I'm back!

Posted by
Filil [legacy]
Uploaded
03 April 2010 00:00:00
Type
Attempt

A theft and an attempt! Sorry, colors vanished when saving in zmud... Strange setting to have off by default!! :(


Aether enters.

Triggered!  doing: steal all gold from aether
You steal some gold coins!
HP:190 EP:97 > You need a moment to regain your composure from your last theft attempt.
HP:190 EP:92 > You put 148 gold in your pockets.
Before you stands a tall and solidly built Eorling.  He has a slender build and carries the presence of someone who is harder than a coffin nail.  He has a tightness around his eyes, yet they are the lightest blue you have ever come across and you wonder if they might even glow a bit.  He is wearing a small smirk as though he knows something you dont.  His long golden hair is pulled back and behind his left ear hangs a five braids.
On his right shoulder, he has a tattoo of a wolf skull, with shadows coiling around it and through it in a misty pattern

Aether is widely known as a dragon slayer.
 He is carrying:
The Heartbreaker (wielded).
A mysterious amber vial.
A dagger sheath (worn).
A keyring containing 1 key (worn).
A leather necklace with a vial (full) (worn).
A leather necklace with a vial (full) (worn).
A leather ranger's ruck (open) (worn).
A bloodstained cloak (worn).
An exquisite set of steel chainmail (worn).
A haradrim helmet (mended) (worn).
A set of climbing gear (worn).
A great numenorean warshield (worn).
A commemorative token from the Event-2010.
The 12th Two Towers EVENT! badge.
A silver harp.
An engraved white gold ring, inlaid with an a softly glowing sapphire (worn).
An engraved black metal ring, inlaid with a bloodstone (worn).
A branding of the Eye.
A commemorative token from the Event-2009.
The 11th Two Towers EVENT! badge.
A metal necklace (worn).
The 10th Two Towers EVENT! badge.
HP:190 EP:91 > Trigger deactivated.
HP:190 EP:91 > You try to steal the item, but you are not successful.
HP:190 EP:87 > 
Aether searches the room, but fails to find anything of interest.

Aether searches the room, but fails to find anything of interest.

Aether searches the room, but fails to find anything of interest.

Aether searches the room, but fails to find anything of interest.

Aether searches the room, but fails to find anything of interest.

Aether searches the room, but fails to find anything of interest.
You need a moment to regain your composure from your last theft attempt.
HP:190 EP:81 > 
Aether searches the room, but fails to find anything of interest.

Aether searches the room, but fails to find anything of interest.
You steal a mysterious amber vial!
HP:190 EP:61 > 
Aether searches the room, but fails to find anything of interest.

Aether searches the room, but fails to find anything of interest.

Aether searches the room, but fails to find anything of interest.

Aether leaves east.
    You now stand on the inner side of the Morannon. The desolate land
of Mordor spreads around you, and you sense evil everywhere.  To your
east and west lie Carchost and Narchost, the horrid Towers of the Teeth.
This dark land seems dangerous and tricky and despite the lonely feeling
you know that you are not alone.  Occasionally you hear sounds coming from
the towers, and you feel that there are sentinels nearby...
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are east and south.
HP:190 EP:60 > Gold: 385              Encumbrance: unencumbered        
You are carrying the following on your person:
 A mysterious amber vial (in hands).
 A crystal (worn).
 A crystal (worn).
 A glass flute.
HP:190 EP:60 >     This glass vial has been cunningly fashioned into the shape of an
hourglass.  It has been tainted a dark shade of amber, and fine copper
wiring adorns the neck of the vial.  The origins of this glass bottle
cannot be easily discerned at first glance, but it is easy to see that 
it is of superb quality.  The dark shade of the glass keeps the contents
somewhat of a mystery; it may well contain the properties found in the
fountain of youth!
There are 2 doses left.
It is closed.
HP:190 EP:60 > Your movement reveals you.
The foot of the Ered Lithui(tunnel and w)
 Aether the eorling Exterminator (Shadowspawn of Mordor)
 Albie's stallion
 Laheki's white stallion
HP:190 EP:59 > The entrance of the Maggot-holes(ne, nw, n and tunnel)

Aether enters.
HP:190 EP:59 > Darkness surrounds you.
A twisting tunnel(e, ne, nw, w and se)

Someone enters.
HP:190 EP:59 > A twisting tunnel(s, nw, w and se)

Aether enters.
HP:190 EP:59 > Darkness surrounds you.
A twisting tunnel(s, n, w and se)

Someone enters.
HP:190 EP:59 > A dark, stinky tunnel(e, ne, nw, w and se)

Aether enters.
HP:190 EP:59 > A twisting tunnel(sw, s, n and se)

Aether enters.
HP:190 EP:59 > Darkness surrounds you.
A twisting tunnel(s and n)

Someone enters.
HP:190 EP:59 > A twisting tunnel(s, ne, n and nw)

Aether enters.
HP:190 EP:59 > 
Aether drops a metal flask (empty).
A dark, stinky tunnel(e, sw, n, nw, w and se)

Aether enters.
HP:190 EP:59 > Darkness surrounds you.
A twisting tunnel(e, s, ne, nw, w and se)

Someone enters.
HP:190 EP:59 > Darkness surrounds you.
A twisting tunnel(sw, s, nw and se)

Someone enters.
HP:190 EP:59 > A mysterious stairway(staircase and se)

Aether enters.
HP:190 EP:59 > Pass to the Carchost(tunnel and n)

Aether enters.
HP:190 EP:59 > Pass to the Carchost(s and n)

Aether enters.
HP:190 EP:59 > Pass to the Carchost(s and n)

Aether enters.
HP:190 EP:59 > The Carchost gate(gate and s)

Aether enters.
HP:190 EP:59 > In the hall of the Carchost(passage, out, stairs and hall)
 Sokralg an orc sentinel is here
 A human slave
 A putrid piece of meat

Aether enters.
HP:190 EP:59 > A stairway(u and w)
 An easterling archer is near a window

Aether enters.
HP:190 EP:59 > A stairway(u, d and w)
 A human slave
 An easterling archer is near a window

Aether enters.
HP:190 EP:59 > A corridor in the Carchost(s, stairs and n)

Aether enters.
HP:190 EP:59 > Carchost's storage room(s)

Aether enters.
HP:190 EP:59 >     
As you come closer to the hole you accidentally slip and fall inside it!!!!!

OUCH!!! You hit the ground and now are very sure the well was dry!
An underground tunnel(e and u)
HP:160 EP:59 > An underground tunnel(e and w)
 A strange looking woman is hiding in the shadows
HP:160 EP:59 > An underground tunnel(w)
HP:160 EP:59 > You search the wall and discover a secret passage!
Quickly you slip through it!
A secret exit(e)
HP:160 EP:59 > The Southward Road(sw, s, n and se)
Aether tells you: heh

GOING TO ALEXA:

HP:163 EP:62 > Alexa says: Auction fee for this item will be 2 gold.
Alexa charges you 2 gold.
Alexa puts up a mysterious amber vial for auction as lot #524.
Alexa tells you: a mysterious amber vial is now on sale as lot 524, minimum
     bid 50 gold 2 doses - freshly stolen from Aether
HP:164 EP:63 > Gold: 376              Encumbrance: unencumbered        
You are carrying the following on your person:
 A crystal (worn).
 A crystal (worn).
 A glass flute.
HP:164 EP:63 > Your trigger is already deactivated. 'help trigger' for more info.
HP:164 EP:63 > 
^ (OOC) Ansgar snickers
You tell Aether: You suck at searching :p
HP:166 EP:65 > You are attacked by someone!
Without warning, someone stabs you from behind!
BAAAAAAAAAAAAAAAAACKSTABBBBBBBBBBBBED!

Someone rams the Heartbreaker into you, spilling a fountain of blood!
You wince in pain as your flesh is punctured.
You're no wimp!
HP:101 EP:65 > 
You notice Aether sizing you up.

Aether grazes you, causing light bleeding.
You miss Aether.
You feel stinging pain from your bleeding wound.

You notice Aether sizing you up.

You notice Aether sizing you up.
A hallway(s, n and w)

Aether enters.
HP:97 EP:65 > A large meeting hall(e, s, n and w)

Aether enters.
HP:97 EP:65 > Main hallway(s, n and w)

Aether enters.
HP:97 EP:65 > The keep entrance(s and n)
 An outpost guard, standing rigidly [2]

Aether enters.
HP:97 EP:65 > North courtyard(sw, e, ne, s, nw, n, se and w)

Aether enters.
HP:97 EP:65 > East courtyard(sw, nw, enter and w)

Aether enters.
HP:97 EP:65 > South courtyard(out, e, ne, nw, n and w)

Aether enters.
HP:97 EP:65 > The outpost gatehouse(e, d, enter and w)
 A massive wolf
 Grinning Charon, guarding the entrance

Aether enters.
HP:97 EP:65 > The White Mountains(e, u, nw and n)
 A hitching post

Aether enters.
HP:97 EP:65 > 
Aether barely misses you with a quick thrust of his dagger.
You miss Aether.
You feel the pain from your bleeding wound fading.
The White Mountains(e, n, nw and w)

Aether enters.
HP:96 EP:66 > The White Mountains(e, n and w)
 A renegade Dunlending scowls at you

Aether enters.
HP:96 EP:66 > The White Mountains(e, n and w)

Aether enters.
HP:96 EP:66 > The White Mountains(e, n and w)

Aether enters.
HP:96 EP:66 > The White Mountains(e, n and w)
 A massive mountain troll

Aether enters.
HP:96 EP:66 > 
You notice Aether sizing you up.
The White Mountains(e, n and w)

Aether enters.
HP:96 EP:66 > 
Aether jabs the dagger into you, almost knocking you off balance!
You miss Aether.
The White Mountains(e, n, w and se)

Aether enters.
HP:76 EP:66 > The White Mountains(e, n and nw)

Aether enters.
HP:76 EP:66 > The White Mountains(e, n and w)

Aether enters.
HP:76 EP:66 > The White Mountains(e, n and w)

Aether enters.
HP:76 EP:66 > The White Mountains(e, n and w)

Aether enters.
HP:76 EP:66 > 
You notice Aether sizing you up.
The White Mountains(e, n and w)

Aether enters.
HP:76 EP:66 > 
Aether slices you fluidly across the chest, drawing blood.
You scream in pain as a large wound opens in your body!
You miss Aether.
The White Mountains(e, n and w)

Aether enters.
HP:68 EP:66 > The White Mountains(e, n, w and se)

Aether enters.
HP:68 EP:66 > The White Mountains(sw, e, nw and n)

Aether enters.
HP:68 EP:66 > The White Mountains(e, n and w)

Aether enters.
HP:68 EP:66 > The White Mountains(e, n and w)

Aether enters.
HP:68 EP:66 > 
You notice Aether sizing you up.
The White Mountains(e, n and w)

Aether enters.
HP:68 EP:66 > 
Aether barely misses you with a quick thrust of his dagger.
You miss Aether.
You feel stinging pain from your bleeding wound.
The White Mountains(e, n and w)

Aether enters.
HP:66 EP:66 > The White Mountains(e, n and w)

Aether enters.
HP:66 EP:66 > The White Mountains(e, n, w and se)

Aether enters.
HP:66 EP:66 > The White Mountains(e, n and nw)
 A massive mountain troll

Aether enters.
HP:66 EP:66 > The White Mountains(e, n and w)

Aether enters.
HP:66 EP:66 > 
You notice Aether sizing you up.
The White Mountains(e, n and w)
 A renegade Dunlending scowls at you

Aether enters.
HP:66 EP:66 > 
Aether pierces your body with a skillful thrust.
You miss Aether.
You feel stinging pain from your bleeding wound.
The White Mountains(n, w and se)

Aether enters.
HP:47 EP:66 > The White Mountains(e, n and nw)

Aether enters.
HP:47 EP:66 > The White Mountains(e, n, w and se)

Aether enters.
HP:47 EP:66 > The White Mountains(e, n, nw and se)

Aether enters.
HP:47 EP:66 > Rocky Ground(e, s, n and w)

Aether enters.
HP:47 EP:66 > 
You notice Aether sizing you up.
The Great West Road(e, sw, s, n, w and se)

Aether enters.
HP:47 EP:66 > 
Aether slices you fluidly across the chest, drawing blood.
You wince in pain as your flesh is punctured.
You miss Aether.
You feel stinging pain from your bleeding wounds.
Outside the Rammas Echor(e, s, ne, nw, n and w)
 A quill pen

Aether enters.
HP:35 EP:66 > The Great West Road(e, s, n and w)
 Dernhelm is riding a great grey steed
 Meriadoc is riding a great grey steed
 A great grey steed
 A fiery white horse
 Theoden is riding a fiery white horse

Aether enters.
HP:35 EP:66 > The Great West Road(e, ne, s, nw, n, se and w)
 An enraged Rohirrim soldier
 Warrior is riding a fighting Rohan horse
 A fighting Rohan horse

Aether enters.
Rohirrim soldier attacks Aether.
Warrior attacks Aether.
HP:35 EP:66 > The Great West Road(e, s, nw, n, se and w)

Aether enters.
HP:35 EP:66 > The Great West Road(e, s, nw, n, se and w)

Aether enters.
HP:35 EP:66 > The Great West Road(e, s, nw, n and w)
 A lost horse of the Rohirrim

Aether enters.
HP:35 EP:66 > The Great West Road(e, s, n and w)
 Rohirrim warrior is riding a fighting Rohan horse
 A fighting Rohan horse

Aether enters.
Rohirrim warrior attacks Aether.
HP:35 EP:66 > The Great West Road(sw, e, s, n and w)
 An Easterling hews heads with his axe

Aether enters.
HP:35 EP:66 > The Great West Road(sw, e, ne, s, n and w)
 A squad of horsemen called 'Thunder Riders'

Aether enters.
HP:35 EP:66 > The Great West Road(sw, e, ne, s and w)
 A strong easterling

Aether enters.
HP:35 EP:66 > 
You notice Aether sizing you up.
The Great West Road(e, s, n and w)
 Warrior is riding one of the Haradrim horses
 One of the Haradrim horses
 A squad of easterlings called 'The Rats'

Aether enters.
HP:35 EP:66 > The Great Gates of Minas Tirith(e, s, n and enter)
 A brand (burned out)
 An empty bottle
 Kanandros' white stallion (hitched)
 Bango's white stallion
 Araeer's tan stallion (hitched)
 A signpost
 A hitching post

Aether enters.
HP:35 EP:66 > Inside the gates of Minas Tirith(s, pelennor, nw, n and w)
 An empty bottle

Aether enters.
HP:35 EP:66 > 
Aether barely misses you with a quick thrust of his dagger.
You are too busy to make an attack!
You feel stinging pain from your bleeding wounds.
Street(s, n and w)

Aether enters.
HP:31 EP:66 > Street(s and n)

Aether enters.
HP:31 EP:66 > Street(s, n and w)

Aether enters.
HP:31 EP:66 > Street(s and n)

Aether enters.
HP:31 EP:66 > Street(e, s and nw)

Aether enters.
HP:31 EP:66 > Street(nw and se)

Aether enters.
HP:31 EP:66 > Street(n, nw and se)

Aether enters.
HP:31 EP:66 > Courtyard(s and enter)

Aether enters.
HP:31 EP:66 > Lobby(out, e, stairs and w)
 A receptionist is packing boxes

Aether enters.
HP:31 EP:66 > Hallway(e, d, n and w)
 A guard stands watch over the lobby

Aether enters.
HP:31 EP:66 > Dining room(u and s)

Aether enters.
HP:31 EP:66 > Stairwell(u and d)

Aether enters.
HP:31 EP:66 > Tower room(d)

Aether enters.
HP:31 EP:66 > 
Aether barely misses you with a quick thrust of his dagger.
You miss Aether.
You feel stinging pain from your bleeding wound.
A back corner of the tower room()
 An apprentice is trapped by fallen timber
You dash through the flames and burn yourself!
HP:24 EP:66 > You attempt to step into the background, but fail to conceal yourself.
HP:24 EP:51 > HP:24 EP:51 > You feel stinging pain from your bleeding wound.
You attempt to step into the background, but fail to conceal yourself.
HP:23 EP:37 > You feel stinging pain from your bleeding wound.
You do not have the endurance to evade your attacker.
HP:21 EP:37 > You do not have the endurance to evade your attacker.
HP:21 EP:37 > You do not have the endurance to evade your attacker.
HP:21 EP:37 > You do not have the endurance to evade your attacker.
HP:21 EP:37 > You do not have the endurance to evade your attacker.
HP:21 EP:37 > You do not have the endurance to evade your attacker.
HP:21 EP:37 > You feel the pain from your bleeding wound fading.
    The flames seem to let up a bit, allowing you to take a quick 
breather.  You think that the fire behind you is too high for you to
attempt to go back.  The flames lick at the ceiling and walls, and if
you don't find a way to escape soon, you will be burned alive!  There
is a large lamp in here as well.  It is the symbol of the Lampwright's
Guild, and currently hidden by smoke.  You hope there is no oil in 
there, else you would be killed if it explodes.
    There are no obvious exits.
 An apprentice is trapped by fallen timber
HP:19 EP:37 > Tower room(d)
You dash through the flames and burn yourself!
HP:13 EP:37 > Stairwell(u and d)
HP:13 EP:37 > Dining room(u and s)
HP:13 EP:37 > Hallway(e, d, n and w)
 A guard stands watch over the lobby
HP:13 EP:37 > Lobby(out, e, stairs and w)
 A receptionist is packing boxes
HP:13 EP:37 > Courtyard(s and enter)
 Aether the eorling Exterminator (Shadowspawn of Mordor)     ---> HI!! :-)
HP:13 EP:37 > Street(n, nw and se)
HP:13 EP:37 > Street(nw and se)
HP:13 EP:37 > Street(e, s and nw)
HP:13 EP:37 > Street(s and n)
HP:13 EP:37 > Street(s, n and w)
HP:13 EP:37 > Street(s and n)
HP:13 EP:37 > Street(s, n and w)
HP:13 EP:37 > Inside the gates of Minas Tirith(s, pelennor, nw, n and w)
 An empty bottle
HP:13 EP:37 > Street(s, n and w)
HP:13 EP:37 > Street(s and n)
HP:13 EP:37 > Street(s and n)
HP:13 EP:37 > Street(s, n and w)
 A well-muscled Dunnish man of western Gondor
HP:13 EP:37 > Street(sw and n)
HP:13 EP:37 > Street(sw, s and ne)
 An injured guard limps along slowly
HP:13 EP:37 > A large gate(gate, sw and ne)
 A tall guard of Minas Tirith [2]
 An empty bottle
HP:13 EP:37 >     As you near the gate, a guard steps forward and halts you.
The guard asks you for the password to advance to the next level.
You whisper the password to him, to ensure that no one hears.
The guard looks at you, seeming to judge not only your answer, 
but also to judge your person and your allegiance.
After a moment of thought, the guard waves you through.

Street(gate, ne and w)
HP:13 EP:37 > Street(sw, e, ne and enter)
 A Gondorian civilian
HP:13 EP:37 > Street(e, sw, ne and n)
 An injured guard limps along slowly
HP:13 EP:37 > Street(e, sw and ne)
 A young errand boy
HP:13 EP:37 > Street(sw, n and w)
 Imrahil walks amongst the battlements
 A Gondorian civilian
HP:13 EP:37 > Market square(e, s, ne, n, nw, se and w)
 A young errand boy
HP:13 EP:37 > Street(s, nw, n and w)
 Malachite wearily pipes a tune on his wooden flute
 A pictorial signpost
HP:13 EP:37 > An outcropping of rock(s, n and steps)
HP:13 EP:37 > An arched tunnel(s and n)
HP:13 EP:37 > An outcropping of rock(s, steps and n)
 Vermont, a proud Gondorian citizen
 A simple arrow
HP:13 EP:37 > Street(e, s, nw, n and w)
 A Minas Tirith citizen out on some errand
HP:13 EP:37 > Street(s, nw and w)
 A Gondorian civilian
HP:13 EP:37 > Street(n, nw, w and se)
HP:13 EP:37 > Street(e, nw, se and w)
HP:13 EP:37 > Street(nw and se)
HP:13 EP:37 > Gatehouse leading to level three(gate, w and se)
 A tall guard of Minas Tirith [2]
HP:13 EP:37 >     As you near the gate, a guard steps forward and halts you.
The guard asks you for the password to advance to the next level.
You whisper the password to him, to ensure that no one hears.
The guard looks at you, seeming to judge not only your answer, 
but also to judge your person and your allegiance.
After a moment of thought, the guard waves you through.

A large gate(gate, nw and se)