
 A patrolling olog-hai [2]
HP:184 EP:208 -  >
A street on the first tier(sw, nw and se)
A street on the first tier(e, s and nw)
A street on the first tier(e, s, n and w)
se
A street on the first tier(e, s, n and w)
HP:184 EP:208 -  >
A street on the first tier(e, sw and n)
A street on the first tier(sw, ne and se)
A street on the first tier(sw, ne, nw, se and gate)
 A patrolling olog-hai
 An impassable uruk-hai guard [2]
Do: Commands completed.
HP:185 EP:208 -  >
You open the northwest door.
The home of an aging physician(se)
 A middle-aged numenorean
You close the southeast door.
Do: starting commands.
Healer takes out some herbs and uses them to heal you.
He takes 20 gold as payment.
HP:211 EP:230 -  >
Ask <who> about <what>?
Do: Commands completed.
You open the southeast door.
A street on the first tier(sw, ne, nw, se and gate)
 A patrolling olog-hai
 An impassable uruk-hai guard [2]
You close the northwest door.
mmheal2
You wince in pain as the leprosy spreads!
Do: starting commands.
HP:209 EP:230 -  >
A street on the first tier(sw, ne and se)
A street on the first tier(e, sw and n)
A street on the first tier(e, s, n and w)
A street on the first tier(e, s, n and w)
HP:209 EP:230 -  >
A street on the first tier(e, s and nw)
A street on the first tier(sw, nw and se)
A street on the first tier(ne, nw and se)
 A patrolling olog-hai [2]
A street on the first tier(s, w and se)
HP:209 EP:230 -  >
A street on the first tier(e, s and w)
Inside the main gates of Minas Morgul(e, gates and w)
The gates of Minas Morgul(gates and nw)
A narrow, winding path(sw and se)
 A frighteningly large troll
HP:209 EP:230 -  >
A narrow, winding path(ne and nw)
A narrow, winding path(n and se)
A narrow, winding path(s and ne)
A narrow, winding path(sw)
 The wreckage of a large catapult
HP:209 EP:230 -  >
    With cautious steps you begin to traverse through the wreckage.  
Jumping over a few logs and being careful not to trip on the loose
ropes and rigging, you move past most of the debris without incident.
Within moments you pass through to the other side of the wreckage.

The ominous shadow of Minas Morgul grows smaller in the distance.
You have escaped its lawless lands!
A narrow, winding path(nw)
 The wreckage of a large catapult
A narrow, winding path(se and w)
A narrow, winding path(e and w)
A narrow, winding path(e and n)
HP:209 EP:230 -  >
A crossroads in the Morgul Road(s, ne and w)
The bridge over the Morgulduin(e, n and w) [sw]
The Morgul Road(e and w) [sw and s]
Morgul Pass(e, n and w) [s and se]
HP:209 EP:230 - GON >
The Southward Road(e, sw, s, ne, n and w) [se]
 An empty dish
The Southward Road(e, s, ne and w) [sw, s, nw, w and se]
A bridge over the Morgulduin(s, n and se) [e, sw and w]
 A warm campfire (burning)
 Eofara's black horse
 A signpost
Do: Commands completed.
HP:209 EP:230 - HAR >
&quot;zaran come to morgul gate
You tell Zaran: come to morgul gate
n
The Southward Road(e, s, ne and w) [sw, s, nw, w and se]
ne
The Southward Road(e, sw, s, ne, n and w) [se]
 An empty dish
e
Morgul Pass(e, n and w) [s and se]
HP:209 EP:230 - GON >
e
The Morgul Road(e and w) [sw and s]
HP:209 EP:229 - GON >
e
The bridge over the Morgulduin(e, n and w) [sw]
e
A crossroads in the Morgul Road(s, ne and w)
n
You can't go that way!
e
You can't go that way!
HP:209 EP:229 -  >
ne
The Morgul Road(sw and e)
e
In front of the Morgul gate(w)
kog
Do: starting commands.
    You raise your hand to knock on the gates when you hear an insane
laugh and then a hard thunk.  It sounds like the soldiers behind the gate
are laughing at you.  Taking another look around, it appears that the
Mordor gates are guarded MUCH better than they have been in the past.
You are positive that anyone not serving the Dark Lord foolish enough
to enter these gates would face a swift and painful demise.
HP:209 EP:229 - SOR >
    Using all your strength, you knock on the Morgul gate, praying for luck.

    Footsteps can be heard, coming to your direction...suddenly an iron
door carved in the gate opens and from it you can feel a warm breath...
You decide that it's too late to return and enter the gate...
A guard post in the Morgul gate(e and w)
 Gambrinus' tan stallion
 A numenorean sentry eying you suspiciously [2]
 The commander of the guard
Do: Commands completed.
&quot;haltek come to morgul gate
You tell Haltek: come to morgul gate
e
As you walk through the gates, you feel rather than see eyes watching you.
They accept your dark presence, and let you pass into Mordor.
Behind the Morgul gate(e)
HP:209 EP:229 - MOR >
e
The Morgul Road(ne and w)
 Dexter the dunedain Murderer
You are too busy to make an attack!


stalling


Dexter nearly decapitates you.
HP:199 EP:228 - MOR >
hands
You have two hands.
You are holding a long haradrim bone sword (wielded)
You are holding a strange, cloudy liquid in a vial (in hands)
You have no free hands.
You .........MISS Dexter by a hair's breadth.
Dexter pulverizes you with a sure thrust of the blade.
sa
Dexter --> PERFECT  Dexter --> PERFECT  Dexter --> PERFECT  Dexter --> PERFECT  
Dexter has a bad headache.
HP:171 EP:228 - MOR >
You .........MISS Dexter by a hair's breadth.
Dexter wishes the crimson sword had hit you.
HP:172 EP:229 - MOR >
You wince in pain as the leprosy spreads!
g dexter
Dexter the dunedain Murderer
Power radiates from him, inspiring awe.
Dexter is widely known as a dragon slayer.
 He is carrying:
Morimacil, the dark sword (wielded).
A pair of mail pants (worn).
A grey studded sheath (worn).
A dwarven deathmask (worn).
A spiked shield (worn).
Chainmail gloves (worn).
A suit of sparkling armour (worn).
An ornate iron key (worn).
A Dol Amroth pack (open) (worn).
A crystal (worn).
A keyring containing 2 keys (worn).
A bloodstained cloak (worn).
HP:170 EP:229 - MOR >
You .........MISS Dexter by a hair's breadth.
Dexter wishes the crimson sword had hit you.
HP:170 EP:228 - MOR >
You .........MISS Dexter by a hair's breadth.
Dexter wishes the crimson sword had hit you.
You .........MISS Dexter by a hair's breadth.
Dexter wishes the crimson sword had hit you.
You notice Dexter sizing you up.
Dexter looks at you.
You cut Dexter deeply, revealing bone.
Dexter wishes the crimson sword had hit you.
Dexter says in Westron: Wow you suck :P
You .........MISS Dexter by a hair's breadth.
Dexter wishes the crimson sword had hit you.
HP:170 EP:227 - MOR >
You cut Dexter deeply, revealing bone.
Dexter wishes the crimson sword had hit you.
Haltek tells you: coming
You cut Dexter deeply, revealing bone.
Dexter grins evilly and drives the blade into your midsection.
HP:166 EP:226 - MOR >
w
Behind the Morgul gate(e)
find someone
Your find attempt fails.
HP:167 EP:217 - MOR >
find somene
Your find attempt fails.
HP:167 EP:207 - MOR >
You wince in pain as the leprosy spreads!
find someone
someone smells like herkie and is somewhere.
HP:165 EP:187 - MOR >
e
The Morgul Road(ne and w)
 Dexter the dunedain Murderer
sa
Dexter --> GOOD  Dexter --> GOOD  Dexter --> GOOD  Dexter --> GOOD  
Dexter has a bad headache.
You are too busy to make an attack!
Your eyes ache from the strain of maintaining your enhanced vision.
Dexter wishes the crimson sword had hit you.
HP:165 EP:186 - MOR >
hands
You have two hands.
You are holding a long haradrim bone sword (wielded)
You are holding a strange, cloudy liquid in a vial (in hands)
You have no free hands.
You cleave Dexter, coating the white bone with blood!
Dexter nearly decapitates you.
l
    You are travelling along the Morgul Road, the ancient highway which
connects Mordor to the rest of Gondor.  It lies in the Imlad Morgul, a 
long valley which runs along the breadth of the Mountains of Shadow.  To 
the north, alongside the road, run the pale waters of the Morgulduin, its 
slowly-churning waters flowing out of Mordor.  The road, created a 
millennia ago by the men of Gondor, has fallen into disrepair and is in 
quite poor condition; not to mention the noxious odors that come from the 
river which make you feel rather nauseated.  It will probably be a tough 
journey ahead.
A black gate stands west.
The sky is clear yet still dark as night.
    The only obvious exits are northeast and west.
 Dexter the dunedain Murderer
HP:157 EP:186 - MOR >
You .........MISS Dexter by a hair's breadth.
Dexter wishes the crimson sword had hit you.
jj
Dexter --> AVG  Dexter --> AVG  Dexter --> AVG  Dexter --> AVG  
Dexter has a bad headache.
w
Behind the Morgul gate(e)
kog
Do: starting commands.
    You raise your hand to knock on the gates when you hear an insane
laugh and then a hard thunk.  It sounds like the soldiers behind the gate
are laughing at you.  Taking another look around, it appears that the
Mordor gates are guarded MUCH better than they have been in the past.
You are positive that anyone not serving the Dark Lord foolish enough
to enter these gates would face a swift and painful demise.
HP:157 EP:186 - MOR >
      Using all your strength, you knock on the gate, praying for luck.
    
    Footsteps can be heard, coming to your direction...suddenly an iron
door carved in the gate opens and from it you can feel a warm breath...
You decide that it's too late to return and enter the gate...
A guard post in the Morgul gate(e and w)
 Gambrinus' tan stallion
 A numenorean sentry eying you suspiciously [2]
 The commander of the guard
Do: Commands completed.
w
As you walk through the gates, you feel rather than see eyes watching you.
They accept your dark presence, and let you pass out of Mordor.
    As you leave the lawless lands, you realize
w
 that it would be best
not to attack any previous enemies on sight.
In front of the Morgul gate(w)
HP:157 EP:185 - SOR >
sw
The Morgul Road(sw and e)
w
A crossroads in the Morgul Road(s, ne and w)
w
The bridge over the Morgulduin(e, n and w) [sw]
w
The Morgul Road(e and w) [sw and s]
HP:157 EP:185 - GON >
w
Morgul Pass(e, n and w) [s and se]
sw
The Southward Road(e, sw, s, ne, n and w) [se]
 An empty dish
w
The Southward Road(e, s, ne and w) [sw, s, nw, w and se]
w
East Gate of Osgiliath(e and w) [s, n and se]
HP:157 EP:185 - GON >
s
The East gate of Osgiliath(e)
You can't go that way!
e
East Gate of Osgiliath(e and w) [s, n and se]
HP:157 EP:185 - GON >
e
The Southward Road(e, s, ne and w) [sw, s, nw, w and se]
s
A bridge over the Morgulduin(s, n and se) [e, sw and w]
 Klardin the dwarf Marauder (Angelic)
 A warm campfire (burning)
 Eofara's black horse
 A signpost
i
Gold: 98               Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A long haradrim bone sword (wielded).
 A strange, cloudy liquid in a vial (in hands).
*A contract.
*A Dol Amroth pack (open) (worn).
*A bloodstained cloak (worn).
*A great tower shield (worn).
*Black plate gauntlets (worn).
*A dwarven hauberk (worn).
*A fine set of bronze greaves (worn).
*A simple snakeskin sheath (worn).
*Gambrinus' SotCoU drum.
*The Guildmaster's Handbook.
*A rank insignia.
*A small armband worn by those instructed in first-aid (worn).
*A black medallion (worn).
*A set of turquoise runes.
*A dark red medallion (worn).
*A metal necklace (worn).
mmheal
Do: starting commands.
HP:157 EP:185 - HAR >
The Southward Road(e, s, ne and w) [sw, s, nw, w and se]
The Southward Road(e, sw, s, ne, n and w) [se]
 An empty dish
Morgul Pass(e, n and w) [s and se]
The Morgul Road(e and w) [sw and s]
HP:157 EP:185 - GON >
The bridge over the Morgulduin(e, n and w) [sw]
A crossroads in the Morgul Road(s, ne and w)
nw
do request healing,ask for heal
A narrow, winding path(e and n)
HP:158 EP:185 -  >
A narrow, winding path(e and w)
A narrow, winding path(se and w)
A narrow, winding path(nw)
 The wreckage of a large catapult
    With cautious steps you begin to traverse through the wreckage.  
Jumping over a few logs and being careful not to trip on the loose
ropes and rigging, you move past most of the debris without incident.
Within moments you pass through to the other side of the wreckage.

The ominous shadow of Minas Morgul looms before you.
You are now standing within its lawless lands!
A narrow, winding path(sw)
 The wreckage of a large catapult
HP:158 EP:185 -  >
A narrow, winding path(s and ne)
A narrow, winding path(n and se)
A narrow, winding path(ne and nw)
A narrow, winding path(sw and se)
 A frighteningly large troll
HP:158 EP:185 -  >
The gates of Minas Morgul(gates and nw)
You wince in pain as the leprosy spreads!
 
    You bang on the door with trepidation, having heard many stories of
comrades being quickly shot down for not following standard procedure.  
After the secret knock is given, there is a tense wait, followed by an 
imperceptible movement of the gates.  They seem to glide on a set of 
magical hinges, making not a sound as you watch on in awe.  Up on the 
battlements, there is a flurry of activity as the arbalests are loaded
just in case your entry is indeed a ruse for an invading force.  You slide
inbetween the massive doors, horrifyingly aware of what would happen to you
if they had to suddenly close again.  Slowly, you ease inside the city.
Minas Morgul greets your entrance with a dense, evil air.
 
Inside the main gates of Minas Morgul(e, gates and w)
HP:156 EP:185 -  >
A street on the first tier(e, s and w)
A street on the first tier(s, w and se)
A street on the first tier(ne, nw and se)
 A patrolling olog-hai [2]
A street on the first tier(sw, nw and se)
HP:156 EP:185 -  >
A street on the first tier(e, s and nw)
A street on the first tier(e, s, n and w)
A street on the first tier(e, s, n and w)
A street on the first tier(e, sw and n)
HP:156 EP:185 -  >
A street on the first tier(sw, ne and se)
A street on the first tier(sw, ne, nw, se and gate)
 A patrolling olog-hai
 An impassable uruk-hai guard [2]
Do: Commands completed.
You open the northwest door.
The home of an aging physician(se)
 A middle-aged numenorean
You close the southeast door.
HP:156 EP:185 -  >
Do: starting commands.
Healer takes out some herbs and uses them to heal you.
He takes 20 gold as payment.
HP:180 EP:209 -  >
Ask <who> about <what>?
Do: Commands completed.
Haltek tells you: COMING
do request healing,ask for heal
Do: starting commands.
Healer says: Wait your turn damnit!  I'm busy right now.
HP:180 EP:209 -  >
Ask <who> about <what>?
Do: Commands completed.
do request healing,ask for heal
Do: starting commands.
Healer says: Wait your turn damnit!  I'm busy right now.
HP:180 EP:209 -  >
Ask <who> about <what>?
Do: Commands completed.
do request healing,ask for heal
Do: starting commands.
Healer takes out some herbs and uses them to heal you.
He takes 20 gold as payment.
HP:205 EP:230 -  >
Ask <who> about <what>?
Do: Commands completed.
i
Gold: 58               Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A long haradrim bone sword (wielded).
 A strange, cloudy liquid in a vial (in hands).
*A contract.
*A Dol Amroth pack (open) (worn).
*A bloodstained cloak (worn).
*A great tower shield (worn).
*Black plate gauntlets (worn).
*A dwarven hauberk (worn).
*A fine set of bronze greaves (worn).
*A simple snakeskin sheath (worn).
*Gambrinus' SotCoU drum.
*The Guildmaster's Handbook.
*A rank insignia.
*A small armband worn by those instructed in first-aid (worn).
*A black medallion (worn).
*A set of turquoise runes.
*A dark red medallion (worn).
*A metal necklace (worn).
do request healing,ask for heal
Do: starting commands.
HP:205 EP:230 -  >
Healer says: Wait your turn damnit!  I'm busy right now.
Ask <who> about <what>?
Do: Commands completed.
do request healing,ask for heal
Do: starting commands.
HP:205 EP:229 -  >
se
Healer takes out some herbs and uses them to heal you.
He takes 20 gold as payment.
HP:230 EP:230 -  >
Ask <who> about <what>?
Do: Commands completed.
You open the southeast door.
A street on the first tier(sw, ne, nw, se and gate)
 A patrolling olog-hai
 An impassable uruk-hai guard [2]
You close the northwest door.
mmheal2
Do: starting commands.
HP:230 EP:230 -  >
A street on the first tier(sw, ne and se)
A street on the first tier(e, sw and n)
A street on the first tier(e, s, n and w)
A street on the first tier(e, s, n and w)
HP:230 EP:230 -  >
A street on the first tier(e, s and nw)
A street on the first tier(sw, nw and se)
A street on the first tier(ne, nw and se)
 A patrolling olog-hai [2]
A street on the first tier(s, w and se)
HP:230 EP:230 -  >
A street on the first tier(e, s and w)
whoe
Inside the main gates of Minas Morgul(e, gates and w)
The gates of Minas Morgul(gates and nw)
A narrow, winding path(sw and se)
 A frighteningly large troll
HP:230 EP:230 -  >
A narrow, winding path(ne and nw)
A narrow, winding path(n and se)
A narrow, winding path(s and ne)
A narrow, winding path(sw)
 The wreckage of a large catapult
HP:230 EP:230 -  >
    With cautious steps you begin to traverse through the wreckage.  
Jumping over a few logs and being careful not to trip on the loose
ropes and rigging, you move past most of the debris without incident.
Within moments you pass through to the other side of the wreckage.

The ominous shadow of Minas Morgul grows smaller in the distance.
You have escaped its lawless lands!
A narrow, winding path(nw)
 The wreckage of a large catapult
A narrow, winding path(se and w)
A narrow, winding path(e and w)
A narrow, winding path(e and n)
HP:230 EP:230 -  >
A crossroads in the Morgul Road(s, ne and w)
The bridge over the Morgulduin(e, n and w) [sw]
The Morgul Road(e and w) [sw and s]
Morgul Pass(e, n and w) [s and se]
HP:230 EP:230 - GON >
The Southward Road(e, sw, s, ne, n and w) [se]
 An empty dish
The Southward Road(e, s, ne and w) [sw, s, nw, w and se]
A bridge over the Morgulduin(s, n and se) [e, sw and w]
 Haltek the haradrim Warmonger
 A warm campfire (burning)
 Eofara's black horse
 A signpost
Do: Commands completed.
HP:230 EP:229 - HAR >
Haltek leaves north.
party form
You are already in a party.
n
The Southward Road(e, s, ne and w) [sw, s, nw, w and se]
e
Ithilien forest(n and w) [e, sw and s]
 A great eagle is flying here {above you}
HP:230 EP:229 - GON >
e
You can't go that way!
e
You can't go that way!
HP:230 EP:229 - GO
ne
N >
e
You can't go that way!
e
You can't go that way!
e
You can't go that way!
HP:230 EP:229 - GON >
e
You can't go that way!
HP:230 EP:230 - GON >
e
You can't go that way!
You can't go that way!
w
The Southward Road(e, s, ne and w) [sw, s, nw, w and se]
ne
You wince in pain as the leprosy spreads!
e
The Southward Road(e, sw, s, ne, n and w) [se]
 An empty dish
HP:228 EP:230 - GON >
e
Morgul Pass(e, n and w) [s and se]
e
The Morgul Road(e and w) [sw and s]
e
The bridge over the Morgulduin(e, n and w) [sw]
e
A crossroads in the Morgul Road(s, ne and w)
HP:228 EP:229 -  >
e
You can't go that way!
You can't go that way!
ne
The Morgul Road(sw and e)
e
In front of the Morgul gate(w)
HP:228 EP:229 - SOR >
e
You can't go that way!
kog
Do: starting commands.
    You raise your hand to knock on the gates when you hear an insane
laugh and then a hard thunk.  It sounds like the soldiers behind the gate
are laughing at you.  Taking another look around, it appears that the
Mordor gates are guarded MUCH better than they have been in the past.
You are positive that anyone not serving the Dark Lord foolish enough
to enter these gates would face a swift and painful demise.
    Using all your strength, you knock on the Morgul gate, praying for luck.

    Footsteps can be heard, coming to your direction...suddenly an iron
door carved in the gate opens and from it you can feel a warm breath...
You decide that it's too late to return and enter the gate...
A guard post in the Morgul gate(e and w)
 Gambrinus' tan stallion
 A numenorean sentry eying you suspiciously [2]
 The commander of the guard
HP:228 EP:229 - MOR >
Do: Commands completed.
e
As you walk through the gates, you feel rather than see eyes watching you.
They accept your dark presence, and let you pass into Mordor.
Behind the Morgul gate(e)
g e
You are blocked from looking there.
e
The Morgul Road(ne and w)
 Dexter the dunedain Murderer
HP:228 EP:229 - MOR >
You are too busy to make an attack!
Dexter nearly decapitates you.
sa


stalling


Dexter --> AVG  Dexter --> AVG  Dexter --> AVG  Dexter --> AVG  
HP:222 EP:228 - MOR >
i
Gold: 44      (rough)  Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A long haradrim bone sword (wielded).
 A strange, cloudy liquid in a vial (in hands).
*A contract.
*A Dol Amroth pack (open) (worn).
*A bloodstained cloak (worn).
*A great tower shield (worn).
*Black plate gauntlets (worn).
*A dwarven hauberk (worn).
*A fine set of bronze greaves (worn).
*A simple snakeskin sheath (worn).
*Gambrinus' SotCoU drum.
*The Guildmaster's Handbook.
*A rank insignia.
*A small armband worn by those instructed in first-aid (worn).
*A black medallion (worn).
*A set of turquoise runes.
*A dark red medallion (worn).
*A metal necklace (worn).
You .........MISS Dexter by a hair's breadth.
Dexter grins evilly and drives the blade into your midsection.
w
Behind the Morgul gate(e)
HP:220 EP:228 - MOR >
kog
Do: starting commands.
    You raise your hand to knock on the gates when you hear an insane
laugh and then a hard thunk.  It sounds like the soldiers behind the gate
are laughing at you.  Taking another look around, it appears that the
Mordor gates are guarded MUCH better than they have been in the past.
You are positive that anyone not serving the Dark Lord foolish enough
to enter these gates would face a swift and painful demise.
      Using all your strength, you knock on the gate, praying for luck.
    
    Footsteps can be heard, coming to your direction...suddenly an iron
door carved in the gate opens and from it you can feel a warm breath...
You decide that it's too late to return and enter the gate...
A guard post in the Morgul gate(e and w)
 Gambrinus' tan stallion
 A numenorean sentry eying you suspiciously [2]
 The commander of the guard
Do: Commands completed.
HP:220 EP:228 - MOR >
w
As you walk through the gates, you feel rather than see eyes watching you.
They accept your dark presence, and let you pass out of Mordor.
    As you leave the lawless lands, you realize that it would be best
not to attack any previous enemies on sight.
In front of the Morgul gate(w)
w
The Morgul Road(sw and e)
sw
A crossroads in the Morgul Road(s, ne and w)
w
The bridge over the Morgulduin(e, n and w) [sw]
HP:220 EP:227 - GON >
w
The Morgul Road(e and w) [sw and s]
w
Morgul Pass(e, n and w) [s and se]
w
The Southward Road(e, sw, s, ne, n and w) [se]
 An empty dish
w
Ithilien forest(e, s and n) [sw, nw and w]
HP:220 EP:227 - GON >
sw
You can't go that way!
e
The Southward Road(e, sw, s, ne, n and w) [se]
 An empty dish
sw
The South
w
ward Road(e, s, ne and w) [sw, s, nw, w and se]
HP:221 EP:228 - GON >
w
East Gate of Osgiliath(e and w) [s, n and se]
w
The East gate of Osgiliath(e)
osm
You can't go that way!
You wince in pain as the leprosy spreads!
Do: starting commands.
HP:219 EP:228 - SOR >
East Gate of Osgiliath(e and w) [s, n and se]
The Southward Road(e, s, ne and w) [sw, s, nw, w and se]
The Southward Road(e, sw, s, ne, n and w) [se]
 An empty dish
The wall of Mordor(sw, s, ne, n and w)
HP:219 EP:228 - GON >
The Southward Road(e, sw, s, ne, n and w)
The Southward Road(e, s, n, nw, w and se)
The Southward Road(e, s, ne, n, w and se)
The Southward Road(e, s, ne, n, w and se)
HP:219 EP:228 - GON >
The Southward Road(e, s, ne, n, w and se)
The Southward Road(e, s, ne, n, w and se)
The Southward Road(e, s, n, nw, w and se)
The Southward Road(e, s, ne, n, w and se)
HP:219 EP:228 - GON >
The Southward Road(e, s, n, nw, w and se)
The Southward Road(e, s, ne, n, w and se)
The Southward Road(e, s, ne, n, w and se)
The Southward Road(e, s, ne, n, w and se)
HP:219 EP:228 - SOR >
The Southward Road(e, s, ne, n, w and se)
The Southward Road(e, s, ne, n, w and se)
kog
Haltek tells you: I'm inside
The Southward Road(e, s, ne, n, w and se)
HP:219 EP:227 - SOR >
The Southward Road(e, s, n, w and se)
The Southward Road(e, s, ne, n, w and se)
The Southward Road(e, sw, s, n, w and se)
The Southward Road(e, s, ne, n and w)
HP:219 EP:227 - SOR >
The Southward Road(e, sw, s, ne, n and w)
The Southward Road(e, sw, s, n and w)
The Southward Road(e, s, n and w)
The Southward Road(sw, s, n and se)
HP:219 EP:227 -  >
The Southward Road(e, s, n and w)
The Southward Road(ne, s, nw and n)
The Southward Road(s and n)
The Southward Road(s and n)
HP:219 EP:227 -  >
s
The Southward Road(sw, s, n and se)
The Southward Road(sw, e, s, n, se and w)
At the gate(e, ne, nw, n and w)
 A small green vial (empty)
Do: Commands completed.
HP:219 EP:227 -  >
Do: starting commands.
    You raise your hand to knock on the gates when you hear an insane
laugh and then a hard thunk.  It sounds like the orcs behind the gate
are laughing at you.  Taking another look around, it appears that the
Mordor gates are guarded MUCH better than they have been in the past.
After considering this new predicament, you aren't sure if you really
want to continue.  Knocking again would surely send you into the grip
of the ready and waiting army.
    Using all your strength, you knock on the Black gate, praying for luck.

    Footsteps can be heard, coming to your direction...suddenly an iron
door carved in the gate opens and from it you can feel a warm breath...
You decide that it's too late to return and enter the gate...To the
land of Mordor where the Shadows lie.
Inside the gate(s and n)
 Haltek the haradrim Warmonger
 A huge troll [2]
 An orc squad [4]
 An orcish Captain of the Guard
Do: Commands completed.
HP:219 EP:227 - MOR >
As you walk through the gates, you feel rather than see eyes watching you.
They accept your dark presence, and let you pass into Mordor.
Inside Mordor(e and s)
party invite haltek
There is no one by that name here.
kog
Do: starting commands.
    You raise your hand to knock on the gates when you hear an insane
laugh and then a hard thunk.  It sounds like the orcs behind the gate
are laughing at you.  Taking another look around, it appears that the
Mordor gates are guarded MUCH better than they have been in the past.
After considering this new predicament, you aren't sure if you really
want to continue.  Knocking again would surely send you into the grip
of the ready and waiting army.
HP:219 EP:227 - MOR >
     Using all your strength, you knock on the gate, praying for luck.

   Footsteps can be heard, coming to your direction...suddenly an iron
door carved in the gate opens and from it you can feel a warm breath...
You decide that it's too late to return and enter the gate...
Inside the gate(s and n)
 Haltek the haradrim Warmonger
 A huge troll [2]
 An orc squad [4]
 An orcish Captain of the Guard
Do: Commands completed.
party invite hatel
There is no one by that name here.
Haltek breathes deeply and looks around the room with red glowing eyes.
party invite haltek
You invited Haltek to join your party.
HP:219 EP:226 - MOR >
Haltek looks at you.
&quot;zaran where you?
You tell Zaran: where you?
party status
Your party status is:
Gambrinus is in good shape and looks completely sober.
Haltek joins your party.
Your eyes ache from the strain of maintaining your enhanced vision.
n
As you walk through the gates, you feel rather than see eyes watching you.
They accept your dark presence, and let you pass out of Mordor.
At the gate(e, ne, nw, n and w)
 A small green vial (empty)
You lead your party north.
HP:220 EP:226 -  >
mos
You wince in pain as the leprosy spreads!
Do: starting commands.
HP:218 EP:226 -  >
The Southward Road(sw, e, s, n, se and w)
You lead your party north.
The Southward Road(sw, s, n and se)
You lead your party north.
The Southward Road(s and n)
You lead your party north.
The Southward Road(s and n)
You lead your party north.
HP:218 EP:226 -  >
The Southward Road(ne, s, nw and n)
You lead your party north.
The Southward Road(e, s, n and w)
You lead your party north.
The Southward Road(sw, s, n and se)
You lead your party north.
The Southward Road(e, s, n and w)
You lead your party north.
HP:218 EP:226 - SOR >
Haltek grips the weapon with both hands.
The Southward Road(e, sw, s, n and w)
You lead your party west.
The Southward Road(e, sw, s, ne, n and w)
You lead your party southwest.
The Southward Road(e, s, ne, n and w)
You lead your party southwest.
The Southward Road(e, sw, s, n, w and se)
You lead your party west.
HP:218 EP:226 - SOR >
The Southward Road(e, s, ne, n, w and se)
You lead your party southwest.
The Southward Road(e, s, n, w and se)
You lead your party south.
The Southward Road(e, s, ne, n, w and se)
You lead your party south.
The Southward Road(e, s, ne, n, w and se)
You lead your party south.
HP:218 EP:226 - SOR >
The Southward Road(e, s, ne, n, w and se)
You lead your party south.
The Southward Road(e, s, ne, n, w and se)
You lead your party south.
The Southward Road(e, s, ne, n, w and se)
You lead your party south.
The Southward Road(e, s, ne, n, w and se)
You lead your party south.
HP:218 EP:226 - SOR >
A haradrim camp(e, s, n and w)
(hch)
You lead your party south.

The Southward Road(e, s, n, nw, w and se)
You lead your party east.
The wall of Mordor(e, sw, s, nw and w)
You lead your party east.
The wall of Mordor(s, n, nw, w and se)
You lead your party south.
HP:218 EP:226 - GON >
The Southward Road(e, s, n, nw, w and se)
You lead your party south.
The Southward Road(e, s, ne, n, w and se)
You lead your party south.
The Southward Road(e, s, ne, n, w and se)
You lead your party south.
The Southward Road(e, s, ne, n, w and se)
You lead your party south.
HP:218 EP:226 - GON >
The Southward Road(e, s, ne, n, w and se)
You lead your party south.
Ithilien forest(e, s, n and w)
 A Haradrim blademaster smiles grimly at you
You lead your party south.
2e
s
Ithilien forest(e, s, n and w)
 A small leafy twig
 A raging grizzly bear
You lead your party south.
The Southward Road(e, s, ne, n and w)
You lead your party south.
HP:218 EP:226 - GON >
The Southward Road(e, sw, s, ne, n and w) [se]
 An empty dish
You lead your party south.
The Southward Road(e, s, ne and w) [sw, s, nw, w and se]
You lead your party southwest.
East Gate of Osgiliath(e and w) [s, n and se]
You lead your party west.
HP:218 EP:225 - GON >
The East gate of Osgiliath(e)
You lead your party west.
Do: Commands completed.
Do: starting commands.
HP:218 EP:225 - SOR >
East Gate of Osgiliath(e and w) [s, n and se]
You lead your party east.
The Southward Road(e, s, ne and w) [sw, s, nw, w and se]
You lead your party east.
Do: Commands completed.
A bridge over the Morgulduin(s, n and se) [e, sw and w]
 <font color="#FF80C0">Draco Corleone the uruk-hai 
 A warm campfire (burning)
 Eofara's black horse
 A signpost
You lead your party south.
HP:218 EP:225 - HAR >
n
The Southward Road(e, s, ne and w) [sw, s, nw, w and se]
You lead your party north.
ne
The Southward Road(e, sw, s, ne, n and w) [se]
 An empty dish
You lead your party northeast.
e
Morgul Pass(e, n and w) [s and se]
You lead your party east.
e
The Morgul Road(e and w) [sw and s]
You lead your party east.
HP:218 EP:225 - GON >
e
The bridge over the Morgulduin(e, n and w) [sw]
You lead your party east.
e
A crossroads in the Morgul Road(s, ne and w)
You lead your party east.
e
You can't go that way!
e
You can't go that way!
HP:218 EP:225 -  >
ne
The Morgul Road(sw and e)
You lead your party northeast.
e
In front of the Morgul gate(w)
 Montog's huge wagon (being pulled by Montog's quagga)
 Montog's striped quagga
You lead your party east.
e
You can't go that way!
e
You can't go that way!
HP:218 EP:225 - SOR >
kog
Do: starting commands.
    You raise your hand to knock on the gates when you hear an insane
laugh and then a hard thunk.  It sounds like the soldiers behind the gate
are laughing at you.  Taking another look around, it appears that the
Mordor gates are guarded MUCH better than they have been in the past.
You are positive that anyone not serving the Dark Lord foolish enough
to enter these gates would face a swift and painful demise.
    Using all your strength, you knock on the Morgul gate, praying for luck.

    Footsteps can be heard, coming to your direction...suddenly an iron
door carved in the gate opens and from it you can feel a warm breath...
You decide that it's too late to return and enter the gate...
A guard post in the Morgul gate(e and w)
 Zaran Yawbisiktirgit the easterling Mage of Darkness
 Gambrinus' tan stallion
 A numenorean sentry eying you suspiciously [2]
 The commander of the guard
Do: Commands completed.
HP:218 EP:225 - MOR >
Montog enters.               Too much stalling?
party invite zaran
You invited Zaran to join your party.
HP:218 EP:224 - MOR >
Zaran joins your party.
&quot;haltek knock
You wince in pain as the leprosy spreads!
You tell Haltek: knock
HP:217 EP:225 - MOR >
Montog leaves west.
Haltek tells you: How do I get in?
Haltek enters.
e
e
trigger Dexter todo hunt dexter
e
As you walk through the gates, you feel rather than see eyes watching you.
They accept your dark presence, and let you pass into Mordor.
Behind the Morgul gate(e)
You lead your party east.
HP:217 EP:224 - MOR >
The Morgul Road(ne and w)
 Dexter the dunedain Murderer
You lead your party east.
The next time you see 'Dexter', you will do: 'hunt dexter'.
You can't go that way!
You are too busy to make an attack!
Dexter nearly decapitates you.
Triggered!  doing: hunt dexter
You stop focusing on your skills.
g
You begin to hunt Dexter.
Prey set to: Dexter
Secondary prey is now: Dexter
alias j backstab Dexter
alias jj shape Dexter
HP:208 EP:224 - MOR >
The Morgul Road(ne and w)
 Haltek the haradrim Warmonger
 Zaran Yawbisiktirgit the easterling Mage of Darkness
 Dexter the dunedain Murderer
Alias: j (backstab Dexter) altered.
Alias: jj (shape Dexter) altered.
Haltek attacks Dexter.
Triggered!  doing: hunt dexter
You are already hunting Dexter!
HP:208 EP:224 - MOR >
Haltek misses Dexter by a mile!
You .........MISS Dexter by a hair's breadth.
Dexter wishes the crimson sword had hit Haltek.
Haltek misses Dexter by a mile!
Triggered!  doing: hunt dexter
You scratch Dexter, drawing a little blood.
Dexter wishes the crimson sword had hit Haltek.
You are already hunting Dexter!
HP:208 EP:222 - MOR >
Dexter leaves northeast.
You sTaLk Dexter.........NORTHEAST
The Morgul Road(sw and ne)
 Dexter the dunedain Murderer
You lead your party northeast.
Zaran attacks Dexter.
sa
Dexter --> GOOD  Dexter --> GOOD  Dexter --> GOOD  Dexter --> GOOD  

Too much!

Triggered!  doing: hunt dexter
You are already hunting Dexter!
Zaran misses Dexter.
Haltek pummels Dexter with fierce determination!
You .........MISS Dexter by a hair's breadth.
Dexter eradicates Zaran with DECIMATING force.
Dexter leaves northeast.
Triggered!  doing: hunt dexter
You sTaLk Dexter.........NORTHEAST
The Morgul Road(sw and ne)
 Dexter the dunedain Murderer
You lead your party northeast.
You are already hunting Dexter!
HP:208 EP:221 - MOR >
Dexter leaves northeast.
Triggered!  doing: hunt dexter
You sTaLk Dexter.........NORTHEAST
The Morgul Road(sw and ne)
 Dexter the dunedain Murderer
You lead your party northeast.
l
You are already hunting Dexter!
    You are travelling along the Morgul Road, the ancient highway which
connects Mordor to the rest of Gondor.  It lies in the Imlad Morgul, a 
long valley which runs along the breadth of the Mountains of Shadow.  To 
the north, alongside the road, run the pale waters of the Morgulduin, its 
slowly-churning waters flowing out of Mordor.  The road, created a 
millennia ago by the men of Gondor, has fallen into disrepair and is in 
quite poor condition; not to mention the noxious odors that come from the 
river which make you feel rather nauseated.  It will probably be a tough 
journey ahead.
The sky is clear yet still dark as night.
    The only obvious exits are southwest and northeast.
 Zaran Yawbisiktirgit the easterling Mage of Darkness
 Haltek the haradrim Warmonger
 Dexter the dunedain Murderer
Zaran whacks Dexter, catching some flesh on one of the spikes.
Haltek misses Dexter by a mile!
You .........MISS Dexter by a hair's breadth.
Dexter wishes the crimson sword had hit Zaran.
Dexter leaves northeast.
Triggered!  doing: hunt dexter
You sTaLk Dexter.........NORTHEAST
The Morgul Road(sw and ne)
 Dexter the dunedain Murderer
You lead your party northeast.
You are already hunting Dexter!
HP:208 EP:219 - MOR >
Dexter resists an attempt by Zaran to leech his life!
Zaran reaches forward toward Dexter and grabs him.  Dexter looks lifeless for a moment.
Dexter leaves northeast.
Triggered!  doing: hunt dexter
You sTaLk Dexter.........NORTHEAST
The Morgul Road(sw and e)
 Dexter the dunedain Murderer
You lead your party northeast.
You are already hunting Dexter!
Zaran misses Dexter.
Haltek misses Dexter by a mile!
You hit Dexter with the flat of the sword.
Dexter wishes the crimson sword had hit Zaran.
Dexter leaves east.
Triggered!  doing: hunt dexter
You sTaLk Dexter.........EAST
The Morgul Road(ne and w)
 Dexter the dunedain Murderer
You lead your party east.
You are already hunting Dexter!
HP:209 EP:219 - MOR >
You wince in pain as the leprosy spreads!
Zaran misses Dexter.
Triggered!  doing: hunt dexter
Haltek misses Dexter by a mile!
You carve into Dexter with great skill.
Dexter wishes the crimson sword had hit Zaran.
You are already hunting Dexter!
HP:207 EP:218 - MOR >
Dexter leaves northeast.
You sTaLk Dexter.........NORTHEAST
The Morgul Road(sw and ne)
 Dexter the dunedain Murderer
You lead your party northeast.
sa
Dexter --> GOOD  Dexter --> GOOD  Dexter --> GOOD  Dexter --> GOOD  
Dexter leaves northeast.
Triggered!  doing: hunt dexter
You sTaLk Dexter.........NORTHEAST
The Morgul Road(sw and e)
 Dexter the dunedain Murderer
You lead your party northeast.
You are already hunting Dexter!
Zaran misses Dexter.
Haltek thumps Dexter skillfully!
You carve into Dexter with great skill.
Dexter wishes the crimson sword had hit Zaran.
Dexter leaves east.
Triggered!  doing: hunt dexter
You sTaLk Dexter.........EAST
The Morgul Road(ne and w)
 Dexter the dunedain Murderer
You lead your party east.
You are already hunting Dexter!
HP:207 EP:216 - MOR >
g dexter
Dexter the dunedain Murderer

Power radiates from him, inspiring awe.
Dexter is widely known as a dragon slayer.
 He is carrying:
Morimacil, the dark sword (wielded).
A pair of mail pants (worn).
A grey studded sheath (worn).
A dwarven deathmask (worn).
A spiked shield (worn).
Chainmail gloves (worn).
A suit of sparkling armour (worn).
An ornate iron key (worn).
A Dol Amroth pack (open) (worn).
A crystal (worn).
A keyring containing 2 keys (worn).
A bloodstained cloak (worn).
Triggered!  doing: hunt dexter
You are already hunting Dexter!
Zaran misses Dexter.
Haltek misses Dexter by a mile!
You slash into Dexter, sculpting his flesh.
Dexter wishes the crimson sword had hit Zaran.
Dexter leaves northeast.
Triggered!  doing: hunt dexter
You sTaLk Dexter.........NORTHEAST
The Morgul Road(sw and ne)
 Dexter the dunedain Murderer
You lead your party northeast.
You are already hunting Dexter!
HP:207 EP:215 - MOR >
Haltek looks at Dexter.
Dexter leaves northeast.
You sTaLk Dexter.........NORTHEAST
The Morgul Road(sw and ne)
 Dexter the dunedain Murderer
You lead your party northeast.
Zaran misses Dexter.
Haltek barely thwacks Dexter.
You .........MISS Dexter by a hair's breadth.
Dexter wishes the crimson sword had hit Zaran.
Dexter leaves northeast.
Triggered!  doing: hunt dexter
You sTaLk Dexter.........NORTHEAST
The Morgul Road(sw and ne)
 Dexter the dunedain Murderer
You lead your party northeast.
You are already hunting Dexter!
HP:207 EP:214 - MOR >
Dexter leaves northeast.
Triggered!  doing: hunt dexter
You sTaLk Dexter.........NORTHEAST
The Morgul Road(sw and e)
 Dexter the dunedain Murderer
You lead your party northeast.
You are already hunting Dexter!
Zaran misses Dexter.
Haltek misses Dexter by a mile!
You cut Dexter deeply, revealing bone.
Dexter wishes the crimson sword had hit Zaran.
Dexter removes Morimacil, the dark sword.
Triggered!  doing: hunt dexter
Dexter stores Morimacil, the dark sword in a grey studded sheath.
You are already hunting Dexter!
HP:207 EP:212 - MOR >
Dexter takes a brown colored potion from a bloodstained cloak.
Dexter drinks a potion.
Dexter drops an empty bottle.
Dexter leaves east.
You sTaLk Dexter.........EAST
The Morgul Road(e and w)
 Dexter the dunedain Murderer
You lead your party east.
Dexter leaves east.
Triggered!  doing: hunt dexter
You sTaLk Dexter.........EAST
The Morgul Road(ne and w)
 Dexter the dunedain Murderer
You lead your party east.
You are already hunting Dexter!
Zaran tears Dexter APART, splattering blood all over!
Haltek misses Dexter by a mile!
You hit Dexter with the flat of the sword.
Dexter leaves northeast.
Triggered!  doing: hunt dexter
You sTaLk Dexter.........NORTHEAST
The Morgul Road(sw and ne)
 Dexter the dunedain Murderer
You lead your party northeast.
You are already hunting Dexter!
HP:207 EP:211 - MOR >
jj
Dexter --> AVG  Dexter --> AVG  Dexter --> AVG  Dexter --> AVG  
Dexter leaves northeast.
Triggered!  doing: hunt dexter
You sTaLk Dexter.........NORTHEAST
The Morgul Road(sw and ne)
 Dexter the dunedain Murderer
You lead your party northeast.
You are already hunting Dexter!
Zaran whacks Dexter, catching some flesh on one of the spikes.
Haltek misses Dexter by a mile!
You hit Dexter with the flat of the sword.
Dexter misses Zaran.
Dexter leaves northeast.
Triggered!  doing: hunt dexter
You sTaLk Dexter.........NORTHEAST
The Morgul Road(sw and ne)
 Dexter the dunedain Murderer
You lead your party northeast.
You are already hunting Dexter!
HP:207 EP:210 - MOR >
Dexter leaves northeast.
Triggered!  doing: hunt dexter
You sTaLk Dexter.........NORTHEAST
The Morgul Road(sw and ne)
 Dexter the dunedain Murderer
You lead your party northeast.
You are already hunting Dexter!
Zaran misses Dexter.
Haltek misses Dexter by a mile!
You .........MISS Dexter by a hair's breadth.
Dexter misses Haltek.
You wince in pain as the leprosy spreads!
Dexter leaves northeast.
Triggered!  doing: hunt dexter
You sTaLk Dexter.........NORTHEAST
The Morgul Road(sw and e)
 Dexter the dunedain Murderer
You lead your party northeast.
You are already hunting Dexter!
HP:206 EP:209 - MOR >
Zaran reaches forward toward Dexter and grabs him.  Dexter looks lifeless for a moment.
Haltek misses Dexter by a mile!
Triggered!  doing: hunt dexter
You slash into Dexter, sculpting his flesh.
Dexter misses Zaran.
sa
You are already hunting Dexter!
HP:206 EP:208 - MOR >
Dexter takes a brown colored potion from a bloodstained cloak.
Dexter drinks a potion.
Dexter drops an empty bottle.
Dexter leaves east.
You sTaLk Dexter.........EAST
The Morgul Road(e and w)
 Dexter the dunedain Murderer
You lead your party east.
Dexter --> DLSG  Dexter --> DLSG  Dexter --> DLSG  Dexter --> DLSG  
hands
You have two hands.
You are holding a long haradrim bone sword (wielded)
You are holding a strange, cloudy liquid in a vial (in hands)
You have no free hands.
Zaran bruises Dexter.
Triggered!  doing: hunt dexter
Haltek misses Dexter by a mile!
You carve into Dexter with great skill.
Dexter misses Zaran.
You are already hunting Dexter!
HP:206 EP:207 - MOR >
Dexter leaves east.
You sTaLk Dexter.........EAST
The Morgul Road(e and w)
 Dexter the dunedain Murderer
You lead your party east.
Dexter leaves east.
Triggered!  doing: hunt dexter
You sTaLk Dexter.........EAST
The Morgul Road(e, n and w)
 Dexter the dunedain Murderer
You lead your party east.
You are already hunting Dexter!
Zaran misses Dexter.
Haltek misses Dexter by a mile!
You .........MISS Dexter by a hair's breadth.
Dexter misses Zaran.
Dexter leaves east.
Triggered!  doing: hunt dexter
You sTaLk Dexter.........EAST
The Morgul Road(e and w)
 Dexter the dunedain Murderer
You lead your party east.
You are already hunting Dexter!
HP:206 EP:205 -  >
Dexter leaves east.
You sTaLk Dexter.........EAST
The Morgul Road(e and w)
 Dexter the dunedain Murderer
You lead your party east.
Dexter leaves east.
You sTaLk Dexter.........EAST
The Morgul Road(e and w)
 Dexter the dunedain Murderer
You lead your party east.
Dexter leaves east.
You sTaLk Dexter.........EAST
The Morgul Road(e and w)
 Dexter the dunedain Murderer
You lead your party east.
Dexter leaves east.
You sTaLk Dexter.........EAST
The Morgul Road(e and w)
 Dexter the dunedain Murderer
You lead your party east.
Dexter leaves east.
You sTaLk Dexter.........EAST
The Morgul Road(e and w)
 Dexter the dunedain Murderer
You lead your party east.
Dexter leaves east.
You sTaLk Dexter.........EAST
The Morgul Road(e, n and w)
 Dexter the dunedain Murderer
You lead your party east.
Dexter leaves east.
You sTaLk Dexter.........EAST
The Morgul Road(e and w)
 Dexter the dunedain Murderer
You lead your party east.
Dexter leaves east.
You sTaLk Dexter.........EAST
A bridge(e and w)
 Dexter the dunedain Murderer
You lead your party east.
drink vial
    You open the vial and--with some hesitation--drink down the liquid.
Your throat begins burning in agony!  Someone has poisoned you!
 
    Hold on.  The burning is still there, but it's fading slowly.  And,
amazingly, you feel better.  A whole LOT better....
HP:230 EP:230 -  >
Dexter leaves east.
Triggered!  doing: hunt dexter
You sTaLk Dexter.........EAST
A bridge(e and w)
 Dexter the dunedain Murderer
You lead your party east.
You are already hunting Dexter!
Dexter leaves east.
You sTaLk Dexter.........EAST
A checkpoint(e and w)
 Dexter the dunedain Murderer
 A brisk campfire (burning)
 An ugly, smelly orc
 An orc guard
You lead your party east.
Dexter leaves east.
You sTaLk Dexter.........EAST
Sauron's Road(e, s, ne, n and w)
 Dexter the dunedain Murderer
You lead your party east.
drop vial
Ok.
Zaran rips Dexter limb from limb!
Haltek misses Dexter by a mile!
You .........MISS Dexter by a hair's breadth.
Dexter misses Zaran.
Dexter leaves west.
Triggered!  doing: hunt dexter
You sTaLk Dexter.........WEST
A checkpoint(e and w)
 Dexter the dunedain Murderer
 A brisk campfire (burning)
 An ugly, smelly orc
 An orc guard
You lead your party west.
You are already hunting Dexter!
HP:230 EP:229 -  >
sa
Dexter --> DLSG  Dexter --> DLSG  Dexter --> DLSG  Dexter --> DLSG  
Triggered!  doing: hunt dexter
You are already hunting Dexter!
Dexter leaves east.
You sTaLk Dexter.........EAST
Sauron's Road(e, s, ne, n and w)
 Dexter the dunedain Murderer
 An empty vial
You lead your party east.
Haltek hurts his neck attacking Dexter.
Dexter leaves north.
You sTaLk Dexter.........NORTH
The Gorgoroth(e, s and n)
 Dexter the dunedain Murderer
You lead your party north.
Dexter leaves north.
You sTaLk Dexter.........NORTH
Orc path(e, s, n, se and w)
 Dexter the dunedain Murderer
You lead your party north.
Dexter leaves north.
You sTaLk Dexter.........NORTH
Orc path(e, s, n and w)
 Dexter the dunedain Murderer
You lead your party north.
Dexter leaves north.
You sTaLk Dexter.........NORTH
Orc Camp(e, s, nw, n and w)
 Dexter the dunedain Murderer
You lead your party north.
Dexter leaves north.
You sTaLk Dexter.........NORTH
The Gorgoroth(e, s, n and w)
 Dexter the dunedain Murderer
 An Orc sergeant in search of malingering Orc soldiers
You lead your party north.
Dexter leaves north.
You sTaLk Dexter.........NORTH
The Gorgoroth(e, s, n and w)
 Dexter the dunedain Murderer
You lead your party north.
Dexter leaves north.
You sTaLk Dexter.........NORTH
The Gorgoroth(e, s, n and w)
 Dexter the dunedain Murderer
You lead your party north.
Zaran rips Dexter limb from limb!
Haltek misses Dexter by a mile!
You .........MISS Dexter by a hair's breadth.
Dexter misses Haltek.
Dexter leaves north.
Triggered!  doing: hunt dexter
You sTaLk Dexter.........NORTH
The Gorgoroth(e, s, n and w)
 Dexter the dunedain Murderer
You lead your party north.
You are already hunting Dexter!
HP:230 EP:228 - MOR >
Dexter leaves north.
You sTaLk Dexter.........NORTH
The Gorgoroth(e, s, n and w)
 Dexter the dunedain Murderer
You lead your party north.
Dexter leaves north.
You sTaLk Dexter.........NORTH
Orc path(sw, e, s and w)
 Dexter the dunedain Murderer
You lead your party north.
Dexter takes a brown colored potion from a bloodstained cloak.
Dexter leaves west.
You sTaLk Dexter.........WEST
Orc path(e, s, nw and w)
 Dexter the dunedain Murderer
You lead your party west.
Dexter leaves northwest.
Triggered!  doing: hunt dexter
You sTaLk Dexter.........NORTHWEST
The Isenmouthe(sw, s, n, w and se)
 Dexter the dunedain Murderer
You lead your party northwest.
You are already hunting Dexter!
Dexter leaves southwest.
You sTaLk Dexter.........SOUTHWEST
Orc path(e, ne, s and w)
 Dexter the dunedain Murderer
You lead your party southwest.
Dexter leaves west.
You sTaLk Dexter.........WEST
Orc path(e, s, se and w)
 Dexter the dunedain Murderer
You lead your party west.
Zaran cuts Dexter lightly.
Haltek thumps Dexter skillfully!
You .........MISS Dexter by a hair's breadth.
Your eyes ache from the strain of maintaining your enhanced vision.
Dexter misses Haltek.
Dexter leaves west.
Triggered!  doing: hunt dexter
You sTaLk Dexter.........WEST
Orc path(sw, e and w)
 Dexter the dunedain Murderer
You lead your party west.
You are already hunting Dexter!
HP:230 EP:226 - MOR >
Dexter leaves west.
You sTaLk Dexter.........WEST
Orc path(e, s and nw)
 Dexter the dunedain Murderer
You lead your party west.
Haltek quickly thrusts his forehead into the bridge of Dexter's nose.
Dexter leaves northwest.
You sTaLk Dexter.........NORTHWEST
Orc Camp(n, nw and se)
 Dexter the dunedain Murderer
You lead your party northwest.
Dexter leaves northwest.
You sTaLk Dexter.........NORTHWEST
A vast plateau(se)
 Dexter the dunedain Murderer
You lead your party northwest.
sa
Dexter --> ND  Dexter --> ND  Dexter --> ND  Dexter --> ND  
Triggered!  doing: hunt dexter
You are already hunting Dexter!
Zaran misses Dexter.
Haltek misses Dexter by a mile!
You hit Dexter with the flat of the sword.
Dexter misses Haltek.
Dexter disappears in a blinding flash!
Triggered!  doing: hunt dexter
There is no such living object here.
HP:230 EP:225 - MOR >
command
    Time stands still as you stride forward, challenging the darkness in a
display of legendary courage.  Shards of white light arc through the air as
ancient wards of dead magic are torn asunder by your defiant spirit.  You
flail madly in the maelstrom of churning evil, a dissonant melody of sharp
screams driving you to the brink of sanity.  Finally, you pass through the
dark barrier and find yourself against one of the walls of the fortress.
Beside the castle(d)
 Dexter the dunedain Murderer
Triggered!  doing: hunt dexter
You are already hunting Dexter!
You are too busy to make an attack!
Dexter grazes you.
You wince in pain as the leprosy spreads!
g
Beside the castle(d)
 Dexter the dunedain Murderer
Triggered!  doing: hunt dexter
HP:225 EP:225 - MOR >
You are already hunting Dexter!
You .........MISS Dexter by a hair's breadth.
Triggered!  doing: hunt dexter
Dexter misses you.
You are already hunting Dexter!
HP:225 EP:223 - MOR >
Haltek tells you: damnit you :(
You cut Dexter deeply, revealing bone.
Triggered!  doing: hunt dexter
Dexter falls to the ground.
Dexter is bleeding to death and needs to be bandaged!
You are already hunting Dexter!
k
You decide to put Dexter out of his misery.
Triggered!  doing: hunt dexter
You are already hunting Dexter!
trigger ^You killed todo do dismount horse, get all from corpse into panniers, get all from corpse into s
heath 2,get all from corpse into pack, get all from corpse into basket, get all from corpse,get all from 
corpse into sheath 2, mount horse
You dispatch Dexter with brutal efficiency.
You killed Dexter.
    Full of glee, you raise Dexter's head, cut one of his ears and
string it onto your necklace as a trophy of your victory, for all to see.
Dexter has died.
In these lawless lands, this act is not a crime!
Your throat tingles; you feel better again!
The next time you see '^You killed', you will do: 'do dismount horse, get all from corpse into panniers, 
get all from corpse into sheath 2,get all from corpse into pack, get all from corpse into basket, get all
 from corpse,get all from corpse into sheath 2, mount horse'.
HP:230 EP:230 - MOR >
ss
You remove a long haradrim bone sword.
You store a long haradrim bone sword in a simple snakeskin sheath.
The ghost of Dexter drifts down.
drop all
a contract : You cannot drop the contract!
a Dol Amroth pack : You remove a Dol Amroth pack.
Ok.
a bloodstained cloak : You remove a bloodstained cloak.
Ok.
a great tower shield : You remove a great tower shield.
Ok.
black plate gauntlets : You remove black plate gauntlets.
Ok.
a dwarven hauberk : You remove a dwarven hauberk.
Ok.
a fine set of bronze greaves : You unbuckle the greaves and remove them from your legs.
Ok.
a simple snakeskin sheath containing a long haradrim bone sword : You remove a simple snakeskin sheath co
ntaining a long haradrim bone sword.
Ok.
HP:230 EP:229 - MOR >
wear all from corpse
bloodstained cloak : You wear a bloodstained cloak.
keyring         : You wear a keyring containing 2 keys.
crystal         : You wear a crystal.
Dol Amroth pack : You wear a Dol Amroth pack.
ornate iron key : You wear an ornate iron key.
suit of sparkling armour :     You don the armour and feel power coursing through your veins.
You feel almost...  invincible.
You wear a suit of sparkling armour.
chainmail gloves : You wear chainmail gloves.
spiked shield   :     You strap the great shield onto your arm.  You cannot wait to try
ramming it into some unsuspecting foe in combat.
You wear a spiked shield.
deathmask       : You settle the mask onto your head and feel a RUSH of power!
You wear a dwarven deathmask.
grey studded sheath : You wear a grey studded sheath containing a Morimacil.
pair of mail pants : You wear a pair of mail pants.
get all from corpse
some gold coins : Ok.
a brown colored potion : Ok.
You put 7 gold in your pockets.
You note to yourself to save 2 gold for Haltek as he is not present.
You note to yourself to save 2 gold for Zaran as he is not present.
g
Beside the castle(d)
 A simple snakeskin sheath containing a long haradrim bone sword
 A fine set of bronze greaves
 A dwarven hauberk
 Black plate gauntlets
 A great tower shield
 A bloodstained cloak
 A Dol Amroth pack (open)
 Corpse of Dexter
put potion into pack
You see more than one pack.  Using the first of the following:
  on your person: a Dol Amroth pack (open) (worn)
  on the ground : a Dol Amroth pack (open)
Ok.
HP:230 EP:228 - MOR >
get all into pack
You see more than one pack.  Using the first of the following:
  on your person: a Dol Amroth pack (open) (worn)
  on the ground : a Dol Amroth pack (open)
a simple snakeskin sheath : Ok.
a fine set of bronze greaves : Ok.
a dwarven hauberk : Too bulky.
black plate gauntlets : Too bulky.
a great tower shield : Too bulky.
a bloodstained cloak : Too heavy.
a Dol Amroth pack : Too bulky.
corpse of Dexter : The corpse is too big.
You wince in pain as the leprosy spreads!
get all

a dwarven hauberk : Ok.
black plate gauntlets : Too bulky.
a great tower shield : Too bulky.
a bloodstained cloak : Too heavy.
a Dol Amroth pack : Too heavy.
corpse of Dexter : Too bulky.
HP:228 EP:229 - MOR >
d
A vast plateau(se)
 Zaran Yawbisiktirgit the easterling Mage of Darkness
 Haltek the haradrim Warmonger
trigger Dexter todo hunt dexter
The next time you see 'Dexter', you will do: 'hunt dexter'.
se
Orc Camp(n, nw and se)
You lead your party southeast.
n
A dark entrance(s and gateway)
You lead your party north.
HP:228 EP:229 - MOR >
Haltek looks at you.
td2is
Do: starting commands.
HP:228 EP:228 - MOR >
You can't go that way!
Orc Camp(n, nw and se)
You lead your party south.
Orc path(e, s and nw)
You lead your party southeast.
Orc path(sw, e and w)
You lead your party east.
HP:228 EP:228 - MOR >
Orc path(e, s, se and w)
You lead your party east.
Orc path(e, ne, s and w)
You lead your party east.
The Isenmouthe(sw, s, n, w and se)
You lead your party northeast.
Do: Commands completed.
HP:228 EP:228 - MOR >
Your throat tingles; you feel better again!
is2en
Do: starting commands.
HP:230 EP:230 - MOR >
The road through Udun(e, s, n and w)
You lead your party north.
The road through Udun(e, s, nw, n and w)
You lead your party north.
The road through Udun(e, s, n, se and w)
You lead your party northwest.
The road through Udun(e, s, nw, n and w)
You lead your party north.
HP:230 EP:230 - MOR >
The road through Udun(e, s, n, se and w)
You lead your party northwest.
The road through Udun(e, s, nw, n and w)
You lead your party north.
The road through Udun(e, s, n and se)
You lead your party northwest.
The Morannon(s and n)
You lead your party north.
HP:230 EP:230 - MOR >
Inside Mordor(e and s)
You lead your party north.
Do: Commands completed.
kog
Do: starting commands.
    You raise your hand to knock on the gates when you hear an insane
laugh and then a hard thunk.  It sounds like the orcs behind the gate
are laughing at you.  Taking another look around, it appears that the
Mordor gates are guarded MUCH better than they have been in the past.
After considering this new predicament, you aren't sure if you really
want to continue.  Knocking again would surely send you into the grip
of the ready and waiting army.
HP:230 EP:230 - MOR >
     Using all your strength, you knock on the gate, praying for luck.

   Footsteps can be heard, coming to your direction...suddenly an iron
door carved in the gate opens and from it you can feel a warm breath...
You decide that it's too late to return and enter the gate...
Inside the gate(s and n)
 A huge troll [2]
 An orc squad [4]
 An orcish Captain of the Guard
Do: Commands completed.
drop all
a dwarven hauberk : Ok.
a pair of mail pants : You remove a pair of mail pants.
Ok.
a grey studded sheath containing a Morimacil : You remove a grey studded sheath containing a Morimacil.
Ok.
a dwarven deathmask : You remove the mask and breathe deeply as the rush wears off.
You remove a dwarven deathmask.
Ok.
a spiked shield : You remove a spiked shield.
Ok.
chainmail gloves : You remove chainmail gloves.
Ok.
a suit of sparkling armour : You remove a suit of sparkling armour.
Ok.
an ornate iron key : You remove an ornate iron key.
Ok.
a Dol Amroth pack : You remove a Dol Amroth pack.
Ok.
a crystal : You remove a crystal.
Ok.
a keyring containing 2 keys : You remove a keyring containing 2 keys.
Ok.
a bloodstained cloak : You remove a bloodstained cloak.
Ok.
a contract : You cannot drop the contract!
s
As you walk through the gates, you feel rather than see eyes watching you.
They accept your dark presence, and let you pass into Mordor.
Inside Mordor(e and s)
 Haltek the haradrim Warmonger
 Zaran Yawbisiktirgit the easterling Mage of Darkness
HP:230 EP:230 - MOR >
en2is
Do: starting commands.
The Morannon(s and n)
You lead your party south.
The road through Udun(e, s, n and se)
You lead your party south.
The road through Udun(e, s, nw, n and w)
You lead your party southeast.
HP:230 EP:230 - MOR >
The road through Udun(e, s, n, se and w)
You lead your party south.
The road through Udun(e, s, nw, n and w)
You lead your party southeast.
The road through Udun(e, s, n, se and w)
You lead your party south.
The road through Udun(e, s, nw, n and w)
You lead your party southeast.
HP:230 EP:230 - MOR >
The road through Udun(e, s, n and w)
You lead your party south.
The Isenmouthe(sw, s, n, w and se)
You lead your party south.
Do: Commands completed.
is2td
Do: starting commands.
HP:230 EP:230 - MOR >
out
Orc path(e, ne, s and w)
You lead your party southwest.
Orc path(e, s, se and w)
You lead your party west.
Orc path(sw, e and w)
You lead your party west.
Orc path(e, s and nw)
You lead your party west.
HP:230 EP:230 - MOR >
s
Party say from Zaran: loot?
Orc Camp(n, nw and se)
You lead your party northwest.
HP:230 EP:229 - MOR >
A dark entrance(s and gateway)
You lead your party north.
The guard room(n and out)
 A huge ugly orc guard
You lead your party gateway.
Do: Commands completed.
A dark entrance(s and gateway)
You lead your party out.
HP:230 EP:229 - MOR >
nw
Orc Camp(n, nw and se)
You lead your party south.
n
A vast plateau(se)
You lead your party northwest.
You can't go that way!
HP:230 EP:229 - MOR >
command
    Time stands still as you stride forward, challenging the darkness in a
display of legendary courage.  Shards of white light arc through the air as
ancient wards of dead magic are torn asunder by your defiant spirit.  You
flail madly in the maelstrom of churning evil, a dissonant melody of sharp
screams driving you to the brink of sanity.  Finally, you pass through the
dark barrier and find yourself against one of the walls of the fortress.
Beside the castle(d)
 Dexter the dunedain Deathmaster (Immoral)
 Corpse of Dexter
Triggered!  doing: hunt dexter
You begin to hunt Dexter.
Prey set to: Dexter
Secondary prey is now: Dexter
alias j backstab Dexter
alias jj shape Dexter
Alias: j (backstab Dexter) altered.
Triggered!  doing: hunt dexter
You are already hunting Dexter!
HP:230 EP:229 - MOR >
get all from corpse
Alias: jj (shape Dexter) altered.
There is nothing in the corpse to get.
i
You wince in pain as the leprosy spreads!
Gold: 45               Encumbrance: unencumbered        
You are carrying the following on your person:
*A contract.
*Gambrinus' SotCoU drum.
*The Guildmaster's Handbook.
*A rank insignia.
*A small armband worn by those instructed in first-aid (worn).
*A black medallion (worn).
*A set of turquoise runes.
*A dark red medallion (worn).
*A metal necklace (worn).
HP:228 EP:228 - MOR >
g dexter
Dexter the dunedain Deathmaster (Immoral)

Dexter is widely known as a dragon slayer.
 He is carrying:
A Dol Amroth pack (open) (worn).
A bloodstained cloak (worn).
A great tower shield (worn).
Black plate gauntlets (worn).
Triggered!  doing: hunt dexter
You are already hunting Dexter!
'newbie
You say in Westron: newbie
Your throat tingles a final time, refreshing you.
l
    The monstrous battlements of Castle Durthang loom above you, their
black, stone-hewn shapes imposing little contrast against the darkened sky.
Jutting like a monolithic giant from the harsh terrain of the foothills of
the Ephel Dúath, Castle Durthang stands as a massive sentinel for the Dark 
Lord in this region of Mordor.  The walls of the castle are fashioned of   
sable stone, undoubtedly quarried somewhere farther west, deep within the
Mountains of Shadow.  Having taken refuge so close to the castle from both
enemies real and imagined, little else is visible, save the dried, cracked
soil upon which you stand.  A few brambles line the bases of the cliffs
surrounding the castle, vicious plants with thorns that could pierce flesh 
just as easily as an orc blade.
    The only obvious exit is down.
 Dexter the dunedain Deathmaster (Immoral)
 Corpse of Dexter
Triggered!  doing: hunt dexter
HP:230 EP:230 - MOR >
You are already hunting Dexter!
Dexter nods.
Triggered!  doing: hunt dexter
d
You are already hunting Dexter!
A vast plateau(se)
 Zaran Yawbisiktirgit the easterling Mage of Darkness
 Haltek the haradrim Warmonger
HP:230 EP:229 - MOR >
se
n
Orc Camp(n, nw and se)
You lead your party southeast.
A dark entrance(s and gateway)
You lead your party north.




tag everything
Morimacil       : Ok
pair of mail pants : Ok
grey studded sheath : Ok
deathmask       : Ok
spiked shield   : Ok
chainmail gloves : Ok
suit of sparkling armour : Ok
ornate iron key : Ok
Dol Amroth pack : Ok
bronze greaves  : Already tagged
snakeskin sheath : Already tagged
long haradrim bone sword : Already tagged
potion          : Ok

meat pie        : Ok
meat pie        : Ok
meat pie        : Ok.

Way too fucking much stalling.

twilight dagger : Ok
crystal         : Ok
keyring         : Ok
gate key        : Ok
key             : Ok
bloodstained cloak : Ok
black dagger    : Ok
small wooden key : Ok
rusty key       : Ok
potion          : Ok
potion          : Ok
potion          : Ok
potion          : Ok
potion          : Ok
potion          : Ok
potion          : Ok
potion          : Ok
potion          : Ok
potion          : Ok
potion          : Ok
potion          : Ok
iron key        : Ok
potion          : Ok
potion          : Ok
potion          : Ok
potion          : Ok
potion          : Ok
potion          : Ok
potion          : Ok
potion          : Ok
potion          : Ok
potion          : Ok
potion          : Ok
potion          : Ok
potion          : Ok
potion          : Ok
potion          : Ok
potion          : Ok
potion          : Ok
potion          : Ok
potion          : Ok
contract        : Already tagged
drum            : Already tagged
Guildmaster's Handbook : Already tagged
insignia        : Already tagged
armband         : Already tagged
black medallion : Already tagged
set of turquoise runes : Already tagged
dark red medallion : Already tagged
metal necklace  : Already tagged












Morthrond Tavern [restricted] [sleepable](s)
 A bottle of wine
 An empty bottle [2]
 A trash can
 A darkly clad bartender
HP:65 EP:37 - SOR >
drop all from cloak
a brown colored potion : Ok.
a brown colored potion : Ok.
a brown colored potion : Ok.
a brown colored potion : Ok.
a brown colored potion : Ok.
a brown colored potion : Ok.
a brown colored potion : Ok.
a brown colored potion : Ok.
a brown colored potion : Ok.
a brown colored potion : Ok.
a brown colored potion : Ok.
a brown colored potion : Ok.
a brown colored potion : Ok.
a brown colored potion : Ok.
a brown colored potion : Ok.
a brown colored potion : Ok.
a brown colored potion : Ok.
a brown colored potion : Ok.
a brown colored potion : Ok.
a brown colored potion : Ok.
a brown colored potion : Ok.
a brown colored potion : Ok.
a brown colored potion : Ok.
a brown colored potion : Ok.
a brown colored potion : Ok.
a brown colored potion : Ok.
a brown colored potion : Ok.
a brown colored potion : Ok.
a brown colored potion : Ok.
a brown colored potion : Ok.
a brown colored potion : Ok.
a small black-bladed dagger : Ok.
a small wooden key : Ok.
a large, rusty key : Ok.
a heavy iron key : Ok.
l
    As you enter the dimly lit tavern, you pause to savor the smell 
of the tavern's beer.  Small torches line the dark walls and cast
barely enough light to see by.  The onyx floor and ebony bar appear
to slowly absorb the light and leave the tavern in shadows.  Several
low tables line the room and plank seated stools surround them.  The
ceiling stretches far above you, forming what appears to be a barrel
vault.  A long oil painting hangs upon the northern wall, and gathered
at the table below it are several patrons of Morthrond Tavern.
For information on what this bar sells, type 'read menu'.
You may 'sleep' in this room.
The minimum rank to enter this room is 3 (War Ally).
There are GM commands in this room.  Type 'commands' for more info.
    The only obvious exit is south.
 A heavy iron key
 A large, rusty key
 A small wooden key
 A small black-bladed dagger
 A brown colored potion [31]
 A bottle of wine
 An empty bottle [2]
 A trash can
 A darkly clad bartender
You wince in pain as the leprosy spreads!
&quot;Zaran am going to see how many of these potions you can drink in one shot
You tell Zaran: am going to see how many of these potions you can drink in
     one shot
HP:63 EP:37 - SOR >
HP:64 EP:38 - SOR >
rest
You sit back, relax, and enjoy a nice rest.
l
    As you enter the dimly lit tavern, you pause to savor the smell 
of the tavern's beer.  Small torches line the dark walls and cast
barely enough light to see by.  The onyx floor and ebony bar appear
to slowly absorb the light and leave the tavern in shadows.  Several
low tables line the room and plank seated stools surround them.  The
ceiling stretches far above you, forming what appears to be a barrel
vault.  A long oil painting hangs upon the northern wall, and gathered
at the table below it are several patrons of Morthrond Tavern.
For information on what this bar sells, type 'read menu'.
You may 'sleep' in this room.
The minimum rank to enter this room is 3 (War Ally).
There are GM commands in this room.  Type 'commands' for more info.
    The only obvious exit is south.
 A heavy iron key
 A large, rusty key
 A small wooden key
 A small black-bladed dagger
 A brown colored potion [31]
 A bottle of wine
 An empty bottle [2]
 A trash can
 A darkly clad bartender
l potion
    This curved glass bottle contains a brown potion. It seems as the
potion has not been mixed thoroughly, as bits of small but fat white
worm, wood particles and coffee beans float around in the liquid. This
concoction seems drinkable, but your better sense of judgement advises
you not to. A stopper on a string hangs from the neck of the bottle.
get dagger
Ok.
    This dagger is far too small to fit in your oversized hands.  As
you go to grip the handle of the dagger, the blade slices into your
fingers.  Ouch!!
HP:54 EP:38 - SOR >
wield dagger
    This dagger is far too small to fit in your oversized hands.  As
you go to grip the handle of the dagger, the blade slices into your
fingers.  Ouch!!
Failed.
HP:44 EP:38 - SOR >
wield dagger
    This dagger is far too small to fit in your oversized hands.  As
you go to grip the handle of the dagger, the blade slices into your
fingers.  Ouch!!
Failed.
HP:34 EP:38 - SOR >
wield dagger
    This dagger is far too small to fit in your oversized hands.  As
you go to grip the handle of the dagger, the blade slices into your
fingers.  Ouch!!
Failed.
HP:24 EP:38 - SOR >
You wince in pain as the leprosy spreads!
wield dagger
    This dagger is far too small to fit in your oversized hands.  As
you go to grip the handle of the dagger, the blade slices into your
fingers.  Ouch!!
Failed.
HP:12 EP:38 - SOR >
wield dagger
    This dagger is far too small to fit in your oversized hands.  As
you go to grip the handle of the dagger, the blade slices into your
fingers.  Ouch!!
Failed.
HP:2 EP:38 - SOR >
l
    As you enter the dimly lit tavern, you pause to savor the smell 
of the tavern's beer.  Small torches line the dark walls and cast
barely enough light to see by.  The onyx floor and ebony bar appear
to slowly absorb the light and leave the tavern in shadows.  Several
low tables line the room and plank seated stools surround them.  The
ceiling stretches far above you, forming what appears to be a barrel
vault.  A long oil painting hangs upon the northern wall, and gathered
at the table below it are several patrons of Morthrond Tavern.
For information on what this bar sells, type 'read menu'.
You may 'sleep' in this room.
The minimum rank to enter this room is 3 (War Ally).
There are GM commands in this room.  Type 'commands' for more info.
    The only obvious exit is south.
 A heavy iron key
 A large, rusty key
 A small wooden key
 A brown colored potion [31]
 A bottle of wine
 An empty bottle [2]
 A trash can
 A darkly clad bartender
drop dagger
Ok.
rest
You're already resting, relax!  Enjoy it!
HP:3 EP:39 - SOR >
drink brown potion
You see more than one brown potion.  Using the first of the following:
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  ...
You gag silently as the bitter liquid goes down your throat.
You instantly feel your nerve endings firing up.
HP:23 EP:59 - SOR >
drink brown potion
You see more than one brown potion.  Using the first of the following:
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  ...
You gag silently as the bitter liquid goes down your throat.
HP:43 EP:79 - SOR >
drink brown potion
You see more than one brown potion.  Using the first of the following:
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  ...
You gag silently as the bitter liquid goes down your throat.
HP:63 EP:99 - SOR >
drink brown potion
You see more than one brown potion.  Using the first of the following:
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  ...
You gag silently as the bitter liquid goes down your throat.
HP:83 EP:119 - SOR >
drink brown potion
You see more than one brown potion.  Using the first of the following:
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  ...
You gag silently as the bitter liquid goes down your throat.
HP:103 EP:139 - SOR >
drink brown potion
You see more than one brown potion.  Using the first of the following:
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the gr
drink brown potion
ound : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  ...
You gag silently as the bitter liquid goes down your throat.
HP:123 EP:159 - SOR >
You see more than one brown potion.  Using the first of the following:
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  ...
You gag silently as the bitter liquid goes down your throat.
HP:143 EP:179 - SOR >
drink brown potion
You see more than one brown potion.  Using the first of the following:
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  ...
You gag silently as the bitter liquid goes down your throat.
HP:163 EP:199 - SOR >
drink brown potion
You see more than one brown potion.  Using the first of the following:
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  ...
You gag silently as the bitter liquid goes down your throat.
HP:183 EP:219 - SOR >
drink brown potion
You see more than one brown potion.  Using the first of the following:
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  ...
You gag silently as the bitter liquid goes down your throat.
HP:203 EP:230 - SOR >
drink brown potion
You see more than one brown potion.  Using the first of the following:
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  ...
You gag silently as the bitter liquid goes down your throat.
HP:223 EP:230 - SOR >
drink brown potion
You see more than one brown potion.  Using the first of the following:
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  ...
You gag silently as the bitter liquid goes down your throat.
HP:230 EP:230 - SOR >
drink brown potion
You see more than one brown potion.  Using the first of the following:
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  ...
You gag silently as the bitter liquid goes down your throat.
drink brown potion
You see more than one brown potion.  Using the first of the following:
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  ...
You gag silently as the bitter liquid goes down your throat.
drink brown potion
You see more than one brown potion.  Using the first of the following:
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  ...
You gag silently as the bitte
drink brown potion
r liquid goes down your throat.
You see more than one brown potion.  Using the first of the following:
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  ...
You gag silently as the bitter liquid goes down your throat.
HP:230 EP:230 - SOR >
You wince in pain as the leprosy spreads!
drink brown potion
You see more than one brown potion.  Using the first of the following:
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  ...
You gag silently as the bitter liquid goes down your throat.
drink brown potion
You see more than one brown potion.  Using the first of the following:
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  ...
You gag silently as the bitter liquid goes down your throat.
drink brown potion
You see more than one brown potion.  Using the first of the following:
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  ...
You gag silently as the bitter liquid goes down your throat.
drink brown potion
You see more than one brown potion.  Using the first of the following:
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  ...
You gag silently as the bitter liquid goes down your throat.
HP:230 EP:230 - SOR >
drink brown potion
You see more than one brown potion.  Using the first of the following:
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  ...
You gag silently as the bitter liquid goes down your throat.
drink brown potion
You see more than one brown potion.  Using the first of the following:
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  ...
You gag silently as the bitter liquid goes down your throat.
drink brown potion
You see more than one brown potion.  Using the first of the following:
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  ...
You gag silently as the bitter liquid goes down your throat.
drink brown potion
You see more than one brown potion.  Using the first of the following:
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  ...
You gag silently as the bitter liquid goes down your throat.
HP:230 EP:230 - SOR >
drink brown potion
Y
drink brown potion
ou see more than one brown potion.  Using the first of the following:
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  ...
You gag silently as the bitter liquid goes down your throat.
You see more than one brown potion.  Using the first of the following:
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  ...
You gag silently as the bitter liquid goes down your throat.
drink brown potion
You see more than one brown potion.  Using the first of the following:
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
You gag silently as the bitter liquid goes down your throat.
drink brown potion
You see more than one brown potion.  Using the first of the following:
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
You gag silently as the bitter liquid goes down your throat.
HP:230 EP:230 - SOR >
drink brown potion
You see more than one brown potion.  Using the first of the following:
  on the ground : a brown colored potion
  on the ground : a brown colored potion
  on the ground : a brown colored potion
You gag silently as the bitter liquid goes down your throat.
drink brown potion
You see more than one brown potion.  Using the first of the following:
  on the ground : a brown colored potion
  on the ground : a brown colored potion
You gag silently as the bitter liquid goes down your throat.
drink brown potion
You gag silently as the bitter liquid goes down your throat.
drink brown potion
There is no brown potion here.
HP:230 EP:230 - SOR >
drink brown potion
There is no brown potion here.
score
Gambrinus the dunedain Bane of herkimer (rusty)
You are full!  You feel like a blimp.
You are sitting down, relaxing peacefully.
HP: 230/230   END: 230/230   Avg. Stats: 100   Quests done: 261
Current exp: 1997832 (66% for level)           Total exp: 13448278
Strength: 100          Agility: 100            Charisma: 100
Constitution: 100      Coordination: 100       Intelligence: 100
Level 20 assassin, 60d 1h 33m 26s old.
l
    As you enter the dimly lit tavern, you pause to savor the smell 
of the tavern's beer.  Small torches line the dark walls and cast
barely enough light to see by.  The onyx floor and ebony bar appear
to slowly absorb the light and leave the tavern in shadows.  Several
low tables line the room and plank seated stools surround them.  The
ceiling stretches far above you, forming what appears to be a barrel
vault.  A long oil painting hangs upon the northern wall, and gathered
at the table below it are several patrons of Morthrond Tavern.
For information on what this bar sells, type 'read menu'.
You may 'sleep' in this room.
The minimum rank to enter this room is 3 (War Ally).
There are GM commands in this room.  Type 'commands' for more info.
    The only obvious exit is south.
 An empty bottle [33]
 A small black-bladed dagger
 A heavy iron key
 A large, rusty key
 A small wooden key
 A bottle of wine
 A trash can
 A darkly clad bartender
HP:230 EP:230 - SOR >
You wince in pain as the leprosy spreads!
&quot;zaran thats nice, i drank 31
You tell Zaran: thats nice, i drank 31
HP:228 EP:230 - SOR >

HP:229 EP:230 - SOR >
&quot;Zaran each heals instantly 20
You tell Zaran: each heals instantly 20
HP:230 EP:230 - SOR >
skills
Common Skills:
Aim            : 100       Attack         : 100       Awareness      : 119
Defense        : 100       Dodge          : 100       Evasion        :   1
Fire building  :   4       Intuition      :   0       Riding         :  69

Professional Skills:               Other Skills:
Assassination    :  99             6th sense        :  30
Deception        :  98             Tactics          :  18
Lethal precision : 100             Wilderness       :   5
Stalking         : 100             
You wince in pain as the leprosy spreads!
HP:228 EP:230 - SOR >
l
    As you enter the dimly lit tavern, you pause to savor the smell 
of the tavern's beer.  Small torches line the dark walls and cast
barely enough light to see by.  The onyx floor and ebony bar appear
to slowly absorb the light and leave the tavern in shadows.  Several
low tables line the room and plank seated stools surround them.  The
ceiling stretches far above you, forming what appears to be a barrel
vault.  A long oil painting hangs upon the northern wall, and gathered
at the table below it are several patrons of Morthrond Tavern.
For information on what this bar sells, type 'read menu'.
You may 'sleep' in this room.
The minimum rank to enter this room is 3 (War Ally).
There are GM commands in this room.  Type 'commands' for more info.
    The only obvious exit is south.
 An empty bottle [33]
 A small black-bladed dagger
 A heavy iron key
 A large, rusty key
 A small wooden key
 A bottle of wine
 A trash can
 A darkly clad bartender
g
Morthrond Tavern [restricted] [sleepable](s)
 An empty bottle [33]
 A small black-bladed dagger
 A heavy iron key
 A large, rusty key
 A small wooden key
 A bottle of wine
 A trash can
 A darkly clad bartender
l bottle
    Slight traces of a brown colored liquid can be seen 
clinging to the insides of the bottle.  One can only imagine
what the liquid does or once did.
get all bottle into can
an empty bottle : You've tagged that item as unsellable, why would you throw it away!?
Failed.
an empty bottle : You've tagged that item as unsellable, why would you throw it away!?
Failed.
an empty bottle : You've tagged that item as unsellable, why would you throw it away!?
Failed.
an empty bottle : You've tagged that item as unsellable, why would you throw it away!?
Failed.
an empty bottle : You've tagged that item as unsellable, why would you throw it away!?
Failed.
an empty bottle : You've tagged that item as unsellable, why would you throw it away!?
Failed.
an empty bottle : You've tagged that item as unsellable, why would you throw it away!?
Failed.
an empty bottle : You've tagged that item as unsellable, why would you throw it away!?
Failed.
an empty bottle : You've tagged that item as unsellable, why would you throw it away!?
Failed.
an empty bottle : You've tagged that item as unsellable, why would you throw it away!?
Failed.
an empty bottle : You've tagged that item as unsellable, why would you throw it away!?
Failed.
an empty bottle : You've tagged that item as unsellable, why would you throw it away!?
Failed.
an empty bottle : You've tagged that item as unsellable, why would you throw it away!?
Failed.
an empty bottle : You've tagged that item as unsellable, why would you throw it away!?
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