Kelevra

Posted by
Cruice [legacy]
Uploaded
25 March 2010 00:00:00
Type
Player Kill


trigger Kelevra todo hunt Kelevra

The next time you see 'Kelevra', you will do: 'hunt Kelevra'.
HP:230 GON EP:105 (camo)  l

    The wine cellar has been untouched by the flames which
have ravaged this home.  The smell of smoke and damp boards
has made its way down here, however, and lingers with the 
scent of aged red wine which has stained the floor boards.
The room is dark and the air is thick and musty.  Wine racks
line the walls.
    The only obvious exit is south.
HP:230 GON EP:104 (camo)  
Kelevra stumbles out from behind the wine racks.

Triggered!  doing: hunt Kelevra
You begin to hunt Kelevra.
HP:230 GON EP:103 (camo)  
Viker stumbles out from behind the wine racks.

l
    The wine cellar has been untouched by the flames which
have ravaged this home.  The smell of smoke and damp boards
has made its way down here, however, and lingers with the 
scent of aged red wine which has stained the floor boards.
The room is dark and the air is thick and musty.  Wine racks
line the walls.
    The only obvious exit is south.
 Viker Corleone the uruk-hai Warmonger
 Kelevra the dunedain Master Archer (Moral)
Triggered!  doing: hunt Kelevra
HP:230 GON EP:103 (camo)  
You are already hunting Kelevra!
HP:230 GON EP:103 (camo)  
One of the wine racks suddenly swings forward and Kelevra disappears behind it.
Kelevra fades into the shadows.
backstab Kelevra
There's no one here by that name.
HP:230 GON EP:101 (camo)  
One of the wine racks suddenly swings forward and Viker disappears behind it.
Viker fades into the shadows.
l
    The wine cellar has been untouched by the flames which
have ravaged this home.  The smell of smoke and damp boards
has made its way down here, however, and lingers with the 
scent of aged red wine which has stained the floor boards.
The room is dark and the air is thick and musty.  Wine racks
line the walls.
    The only obvious exit is south.
HP:230 GON EP:101 (camo)  l

    The wine cellar has been untouched by the flames which
have ravaged this home.  The smell of smoke and damp boards
has made its way down here, however, and lingers with the 
scent of aged red wine which has stained the floor boards.
The room is dark and the air is thick and musty.  Wine racks
line the walls.
    The only obvious exit is south.
HP:230 GON EP:101 (camo)  
Kelevra stumbles out from behind the wine racks.

Triggered!  doing: hunt Kelevra
You begin to hunt Kelevra.
HP:230 GON EP:101 (camo)  
Kelevra leaves south.
You follow Kelevra south.
An old wine cellar(s, n and u)
 Kelevra the dunedain Master Archer (Moral)
backstab Kelevra
You attack Kelevra.
Triggered!  doing: hunt Kelevra
You sneak up and stab Kelevra from behind!
You carve your initials into Kelevra's belly.
Your movement reveals you.
HP:230 GON EP:50 (camo)  
Kelevra leaves up.
You follow Kelevra up.
Inside a house(d and w)
 Kelevra the dunedain Master Archer (Moral)
You are already hunting Kelevra!
HP:230 GON EP:50 (camo)  
Kelevra leaves west.
You follow Kelevra west.
Inside a house(e, n and w)
 Kelevra the dunedain Master Archer (Moral)
Kelevra leaves west.
You follow Kelevra west.
A large fountain(e and n)
 Kelevra the dunedain Master Archer (Moral)
 A wooden bowl
shape
Kelevra is near death.
ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND
HP:230 GON EP:50 (camo)  headbutt Kelevra

You are no longer camouflaged.
headbutt Kelevra
You move in close to attack, but fail to connect due to poor timing.
You can't do that.
HP:230 GON EP:50  
You move in close to attack, but fail to connect due to poor timing.
You can't do that.
HP:230 GON EP:50  shape

Kelevra is near death.
ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND
Triggered!  doing: hunt Kelevra
HP:230 GON EP:50  l

You are already hunting Kelevra!
HP:230 GON EP:50  
  In the center of this large courtyard is a fountain.
Only a small trickle of water flows from the top of
the fountain to its base.  A house stands to the east,
nearly burned to the ground.
The sky is covered by a dark black cloud from horizon to horizon.
    The only obvious exits are east and north.
 Kelevra the dunedain Master Archer (Moral)
 A wooden bowl
HP:230 GON EP:50  
Kelevra leaves north.
You follow Kelevra north.
Street(s, w and se)
 Kelevra the dunedain Master Archer (Moral)
 A brand (burning)
Kelevra nocks a handcrafted arrow.
Kelevra draws back on a bow.
You miss Kelevra.
In a flash of darkness life is taken from your enemy!!!
shape
Kelevra is near death.
ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND
Triggered!  doing: hunt Kelevra
HP:230 GON EP:48  
You are already hunting Kelevra!
HP:230 GON EP:48  
Kelevra leaves southeast.
You follow Kelevra southeast.
Street(n, nw and se)
 Kelevra the dunedain Master Archer (Moral)
Kelevra leaves southeast.
You follow Kelevra southeast.
Street(n, nw and se)
 Kelevra the dunedain Master Archer (Moral)
Kelevra leaves southeast.
You follow Kelevra southeast.
Street(nw and se)
 Kelevra the dunedain Master Archer (Moral)
Kelevra leaves southeast.
You follow Kelevra southeast.
Street(e, s and nw)
 Kelevra the dunedain Master Archer (Moral)
headbutt Kelevra
You move in close to attack, but fail to connect due to poor timing.
You can't do that.
HP:230 GON EP:48  headbutt Kelevra

You move in close to attack, but fail to connect due to poor timing.
You can't do that.
HP:230 GON EP:48  headbutt Kelevra

You move in close to attack, but fail to connect due to poor timing.
You can't do that.
HP:230 GON EP:48  headbutt Kelevra

You move in close to attack, but fail to connect due to poor timing.
You can't do that.
HP:230 GON EP:48  headbutt Kelevra

You move in close to attack, but fail to connect due to poor timing.
You can't do that.
HP:230 GON EP:48  headbutt Kelevra

You move in close to attack, but fail to connect due to poor timing.
You can't do that.
HP:230 GON EP:48  headbutt Kelevra

Kelevra leaves south.
Triggered!  doing: hunt Kelevra
You follow Kelevra south.
Street(s and n)
 Kelevra the dunedain Master Archer (Moral)
You are already hunting Kelevra!
HP:230 GON EP:48  headbutt Kelevra

You move in close to attack, but fail to connect due to poor timing.
You can't do that.
HP:230 GON EP:48  
Kelevra fires off a handcrafted arrow but misses you.
Kelevra nocks a handcrafted arrow.
Kelevra draws back on a bow.
You cut Kelevra causing major damage.
headbutt Kelevra
You pull a muscle in your neck trying to headbutt Kelevra.
Triggered!  doing: hunt Kelevra
HP:230 GON EP:27  
You are already hunting Kelevra!
HP:230 GON EP:27  
Kelevra leaves south.
You follow Kelevra south.
Street(s, n and w)
 Kelevra the dunedain Master Archer (Moral)
Kelevra leaves south.
You follow Kelevra south.
Street(s and n)
 Kelevra the dunedain Master Archer (Moral)
Kelevra leaves south.
You follow Kelevra south.
Street(s, n and w)
 Kelevra the dunedain Master Archer (Moral)
Kelevra leaves south.
You follow Kelevra south.
Inside the gates of Minas Tirith(s, pelennor, nw, n and w)
 Kelevra the dunedain Master Archer (Moral)
Kelevra leaves south.
You follow Kelevra south.
Street(s, n and w)
 Kelevra the dunedain Master Archer (Moral)
 A helpful woman
headbutt Kelevra
You are too tired for such a stunt.
HP:230 GON EP:27  headbutt Kelevra

You are too tired for such a stunt.
HP:230 GON EP:27  
You are too tired for such a stunt.
HP:230 GON EP:27  shape

Kelevra is near death.
ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND
Triggered!  doing: hunt Kelevra
HP:230 GON EP:27  l

You are already hunting Kelevra!
HP:230 GON EP:27  
Kelevra leaves north.
You follow Kelevra north.
Inside the gates of Minas Tirith(s, pelennor, nw, n and w)
 Kelevra the dunedain Master Archer (Moral)
    The once proud city of Minas Tirith lies broken and battered. The
sturdy gates that once protected the good people who dwell here
now lie useless and splintered upon the ground. The entire first level
of Minas Tirith is under great distress. Fires rage throughout
the streets, and the horrors of war surround you.
The sky is covered by a dark black cloud from horizon to horizon.
    The only obvious exits are south, pelennor, northwest, north and
west.
 Kelevra the dunedain Master Archer (Moral)
HP:230 GON EP:27  
Kelevra fires off a handcrafted arrow but misses you.
Kelevra nocks a handcrafted arrow.
You suddenly feel very evil and mangle Kelevra into a bloody piece of gore!
shape
Viker enters.
Viker leaves for the Pelennor fields.
i
Kelevra is in critical condition, very close to death.
Triggered!  doing: hunt Kelevra
HP:230 GON EP:26  
You are already hunting Kelevra!
HP:230 GON EP:26  
Gold: 156     (rough)  Encumbrance: lightly encumbered  
You are carrying the following on your person:
*The Black Sword (wielded).
*A pair of exquisite chain leggings (worn).
*A dark mail shirt (worn).
*A long black cowled cloak (worn).
*A great war shield (worn).
*A sheath for the Black Sword (worn).
*An onyx helmet (worn).
*A leather scout ruck (open) (worn).
*A commemorative token from the Event-2010.
*The 12th Two Towers EVENT! badge.
*A large, empty stone pipe.
*A set of amber runes.
*Avirex's Silent drum.
*A branding of the Eye (concealed).
*A metal necklace (worn).
*A rank insignia.
HP:230 GON EP:26  
Kelevra leaves south.
You follow Kelevra south.
Street(s, n and w)
 Kelevra the dunedain Master Archer (Moral)
 A helpful woman
Kelevra leaves south.
You follow Kelevra south.
Street(s and n)
 Kelevra the dunedain Master Archer (Moral)
 Boy trying to help [2]
Kelevra leaves south.
You follow Kelevra south.
Street(s and n)
 Kelevra the dunedain Master Archer (Moral)
Kelevra leaves south.
You follow Kelevra south.
Street(s, n and w)
 Kelevra the dunedain Master Archer (Moral)
Kelevra leaves south.
You follow Kelevra south.
Street(sw and n)
 Kelevra the dunedain Master Archer (Moral)
Kelevra leaves southwest.
You follow Kelevra southwest.
Street(sw, s and ne)
 Kelevra the dunedain Master Archer (Moral)
Kelevra leaves southwest.
You follow Kelevra southwest.
A large gate(sw, gate and ne)
 Kelevra the dunedain Master Archer (Moral)
 A tall guard of Minas Tirith [2]
Kelevra leaves southwest.
You follow Kelevra southwest.
Street(sw, ne and n)
 Kelevra the dunedain Master Archer (Moral)
Kelevra leaves southwest.
You follow Kelevra southwest.
Street(ne, n and w)
 Kelevra the dunedain Master Archer (Moral)
shape
Kelevra leaves north.
Triggered!  doing: hunt Kelevra
You follow Kelevra north.
Old guest house(s)
 Kelevra the dunedain Master Archer (Moral)
You are already hunting Kelevra!
HP:230 GON EP:26  
Kelevra leaps into the cellar.
Usage: shape <target>
HP:230 GON EP:26  k

Kill what?
HP:230 GON EP:26  k

Kill what?
HP:230 GON EP:26  k
l

    Full of glee, you raise Kelevra's head, cut one of his ears and
string it onto your necklace as a trophy of your victory, for all to see.
Kill what?
HP:230 GON EP:25  
   The old guest house is made of solid stone, and stands tall
near the edge of town.  It is sturdily built and in this time of
great ruin it's plain to see it would remain standing to the
very end.  In times of peace, one could rent rooms here.  Now,
however, there is nobody to take your gold or let you upstairs.
Long wooden planks cover the floor of the inn. In the middle of 
the room there is a huge woven rug.
    The only obvious exits are cellar and south.
HP:230 GON EP:25  ss

You switch your grip to one hand.
You remove the Black Sword.
You store the Black Sword in a sheath for the Black Sword.
HP:230 GON EP:26  
^ (OOC) Viker: legend kelevra
^ legend kelevra
^ (OOC) Cruice: legend kelevra
HP:230 GON EP:21  
Viker enters.
leap into cellar

   You place your hands on the edge of the cellar door and
swing yourself into the cellar.  You release your grip and land 
heavily on the floor. 

A damp cellar(n and u)
HP:225 GON EP:21  
The effort of staying in tune with the Dark Lord is taking its toll on you.
n
A damp cellar(s and n)
HP:225 GON EP:20  e

You can't go that way!
HP:225 GON EP:20  n

A damp cellar(e and s)
HP:225 GON EP:20  
Viker enters.
e
A damp cellar(s, nw and w)
 A small grey rat [2]
 Corpse of Kelevra
Triggered!  doing: hunt Kelevra
HP:225 GON EP:20  
There is no such living object here.
HP:225 GON EP:20  
Viker enters.
Viker leaves northwest.
Viker enters.
Viker gets 22 handcrafted arrows, a chainmail coif, an elven short
     bow, a jagged battle knife, a quiver and a large harvester's pack
     from corpse of Kelevra into a rather roomy pack.
Triggered!  doing: hunt Kelevra
l corpse
There is no such living object here.
HP:225 GON EP:20  
Viker gets some gold coins from corpse of Kelevra.
q
This is the dead body of Kelevra.
It contains:
 A chainmail shirt
 A heavy spiked shield
 Plate bracers
 Chainmail leggings
 Plate gauntlets
 A handcrafted arrow [35]
HP:225 GON EP:20