adventures of a ninja 2: downs, mp, emo & quittin

Posted by
Bernt [legacy]
Uploaded
11 December 2010 00:00:00
Type
NPC Battle

my second entry for worst log ever. read it if you want to feel miserable the downs kid is just featured once in this log. instead we have a bit more emo featured here. mostly this is a log of quitting, mp, tragic deaths, and bernt failures. -------------------------------------------------------- kelevra i am not a 15 year old kid. that is just what i told you so you would put out. i am a 47 year old ninja with great online experiences but none irl as of yet kozlodoev dont be jealous i get laid more than you even tho i am a virgin


  



after last log's unfortunate events where the best player
ever since netwarrior died because of nice mp, i spent some
time with the pole-dancing emo from warsaw. despite his
obvious lack of fashion-sense, the gothic warrior was a
funny guy. me and him were probably the fourth best two-man
ever only beaten by hellflame&maeglin, gman&summem, and
jad&janya.

i think the major part where me and long-haired fag needed
to improve was our quitting skills.

R.I.P. mper and harasser kelevra. send your condolences to
polk his good brother and friend.






w
You open the west door.
A hidden room deep within the cave(e)
 A rusted metal chest (closed)
You close the east door.
<HP:230 EP:210> You can't go that way!
<HP:230 EP:210> l
    The temperature of this room is quite a bit lower then the other
rooms.  Perhaps this chamber was used to store food, ale, and items
for the dwarven family who used to live here.  The dwarves must have
been very protective of their food to have such an elaborate entry.  
Shelves carved from stone line the walls, and on the far end of the 
room sits a large, rusted, metal chest on top of several granite 
blocks.  Otherwise, the area is bare; most of the food, kegs, and 
other assorted items must have been taken away.
The east door is closed.
    The only obvious exit is east.
 A rusted metal chest (closed)
<HP:230 EP:210> push
What?
<HP:230 EP:210> push l
pull
What?
<HP:230 EP:209> What would you like to pull?
<HP:230 EP:209> pull lever
Kelevra tells you: can i come?
You hear a clicking sound from the east door as it locks.
<HP:230 EP:209> pull lever
You hear a clicking sound from the east door as it unlocks.
<HP:230 EP:209> trigger enters todo pull lever
The next time you see 'enters', you will do: 'pull lever'.
<HP:230 EP:208> tell kelevra nod
You tell Kelevra: nod
<HP:230 EP:209> Your eyes ache from the strain of maintaining your enhanced vision.
tell kelevra triggerer
You tell Kelevra: triggerer
<HP:230 EP:208> The east door swings open.
Kelevra enters.
Triggered!  doing: pull lever
Shyck enters.
Kelevra closes the east door.
You hear a clicking sound from the east door as it locks.
<HP:230 EP:208> Kelevra screams an ear-splitting battle cry as he wields his axe!
Kelevra whips Carack-Amartk shyck
h, the axe of doom from a heavy axe belt like an avenging demon drawing pure DEATH!!!
Kelevra wields Carack-Amarth, the axe of doom.
You don't see that here.
<HP:230 EP:207> l
    The temperature of this room is quite a bit lower then the other
rooms.  Perhaps this chamber was used to store food, ale, and items
for the dwarven family who used to live here.  The dwarves must have
been very protective of their food to have such an elaborate entry.  
Shelves carved from stone line the walls, and on the far end of the 
room sits a large, rusted, metal chest on top of several granite 
blocks.  Otherwise, the area is bare; most of the food, kegs, and 
other assorted items must have been taken away.
The east door is locked.
    The only obvious exit is east.
 Kelevra the dunedain Warlord (Villainous)
 A rusted metal chest (closed)
<HP:230 EP:207> Kelevra forms a new party.
trigger off
Kelevra invited you to join his party.
^ Burg: 1. i have no clue who he is or what he's talking
     about.. 2. if i did, where is my confidentiality?
tell kelevra meh
Trigger deactivated.
<HP:230 EP:207> You tell Kelevra: meh
<HP:230 EP:207> party join kelevra
You join Kelevra's party.
<HP:230 EP:207> i
Gold: 148              Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A wavy bladed sword (wielded).
*A suit of sparkling armour (worn).
*Chainmail gloves (worn).
*A bloodstained cloak (worn).
*A staff sling made of black fox hide containing a Miluiant (worn).
*An Orc courier pack (worn).
*A keyring containing 4 keys (worn).
*A ranger's herb satchel (open) (worn).
*A large, empty dragonclaw pipe.
*A spellbook.
<HP:230 EP:207> smirk
You smirk in amusement.
<HP:230 EP:207> Party say from Kelevra: he camoed
say sup
You say in Westron: sup
<HP:230 EP:207> glance
A hidden room deep within the cave(e)
 Kelevra the dunedain Warlord (Villainous)
 A rusted metal chest (closed)


Homo tells you: so like whats going on
You tell Homo: waiting for him to uncamo to die
You tell Homo: or figure the syntadx to leave :p


<HP:230 EP:183> Kelevra hehs.
Kelevra says in Westron: maynard is on already:p
Homo tells you: srsly :(
party say $HIC$ he is prolly asking friends
You say to your party:  he is prolly asking friends
<HP:230 EP:183> legend maynard
lol
Maynard the dunedain Outsider 
On for:  20s                              Gender: male
Age: 20d 9h 52m 4s                        
Info: I quest for friends. Whatcha gonna do bout it? (Endic) 
Maynard's PvP flag is turned off.
<HP:230 EP:182> You laugh out loud.
<HP:230 EP:182> glance
A hidden room deep within the cave(e)
 Kelevra the dunedain Warlord (Villainous)
 A rusted metal chest (closed)


Shyck tells you: Gotta go
Someone removes an emerald shield.
Someone removes a dark mail shirt.
Someone removes a grey studded sheath.
Someone removes a bloodstained cloak.
Someone removes a leather ranger's ruck.
Someone drops a leather ranger's ruck, an emerald shield, a grey
     studded sheath, a bloodstained cloak, an elf-skin bota (empty), a
     dark mail shirt, a small black-bladed dagger and the twilight dagger.







basically the story went on with me and kelly exploring our
sexualities while this slick guy was waiting for his brother
to rescue him. i mean, obviously you'd need a harvard degree
to figure out the command to leave this room. guess they
should've given smoky a call, i guess it has gotten a
couple of those by now.








below story is similar, except it has an additional netwarrior
that came to join the fun. happened one day after slick d00d
above showed us his 1337 skills



<HP:230 EP:170> legend silence
Silence the dwarf Battle Lord (Villainous) 
Not present in Arda.                      Gender: male
Age: 12d 10h 7m 20s                       
Info:    HoT 
Silence's PvP flag is turned on.
<HP:230 EP:170> Daywalker enters.
^silence quit :(
^ Bernt: silence quit :(
<HP:230 EP:164> Kelevra invited Daywalker to join his party.
<HP:230 EP:164> Daywalker joins Kelevra's party.
tell gizmalin fdl
^ Daywalker: again...
Laryn tells you: a great war shield sold to Kublai for 50 gold.
cease dark
You tell Gizmalin: fdl
<HP:230 EP:164> ^ Kelevra: pretty much his style, eh?
Your darkness spell ends, making the room a lot brighter!
<HP:230 EP:164> Proceeds in the amount of 50 are awaiting you.
i
Gold: 414              Encumbrance: moderately encumbered
You are carrying the following on your person:
*A walking staff (in hands).
*A many-tailed whip (immolated) (wielded).
*A shiny set of steel leggings (worn).
*A leather necklace with a vial (full) (worn).
*A great tower shield (worn).
*An ancient Rohan helmet (worn).
*A keyring containing 6 keys (worn).
*A suit of sparkling armour (worn).
*Chainmail gloves (worn).
*A bloodstained cloak (worn).
*A staff sling made of black fox hide (worn).
*An Orc courier pack (worn).
*A ranger's herb satchel (open) (worn).
*A large, empty dragonclaw pipe.
*A spellbook.
<HP:230 EP:164> ^ Ruiniel: Write him a letter?
Kelevra smirks in amusement.
store
Syntax: store <weapon> [in <baldric>]

This command will cause you to attempt to store <weapon> in any baldric
or sheath on your person.  You may optionally specify which baldric to
store the weapon in.  Only baldrics in your inventory are allowed to be
used.
<HP:230 EP:163> put whip into pack
The flame sputters and ceases as the whip is removed.
You remove a many-tailed whip.
Ok.
<HP:230 EP:163> get flag from pack
Ok.
<HP:230 EP:163> e
Center of camp(nw, n, out, w, e and ne)
 A Dunlending patrol walks around, securing the area
 An angry woken guard
 An empty dish
 A flag pole
<HP:230 EP:163> give flag to flag guard
You give Flag guard a flag.
    You madly toss the flag in the guards face hoping this
will end his deadly assault upon you.
 
    The guard is momentarily confused and takes a step back.
He halts his attack and looks at the flag on the ground.  
Keeping a wary eye trained on you, he slowly bends down
and picks up the flag.
 
Flag guard looks both relieved and refreshed.
Flag guard says in Westron: I think I had better keep a closer eye on
     this.

Flag guard says in Westron: Now get out of this camp before I finish you
     off!

<HP:230 EP:163> Patrol says in some strange tongue: Get rhei, xhy!

w
Outskirts of camp(e)
 Daywalker the dunedain Forest Warden (Demonic)
 Kelevra the dunedain Warlord (Demonic)
 A long pole, offering support to the fence
<HP:230 EP:162> ^ Krontor: A LOVE LETTER
Daywalker laughs out loud.
say pretty sad shit
i
You say in Westron: pretty sad shit
<HP:230 EP:163> Party say from Kelevra: aye
Gold: 414              Encumbrance: moderately encumbered
You are carrying the following on your person:
*A walking staff (in hands).
*A shiny set of steel leggings (worn).
*A leather necklace with a vial (full) (worn).
*A great tower shield (worn).
*An ancient Rohan helmet (worn).
*A keyring containing 6 keys (worn).
*A suit of sparkling armour (worn).
*Chainmail gloves (worn).
*A bloodstained cloak (worn).
*A staff sling made of black fox hide (worn).
*An Orc courier pack (worn).
*A ranger's herb satchel (open) (worn).
*A large, empty dragonclaw pipe.
*A spellbook.
<HP:230 EP:163> Daywalker says in Westron: gizmo on now
say two qutis in two days
You say in Westron: two qutis in two days
<HP:230 EP:162> i
Gold: 414              Encumbrance: moderately encumbered
You are carrying the following on your person:
*A walking staff (in hands).
*A shiny set of steel leggings (worn).
*A leather necklace with a vial (full) (worn).
*A great tower shield (worn).
*An ancient Rohan helmet (worn).
*A keyring containing 6 keys (worn).
*A suit of sparkling armour (worn).
*Chainmail gloves (worn).
*A bloodstained cloak (worn).
*A staff sling made of black fox hide (worn).
*An Orc courier pack (worn).
*A ranger's herb satchel (open) (worn).
*A large, empty dragonclaw pipe.
*A spellbook.
<HP:230 EP:162> Daywalker looks at Kelevra.
Daywalker says in Westron: 3 in 3
^ Latty: Krontor's excited.
^ Aurimar: wtf lol
tell 
Syntax: tell [who] [message]
<HP:230 EP:161> Gizmalin tells you: Think I am gonna let you kill me with 10k in my hands.
     hell no.
say i opened it up
You say in Westron: i opened it up
<HP:230 EP:161> Your eyes ache from the strain of maintaining your enhanced vision.
Daywalker says in Westron: quit on me in sts remember





You told Gizmalin: it doesnt matter
You told Gizmalin: gold or no gold
You told Gizmalin: you are rich anyhow, it doesnt matter for me about gold
Kelevra told you: find gizmalin
You told Kelevra: gizmalin: misty mountains at the peak of zirak-zigil in
     the room the peak of zirak-zigil    EP:139
Gizmalin told you: I will quit on you guys all day, every day.
You told Gizmalin: yet you quit on me all the time
You told Gizmalin: i never quit on you
Gizmalin told you: I care?
You told Gizmalin: haha
You told Gizmalin: well thats the problem i guess
You told Gizmalin: you dont care for shit anymore
Gizmalin told you: good
Daywalker told you: find shyck
Kelevra told you: find shyck
You told Kelevra: shyck on
You told Kelevra: hp:230 ep:133> shyck: gondor, the stone-land at
     pelargir in the room outside the gates of pelargir    EP:113
You told Kelevra: ah he moved out of the lock
<HP:230 EP:95> 
<HP:230 EP:95> Party say from Daywalker: he finally found a char that is not locked
Party say from Daywalker: or trapped



<HP:230 EP:208> tellhist shyck
You told Shyck: so what exactly do you accomplish when you kill people
     then?
Shyck told you: Stop talking to me please.
You told Shyck: i dont get it
You told Shyck: i dont quit on you
Shyck told you: shhh
You told Shyck: dont idlekill
You told Shyck: dont claimjump
You told Shyck: yet you treat me like you treat any fag
Shyck told you: Get over it?









gizmalin quit as we were running up to whip to kill him,
of course.  sorry about the whining btw but i was getting
tired of trying to play with style in a world of faggots.




below is something you've seen from winnetou's perspective,
just threw it in for shits and giggles.




<HP:230 EP:223> The Southward Road(n, w, sw, e, ne and s)
<HP:230 EP:223> The Southward Road(n, w, e, ne and s)
<HP:230 EP:223> The Southward Road(n, w, sw, e, ne and s) [se]
<HP:230 EP:223> The Southward Road(w, e, ne and s) [nw, se, w, sw and s]
 An empty bottle
<HP:230 EP:223> A bridge over the Morgulduin(n, se and s) [w, sw and e]
 Dexter's dark brown mare
 Tuomas' black stallion
 Infammir's horse
 Aykor's dark brown mare
 Dexter's war horse
 A signpost
Travelto: Destination reached!
<HP:230 EP:223> Auri tells you: at healer
dismount
do some nice mp
You slow down your mount enough to dismount.
You dismount Bernt's white stallion.
<HP:230 EP:223> Do: starting commands.
<HP:230 EP:223> The Southward Road(w, e, ne and s) [nw, se, w, sw and s]
 An empty bottle
<HP:230 EP:223> The Southward Road(n, w, sw, e, ne and s) [se]
<HP:230 EP:223> Morgul Pass(n, w and e) [se and s]
<HP:230 EP:223> The Morgul Road(w and e) [sw and s]
<HP:230 EP:223> The bridge over the Morgulduin(n, w and e) [sw]
<HP:230 EP:223> A crossroads in the Morgul Road(w, s and ne)
<HP:230 EP:223> A narrow, winding path(n and e)
<HP:230 EP:223> A narrow, winding path(w and e)
<HP:230 EP:223> A narrow, winding path(se and w)
<HP:230 EP:223> A narrow, winding path(nw)
 Arithon the dunlending Warlord (Demonic)
 Duncan the dunlending Hero of Dunland (Zen)
 The wreckage of a large catapult
<HP:230 EP:223>     With cautious steps you begin to traverse through the wreckage.  
Jumping over a few logs and being careful not to trip on the loose
ropes and rigging, you move past most of the debris without incident.
Within moments you pass through to the other side of the wreckage.

The ominous shadow of Minas Morgul looms before you.
You are now standing within its lawless lands!
A narrow, winding path(sw)
 The wreckage of a large catapult
<HP:230 EP:223> A narrow, winding path(s and ne)
<HP:230 EP:223> A narrow, winding path(n and se)
<HP:230 EP:223> A narrow, winding path(nw and ne)
 A frighteningly large troll
<HP:230 EP:223> A narrow, winding path(se and sw)
<HP:230 EP:223> The gates of Minas Morgul(nw and gates)
<HP:230 EP:223>  
    You bang on the door with trepidation, having heard many stories of
comrades being quickly shot down for not following standard procedure.  
After the secret knock is given, there is a tense wait, followed by an 
imperceptible movement of the gates.  They seem to glide on a set of 
magical hinges, making not a sound as you watch on in awe.  Up on the 
battlements, there is a flurry of activity as the arbalests are loaded
just in case your entry is indeed a ruse for an invading force.  You slide
inbetween the massive doors, horrifyingly aware of what would happen to you
if they had to suddenly close again.  Slowly, you ease inside the city.
Minas Morgul greets your entrance with a dense, evil air.
 
Inside the main gates of Minas Morgul(w, gates and e)
 A patrolling olog-hai
<HP:230 EP:223> A street on the first tier(w, e and s)
<HP:230 EP:223> A street on the first tier(w, se and s)
<HP:230 EP:223> A street on the first tier(nw, se and ne)
<HP:230 EP:223> A street on the first tier(nw, se and sw)
 A patrolling olog-hai
<HP:230 EP:223> A street on the first tier(nw, e and s)
<HP:230 EP:223> A street on the first tier(n, w, e and s)
<HP:230 EP:223> A street on the first tier(n, w, e and s)
<HP:230 EP:223> A street on the first tier(n, e and sw)
<HP:230 EP:223> A street on the first tier(se, sw and ne)
 A patrolling olog-hai
<HP:230 EP:223> A street on the first tier(nw, se, sw, gate and ne)
 An impassable uruk-hai guard [2]
<HP:230 EP:223> The home of an aging physician(se)
 Auri the dwarf Archmage (Demonic)
 Dexter the dunlending King of Dunland
 A middle-aged numenorean
<HP:230 EP:223> Do: Commands completed.
<HP:230 EP:223> i
Gold: 128              Encumbrance: heavily encumbered  
You are carrying the following on your person:
*A bloodstained cloak (worn).
*A suit of sparkling armour (worn).
*Chainmail gloves (worn).
*A simple leather baldric containing a wavy bladed sword (worn).
*An ancient Rohan helmet (worn).
*A great tower shield (mended) (worn).
*A leather necklace with a vial (full) (worn).
*A leather necklace with a vial (full) (worn).
*A keyring containing 8 keys (worn).
*A staff sling made of black fox hide containing a Miluiant (worn).
*A shiny set of steel leggings (mended) (worn).
*An Orc courier pack (worn).
*A ranger's herb satchel (open) (worn).
*A large, empty dragonclaw pipe.
*A spellbook.
<HP:230 EP:223> Auri misses Dexter.
Dexter wishes the crimson sword had hit Auri.
Auri says: Whew!
Auri leaves southeast.
You follow your leader southeast.
A street on the first tier(nw, se, sw, gate and ne)
 Auri the dwarf Archmage (Demonic)
 An impassable uruk-hai guard [2]
Auri leaves southeast.
You follow your leader southeast.
A privately owned enterprise(nw)
 Auri the dwarf Archmage (Demonic)
 A trash can
 A slick and smarmy numenorean
say whats up
Auri leaves northwest.
You follow your leader northwest.
A street on the first tier(nw, se, sw, gate and ne)
 Auri the dwarf Archmage (Demonic)
 Dexter the dunlending King of Dunland
 An impassable uruk-hai guard [2]
Auri leaves northwest.
You follow your leader northwest.
The home of an aging physician(se)
 Auri the dwarf Archmage (Demonic)
 A middle-aged numenorean
Auri looks at you.
Dexter enters.
You shield Auri, and Dexter massacres you with incredible force!
Dexter nearly decapitates Auri.
^ Bentelbow: so how come more people aren't wearing costumes
     today?
You say in Westron: whats up
<HP:207 EP:222> Auri misses Dexter.
You shield Auri, and Dexter inflicts massive damage to you.
Dexter nearly decapitates Auri.
hmm
You hmm.
<HP:190 EP:222> Auri misses Dexter.
Dexter wishes the crimson sword had hit Auri.
Party say from Auri: attack it bernt
i
Auri misses Dexter.
You shield Auri, and Dexter hits you hard.
Dexter grins evilly and drives the blade into Auri's midsection.
Gold: 128              Encumbrance: heavily encumbered  
You are carrying the following on your person:
*A bloodstained cloak (worn).
*A suit of sparkling armour (worn).
*Chainmail gloves (worn).
*A simple leather baldric containing a wavy bladed sword (worn).
*An ancient Rohan helmet (worn).
*A great tower shield (mended) (worn).
*A leather necklace with a vial (full) (worn).
*A leather necklace with a vial (full) (worn).
*A keyring containing 8 keys (worn).
*A staff sling made of black fox hide containing a Miluiant (worn).
*A shiny set of steel leggings (mended) (worn).
*An Orc courier pack (worn).
*A ranger's herb satchel (open) (worn).
*A large, empty dragonclaw pipe.
*A spellbook.
<HP:181 EP:222> Auri gets a walking staff from a bloodstained cloak.
Auri starts casting a spell.
In these lawless lands, no crimes can be reported.
You are attacked by Dexter!
Dexter pulls you closer to him and headbutts you square in the face.
Do: starting commands.
<HP:162 EP:222> You don't feel like a wimp anymore.
<HP:162 EP:222> You start focusing on your dodge skill.
<HP:162 EP:222> You can't change your focus quite that fast!
<HP:162 EP:222> Do: Commands completed.
<HP:162 EP:222> Your comm is not turned on.
<HP:162 EP:222> The home of an aging physician(se)
 Dexter the dunlending King of Dunland
 Auri the dwarf Archmage (Demonic)
 A middle-aged numenorean
<HP:162 EP:222> You miss Dexter.
Your eyes ache from the strain of maintaining your enhanced vision.
Dexter wishes the crimson sword had hit you.
You notice Dexter sizing you up.
dra staff
^ Bronn: I'm wearing my costume.
You miss Dexter.
Dexter wishes the crimson sword had hit Auri.
What?
<HP:162 EP:221> Dexter rams a spiked shield into someone's chest!
You miss Dexter.
You shield Auri, and Dexter hits you hard.
Dexter grins evilly and drives the blade into Auri's midsection.
draw staff
You whip Celeir Miluiant from a staff sling made of black fox hide with a whisk of menace!
You wield Celeir Miluiant.
<HP:147 EP:221> shape
Dexter is in perfect shape.
<HP:147 EP:221> fb
You notice Dexter sizing you up.
You are too busy to cast a spell now.
<HP:147 EP:221> A blast of fire shoots forth from Auri's hand, striking Dexter!!!
You are too busy to make an attack!
You shield Auri, and Dexter hits you.
Dexter grins evilly and drives the blade into Auri's midsection.
party say $HIC$ lol
You say to your party:  lol
<HP:141 EP:220> You notice Dexter sizing you up.
Auri misses Dexter.
You are too busy to make an attack!
Dexter wishes the crimson sword had hit Auri.
shape
Dexter is in average shape.
<HP:141 EP:220> Auri misses Dexter.
You are too busy to make an attack!
Dexter wishes the crimson sword had hit Auri.
Dexter pulls you closer to him and headbutts you square in the face.
party say $HIC$ why he do that
^ Bronn: Just legending me will show that much.
fb
You say to your party:  why he do that
<HP:125 EP:221> You start casting fireball.
<HP:125 EP:221> Auri misses Dexter.
You are still casting your spell.
Auri shields you, and Dexter hits Auri very hard.
Dexter grins evilly and drives the blade into your midsection.
You notice Dexter sizing you up.
Auri scratches Dexter.
You are still casting your spell.
Dexter wishes the crimson sword had hit you.
party say $HIC$ cruice here prolly
You say to your party:  cruice here prolly
<HP:122 EP:214> nw
4
You can't go that way!
<HP:122 EP:214> You are too busy to be healed.
<HP:122 EP:214> l
Auri misses Dexter.
You are still casting your spell.
Auri shields you, and Dexter inflicts massive damage to Auri.
Dexter nearly decapitates you.
Dexter leaves southeast.
    This home has a cooling aura about it.  It is small, but that does not
take away from the homely feeling generated here.  There is a wooden table
in front of a small chair with incense burning on top of it.  Small tables
are placed in different spots around the room with small statues on them.
Drapes hang in different designs around the room, not in any specific way,
though they do help add color to the room.
The southeast door is open.
    The only obvious exit is southeast.
 Auri the dwarf Archmage (Demonic)
 A middle-aged numenorean
<HP:117 EP:211> 4
The target is no longer present.  Fireball spell aborted.
4
The healer yells: Leave me be!  Come back in a while and I'll help you.
<HP:117 EP:210> 4
The healer yells: Leave me be!  Come back in a while and I'll help you.
<HP:117 EP:210> Dexter enters.
4
i
You are too busy to be healed.
<HP:117 EP:210> Auri misses Dexter.
You SMASH the silver studs into Dexter!
You are too busy to be healed.
<HP:117 EP:210> Gold: 145     (rough)  Encumbrance: heavily encumbered  
You are carrying the following on your person:
*Celeir Miluiant (wielded).
*A bloodstained cloak (worn).
*A suit of sparkling armour (worn).
*Chainmail gloves (worn).
*A simple leather baldric containing a wavy bladed sword (worn).
*An ancient Rohan helmet (worn).
*A great tower shield (mended) (worn).
*A leather necklace with a vial (full) (worn).
*A leather necklace with a vial (full) (worn).
*A keyring containing 8 keys (worn).
*A staff sling made of black fox hide (worn).
*A shiny set of steel leggings (mended) (worn).
*An Orc courier pack (worn).
*A ranger's herb satchel (open) (worn).
*A large, empty dragonclaw pipe.
*A spellbook.
<HP:117 EP:210> You notice Dexter sizing you up.
Auri misses Dexter.
You barely thwack Dexter.
Dexter wishes the crimson sword had hit Auri.
party say $HIC$ i should heal
You say to your party:  i should heal
<HP:117 EP:210> Dexter pulls you closer to him and headbutts you square in the face.
party hp
You emote to your party: Bernt has hp: 100/230 and end: 210/230
<HP:100 EP:210> Auri misses Dexter.
You miss Dexter by a mile!
Auri shields you, and Dexter hits Auri very hard.
Dexter grins evilly and drives the blade into your midsection.
se
evade
Dexter rams a spiked shield into someone's chest!
Auri leaves southeast.
Dexter leaves southeast.
You follow your leader southeast.
A street on the first tier(nw, se, sw, gate and ne)
 Dexter the dunlending King of Dunland
 Auri the dwarf Archmage (Demonic)
 An impassable uruk-hai guard [2]
se
evade
A privately owned enterprise(nw)
 A trash can
 A slick and smarmy numenorean
<HP:81 EP:209> se
evade
You catch your breath and gather your wits.  You've managed to escape
from your attacker by just enough distance to evade their future
attacks.  But hurry, you don't have much time!
<HP:81 EP:169> You can't go that way!
<HP:81 EP:169> You are already evading, now run!
<HP:81 EP:169> You can't go that way!
<HP:81 EP:169> You are already evading, now run!
<HP:81 EP:169> Someone downs a potion.
nw
Someone removes the Steward's long sword.
Someone wields his twilight dagger.
nw
nw
A street on the first tier(nw, se, sw, gate and ne)
 Dexter the dunlending King of Dunland
 Auri the dwarf Archmage (Demonic)
 An impassable uruk-hai guard [2]
<HP:81 EP:169> The home of an aging physician(se)
 A middle-aged numenorean
<HP:81 EP:169> You can't go that way!
<HP:82 EP:170> alias

You tell Auri: cruice





<HP:83 EP:128> The Adornas road(n, w, e and s)
<HP:83 EP:128> The Adornas road(n, w, e and s) [sw]
<HP:83 EP:128> The north gate of Adornas(n, e and s)
 A signpost
 An old wise-looking ranger
 An eorling town guard [3]
Travelto: Destination reached!
<HP:83 EP:128> Auri tells you: where
Auri tells you: where
Auri tells you: is cruicfe
tell auri used his potion
You tell Auri: used his potion
<HP:83 EP:127> mount horse
You are already astride a mount.
<HP:83 EP:127> find cruice
Cruice is in Minas Morgul at the second tier.
In the room: the Defense Headquarters of Minas Morgul.
Cruice is not wanted.
<HP:83 EP:107> tell auri $HIR$cruice:$HIB$ minas morgul$GRN$ at $HIB$the second tier$GRN$ in the room $HIB$the defense headquarters of minas morgul   $GRN$ EP:107
You tell Auri: cruice: minas morgul at the second tier in the room the
     defense headquarters of minas morgul    EP:107
<HP:83 EP:107> tell auri i evaded just before he stabbed, i had 83hp
You tell Auri: i evaded just before he stabbed, i had 83hp

quick run to belegost

You tell Auri: i am healing
^ Auri: legend dexter








here i got tired of the lameness so i arranged a date
with our favourite little hero down in moria. basically
his brother kept getting him 70+ keys per uptime so you
needed some innovative ways to kill that guy.







<HP:179 EP:164> The Ninth Hall(se, w, sw, e and s)
<HP:179 EP:164> The Ninth Hall(se, w, sw, e and s)
 An orc messenger stands here looking impatient
<HP:179 EP:164> The Ninth Hall(se, w, e and s)
 A giant worm
<HP:179 EP:164> A dark road(se, w and e)
<HP:179 EP:164> A dark road(nw, w and e)
 An orc scouts out the area, looking for enemies
<HP:179 EP:164> A dark road(n, se, sw and s)
 An orc scouts out the area, looking for enemies
<HP:179 EP:164> A dark road(n and s)
<HP:179 EP:164> An abandoned tavern(out)
<HP:179 EP:164>     You search behind the counter and notice a man-sized hole in 
the wall.  Perhaps you could crawl into it.
<HP:179 EP:164> request heal
You duck behind the counter and crawl into the hole.
In a dark tunnel(deeper and out)
<HP:179 EP:163> request heal
In a small cave(out)
 Shyck Vayzwer the dunedain Warlord (Shadowspawn)
 Shila the healer
 A feeble old dwarf
<HP:179 EP:163> Do: Commands completed.
<HP:179 EP:163> In a dark tunnel(deeper and out)
Shyck enters.
<HP:179 EP:163> An abandoned tavern(out)
Shyck enters.
<HP:179 EP:163> You duck behind the counter and crawl into the hole.
In a dark tunnel(deeper and out)
<HP:179 EP:163> In a small cave(out)
 Shila the healer
 A feeble old dwarf
<HP:179 EP:163> Shila uses her skills to heal you.
<HP:214 EP:198> Shila says: Just hold on a second please, I'm busy healing someone.
<HP:214 EP:198> Shila says: Just hold on a second please, I'm busy healing someone.
<HP:214 EP:198> request heal
Shila says: Just hold on a second please, I'm busy healing someone.
<HP:214 EP:198> request heal
Shila says: Just hold on a second please, I'm busy healing someone.
<HP:214 EP:198> request heal
Andrei tells you: no ep :)
Shila says: Just hold on a second please, I'm busy healing someone.
<HP:214 EP:198> request heal
Shyck tells you: had to heal once
request heal
Shila uses her skills to heal you.
<HP:230 EP:223> Shila says: Just hold on a second please, I'm busy healing someone.
<HP:230 EP:223> Shyck enters.
i
Gold: 103     (rough)  Encumbrance: lightly encumbered  
You are carrying the following on your person:
*Celeir Miluiant (wielded).
*A phial of Roderick's Dream Potion (in hands).
*Chainmail gloves (worn).
*A simple snakeskin sheath (worn).
*A simple leather baldric (worn).
*A dwarven deathmask (mended) (worn).
*A shiny set of steel leggings (mended) (worn).
*A suit of sparkling armour (mended) (worn).
*A very important message.
*A small black-bladed dagger.
*A bloodstained cloak (worn).
*A keyring containing 4 keys (worn).
*An orc runner pack (worn).
*A great war shield (mended) (worn).
*A staff sling made of black fox hide (worn).
*A ranger's herb satchel (open) (worn).
*A large, empty dragonclaw pipe.
*A spellbook.
<HP:230 EP:224> You miss Shyck by a mile!
do something that shyck has never seen in his life.
Do: starting commands.
<HP:230 EP:223> In a dark tunnel(deeper and out)
Shyck enters.
<HP:230 EP:223> An abandoned tavern(out)
Shyck enters.
<HP:230 EP:223> A dark road(n and s)
Shyck enters.
<HP:230 EP:223> A dark road(n, se, sw and s)
 An orc scouts out the area, looking for enemies
Shyck enters.
<HP:230 EP:223> A dark road(sw, e, ne and s)
 An orc sentry stands guard here
Shyck enters.
<HP:230 EP:223> A dark road(d, e and ne)
Shyck enters.
<HP:230 EP:223> A dark road(u, e, sw and s)
Shyck enters.
<HP:230 EP:223> A dark road(n, w, ne and s)
Shyck enters.
<HP:230 EP:223> A dart flies out from the darkness and strikes you!
A dark road(nw, n, se and s)
 A large black bat {above you}
Shyck enters.
<HP:223 EP:223> A dark road(n, se and e)
 A large black bat {above you}
Shyck enters.
<HP:223 EP:223> A dark road(nw, n, se, sw, e, ne and s)
 A large black bat {above you}
Shyck enters.
<HP:223 EP:223> A dark road(se, w, e and ne)
Shyck enters.
<HP:223 EP:223> A dart flies out from the darkness and strikes you!
A dark road(w and e)
 A large black bat {above you}
Shyck enters.
<HP:217 EP:223> You tap Shyck timidly.
Shyck misses you.
A dark road(d and e)
Shyck enters.
<HP:217 EP:223> A dark road(w and u)
Shyck enters.
<HP:217 EP:223> A dark road(w and e)
 An orc scouts out the area, looking for enemies
Shyck enters.
<HP:217 EP:223> A dark road(w and e)
 An orc sentry stands guard here
Shyck enters.
<HP:217 EP:223> A dark road(nw, w, sw and e)
Shyck enters.
<HP:217 EP:223> A dark road(nw, n, w, sw, ne and s)
 An orc scouts out the area, looking for enemies
Shyck enters.
<HP:217 EP:223> A dark road(nw, n, w, sw and s)
Shyck enters.
<HP:217 EP:223> A dark road(nw, n, se, w, sw and s)
Shyck enters.
<HP:217 EP:223> A dark road(d, n, nw, w and e)
Shyck enters.
<HP:217 EP:223> ^ Aires: its just dinosaur
do laugh at a guy who has spent way more time here than even my noob ass,
and still is clueless about shit like this 
A dark road(w, u, sw and s)
Shyck enters.
<HP:217 EP:223> A dark road(nw, n, w, sw and s)
Shyck enters.
<HP:217 EP:223> A dart flies out from the darkness and strikes you!
A dark road(nw, n, se, w, sw and s)
 An orc messenger stands here looking impatient
Shyck enters.
<HP:207 EP:223> A dark road(nw, n, se, w, e and s)
 A battle-scarred orc stands here
Shyck enters.
<HP:207 EP:223> You miss Shyck by a mile!
Shyck misses you.
A dark road(nw, n, se, e and ne)
 A battle-scarred orc stands here
Shyck enters.
<HP:207 EP:223> A dark road(nw, n and s)
Shyck enters.
<HP:207 EP:223> A dark road(n and s)
 A battle-scarred orc stands here
Shyck enters.
<HP:207 EP:223> A dark road(n, se, sw and s)
Shyck enters.
<HP:207 EP:223>     As you start to leave the room, you feel your foot catch on something
unseen!  Suddenly the air is full of flying debris!  Large rocks,
sharp bones and splintered pieces of wood sail through the darkness.  The
barrage of missiles pound you from all sides causing many bruises and
drawing blood from several spots.
The Eighth Hall(nw, se, w, sw, e and s)
Shyck enters.
<HP:201 EP:206> The Eighth Hall(w, sw and s)
Shyck enters.
<HP:201 EP:206> Do: Commands completed.
<HP:201 EP:206> Do: starting commands.
<HP:201 EP:206> The Eighth Hall(nw, se, w, sw, e and s)
Shyck enters.
<HP:201 EP:206> The Eighth Hall(n, se, w, sw, e and s)
Shyck enters.
<HP:201 EP:206> The Eighth Hall(se, w, sw, e, ne and s)
Shyck enters.
<HP:201 EP:206> The Eighth Hall(se, w, sw, e and s)
Shyck enters.
<HP:201 EP:206> The Eighth Hall(nw, n, se, w, sw, e, ne and s)
Shyck enters.
<HP:201 EP:206> The Eighth Hall(nw, n, se, w, sw, e, ne and s)
Shyck enters.
<HP:201 EP:206> The Eighth Hall(n, se, e, s and ne)
Shyck enters.
<HP:201 EP:206> ^ Halen: Okie
^ Eaoden: I thought so too, but meh
focus dodge
You thump Shyck skillfully!
Shyck misses you.
The Eighth Hall(n, e and cells)
 A patrolling wall sentry
 An orc sentry stands guard here
Shyck enters.
<HP:201 EP:205> Guard room(n, third cell, ne, second cell, fourth cell, e and first cell)
 A patrolling orc sentry
 A strong orc sentry
Shyck enters.
<HP:201 EP:205> A Cell(n)
Shyck enters.
<HP:201 EP:205> Do: Commands completed.
<HP:201 EP:205> You start focusing on your dodge skill.
<HP:201 EP:205> shape
Shyck is in good shape.
Shyck has a bad headache.
<HP:201 EP:205> fb
You start casting fireball.
<HP:201 EP:205> fb
You are too busy casting another spell.
<HP:201 EP:205> You are still casting your spell.
Shyck misses you.
Kentano tells you: abondedned tavern
You chuckle as Shyck feebly attempts to headbutt you.
You notice Shyck sizing you up.
You are still casting your spell.
Shyck misses you.
Shyck pulls you closer to him and headbutts you square in the face.
The attack breaks your concentration!
Your spell is aborted!
shrug
You shrug.
<HP:182 EP:199> You notice Shyck sizing you up.
fb
You start casting fireball.
<HP:182 EP:199> You are still casting your spell.
Shyck misses you.
^ Aires: What is the capital of Canada?
Shyck hehs.
trigger conc todo fb
You are still casting your spell.
Shyck misses you.
The next time you see 'conc', you will do: 'fb'.
<HP:183 EP:193> shape
Shyck is in good shape.
Shyck has a bad headache.
<HP:183 EP:193> Shyck rams a spiked shield into someone's chest!
The attack breaks your concentration!
Triggered!  doing: fb
Your spell is aborted!
You start casting fireball.
<HP:168 EP:193> say dunno
You are still casting your spell.
Shyck zips the cleaver almost past you.
^ Eaoden: Vancouver
fb
You say in Westron: dunno
<HP:166 EP:190> You notice Shyck sizing you up.
^ Arithon: quebec
You are too busy casting another spell.
<HP:166 EP:190> ^ Bentelbow: ottoawa
^ Halen: ottawa
You are still casting your spell.
Shyck rams the cleaver into you like tenderized meat.
Shyck says in Westron: this a lock?
You are still casting your spell.
Shyck misses you.
Shyck cries out in pain as the poison writhes through his veins.
^ Aires: Bentelbow gets a point!  Score:  6:Halen 4:Arithon
     [3:Eaoden and Manfred] [1:Bentelbow and Google].
Shyck quickly thrusts his forehead into the bridge of your nose.
The attack breaks your concentration!
Triggered!  doing: fb
Your spell is aborted!
You start casting fireball.
<HP:137 EP:183> You are still casting your spell.
Shyck misses you.
You notice Shyck sizing you up.
You are still casting your spell.
Shyck zips the cleaver almost past you.
Kentano tells you: 20 ep
You are still casting your spell.
Shyck misses you.
^ Halen: Damnit, was looking at chess.
^ Aires laughs at the canadian!
A blast of fire shoots from your hand and strikes Shyck!!!
Shyck carves you up like a pig.
You chuckle as Shyck feebly attempts to headbutt you.
drink phial
drop phial
fb
You drink the phial of dream potion and feel it taking effect.  Slowly,
you feel your body growing in strength and power!  You feel like you 
could take on anyone!  Yes!  YES!  You feel incredible!
<HP:114 EP:150> Ok.
<HP:174 EP:210> You start casting fireball.
<HP:174 EP:210> shape
Shyck doesn't look so great.
Shyck has a bad headache.
<HP:174 EP:210> ^ Eaoden: I only know vancouver because olympics :(
fb
You are still casting your spell.
Shyck misses you.
Your eyes ache from the strain of maintaining your enhanced vision.
You are too busy casting another spell.
<HP:176 EP:208> nod
You nod.
<HP:176 EP:208> Shyck says, "Ouch!!! That hurts!".
Shyck pulls you closer to him and headbutts you square in the face.
The attack breaks your concentration!
Triggered!  doing: fb
Your spell is aborted!
You start casting fireball.
<HP:160 EP:208> say it is
You are still casting your spell.
Shyck misses you.
You say in Westron: it is
<HP:160 EP:205> fb
You are too busy casting another spell.
<HP:160 EP:205> i
Gold: 76      (rough)  Encumbrance: lightly encumbered  
You are carrying the following on your person:
*Celeir Miluiant (wielded).
*Chainmail gloves (worn).
*A simple snakeskin sheath (worn).
*A simple leather baldric (worn).
*A dwarven deathmask (mended) (worn).
*A shiny set of steel leggings (mended) (worn).
*A suit of sparkling armour (mended) (worn).
*A very important message.
*A small black-bladed dagger.
*A bloodstained cloak (worn).
*A keyring containing 4 keys (worn).
*An orc runner pack (worn).
*A great war shield (mended) (worn).
*A staff sling made of black fox hide (worn).
*A ranger's herb satchel (open) (worn).
*A large, empty dragonclaw pipe.
*A spellbook.
<HP:160 EP:205> Shyck grips his weapon with one hand.
Shyck removes a big razor-sharp meat cleaver.
You are still casting your spell.
Shyck misses you.
Shyck takes a mushroom from a long black cowled cloak.
Shyck swallows a strange mushroom.
Shyck grips his weapon with two hands.
Shyck wields his meat cleaver.
shape
Shyck doesn't look so great.
Shyck has a bad headache.
<HP:160 EP:202> Shyck rams a spiked shield into someone's chest!
You are still casting your spell.
Shyck misses you.
shape
Shyck doesn't look so great.
Shyck has a bad headache.
<HP:149 EP:198> oh
You oh interestedly.
<HP:149 EP:198> say never seen that
fb
A blast of fire shoots from your hand and strikes Shyck!!!
You pound Shyck once more, sending him spiralling into death!
You killed Shyck.
Shyck has died.
shape
You say in Westron: never seen that
<HP:149 EP:172> ^ Halen: Vancouver rules.
Cast fireball on whom?
<HP:149 EP:172> Usage: shape <target>
<HP:149 EP:172> ^legend shyck
^ Bernt: legend shyck
<HP:149 EP:167> store staff
You remove Celeir Miluiant.
You store Celeir Miluiant in a staff sling made of black fox hide.
<HP:149 EP:167> i
Gold: 75      (rough)  Encumbrance: lightly encumbered  
You are carrying the following on your person:
*Chainmail gloves (worn).
*A simple snakeskin sheath (worn).
*A simple leather baldric (worn).
*A dwarven deathmask (mended) (worn).
*A shiny set of steel leggings (mended) (worn).
*A suit of sparkling armour (mended) (worn).
*A very important message.
*A small black-bladed dagger.
*A bloodstained cloak (worn).
*A keyring containing 4 keys (worn).
*An orc runner pack (worn).
*A great war shield (mended) (worn).
*A staff sling made of black fox hide containing a Miluiant (worn).
*A ranger's herb satchel (open) (worn).
*A large, empty dragonclaw pipe.
*A spellbook.
<HP:149 EP:167> i corpse
The effects wear off.
Gold: 75      (rough)  Encumbrance: lightly encumbered  
You dig around in the corpse of shyck and find:
The corpse of shyck is about half full.
 Some gold coins.
 A leather scout ruck (open).
 A suit of sparkling armour.
 A pair of mail pants.
 A dwarven deathmask.
 A spiked shield.
 An empty keyring.
 A small black-bladed dagger.
 A leather necklace with a vial (full) (2).
 A big razor-sharp meat cleaver.
 A long black cowled cloak, containing:
 |  An elf-skin bota.
 |  A mysterious amber vial.
 |  A gleaming red key.
 |  A large key.
 |  A dirty steel key.
 |  A large, pitted iron key.
 |  A small, greasy key.
 |  A small crusty key.
 |  A small wooden key (2).
 |  A small key.
 |  A cell key.
 |  An old key.
 |  A set of skeleton keys.
 |  An intricate key.
 |  An old engraved key.
 |  An ordinary key.
 |  A key carved from ancient wood.
 |  A silver flask.
 |  A small bandage.
 |  A large, rusty key.
 |  A well-used bronze key.
 |  A wooden key.
 |> A tiny steel key.
<HP:149 EP:166> 





of course, his necklace vials were spiked with strange moss.
now, color me a retard, but when he died i stuck around to get
an ainu there to help him get out (since this shit was bugged       <-- ghosts couldnt leave
as none of you clowns have killed anyone down here since it
was implemented)






















before he stabbed below here, i was in moria and he was
hunting me. hunted off after every 10 rooms though. said
"Dexter tells you: You must really thnk I am dumb to hunt
down there" well, above he clearly was

then he wouldn't hunt me because he was worried kelevra
would help me (kells was online). so i said lets go to
mm (r kelly was villainous). he basically said he didn't
trust me and thought that i would bring friends. well,
take a look at below story and tell me it doesn't break
your heart that he pissed all over my trust :(
















<HP:230 EP:224> A street on the first tier(n, e and sw)
<HP:230 EP:224> A street on the first tier(se, sw and ne)
<HP:230 EP:224> A street on the first tier(gate, nw, se, sw and ne)
 An impassable uruk-hai guard [2]
<HP:230 EP:224> You open the northwest door.
You cannot ride your mount there.  You dismount Bernt's white stallion.
The home of an aging physician(se)
 Dexter the dunlending King of Dunland
 A middle-aged numenorean
You close the southeast door.
<HP:230 EP:224> Do: Commands completed.
<HP:230 EP:224> ^ Erest: Then i took a hair dryer to his ass in a spar
wield whip from pack
The tips of many tails light up and course together!
The whip of the Balrog bursts into evil flame!
The whip immolates itself in your hand!  You hear the cackle of Melkor!
You wield your whip.
<HP:230 EP:223> Dexter looks at you.
k dexter
In these lawless lands, this act is not a crime!
You attack Dexter.
<HP:230 EP:223> Dexter hits you hard.
You send tails flying at Dexter, but they miss their mark.
You miss Dexter.
Dexter wields his twilight dagger.
smile
You smile.
<HP:223 EP:223> se
Dexter falls down laughing.
You open the southeast door.
A street on the first tier(gate, nw, se, sw and ne)
 Bernt's white stallion
 An impassable uruk-hai guard [2]
Dexter enters.
You close the northwest door.
<HP:223 EP:223> Dexter falls down laughing.
gate
You are too busy to make an attack!
You grab the reins and lead Bernt's white stallion.
The guards recognize you as one of their own, and allow passage.
A street on the second tier(gate, sw, s and ne)
Dexter enters.
You lead Bernt's white stallion gate.
<HP:223 EP:223> ne
A street on the second tier(n, w, e and sw)
 A pile of smashed corpses
 A disgusting orc
You lead Bernt's white stallion northeast.
Dexter enters.
<HP:223 EP:223> n
A street on the second tier(n, w, e and s)
Dexter enters.
You lead Bernt's white stallion north.
<HP:223 EP:223> w
Your mount won't follow you there.  You drop the reins and stop leading Bernt's white stallion.
A crowded room(d, w, u and e)
 An intoxicated sergeant
 A quiet orc
 A young officer
Dexter enters.
<HP:223 EP:223> Dexter misses you.
You are too busy to make an attack!
d
A storage room(u)
<HP:223 EP:222> ^ Darond grins
tell dexter sup?
You tell Dexter: sup?
<HP:223 EP:222> u
A crowded room(d, w, u and e)
 Dexter the dunlending King of Dunland
 An intoxicated sergeant
 A quiet orc
 A young officer
<HP:224 EP:223> Dexter leaves east.
l dexter
You don't see that here.
<HP:224 EP:223> d
A storage room(u)
<HP:224 EP:222> tell dexter nothing?
u
You tell Dexter: nothing?
<HP:224 EP:222> A crowded room(d, w, u and e)
 An intoxicated sergeant
 A quiet orc
 A young officer
<HP:224 EP:222> i
e
Gold: 75               Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A many-tailed whip (immolated) (wielded).
*A vial of vigour (in hands).
*A leather necklace with a vial (full) (worn).
*A tower guard's helmet (worn).
*A suit of sparkling armour (worn).
*Chainmail gloves (worn).
*A shiny set of steel leggings (worn).
*A keyring containing 9 keys (worn).
*A simple leather baldric (worn).
*A great tower shield (worn).
*A leather necklace with a vial (full) (worn).
*A staff sling made of black fox hide containing a walking staff (worn).
*A bloodstained cloak (worn).
*An Orc courier pack (worn).
*A ranger's herb satchel (open) (worn).
*A large, empty dragonclaw pipe.
*A spellbook.
<HP:224 EP:222> A street on the second tier(n, w, e and s)
 Bernt's white stallion
<HP:224 EP:222> You mount Bernt's white stallion.
Your eyes ache from the strain of maintaining your enhanced vision.
tell kelevra hunted off at mastiff
s
You tell Kelevra: hunted off at mastiff
<HP:224 EP:220> s
s
Kelevra tells you: any luck?
sw
You spur your mount to go faster!
Bernt's white stallion is walking along slowly.
A street on the second tier(n, w, e and sw)
 A pile of smashed corpses
 A disgusting orc
<HP:225 EP:221> You can't go that way!
<HP:225 EP:221> You can't go that way!
<HP:225 EP:221> A street on the second tier(gate, sw, s and ne)
<HP:225 EP:221> gate
nw
A street on the first tier(gate, nw, se, sw and ne)
 An impassable uruk-hai guard [2]
<HP:225 EP:221> You open the northwest door.
You cannot ride your mount there.  You dismount Bernt's white stallion.
The home of an aging physician(se)
 Dexter the dunlending King of Dunland
 A middle-aged numenorean
You close the southeast door.
<HP:225 EP:221> s 
Dexter pierces the blade through your side.
Poison seeps through your veins!  The world grows dim around you...
You are too busy to make an attack!
se
Bernt is in good shape.
Dexter is in perfect shape.
Healer is in perfect shape.
<HP:200 EP:220> You open the southeast door.
A street on the first tier(gate, nw, se, sw and ne)
 Bernt's white stallion
 An impassable uruk-hai guard [2]
Dexter enters.
You close the northwest door.
<HP:200 EP:220> gate
You grab the reins and lead Bernt's white stallion.
ne
The guards recognize you as one of their own, and allow passage.
A street on the second tier(gate, sw, s and ne)
Dexter enters.
You lead Bernt's white stallion gate.
<HP:200 EP:220> You notice Dexter sizing you up.
A street on the second tier(n, w, e and sw)
 A pile of smashed corpses
 A disgusting orc
You lead Bernt's white stallion northeast.
Dexter enters.
<HP:200 EP:220> Dexter misses you.
You are too busy to make an attack!
n
A street on the second tier(n, w, e and s)
Dexter enters.
You lead Bernt's white stallion north.
<HP:200 EP:220> w
d
Your mount won't follow you there.  You drop the reins and stop leading Bernt's white stallion.
A crowded room(d, w, u and e)
 An intoxicated sergeant
 A quiet orc
 A young officer
Dexter enters.
<HP:200 EP:220> A storage room(u)
<HP:200 EP:220> tell kelevra again
You tell Kelevra: again
<HP:200 EP:219> Kelevra tells you: lol

<HP:200 EP:219> who
                                                The Two Towers

Kelevra the dunedain Berserker (Villainous)                                                                     (free)  
Winnetou the dwarf Contractor (Heroic)                                                                          (free)  
Jaren Adarono the dunlending Warlord (Demonic)                                                                  (free)  
Xorox the dunedain Reaver (Shadowspawn of Mordor)                                                               (evil)  
Amelas the eorling Archmage (Moral)                                                                             (free)  
Scar Blackblade the dunedain Warlord (Angelic)                                                                  (free)  
Polk the sindar Archmage (Angelic)                                                                              (free)  
Daywalker the dunedain Forest Warden (Demonic)                                                                  (free)  
Haltek the uruk-hai Dread Rider                                                                                 (evil)  
Ichika the eorling Archmagi's Assistant (Angelic)                                                               (free)  
Norin the Nameless, the dwarf Slayer (Chaotic)                                                                  (free)  
Dexter the dunlending King of Dunland                                                                           (free)
Kradec the dunlending Archmage (Angelic)                                                                        (free)  
Darond Fiago the dunedain Paladin of Gondor                                                              (guildmaster)  

Total friends and enemies: 14
Total users: 52
<HP:201 EP:219> u
A crowded room(d, w, u and e)
 An intoxicated sergeant
 A quiet orc
 A young officer
<HP:201 EP:219> e
A street on the second tier(n, w, e and s)
 Bernt's white stallion
<HP:201 EP:219> s
You mount Bernt's white stallion.
s
s
You spur your mount to go faster!
Bernt's white stallion is walking along slowly.
A street on the second tier(n, w, e and sw)
 A pile of smashed corpses
 A disgusting orc
<HP:201 EP:218> s
You can't go that way!
<HP:201 EP:218> sw
You can't go that way!
<HP:201 EP:218> You can't go that way!
<HP:201 EP:218> gate
A street on the second tier(gate, sw, s and ne)
 Dexter the dunlending King of Dunland
<HP:201 EP:218> A street on the first tier(gate, nw, se, sw and ne)
 An impassable uruk-hai guard [2]
<HP:201 EP:218> nw
4
You open the northwest door.
You cannot ride your mount there.  You dismount Bernt's white stallion.
The home of an aging physician(se)
 A middle-aged numenorean
You close the southeast door.
<HP:201 EP:218> Healer takes out some herbs and uses them to heal you.
He takes 20 gold as payment.
<HP:230 EP:230> se
gate
ne
You open the southeast door.
A street on the first tier(gate, nw, se, sw and ne)
 Bernt's white stallion
 An impassable uruk-hai guard [2]
You close the northwest door.
<HP:230 EP:230> n
You mount Bernt's white stallion.
The guards recognize you as one of their own, and allow passage.
You spur your mount to go faster!
Bernt's white stallion is walking along slowly.
A street on the second tier(gate, sw, s and ne)
 Dexter the dunlending King of Dunland
<HP:230 EP:229> w
A street on the second tier(n, w, e and sw)
 A pile of smashed corpses
 A disgusting orc
<HP:230 EP:229> A street on the second tier(n, w, e and s)
<HP:230 EP:229> You cannot ride your mount there.  You dismount Bernt's white stallion.
A crowded room(d, w, u and e)
 An intoxicated sergeant
 A quiet orc
 A young officer
<HP:230 EP:229> e
A street on the second tier(n, w, e and s)
 Bernt's white stallion
<HP:230 EP:229> You mount Bernt's white stallion.
<HP:230 EP:230> You cry out in pain as the poison writhes through your veins.
<HP:208 EP:207> 
<HP:208 EP:207> s
You spur your mount to go faster!
Bernt's white stallion is walking along slowly.
A street on the second tier(n, w, e and sw)
 A pile of smashed corpses
 A disgusting orc
<HP:208 EP:207> sw
A street on the second tier(gate, sw, s and ne)
 Dexter the dunlending King of Dunland
<HP:208 EP:207> gate
nw
4
A street on the first tier(gate, nw, se, sw and ne)
 An impassable uruk-hai guard [2]
<HP:208 EP:207> You open the northwest door.
You cannot ride your mount there.  You dismount Bernt's white stallion.
The home of an aging physician(se)
 A middle-aged numenorean
You close the southeast door.
<HP:208 EP:207> Healer takes out some herbs and uses them to heal you.
He takes 20 gold as payment.
<HP:230 EP:230> gold
You search your pockets and find 35 gold.
<HP:230 EP:230> se
You open the southeast door.
A street on the first tier(gate, nw, se, sw and ne)
 Bernt's white stallion
 An impassable uruk-hai guard [2]
You close the northwest door.
<HP:230 EP:229> nw
You mount Bernt's white stallion.
You open the northwest door.
You cannot ride your mount there.  You dismount Bernt's white stallion.
The home of an aging physician(se)
 A middle-aged numenorean
You close the southeast door.
<HP:230 EP:229> The southeast door swings open.
Dexter enters.
Dexter closes the southeast door.
tell dexter this isnt working
You tell Dexter: this isnt working
<HP:230 EP:229> se
nw
You send tails flying at Dexter, but they miss their mark.
lag
You open the southeast door.
A street on the first tier(gate, nw, se, sw and ne)
 Bernt's white stallion
 An impassable uruk-hai guard [2]
You close the northwest door.
<HP:230 EP:228> You open the northwest door.
You grab the reins and lead Bernt's white stallion.
Your mount won't follow you there.  You drop the reins and stop leading Bernt's white stallion.
The home of an aging physician(se)
 Dexter the dunlending King of Dunland
 A middle-aged numenorean
You close the southeast door.
<HP:230 EP:228> You wave your arms over your head in slow motion groaning "l  a   a   
     g!".
<HP:230 EP:228> Dexter misses you.
You are too busy to make an attack!
se
You open the southeast door.
A street on the first tier(gate, nw, se, sw and ne)
 Bernt's white stallion
 An impassable uruk-hai guard [2]
You close the northwest door.
You mount Bernt's white stallion.
<HP:230 EP:229> who
                                                The Two Towers

Kelevra the dunedain Berserker (Villainous)                                                                     (free)  
Winnetou the dwarf Contractor (Heroic)                                                                          (free)  
Jaren Adarono the dunlending Warlord (Demonic)                                                                  (free)  
Xorox the dunedain Reaver (Shadowspawn of Mordor)                                                               (evil)  
Amelas the eorling Archmage (Moral)                                                                             (free)  
Scar Blackblade the dunedain Warlord (Angelic)                                                                  (free)  
Polk the sindar Archmage (Angelic)                                                                              (free)  
Daywalker the dunedain Forest Warden (Demonic)                                                                  (free)  
Haltek the uruk-hai Dread Rider                                                                                 (evil)  
Ichika the eorling Archmagi's Assistant (Angelic)                                                               (free)  
Norin the Nameless, the dwarf Slayer (Chaotic)                                                                  (free)  
Dexter the dunlending King of Dunland                                                                           (free)
Kradec the dunlending Archmage (Angelic)                                                                        (free)  
Darond Fiago the dunedain Paladin of Gondor                                                              (guildmaster)  

Total friends and enemies: 14
Total users: 53
<HP:230 EP:228> nw
You open the northwest door.
You cannot ride your mount there.  You dismount Bernt's white stallion.
The home of an aging physician(se)
 Dexter the dunlending King of Dunland
 A middle-aged numenorean
You close the southeast door.
<HP:230 EP:228> s 
se
Bernt is in perfect shape.
Dexter is in perfect shape.
Healer is in perfect shape.
<HP:230 EP:228> You notice Dexter sizing you up.
You open the southeast door.
A street on the first tier(gate, nw, se, sw and ne)
 Bernt's white stallion
 An impassable uruk-hai guard [2]
Dexter enters.
You close the northwest door.
<HP:230 EP:228> Dexter repeatedly stabs you in the shoulder.
You are too busy to make an attack!
You grab the reins and lead Bernt's white stallion.
gate
The guards recognize you as one of their own, and allow passage.
A street on the second tier(gate, sw, s and ne)
Dexter enters.
You lead Bernt's white stallion gate.
<HP:225 EP:228> ne
n
A street on the second tier(n, w, e and sw)
 A pile of smashed corpses
 A disgusting orc
You lead Bernt's white stallion northeast.
Dexter enters.
<HP:225 EP:228> w
d
A street on the second tier(n, w, e and s)
Dexter enters.
You lead Bernt's white stallion north.
<HP:225 EP:228> Your eyes ache from the strain of maintaining your enhanced vision.
Dexter misses you.
You are too busy to make an attack!
Your mount won't follow you there.  You drop the reins and stop leading Bernt's white stallion.
A crowded room(d, w, u and e)
 An intoxicated sergeant
 A quiet orc
 A young officer
Dexter enters.
<HP:225 EP:227> A storage room(u)
<HP:225 EP:227> unpack crates
As you start to unpack a large crate in the back of the room, its weak frame gives way and falls completely a part!  To your great surprise a wealth of liquor spills out on the floor!  This might be your lucky day!  OR NOT!  You have just awoken a gigantic guard dog who was sleeping in a dark corner!
Mastiff attacks you.
<HP:225 EP:227> You are too busy to make an attack!
Mastiff misses you.
u
    The dog bares it sharp fangs as it jumps in your path!
You can not leave without killing this dreaded beast.
<HP:225 EP:227> You send tails flying at Mastiff, but they miss their mark.
Mastiff misses you.
You cry out in pain as the poison writhes through your veins.
You send tails flying at Mastiff, but they miss their mark.
Mastiff scratches you.
You send tails flying at Mastiff, but they miss their mark.
Mastiff misses you.
You hit Mastiff with a horrid crack.
Mastiff misses you.
tell kelevra mistakely unpacked crates on mastiff :p
You tell Kelevra: mistakely unpacked crates on mastiff :p
<HP:218 EP:220> You pummel Mastiff with multiple blows from the whip!
Mastiff misses you.
tell kelevra dexter not here
You tell Kelevra: dexter not here
<HP:218 EP:219> who
You send tails flying at Mastiff, but they miss their mark.
You miss Mastiff.
Mastiff misses you.
                                                The Two Towers

Kelevra the dunedain Berserker (Villainous)                                                                     (free)  
Winnetou the dwarf Contractor (Heroic)                                                                          (free)  
Jaren Adarono the dunlending Warlord (Demonic)                                                                  (free)  
Xorox the dunedain Reaver (Shadowspawn of Mordor)                                                               (evil)  
Amelas the eorling Archmage (Moral)                                                                             (free)  
Scar Blackblade the dunedain Warlord (Angelic)                                                                  (free)  
Polk the sindar Archmage (Angelic)                                                                              (free)  
Daywalker the dunedain Forest Warden (Demonic)                                                                  (free)  
Haltek the uruk-hai Dread Rider                                                                                 (evil)  
Norin the Nameless, the dwarf Slayer (Chaotic)                                                                  (free)  
Ichika the eorling Archmagi's Assistant (Angelic)                                                               (free)  
Dexter the dunlending King of Dunland                                                                           (free)  
Kradec the dunlending Archmage (Angelic)                                                                        (free)  
Cruice Andolini the uruk-hai Master of Puppets                                                           (guildmaster)  
Darond Fiago the dunedain Paladin of Gondor                                                              (guildmaster)  

Total friends and enemies: 15
Total users: 54





OMG BIG SURPRISE?!?!?! HOW LUCKY IS HE CRUICE LOG ON! ! !! !



<HP:218 EP:219> You pummel Mastiff with multiple blows from the whip!
You set Mastiff aflame with the fiery whip of Angband!
Mastiff misses you.
tell kelevra lol
You tell Kelevra: lol
<HP:218 EP:219> draw staff
You crack Mastiff with tails wrapping and burning.
You set Mastiff aflame with the fiery whip of Angband!
Mastiff misses you.
fb
You do not have enough free hands to draw your walking staff.
You fail to draw a walking staff from a staff sling made of black fox hide.
<HP:218 EP:218> You must have a staff in your hands to cast any spells.
<HP:218 EP:218> store 
Syntax: store <weapon> [in <baldric>]

This command will cause you to attempt to store <weapon> in any baldric
or sheath on your person.  You may optionally specify which baldric to
store the weapon in.  Only baldrics in your inventory are allowed to be
used.
<HP:218 EP:218> You crack Mastiff with tails wrapping and burning.
Mastiff hits you hard.
put whip into pack
draw staff
fb
The flame sputters and ceases as the whip is removed.
You remove a many-tailed whip.
Ok.
<HP:209 EP:218> You are too busy to make an attack!
Mastiff misses you.
You hold a walking staff.
<HP:210 EP:219> You are too busy to cast a spell now.
<HP:210 EP:219> tell kelevra cruice
You tell Kelevra: cruice
<HP:210 EP:219> fb
You are too busy to cast a spell now.
<HP:210 EP:219> fb
You are too busy to make an attack!
Mastiff misses you.
fb
You start casting fireball.
<HP:210 EP:218> fb
You are too busy casting another spell.
<HP:210 EP:218> You are too busy casting another spell.
<HP:210 EP:218> shape
Mastiff is in average shape.
<HP:210 EP:218> You are still casting your spell.
Mastiff misses you.
tlel kelevra fireball
You are still casting your spell.
Mastiff misses you.
What?
<HP:210 EP:212> You are still casting your spell.
Mastiff misses you.
tell kelevra fireballing mastiff
You tell Kelevra: fireballing mastiff
<HP:210 EP:208> A blast of fire shoots from your hand and strikes Mastiff!!!
Mastiff scratches you.
fb
You start casting fireball.
<HP:209 EP:189> shape
Mastiff is in average shape.
<HP:209 EP:189> shape
Mastiff is in average shape.
<HP:209 EP:189> You are still casting your spell.
Mastiff misses you.
You cry out in pain as the poison writhes through your veins.
You sigh as the poison wears off, leaving you alive... this time.

<HP:209 EP:186> tell kelevra haha 
You are still casting your spell.
Mastiff misses you.
tell kelevra haha 
You tell Kelevra: haha
<HP:209 EP:182> You tell Kelevra: haha
<HP:209 EP:182> You are still casting your spell.
Mastiff misses you.
tell daywalker come mm, cruice online
You tell Daywalker: come mm, cruice online
<HP:210 EP:180> shape
Mastiff is in average shape.
<HP:210 EP:180> fb
You are too busy casting another spell.
<HP:210 EP:180> A blast of fire shoots from your hand and strikes Mastiff!!!
Mastiff hits you hard.
Mastiff cries out in pain as the poison writhes through his veins.
fb
You start casting fireball.
<HP:202 EP:160> fb
You are too busy casting another spell.
<HP:202 EP:160> shape
Mastiff doesn't look so great.
<HP:202 EP:160> You are still casting your spell.
Mastiff hits you.
You are still casting your spell.
Mastiff misses you.
You are still casting your spell.
Mastiff misses you.
shape
Mastiff doesn't look so great.
<HP:196 EP:150> A blast of fire shoots from your hand and strikes Mastiff!!!
Mastiff misses you.
fb
You start casting fireball.
<HP:196 EP:131> shape
Mastiff is near death.
<HP:196 EP:131> You are still casting your spell.
Mastiff misses you.
legend cruice
Cruice Andolini the uruk-hai Master of Puppets 
On for:  42s                              Gender: male
Age: 49d 15h 14m 50s                      (Guildmaster) 
Cruice is the GM of the Gor Burzgoth.
Info: I'm pulling the strings. Twisting your mind and smashing your dreams. 
Cruice's PvP flag is turned on.
<HP:196 EP:128> shape
You are still casting your spell.
Mastiff misses you.
Mastiff is near death.
<HP:196 EP:125> Daywalker tells you: ok
shape
Mastiff is near death.
<HP:196 EP:125> You are still casting your spell.
Mastiff misses you.
shape
Mastiff is near death.
<HP:197 EP:122> A blast of fire shoots from your hand and strikes Mastiff!!!
Mastiff hits you hard.
shape
Mastiff is near death.
<HP:189 EP:97> fb
You start casting fireball.
<HP:189 EP:97> shape
Mastiff is near death.
<HP:189 EP:97> You are still casting your spell.
Mastiff misses you.
Dexter enters.
Mastiff attacks Dexter.
Dexter downs a potion.
Your eyes ache from the strain of maintaining your enhanced vision.
You are still casting your spell.
Mastiff hits Dexter hard.
Dexter grips his weapon with two hands.
Dexter wields his meat cleaver.
Dexter pulls you closer to him and headbutts you square in the face.
The attack breaks your concentration!
Your spell is aborted!
You notice Dexter sizing you up.
store staff
You store a walking staff in a staff sling made of black fox hide.
<HP:170 EP:90> Dexter misses you.
You miss Dexter.
Mastiff grazes Dexter.
Dexter rams a spiked shield into someone's chest!
You notice Dexter sizing you up.
Kelevra tells you: fucking villainous
Laryn tells you: a Dol Amroth pack is now on sale as lot 148, minimum bid
     150 gold 
wield whip from pack
Dexter misses you.
You hit Dexter.
Mastiff misses Dexter.
i
In these lawless lands, no crimes can be reported.
You are attacked by Cruice!
Without warning, Cruice stabs you from behind!
Cruice charges into you, emitting a loud, angry roar!
The tips of many tails light up and course together!
The whip of the Balrog bursts into evil flame!
The whip immolates itself in your hand!  You hear the cackle of Melkor!
You wield your whip.
<HP:139 EP:90> You notice Dexter sizing you up.
drink vial
Gold: 29      (rough)  Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A many-tailed whip (immolated) (wielded).
*A vial of vigour (in hands).
*A leather necklace with a vial (full) (worn).
*A tower guard's helmet (worn).
*A suit of sparkling armour (worn).
*Chainmail gloves (worn).
*A shiny set of steel leggings (worn).
*A keyring containing 9 keys (worn).
*A simple leather baldric (worn).
*A great tower shield (worn).
*A leather necklace with a vial (full) (worn).
*A staff sling made of black fox hide containing a walking staff (worn).
*A bloodstained cloak (worn).
*An Orc courier pack (worn).
*A ranger's herb satchel (open) (worn).
*A large, empty dragonclaw pipe.
*A spellbook.
<HP:139 EP:90> You notice Cruice sizing you up.
Do: starting commands.
<HP:139 EP:90> You don't feel like a wimp anymore.
<HP:139 EP:90> You start focusing on your dodge skill.
<HP:139 EP:90> You can't change your focus quite that fast!
<HP:139 EP:90> Do: Commands completed.
<HP:139 EP:90> A storage room(u)
 Dexter the dunlending King of Dunland
 Cruice Andolini the uruk-hai Master of Puppets
 An enraged mastiff
 A keg of grog
 A barrel of whiskey
 A crate of home-made beer
<HP:139 EP:90> You see more than one vial.  Using the first of the following:
  on your person: a vial of vigour (in hands)
  on your person: a leather necklace with a vial (full) (worn)
  on your person: a leather necklace with a vial (full) (worn)
The fluid tastes bitter in your mouth.
<HP:189 EP:140> You notice Dexter sizing you up.
You notice Cruice sizing you up.
Dexter slices you like a cook slices an onion.
Poison seeps through your veins!  The world grows dim around you...
You are too busy to make an attack!
Mastiff misses Dexter.
Cruice misses you miserably.
You notice Dexter sizing you up.
You notice Cruice sizing you up.
tell kelevra sweet dying
Dexter grapples with you, his cranium colliding with your face.
You tell Kelevra: sweet dying
<HP:143 EP:139> k mastiff
k mastiff
Dexter misses you.
You are too busy to make an attack!
Mastiff hits Dexter very hard.
Cruice misses you miserably.
k mastiff
You notice Dexter sizing you up.
You attack Mastiff.
<HP:143 EP:139> You notice Cruice sizing you up.
You attack Mastiff.
<HP:143 EP:139> You attack Mastiff.
You notice Cruice sizing you up.
<HP:143 EP:139> You notice Dexter sizing you up.
You chuckle as Cruice feebly attempts to headbutt you.
Dexter misses you.
You send tails flying at Dexter, but they miss their mark.
You miss Dexter.
Suddenly you have a massive headache.
Mastiff misses you.
Cruice misses you miserably.
Mastiff cries out in pain as the poison writhes through his veins.
drink vial
You see more than one vial.  Using the first of the following:
  on your person: a leather necklace with a vial (full) (worn)
  on your person: a leather necklace with a vial (full) (worn)
You drink the contents of the vial and feel refreshed instantly.
<HP:173 EP:169> You notice Cruice sizing you up.
drop vial
You notice Dexter sizing you up.
Ok.
<HP:173 EP:169> Dexter misses you.
You send tails flying at Dexter, but they miss their mark.
Mastiff misses you.
Cruice misses you miserably.
You notice Dexter sizing you up.
k mastiff
You attack Mastiff.
<HP:173 EP:168> k mastiff
k mastiff
k mastiff
k mastiff
k mastiff
k mastiff
k mastiff
You attack Mastiff.
<HP:173 EP:168> You attack Mastiff.
<HP:173 EP:168> k mastiff
You attack Mastiff.
<HP:173 EP:168> You attack Mastiff.
<HP:173 EP:168> You attack Mastiff.
<HP:173 EP:168> k mastiff
k mastiff
Dexter misses you.
You crack Mastiff with tails wrapping and burning.
Mastiff misses you.
Cruice misses you miserably.
You attack Mastiff.
<HP:173 EP:168> You attack Mastiff.
<HP:173 EP:168> You attack Mastiff.
k mastiff
You attack Mastiff.
<HP:148 EP:168> You notice Dexter sizing you up.
You attack Mastiff.
<HP:148 EP:168> 1get bota from pack,get bota from cloak,open bota,drink bota,drop empty bota,close bota,put bota into cloak,put bota into pack
You attack Mastiff.
<HP:148 EP:168> Kelevra tells you: i'm trying for demonic
Do: starting commands.
<HP:148 EP:168> There is no bota in the pack to get.
<HP:148 EP:168> Ok.
<HP:148 EP:168> You open an elf-skin bota.
<HP:148 EP:168> The orc draught burns as you pour it down your throat.
<HP:148 EP:168> Drop what?
<HP:148 EP:168> You close an elf-skin bota.
<HP:148 EP:168> Ok.
<HP:148 EP:168> Put what into what?
<HP:148 EP:168> Do: Commands completed.
<HP:148 EP:168> You notice Dexter sizing you up.
Dexter misses you.
You hit Dexter with a horrid crack.
Mastiff misses you.
Cruice misses you miserably.
 k mastiff
k mastiff
You attack Mastiff.
<HP:148 EP:168> You attack Mastiff.
<HP:148 EP:168> k mastiff
k mastiff
You attack Mastiff.
<HP:148 EP:168> k mastiff
You notice Dexter sizing you up.
k mastiff
You attack Mastiff.
<HP:148 EP:168> k mastiff
You attack Mastiff.
<HP:148 EP:168> k mastiff
You attack Mastiff.
<HP:148 EP:168> You notice Cruice sizing you up.
k mastiff
k mastiff
You attack Mastiff.
<HP:148 EP:168> You attack Mastiff.
<HP:148 EP:168> k mastiff
k mastiff
Dexter misses you.
You send tails flying at Cruice, but they miss their mark.
Mastiff misses you.
Cruice misses you miserably.
You feel a hot fierce glow flow through you.
The pain in your body vanishes.
You attack Mastiff.
<HP:199 EP:218> You attack Mastiff.
<HP:199 EP:218> You attack Mastiff.
<HP:199 EP:218> You attack Mastiff.
<HP:199 EP:218> You notice Dexter sizing you up.
You notice Cruice sizing you up.
You chuckle as Cruice feebly attempts to headbutt you.
headbutt mastiff
You quickly thrust your forehead into the bridge of Mastiff's nose.
<HP:199 EP:183> headbutt mastiff
headbutt mastiff
Your neck still hurts from the last headbutt.
<HP:199 EP:183> Your neck still hurts from the last headbutt.
<HP:199 EP:183> Dexter misses you.
You send tails flying at Cruice, but they miss their mark.
Burning tails envelop Mastiff and slay him with searing gledes.
You killed Mastiff.
Mastiff has died.
Cruice misses you miserably.
k mastiff
You don't see that here.
<HP:199 EP:183> k mastiff
You notice Dexter sizing you up.
You don't see that here.
<HP:199 EP:183> You notice Cruice sizing you up.
u
A crowded room(d, w, u and e)
 An intoxicated sergeant
 A quiet orc
 A young officer
Dexter enters.
Cruice enters.
<HP:199 EP:183> e
You notice Dexter sizing you up.
A street on the second tier(n, w, e and s)
 Bernt's white stallion
Cruice enters.
Dexter enters.
<HP:199 EP:183> You chuckle as Dexter feebly attempts to headbutt you.
s
Dexter misses you.
You send tails flying at Dexter, but they miss their mark.
Cruice misses you miserably.
You grab the reins and lead Bernt's white stallion.
s
A street on the second tier(n, w, e and sw)
 A pile of smashed corpses
 A disgusting orc
Dexter enters.
Cruice enters.
You lead Bernt's white stallion south.
<HP:199 EP:183> You notice Cruice sizing you up.
You notice Dexter sizing you up.
sw
You can't go that way!
<HP:199 EP:183> You almost chuckle at Cruice's pathetically weak headbutt.
gate
A street on the second tier(gate, sw, s and ne)
You lead Bernt's white stallion southwest.
Cruice enters.
Dexter enters.
<HP:191 EP:183> nw
A street on the first tier(gate, nw, se, sw and ne)
 An impassable uruk-hai guard [2]
Dexter enters.
Cruice enters.
You lead Bernt's white stallion gate.
<HP:191 EP:183> 
You open the northwest door.
Your mount won't follow you there.  You drop the reins and stop leading Bernt's white stallion.
The home of an aging physician(se)
 A middle-aged numenorean
Cruice enters.
Dexter enters.
You close the southeast door.
<HP:191 EP:183> You notice Dexter sizing you up.
You notice Cruice sizing you up.
Dexter misses you.
You are too busy to make an attack!
Cruice plunges into you with vicious fervor.
smirk
You notice Dexter sizing you up.
You smirk in amusement.
<HP:180 EP:182> You notice Cruice sizing you up.
1se,2ne,3n,3nw,2w,gates,nw,sw,nw,n,ne,traverse wreckage,nw,2w,n,4w,sw,s
You chuckle as Dexter feebly attempts to headbutt you.
Do: starting commands.
<HP:180 EP:182> You open the southeast door.
A street on the first tier(gate, nw, se, sw and ne)
 Bernt's white stallion
 An impassable uruk-hai guard [2]
Dexter enters.
Cruice enters.
You close the northwest door.
<HP:180 EP:182> You grab the reins and lead Bernt's white stallion.
A street on the first tier(se, sw and ne)
Cruice enters.
Dexter enters.
You lead Bernt's white stallion northeast.
<HP:180 EP:182> A street on the first tier(n, e and sw)
You lead Bernt's white stallion northeast.
Dexter enters.
Cruice enters.
<HP:180 EP:182> A street on the first tier(n, w, e and s)
Cruice enters.
Dexter enters.
You lead Bernt's white stallion north.
<HP:180 EP:182> A street on the first tier(n, w, e and s)
You lead Bernt's white stallion north.
Dexter enters.
Cruice enters.
<HP:180 EP:182> A street on the first tier(nw, e and s)
Cruice enters.
Dexter enters.
You lead Bernt's white stallion north.
<HP:180 EP:182> A street on the first tier(nw, se and sw)
You lead Bernt's white stallion northwest.
Dexter enters.
Cruice enters.
<HP:180 EP:182> A street on the first tier(nw, se and ne)
 A patrolling olog-hai
Cruice enters.
Dexter enters.
You lead Bernt's white stallion northwest.
<HP:180 EP:182> A street on the first tier(w, se and s)
You lead Bernt's white stallion northwest.
Dexter enters.
Cruice enters.
<HP:180 EP:182> Dexter almost debones you like a dead chicken.
You are too busy to make an attack!
Cruice misses you miserably.
You notice Dexter sizing you up.
n
A street on the first tier(w, e and s)
Cruice enters.
Dexter enters.
You lead Bernt's white stallion west.
<HP:167 EP:182> Inside the main gates of Minas Morgul(gates, w and e)
 A patrolling olog-hai
You lead Bernt's white stallion west.
Dexter enters.
Cruice enters.
<HP:167 EP:182> The gates of Minas Morgul(nw and gates)
Cruice enters.
Dexter enters.
You lead Bernt's white stallion gates.
<HP:167 EP:182> A narrow, winding path(se and sw)
 A frighteningly large troll
You lead Bernt's white stallion northwest.
Dexter enters.
Cruice enters.
<HP:167 EP:182> A narrow, winding path(nw and ne)
Cruice enters.
Dexter enters.
You lead Bernt's white stallion southwest.
<HP:167 EP:182> A narrow, winding path(n and se)
You lead Bernt's white stallion northwest.
Dexter enters.
Cruice enters.
<HP:167 EP:182> A narrow, winding path(s and ne)
Cruice enters.
Dexter enters.
You lead Bernt's white stallion north.
<HP:167 EP:182> A narrow, winding path(sw)
 The wreckage of a large catapult
You lead Bernt's white stallion northeast.
Dexter enters.
Cruice enters.
<HP:167 EP:182>     With cautious steps you begin to traverse through the wreckage.  
Jumping over a few logs and being careful not to trip on the loose
ropes and rigging, you move past most of the debris without incident.
Within moments you pass through to the other side of the wreckage.

The ominous shadow of Minas Morgul grows smaller in the distance.
You have escaped its lawless lands!
    As you leave the lawless lands, you realize that it would be best
not to attack any previous enemies on sight.
You stop leading Bernt's white stallion.
You mount Bernt's white stallion.
You spur your mount to go faster!
Bernt's white stallion is walking along slowly.
A narrow, winding path(nw)
 Bernt's white stallion
 The wreckage of a large catapult
<HP:167 EP:182> Dexter appears from the wreckage unharmed.
A narrow, winding path(se and w)
Dexter enters.
<HP:167 EP:182> w
w
A narrow, winding path(w and e)
Dexter enters.
<HP:167 EP:182> A narrow, winding path(n and e)
Dexter enters.
<HP:167 EP:182> A crossroads in the Morgul Road(w, s and ne)
Dexter enters.
<HP:167 EP:182> The bridge over the Morgulduin(n, w and e) [sw]
Dexter enters.
<HP:167 EP:182> The Morgul Road(w and e) [sw and s]
Dexter enters.
<HP:167 EP:182> 1pound on gate,w,nw,2w,nw,sw,6w
Morgul Pass(n, w and e) [se and s]
Dexter enters.
<HP:167 EP:182> mount horse
The Southward Road(n, w, sw, e, ne and s) [se]
Dexter enters.
<HP:167 EP:182> The Southward Road(w, e, ne and s) [nw, se, w, sw and s]
 A haradrim caravan
Dexter enters.
<HP:167 EP:182> A bridge over the Morgulduin(n, se and s) [w, sw and e]
 Kelevra's horse
 A signpost
Dexter enters.
<HP:167 EP:182> Do: Commands completed.
<HP:167 EP:182> The Southward Road(w, e, ne and s) [nw, se, w, sw and s]
 A haradrim caravan
Dexter enters.
<HP:167 EP:182> East Gate of Osgiliath(w and e) [n, se and s]
Dexter enters.
<HP:167 EP:182> The East gate of Osgiliath(e)
Dexter enters.
<HP:167 EP:182> Do: starting commands.
<HP:167 EP:182>     You cautiously step up to the great gate and give it three solid raps.
For a moment you think the city has been abandoned; then a guard comes out
and escorts you in.
The road through Osgiliath(gate and w)
 A silent sentinel stands watch over the gate
<HP:167 EP:182> The Sentinel nods at you and allows you to pass.
The road through Osgiliath(n, nw and e)
<HP:167 EP:182> The road through Osgiliath(n, w, se and s)
<HP:167 EP:182> Bridge of Osgiliath(w and e)
 A large nasty Uruk protects the archers
 An Uruk archer stands guard over the bridge [2]




guess i am honestly not that surprised though. no
wonder one got tired of fighting those fags. not to
mention the guy even killed my friend with downs
syndrome :/




anyways, below comes the last interaction i had with
the late superstar.

attempted some innovative lock here that failed. prolly
would've died anyways 'cause shyxter was always pumped
up with all kinds of shit

good thing that my lock wasn't the only thing that
failed; dex had a map-failure himself i guess



<HP:230 EP:221> jump boulder
You jump onto the huge boulder.
A slick boulder in the bog()
<HP:230 EP:211> Dexter jumps onto the boulder from the shore.
i
Gold: 1                Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A walking staff (in hands).
*A phial of Roderick's Dream Potion (in hands).
*A large black cloak (worn).
*A shiny set of steel leggings (worn).
*A tower guard's helmet (worn).
*A suit of sparkling armour (worn).
*A keyring containing 9 keys (worn).
*A simple leather baldric containing a black steel longsword (worn).
*A staff sling made of black fox hide (worn).
*A huge, dusty shield (worn).
*An Orc courier pack (worn).
*A leather necklace with a vial (full) (worn).
*A leather necklace with a vial (full) (worn).
*A ranger's herb satchel (open) (worn).
*A large, empty dragonclaw pipe.
*A spellbook.
<HP:230 EP:211> You are attacked by Dexter!
Without warning, Dexter stabs you from behind!
A shadow suddenly envelops the surroundings.
Dexter sinks the blade into your abdominal cavity.
Poison seeps through your veins!  The world grows dim around you...
Do: starting commands.
<HP:157 EP:211> You don't feel like a wimp anymore.
<HP:157 EP:211> You start focusing on your dodge skill.
<HP:157 EP:211> You can't change your focus quite that fast!
<HP:157 EP:211> Do: Commands completed.
<HP:157 EP:211> A slick boulder in the bog()
 Dexter the dunlending King of Dunland
<HP:157 EP:211> You miss Dexter.
Dexter misses you.
Dexter removes the twilight dagger.
Dexter screams an ear-splitting battle cry as he wields his axe!
Dexter wields his Carack-Amarth.
Dexter grips the weapon with both hands.
jump shore
Akh tells you: for a drink
You jump onto the shore.
The bog's edge(w, e and s)
 Bernt's white stallion
<HP:157 EP:200> Dexter jumps onto the shore from the boulder.
You notice Dexter sizing you up.
You miss Dexter.
Dexter aims at your torso, but misses by a mere inch.
evade
You first must escape combat before you can evade their future attacks.
<HP:157 EP:200> You chuckle as Dexter feebly attempts to headbutt you.
You notice Dexter sizing you up.
You miss Dexter.
Dexter aims at your head, but misses by a mere inch.
jump boulder
evade
You'd better not turn your back to your opponent now.
<HP:157 EP:200> You first must escape combat before you can evade their future attacks.
<HP:157 EP:200> You miss Dexter.
Dexter aims at your arm, but misses by a mere inch.
s
An abandoned path(n and sw)
Dexter enters.
<HP:157 EP:199> mount horse
Dexter quickly thrusts his forehead into the bridge of your nose.
You notice Dexter sizing you up.
Mount what?
<HP:133 EP:199> sw
An abandoned path(forest and ne)
Dexter enters.
<HP:133 EP:199> i
Gold: 0       (rough)  Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A walking staff (in hands).
*A phial of Roderick's Dream Potion (in hands).
*A large black cloak (worn).
*A shiny set of steel leggings (worn).
*A tower guard's helmet (worn).
*A suit of sparkling armour (worn).
*A keyring containing 9 keys (worn).
*A simple leather baldric containing a black steel longsword (worn).
*A staff sling made of black fox hide (worn).
*A huge, dusty shield (worn).
*An Orc courier pack (worn).
*A leather necklace with a vial (full) (worn).
*A leather necklace with a vial (full) (worn).
*A ranger's herb satchel (open) (worn).
*A large, empty dragonclaw pipe.
*A spellbook.
<HP:133 EP:199> You miss Dexter.
Dexter aims at your arm, but misses by a mere inch.
forest
Mirkwood(trail, n, w, e and s)
Dexter enters.
<HP:134 EP:200> mount horse
Mount what?
<HP:134 EP:200> You miss Dexter.
Dexter aims at your torso, but misses by a mere inch.
10w
Do: starting commands.
<HP:134 EP:200> 2w
The Plains(n, w, e and s)
Dexter enters.
<HP:134 EP:200> The Plains(n, w, e and s)
Dexter enters.
<HP:134 EP:200> The Plains(n, w, e and s)
Dexter enters.
<HP:134 EP:200> The Plains(n, w, e and s)
Dexter enters.
<HP:134 EP:200> The Plains(n, w, e and s)
Dexter enters.
<HP:134 EP:200> The Plains(n, w, e and s)
Dexter enters.
<HP:134 EP:200> The Plains(n, w, e and s)
Dexter enters.
<HP:134 EP:200> The Plains(n, w, e and s)
Dexter enters.
<HP:134 EP:200> The Plains(n, w, e and s)
Dexter enters.
<HP:134 EP:200> The Plains(n, w, e and s) [nw]
Dexter enters.
<HP:134 EP:200> Do: Commands completed.
<HP:134 EP:200> Do: starting commands.
<HP:134 EP:200> The Plains(e and s) [n, w and sw]
Dexter enters.
<HP:134 EP:200> You can't go that way!
<HP:134 EP:200> lol
You miss Dexter.
Dexter aims at your head, but misses by a mere inch.
Do: Commands completed.
<HP:134 EP:199> You laugh out loud.
<HP:134 EP:199> You notice Dexter sizing you up.
You chuckle as Dexter feebly attempts to headbutt y2e
ou.
You miss Dexter.
Dexter aims at your torso, but misses by a mere inch.
Do: starting commands.
<HP:134 EP:199> The Plains(n, w, e and s) [nw]
Dexter enters.
<HP:134 EP:199> The Plains(n, w, e and s)
Dexter enters.
<HP:134 EP:199> Do: Commands completed.
<HP:134 EP:199> You notice Dexter sizing you up.
do 20n
Do: starting commands.
<HP:134 EP:199> The Plains(n, w, e and s)
Dexter enters.
<HP:134 EP:199> The Plains(n, w, e and s)
Dexter enters.
<HP:134 EP:199> The Plains(n, w, e and s)
Dexter enters.
<HP:134 EP:199> The Plains(n, w, e and s)
Dexter enters.
<HP:134 EP:199> The Plains(n, w, e and s)
Dexter enters.
<HP:134 EP:199> The Plains(n, w, e and s)
Dexter enters.
<HP:134 EP:199> The Plains(n, w, e and s)
Dexter enters.
<HP:134 EP:199> You miss Dexter.
Dexter hits your shoulder hard, causing intense pain.
Poison seeps through your veins!  The world grows dim around you...
The Plains(n, w, e and s)
Dexter enters.
<HP:111 EP:199> The Plains(n, w, e and s)
Dexter enters.
<HP:111 EP:199> The Plains(n, w, e and s)
Dexter enters.
<HP:111 EP:199> The Plains(n, w, e and s)
Dexter enters.
<HP:111 EP:199> The Plains(n, w, e and s)
Dexter enters.
<HP:111 EP:199> The Plains(n, w, e and s)
Dexter enters.
<HP:111 EP:199> The Plains(n, w, e and s)
Dexter enters.
<HP:111 EP:199> The Plains(n, w, e and s)
Dexter enters.
<HP:111 EP:199> The Plains(n, w, e and s)
Dexter enters.
<HP:111 EP:199> You notice Dexter sizing you up.
The Plains(n, w, e and s)
Dexter enters.
<HP:111 EP:199> The Plains(n, w, e and s)
Dexter enters.
<HP:111 EP:199> The old forest road(n, w, sw, e, ne and s)
Dexter enters.
<HP:111 EP:199> The Plains(n, w, e and s)
Dexter enters.
<HP:111 EP:199> You miss Dexter.
Dexter aims at your leg, but misses by a mere inch.
Dexter quickly thrusts his forehead into the bridge of your nose.
Do: Commands completed.
<HP:88 EP:198> You notice Dexter sizing you up.
w
The Plains(n, w, e and s)
Dexter enters.
<HP:88 EP:198> w
The Plains(n, w, e and s)
Dexter enters.
<HP:88 EP:198> e
e
The Plains(n, w, e and s)
Dexter enters.
<HP:88 EP:198> e
The Plains(n, w, e and s)
Dexter enters.
<HP:88 EP:198> You miss Dexter.
Dexter grazes your shoulder.
Outside Rhosgobel(n, w, se, e, sw, cave and s)
 A solid iron key [bent]
 A swift hawk
 A signpost
Dexter enters.
<HP:85 EP:198> 
You miss Dexter.
Dexter hits your arm lightly.
You notice Dexter sizing you up.
You miss Dexter.
Dexter scratches your arm.
do type by hand
You notice Dexter sizing you up.
Do: starting commands.
<HP:80 EP:198> The Plains(n, w, e and s)
Dexter enters.
<HP:80 EP:198> The Plains(n, w, e and s)
Dexter enters.
<HP:80 EP:198> The Plains(n, w, e and s)
Dexter enters.
<HP:80 EP:198> The Plains(n, w, e and s)
Dexter enters.
<HP:80 EP:198> The Plains(n, w, e and s)
Dexter enters.
<HP:80 EP:198> The Plains(n, w, e and s)
Dexter enters.
<HP:80 EP:198> The Plains(n, w, e and s)
Dexter enters.
<HP:80 EP:198> The Plains(n, w, e and s)
Dexter enters.
<HP:80 EP:198> Grimbeorn's House(n, w, e and s)
Dexter enters.
<HP:80 EP:198> You miss Dexter.
Dexter aims at your head, but misses by a mere inch.
The Plains(n, w, e and s) [sw]
Dexter enters.
<HP:80 EP:198> The landing(e, u and cave) [nw, w and s]
Dexter enters.
<HP:80 EP:198> The stairs(d and u)
Dexter enters.
<HP:80 EP:198> The stairs(d and u)
Dexter enters.
<HP:80 EP:198> The next time you see 'SEXCRET?', you will do: 'lol!!!'.
<HP:80 EP:198> You kick a pebble off of the stairway and it taps many
times against the cliff before it finally hits the ground.
<HP:80 EP:198> You kick a pebble off of the stairway and it taps many
times against the cliff before it finally hits the ground.
<HP:80 EP:198> You kick a pebble off of the stairway and it taps many
times against the cliff before it finally hits the ground.
<HP:80 EP:198> You kick a pebble off of the stairway and it taps many
times against the cliff before it finally hits the ground.
<HP:80 EP:198> You kick a pebble off of the stairway and it taps many
times against the cliff before it finally hits the ground.
<HP:80 EP:198> You kick a pebble off of the stairway and it taps many
times against the cliff before it finally hits the ground.
<HP:80 EP:198> You kick a pebble off of the stairway and it taps many
times against the cliff before it finally hits the ground.
<HP:80 EP:198> You kick a pebble off of the stairway and it taps many
times against the cliff before it finally hits the ground.
<HP:80 EP:198> You kick a pebble off of the stairway and it taps many
times against the cliff before it finally hits the ground.
<HP:80 EP:198> You kick a pebble off of the stairway and it taps many
times against the cliff before it finally hits the ground.
<HP:80 EP:198> You kick a pebble off of the stairway and it taps many
times against the cliff before it finally hits the ground.
<HP:80 EP:198> You kick a pebble off of the stairway and it taps many
times against the cliff before it finally hits the ground.
<HP:80 EP:198> You kick a pebble off of the stairway and it taps many
times against the cliff before it finally hits the ground.
<HP:80 EP:198> You kick a pebble off of the stairway and it taps many
times against the cliff before it finally hits the ground.
<HP:80 EP:198> You kick a pebble off of the stairway and it taps many
times against the cliff before it finally hits the ground.
<HP:80 EP:198> You kick a pebble off of the stairway and it taps many
times against the cliff before it finally hits the ground.
<HP:80 EP:198> You kick a pebble off of the stairway and it taps many
times against the cliff before it finally hits the ground.
<HP:80 EP:198> You slip while you attempt to kick the rock and fall off of the ledge.
Triggered!  doing: e
The landing(e, u and cave) [nw, w and s]
<HP:55 EP:198> The Plains(n, w, e and s) [sw]
<HP:55 EP:198> You kick pebble.
<HP:55 EP:198> You kick pebble.
<HP:55 EP:198> You catch your breath and gather your wits.  You've managed to escape
from your attacker by just enough distance to evade their future
attacks.  But hurry, you don't have much time!
<HP:55 EP:158> You are already evading, now run!
<HP:55 EP:158> You are already evading, now run!
<HP:55 EP:158> You are already evading, now run!
<HP:55 EP:158> You are already evading, now run!
<HP:55 EP:158> You are already evading, now run!
<HP:55 EP:158> You are already evading, now run!
<HP:55 EP:158> You are already evading, now run!
<HP:55 EP:158> You are already evading, now run!
<HP:55 EP:158> Grimbeorn's House(n, w, e and s)
<HP:55 EP:158> The Plains(n, w, e and s)
<HP:55 EP:158> The Plains(n, w, e and s)
<HP:55 EP:158> The Plains(n, w, e and s)
<HP:55 EP:158> evade
The Plains(n, w, e and s)
<HP:55 EP:158> The Plains(n, w, e and s)
<HP:55 EP:158> The Plains(n, w, e and s)
<HP:55 EP:158> The Plains(n, w, e and s)
<HP:55 EP:158> You cry out in pain as the poison writhes through your veins.
The Plains(n, w, e and s)
<HP:33 EP:136> Outside Rhosgobel(n, w, se, e, sw, cave and s)
 A solid iron key [bent]
 A swift hawk
 A signpost








Dexter tells you: I am around
Akh tells you: he's at pelargir
trigger some innovative shit
The next time you see 'good plan', you will do: 'that failed here'.
<HP:230 EP:220> 
do d,se,ne,gate,4s,dismount,leap onto ship
Do: starting commands.
<HP:230 EP:219> Your actions interrupt your rest.
The Mucky Duck Inn(se and u)
 Talmir, the innkeeper
<HP:230 EP:219> You open the southeast door.
King's Gate Way(nw, se, sw and ne)
 Bernt's horse
 A young girl
You close the northwest door.
<HP:230 EP:219> You mount Bernt's horse.
You spur your mount to go faster!
Bernt's horse is walking along slowly.
The east gates of Pelargir(gate, stables, gatehouse and sw)
 Dexter the dunlending King of Dunland
 A gate guard [2]
 A hitching post
<HP:230 EP:219> Outside the gates of Pelargir(gate, n, se, w, e and s) [nw, w and se]
 An empty plate
 A signpost
Dexter enters.
<HP:230 EP:219> The outskirts of Pelargir(n, nw, w, e and s)
Dexter enters.
<HP:230 EP:219> A road in the outskirts(n and s)
 A mischievous-looking thug
Dexter enters.
<HP:230 EP:219> A small harbor(n and s)
 A seagull {above you}
Dexter enters.
<HP:230 EP:219> A sunken ship(n)
 An old fisherman
Dexter enters.
<HP:230 EP:219> You slow down your mount enough to dismount.
You dismount Bernt's horse.
<HP:230 EP:219> This leap is too difficult to be attempted while fighting!
<HP:230 EP:219> Do: Commands completed.
<HP:230 EP:219> You grab the reins and lead Bernt's horse.
You are too busy to make an attack!
Dexter aims at your shoulder, but misses by a mere inch.
n
n
A small harbor(n and s)
 A seagull {above you}
Dexter enters.
You lead Bernt's horse north.
<HP:230 EP:219> A road in the outskirts(n and s)
 A mischievous-looking thug
You lead Bernt's horse north.
Dexter enters.
<HP:230 EP:219> n
n
The outskirts of Pelargir(n, nw, w, e and s)
Dexter enters.
You lead Bernt's horse north.
<HP:230 EP:219> Outside the gates of Pelargir(gate, n, se, w, e and s) [nw, w and se]
 An empty plate
 A signpost
You lead Bernt's horse north.
Dexter enters.
<HP:230 EP:219> gate
You are too busy to make an attack!
Dexter hits your shoulder lightly.
Poison seeps through your veins!  The world grows dim around you...
The east gates of Pelargir(gate, stables, gatehouse and sw)
 A gate guard [2]
 A hitching post
Dexter enters.
You lead Bernt's horse gate.
<HP:210 EP:219> sw
King's Gate Way(nw, se, sw and ne)
 A young girl
You lead Bernt's horse southwest.
Dexter enters.
<HP:210 EP:219> nw
u
You open the northwest door.
Your mount won't follow you there.  You drop the reins and stop leading Bernt's horse.
The Mucky Duck Inn(se and u)
 Talmir, the innkeeper
Dexter enters.
You close the southeast door.
<HP:210 EP:219> Mucky Duck innroom(d)
 A bloodstained cloak
 A wide wooden plank
 A lovely brown bucket
<HP:210 EP:219> i
Gold: 51               Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A staff of the Eye (wielded).
*A phial of Roderick's Dream Potion (in hands).
*A large black cloak (worn).
*A shiny set of steel leggings (worn).
*A tower guard's helmet (worn).
*A suit of sparkling armour (worn).
*A keyring containing 10 keys (worn).
*A simple leather baldric (worn).
*A staff sling made of black fox hide (worn).
*A huge, dusty shield (worn).
*An Orc courier pack (worn).
*A leather necklace with a vial (full) (worn).
*A leather necklace with a vial (full) (worn).
*A ranger's herb satchel (open) (worn).
*A large, empty dragonclaw pipe.
*A spellbook.
<HP:210 EP:218> i pack
Gold: 51               Encumbrance: lightly encumbered  
You dig around in your orc courier pack and find:
Your orc courier pack is almost empty.
*A golden ring with a red ruby attached (2).
*An iron key.
*An iron flat key.
*A crystal.
*A black iris.
*An elf-skin bota.
*A piece of rope.
*A shimmering silver-quartz ring.
*A small yellow mushroom.
*A tiny silver key.
*A large key.
*A gleaming red key.
<HP:210 EP:218> Your headache clears up.
tell dexter lol didnt know that
You tell Dexter: lol didnt know that
<HP:211 EP:219> Dexter tells you: ?
evade
You catch your breath and gather your wits.  You've managed to escape
from your attacker by just enough distance to evade their future
attacks.  But hurry, you don't have much time!
<HP:211 EP:178> d
se
ne
i
The Mucky Duck Inn(se and u)
 Talmir, the innkeeper
<HP:211 EP:178> You open the southeast door.
King's Gate Way(nw, se, sw and ne)
 Bernt's horse
 A young girl
You close the northwest door.
<HP:211 EP:178> You grab the reins and lead Bernt's horse.
The east gates of Pelargir(gate, stables, gatehouse and sw)
 A gate guard [2]
 A hitching post
You lead Bernt's horse northeast.
<HP:211 EP:178> Gold: 51               Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A staff of the Eye (wielded).
*A phial of Roderick's Dream Potion (in hands).
*A large black cloak (worn).
*A shiny set of steel leggings (worn).
*A tower guard's helmet (worn).
*A suit of sparkling armour (worn).
*A keyring containing 10 keys (worn).
*A simple leather baldric (worn).
*A staff sling made of black fox hide (worn).
*A huge, dusty shield (worn).
*An Orc courier pack (worn).
*A leather necklace with a vial (full) (worn).
*A leather necklace with a vial (full) (worn).
*A ranger's herb satchel (open) (worn).
*A large, empty dragonclaw pipe.
*A spellbook.
<HP:211 EP:178> Dexter enters.
Dexter leaves southwest.
gate
Outside the gates of Pelargir(gate, n, se, w, e and s) [nw, w and se]
 An empty plate
 A signpost
You lead Bernt's horse gate.
<HP:211 EP:178> Dexter enters.
4s
Do: starting commands.
<HP:211 EP:177> The outskirts of Pelargir(n, nw, w, e and s)
You lead Bernt's horse south.
<HP:211 EP:177> A road in the outskirts(n and s)
 A mischievous-looking thug
You lead Bernt's horse south.
<HP:211 EP:177> A small harbor(n and s)
 A seagull {above you}
You lead Bernt's horse south.
<HP:211 EP:177> A sunken ship(n)
 An old fisherman
You lead Bernt's horse south.
<HP:211 EP:177> Do: Commands completed.
<HP:211 EP:177> dismount
You are not mounted!
<HP:211 EP:177> leap onto ship
You drop the reins and stop leading Bernt's horse.
With some effort, you manage to land on the second ship.
On-board a small sunken ship(d and back)
 Some gold coins
 Torn rags
<HP:211 EP:172> You are unable to evade your attacker any longer.  Hopefully
you have made it to safety!
i
Dexter tells you: wow
Gold: 51               Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A staff of the Eye (wielded).
*A phial of Roderick's Dream Potion (in hands).
*A large black cloak (worn).
*A shiny set of steel leggings (worn).
*A tower guard's helmet (worn).
*A suit of sparkling armour (worn).
*A keyring containing 10 keys (worn).
*A simple leather baldric (worn).
*A staff sling made of black fox hide (worn).
*A huge, dusty shield (worn).
*An Orc courier pack (worn).
*A leather necklace with a vial (full) (worn).
*A leather necklace with a vial (full) (worn).
*A ranger's herb satchel (open) (worn).
*A large, empty dragonclaw pipe.
*A spellbook.
<HP:211 EP:172> i pack
Gold: 51               Encumbrance: lightly encumbered  
You dig around in your orc courier pack and find:
Your orc courier pack is almost empty.
*A golden ring with a red ruby attached (2).
*An iron key.
*An iron flat key.
*A crystal.
*A black iris.
*An elf-skin bota.
*A piece of rope.
*A shimmering silver-quartz ring.
*A small yellow mushroom.
*A tiny silver key.
*A large key.
*A gleaming red key.
<HP:211 EP:172> store staff
You remove a staff of the Eye.
You store a staff of the Eye in a staff sling made of black fox hide.
<HP:211 EP:172> Dexter tells you: stop fucking healer
Your eyes ache from the strain of maintaining your enhanced vision.
1get bota from pack,get bota from cloak,open bota,drink bota,drop empty bota,close bota,put bota into cloak,put bota into pack
Do: starting commands.
<HP:211 EP:171> Ok.
<HP:211 EP:171> There is no bota in the cloak to get.
<HP:211 EP:171> You open an elf-skin bota.
<HP:211 EP:171> The orc draught burns as you pour it down your throat.
<HP:221 EP:181> Drop what?
<HP:221 EP:181> You close an elf-skin bota.
<HP:221 EP:181> You don't want to risk your hidden pocket being seen.
Failed.
<HP:221 EP:181> Ok.
<HP:221 EP:181> Do: Commands completed.
<HP:221 EP:181>  draw staff
Dexter tells you: stop fucking healing
As you wield the staff, you feel a dark power flow through you.
You whip a staff of the Eye from a staff sling made of black fox hide with a whisk of menace!
You wield a staff of the Eye.
<HP:221 EP:181> You feel a hot fierce glow flow through you.
The pain in your body vanishes.
Laryn tells you: a suit of scale armour is now on sale as lot 380, minimum
     bid 120 gold Fresh! Meglivornth Back In Business
tell dexter come on down
You tell Dexter: come on down
<HP:230 EP:230> i
Gold: 51               Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A staff of the Eye (wielded).
*A phial of Roderick's Dream Potion (in hands).
*A large black cloak (worn).
*A shiny set of steel leggings (worn).
*A tower guard's helmet (worn).
*A suit of sparkling armour (worn).
*A keyring containing 10 keys (worn).
*A simple leather baldric (worn).
*A staff sling made of black fox hide (worn).
*A huge, dusty shield (worn).
*An Orc courier pack (worn).
*A leather necklace with a vial (full) (worn).
*A leather necklace with a vial (full) (worn).
*A ranger's herb satchel (open) (worn).
*A large, empty dragonclaw pipe.
*A spellbook.
<HP:230 EP:230> You cry out in pain as the poison writhes through your veins.
tell dexter 4s, leap onto ship
You tell Dexter: 4s, leap onto ship
<HP:229 EP:228> i
Gold: 51               Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A staff of the Eye (wielded).
*A phial of Roderick's Dream Potion (in hands).
*A large black cloak (worn).
*A shiny set of steel leggings (worn).
*A tower guard's helmet (worn).
*A suit of sparkling armour (worn).
*A keyring containing 10 keys (worn).
*A simple leather baldric (worn).
*A staff sling made of black fox hide (worn).
*A huge, dusty shield (worn).
*An Orc courier pack (worn).
*A leather necklace with a vial (full) (worn).
*A leather necklace with a vial (full) (worn).
*A ranger's herb satchel (open) (worn).
*A large, empty dragonclaw pipe.
*A spellbook.
<HP:229 EP:228> i
Gold: 51               Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A staff of the Eye (wielded).
*A phial of Roderick's Dream Potion (in hands).
*A large black cloak (worn).
*A shiny set of steel leggings (worn).
*A tower guard's helmet (worn).
*A suit of sparkling armour (worn).
*A keyring containing 10 keys (worn).
*A simple leather baldric (worn).
*A staff sling made of black fox hide (worn).
*A huge, dusty shield (worn).
*An Orc courier pack (worn).
*A leather necklace with a vial (full) (worn).
*A leather necklace with a vial (full) (worn).
*A ranger's herb satchel (open) (worn).
*A large, empty dragonclaw pipe.
*A spellbook.
<HP:229 EP:227> glance
On-board a small sunken ship(d and back)
 Some gold coins
 Torn rags
<HP:230 EP:227> i
Gold: 51               Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A staff of the Eye (wielded).
*A phial of Roderick's Dream Potion (in hands).
*A large black cloak (worn).
*A shiny set of steel leggings (worn).
*A tower guard's helmet (worn).
*A suit of sparkling armour (worn).
*A keyring containing 10 keys (worn).
*A simple leather baldric (worn).
*A staff sling made of black fox hide (worn).
*A huge, dusty shield (worn).
*An Orc courier pack (worn).
*A leather necklace with a vial (full) (worn).
*A leather necklace with a vial (full) (worn).
*A ranger's herb satchel (open) (worn).
*A large, empty dragonclaw pipe.
*A spellbook.
<HP:230 EP:227> tell dexter couldnt leap in combat
You tell Dexter: couldnt leap in combat
<HP:230 EP:226> tell dexter which is why i went to evade and come back
You tell Dexter: which is why i went to evade and come back
<HP:230 EP:225> Akh tells you: everything ok?
You cry out in pain as the poison writhes through your veins.
tell akh nod
You tell Akh: nod
<HP:215 EP:210> i
Gold: 51               Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A staff of the Eye (wielded).
*A phial of Roderick's Dream Potion (in hands).
*A large black cloak (worn).
*A shiny set of steel leggings (worn).
*A tower guard's helmet (worn).
*A suit of sparkling armour (worn).
*A keyring containing 10 keys (worn).
*A simple leather baldric (worn).
*A staff sling made of black fox hide (worn).
*A huge, dusty shield (worn).
*An Orc courier pack (worn).
*A leather necklace with a vial (full) (worn).
*A leather necklace with a vial (full) (worn).
*A ranger's herb satchel (open) (worn).
*A large, empty dragonclaw pipe.
*A spellbook.
<HP:215 EP:210> Akh tells you: is he hunting
tell akh couldnt leap in combat
Dexter lands on the deck after a leap from a nearby ship.
You tell Akh: couldnt leap in combat
<HP:215 EP:209> trigger
Current trigger: ':(' todo 'get nuked'
<HP:215 EP:209> d
Dexter looks at you.
You fail to get past your opponent.
<HP:215 EP:209> You miss Dexter.
d
You fail to get past your opponent.
<HP:215 EP:209> lol
You laugh out loud.
<HP:215 EP:209> You miss Dexter.
Dexter hits your arm ruthlessly, causing excruciating pain.
You notice Dexter sizing you up.
say lame
You say in Westron: lame
<HP:205 EP:208> fb
You start casting fireball.
<HP:205 EP:208> You are still casting your spell.
Dexter aims at your arm, but misses by a mere inch.
shape
Dexter is in perfect shape.
<HP:206 EP:206> shrug
You shrug.
<HP:206 EP:206> You are still casting your spell.
Dexter aims at your shoulder, but misses by a mere inch.
Dexter downs a potion.
Dexter grips the weapon with both hands.
You notice Dexter sizing you up.
You are still casting your spell.
Dexter aims at your arm, but misses by a mere inch.
say cant do what i wanted to do
You say in Westron: cant do what i wanted to do
<HP:206 EP:199> You chuckle as Dexter feebly attempts to headbutt you.
fb
A blast of fire shoots from your hand and strikes Dexter!!!
Dexter hits your torso ruthlessly, causing excruciating pain.
You start casting fireball.
<HP:193 EP:175> You are still casting your spell.
Dexter aims at your head, but misses by a mere inch.
Akh tells you: what now? :p
tell akh owning him
You tell Akh: owning him
<HP:193 EP:172> You chuckle as Dexter feebly attempts to headbutt you.
You are still casting your spell.
Your eyes ache from the strain of maintaining your enhanced vision.
Dexter hits your head ruthlessly, causing excruciating pain.
tell akh on the ship
You tell Akh: on the ship
<HP:180 EP:168> Dexter grapples with you, his cranium colliding with your face.
shape
Dexter is in average shape.
Dexter is a bit tipsy.
<HP:166 EP:168> You are still casting your spell.
Dexter grazes your leg.
Dexter grips the weapon with one hand.
Dexter takes a silver flask from a charred morgul guard cloak.
Dexter opens a silver flask.
Dexter drinks from a silver flask.
Dexter closes a silver flask.
Dexter puts a silver flask into a charred morgul guard cloak.
fb
Dexter grips the weapon with both hands.
You notice Dexter sizing you up.
fb
You are too busy casting another spell.
<HP:163 EP:165> A blast of fire shoots from your hand and strikes Dexter!!!
Dexter crushes your shoulder with the butt of the axe inflicting massive damage!
You start casting fireball.
<HP:146 EP:143> fb
You are too busy casting another spell.
<HP:146 EP:143> shape
Dexter is near death.
Dexter has a bad headache.
<HP:146 EP:143> Dexter grips the weapon with one hand.
Dexter takes a silver flask from a charred morgul guard cloak.
Dexter opens a silver flask.
Dexter drinks from a silver flask.
Dexter closes a silver flask.
Dexter puts a silver flask into a charred morgul guard cloak.
You are still casting your spell.
The attack breaks your concentration!
Your spell is aborted!
Dexter crushes your arm with the butt of the axe inflicting massive damage!
Dexter takes a silver flask from a charred morgul guard cloak.
Dexter opens a silver flask.
Dexter drinks from a silver flask.
Dexter closes a silver flask.
Dexter puts a silver flask into a charred morgul guard cloak.
tell akh 
Dexter takes an elf-skin bota from a charred morgul guard cloak.
Dexter opens an elf-skin bota.
Dexter drinks from an elf-skin bota.
Dexter closes an elf-skin bota.
Dexter puts an elf-skin bota into a charred morgul guard cloak.
Syntax: tell [who] [message]
<HP:129 EP:140> You cry out in pain as the poison writhes through your veins.
Dexter grips the weapon with both hands.
You miss Dexter.
Dexter mangles your leg with a savage blow!
Dexter quickly thrusts his forehead into the bridge of your nose.
tell akh how was the exam?
You tell Akh: how was the exam?
<HP:80 EP:133> fb
You start casting fireball.
<HP:80 EP:133> You are still casting your spell.
Dexter hits your leg ruthlessly, causing excruciating pain.
Akh visits your inn room in Adornas.
drink necklace
You see more than one necklace.  Using the first of the following:
  on your person: a leather necklace with a vial (full) (worn)
  on your person: a leather necklace with a vial (full) (worn)
You drink the contents of the vial and feel refreshed instantly.
Your spell is aborted!
<HP:96 EP:160> drink necklace 2
You drink the contents of the vial and feel refreshed instantly.
<HP:126 EP:190> You miss Dexter.
Dexter aims at your leg, but misses by a mere inch.
shape
Dexter is in perfect shape.
Dexter has a bad headache.
<HP:126 EP:189> fb
You start casting fireball.
<HP:126 EP:189> fb
You are too busy casting another spell.
<HP:126 EP:189> lol
You are still casting your spell.
Dexter aims at your shoulder, but misses by a mere inch.
You laugh out loud.
<HP:126 EP:186> You chuckle as Dexter feebly attempts to headbutt you.
Akh tells you: It was ok considering the amount I had studied
say nice heal
You are still casting your spell.
Dexter hits your arm ruthlessly, causing excruciating pain.
shape
Maynard lands on the deck after a leap from a nearby ship.
You say in Westron: nice heal
HP:113 EP:183> Dexter is in perfect shape.
Dexter has a bad headache.
<HP:113 EP:183> You chuckle as Dexter feebly attempts to headbutt you.
fb
You are too busy casting another spell.
<HP:113 EP:183> You are still casting your spell.
Dexter hits your arm ruthlessly, causing excruciating pain.
fb
You notice Dexter sizing you up.
You are too busy casting another spell.
<HP:98 EP:179> Dexter grapples with you, his cranium colliding with your face.
shape
Dexter is in perfect shape.
Dexter has a bad headache.
<HP:85 EP:179> A blast of fire shoots from your hand and strikes Dexter!!!
Dexter aims at your shoulder, but misses by a mere inch.
drink phial
You drink the phial of dream potion and feel it taking effect.  Slowly,
you feel your body growing in strength and power!  You feel like you 
could take on anyone!  Yes!  YES!  You feel incredible!
<HP:85 EP:158> drop phial
Ok.
<HP:85 EP:158> sahpe
You miss Dexter.
Dexter hits your shoulder hard, causing intense pain.
fb
What?
<HP:140 EP:220> You start casting fireball.
<HP:140 EP:220> Dexter drinks the contents of the vial.
fb
You are too busy casting another spell.
<HP:140 EP:220> shape
Akh visits your inn room in Adornas.
Dexter is in average shape.
Dexter has a bad headache.
<HP:140 EP:220> You are still casting your spell.
Dexter aims at your head, but misses by a mere inch.
shape
Dexter is in average shape.
Dexter has a bad headache.
<HP:140 EP:216> You are still casting your spell.
Dexter aims at your head, but misses by a mere inch.
Dexter pulls you closer to him and headbutts you square in the face.
The attack breaks your concentration!
Your spell is aborted!
tell akh lol. you gotta getserious bro
You tell Akh: lol. you gotta getserious bro
<HP:121 EP:213> fb
fb
You miss Dexter.
Dexter aims at your torso, but misses by a mere inch.
You start casting fireball.
<HP:121 EP:213> You are too busy casting another spell.
<HP:121 EP:213> You are still casting your spell.
Dexter hits your arm ruthlessly, causing excruciating pain.
Dexter grips the weapon with one hand.
lag
You wave your arms over your head in slow motion groaning "l  a   a   
     g!".
<HP:106 EP:209> Dexter takes a silver flask from a charred morgul guard cloak.
Dexter opens a silver flask.
Dexter closes a silver flask.
Dexter puts a silver flask into a charred morgul guard cloak.
Dexter grips the weapon with both hands.
shape
Dexter is in average shape.
Dexter has a bad headache.
<HP:106 EP:209> You are still casting your spell.
Dexter aims at your torso, but misses by a mere inch.
i
Gold: 42      (rough)  Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A staff of the Eye (wielded).
*A large black cloak (worn).
*A shiny set of steel leggings (worn).
*A tower guard's helmet (worn).
*A suit of sparkling armour (worn).
*A keyring containing 10 keys (worn).
*A simple leather baldric (worn).
*A staff sling made of black fox hide (worn).
*A huge, dusty shield (worn).
*An Orc courier pack (worn).
*A leather necklace with a vial (empty) (worn).
*A leather necklace with a vial (empty) (worn).
*A ranger's herb satchel (open) (worn).
*A large, empty dragonclaw pipe.
*A spellbook.
<HP:106 EP:206> Dexter grapples with you, his cranium colliding with your face.
shape
Dexter is in average shape.
Dexter has a bad headache.
<HP:92 EP:206> shape
You are still casting your spell.
Dexter aims at your leg, but misses by a mere inch.
Dexter is in average shape.
Dexter has a bad headache.
<HP:92 EP:203> A blast of fire shoots from your hand and strikes Dexter!!!
Dexter crushes your shoulder with the butt of the axe inflicting massive damage!
1get bota from pack,get bota from cloak,open bota,drink bota,drop empty bota,close bota,put bota into cloak,put bota into pack
Do: starting commands.
<HP:73 EP:174> sahpe
Ok.
<HP:73 EP:174> There is no bota in the cloak to get.
<HP:73 EP:174> You open an elf-skin bota.
<HP:73 EP:174> The orc draught burns as you pour it down your throat.
<HP:90 EP:191> Drop what?
<HP:90 EP:191> You close an elf-skin bota.
<HP:90 EP:191> You don't want to risk your hidden pocket being seen.
Failed.
<HP:90 EP:191> Ok.
<HP:90 EP:191> Do: Commands completed.
<HP:90 EP:191> fb
 The effects wear off.
You cry out in pain as the poison writhes through your veins.
What?
<HP:86 EP:187> You are too busy to cast a spell now.
<HP:86 EP:187> fb
You are too busy to cast a spell now.
<HP:86 EP:187> You are too busy to make an attack!
Dexter aims at your head, but misses by a mere inch.
You feel a hot fierce glow flow through you.
The pain in your body vanishes.
shape
Dexter is near death.
Dexter has a bad headache.
<HP:128 EP:229> fb
You are too busy to cast a spell now.
<HP:128 EP:229> shape
Dexter is near death.
Dexter has a bad headache.
<HP:128 EP:229> headbutt
You are too busy to make an attack!
Dexter aims at your arm, but misses by a mere inch.
headbutt
headbutt
You pull a muscle in your neck trying to headbutt Dexter.
<HP:128 EP:209> headbutt
Your neck still hurts too much to attempt to headbutt again.
<HP:128 EP:209> headbutt
headbutt
headbutt
Your neck still hurts too much to attempt to headbutt again.
<HP:128 EP:209> Dexter quickly thrusts his forehead into the bridge of your nose.
Your neck still hurts too much to attempt to headbutt again.
<HP:104 EP:209> headbutt
Akh tells you: *shrug*
Your neck still hurts too much to attempt to headbutt again.
<HP:104 EP:209> Your neck still hurts too much to attempt to headbutt again.
<HP:104 EP:209> headbutt
Your neck still hurts too much to attempt to headbutt again.
<HP:104 EP:209> headbutt
Your neck still hurts too much to attempt to headbutt again.
<HP:104 EP:209> Your neck still hurts too much to attempt to headbutt again.
<HP:104 EP:209> k
Your neck still hurts too much to attempt to headbutt again.
<HP:104 EP:209> k
You attack Dexter.
<HP:104 EP:209> You miss Dexter.
Dexter hits your leg hard, causing intense pain.
k
You attack Dexter.
<HP:95 EP:208> headbutt
You attack Dexter.
<HP:95 EP:208> headbutt
You pull a muscle in your neck trying to headbutt Dexter.
<HP:95 EP:188> k
Your neck still hurts too much to attempt to headbutt again.
<HP:95 EP:188> headbutt
You attack Dexter.
<HP:95 EP:188> headbutt
Your neck still hurts too much to attempt to headbutt again.
<HP:95 EP:188> You miss Dexter.
Dexter hits your leg ruthlessly, causing excruciating pain.
headbutt
Your neck still hurts too much to attempt to headbutt again.
<HP:80 EP:188> Your neck still hurts too much to attempt to headbutt again.
<HP:80 EP:188> headbutt
You pull a muscle in your neck trying to headbutt Dexter.
<HP:80 EP:168> sahpe
What?
<HP:80 EP:168> headbutt
Your neck still hurts too much to attempt to headbutt again.
<HP:80 EP:168> You miss Dexter.
Dexter crushes your arm with the butt of the axe inflicting massive damage!
shape
Dexter is near death.
Dexter has a bad headache.
<HP:61 EP:168> headbutt
Dera lands on the deck after a leap from a nearby ship.
headbutt
headbutt
Your neck still hurts too much to attempt to headbutt again.
<HP:61 EP:168> Akh tells you: The course is boring as hell
You pull a muscle in your neck trying to headbutt Dexter.
<HP:61 EP:148> 1get bota from pack,get bota from cloak,open bota,drink bota,drop empty bota,close bota,put bota into cloak,put bota into pack
Your neck still hurts too much to attempt to headbutt again.
<HP:61 EP:148> Do: starting commands.
<HP:61 EP:148> Ok.
<HP:61 EP:148> There is no bota in the cloak to get.
<HP:61 EP:148> You open an elf-skin bota.
<HP:61 EP:148> The orc draught burns as you pour it down your throat.
<HP:63 EP:150> Drop what?
<HP:63 EP:150> You close an elf-skin bota.
<HP:63 EP:150> You don't want to risk your hidden pocket being seen.
Failed.
<HP:63 EP:150> Ok.
<HP:63 EP:150> Do: Commands completed.
<HP:63 EP:150> headbutt
headbutt
headbutt
headbutt
headbutt
headbutt
headbutt
headbutt
You are too busy to make an attack!
Dexter aims at your leg, but misses by a mere inch.
 Dexter grips the weapon with one hand.
Dexter takes a silver flask from a charred morgul guard cloak.
Dexter opens a silver flask.
Dexter closes a silver flask.
Dexter puts a silver flask into a charred morgul guard cloak.
Dexter grips the weapon with both hands.
You are too busy to make an attack!
<HP:63 EP:149> You are too busy to make an attack!
<HP:63 EP:149> You are too busy to make an attack!
<HP:63 EP:149> You are too busy to make an attack!
<HP:63 EP:149> You are too busy to make an attack!
<HP:63 EP:149> You feel your nose crumple as Dexter's forehead collides with it!
You are too busy to make an attack!
<HP:38 EP:149> You are too busy to make an attack!
Dexter aims at your leg, but misses by a mere inch.
You feel a hot fierce glow flow through you.
The pain in your body vanishes.
You pull a muscle in your neck trying to headbutt Dexter.
<HP:72 EP:163> Your neck still hurts too much to attempt to headbutt again.
<HP:72 EP:163> headbutt
Your neck still hurts too much to attempt to headbutt again.
<HP:72 EP:163> headbutt
Dera grips her weapon with one hand.
Dera removes a 'man-catcher' pole-arm.
Dera puts a 'man-catcher' pole-arm into a spear sheath.
Your neck still hurts too much to attempt to headbutt again.
<HP:72 EP:163> headbutt
Maynard chats with his party.
You miss Dexter.
Dexter hits your leg hard, causing intense pain.
headbutt
You pull a muscle in your neck trying to headbutt Dexter.
<HP:64 EP:143> headbutt
Your neck still hurts too much to attempt to headbutt again.
<HP:64 EP:143> Maynard chats with his party.
Dexter looks at you.
headbutt
Your neck still hurts too much to attempt to headbutt again.
<HP:64 EP:143> Maynard chats with his party.
1get bota from pack,get bota from cloak,open bota,drink bota,drop empty bota,close bota,put bota into cloak,put bota into pack
Your neck still hurts too much to attempt to headbutt again.
<HP:64 EP:143> Do: starting commands.
<HP:64 EP:143> Ok.
<HP:64 EP:143> There is no bota in the cloak to get.
<HP:64 EP:143> You open an elf-skin bota.
<HP:64 EP:143> The orc draught burns as you pour it down your throat.
<HP:73 EP:152> Ok.
<HP:73 EP:152> What's the point?  It's empty.
<HP:73 EP:152> Put what into what?
<HP:73 EP:152> Put what into what?
<HP:73 EP:152> Do: Commands completed.
<HP:73 EP:152> headbutt
You are too busy to make an attack!
<HP:73 EP:152> You are too busy to make an attack!
Dexter aims at your leg, but misses by a mere inch.
 headbutt
You pull Dexter closer to you and headbutt him square in the face.
<HP:75 EP:118> headbutt
You notice Maynard sizing you up.
headbutt
Your neck still hurts from the last headbutt.
<HP:75 EP:118> k
Your neck still hurts from the last headbutt.
<HP:75 EP:118> You attack Dexter.
<HP:75 EP:118> Dexter grips the weapon with one hand.
Dexter takes an elf-skin bota from a charred morgul guard cloak.
Dexter opens an elf-skin bota.
Dexter closes an elf-skin bota.
Dexter puts an elf-skin bota into a charred morgul guard cloak.
k
You strike Dexter, leaving welts.
Dexter aims at your leg, but misses by a mere inch.
You feel a hot fierce glow flow through you.
The pain in your body vanishes.
Dexter grips the weapon with both hands.
You attack Dexter.
<HP:99 EP:142> k
You attack Dexter.
<HP:99 EP:142> k
You attack Dexter.
<HP:99 EP:142> shape
You miss Dexter.
Dexter hits your leg lightly.
headbutt
Dexter is near death.
Dexter has a bad headache.
<HP:95 EP:142> headbutt
You chuckle as Dexter feebly attempts to headbutt you.
Your neck still hurts from the last headbutt.
<HP:95 EP:142> headbutt
Your neck still hurts from the last headbutt.
<HP:95 EP:142> headbutt
Your neck still hurts from the last headbutt.
<HP:95 EP:142> headbutt
headbutt
Your neck still hurts from the last headbutt.
<HP:95 EP:142> headbutt
Your neck still hurts from the last headbutt.
<HP:95 EP:142> headbutt
Your neck still hurts from the last headbutt.
<HP:95 EP:142> headbutt
headbutt
headbutt
You wrack Dexter with pain.
Your eyes ache from the strain of maintaining your enhanced vision.
Dexter hits your arm ruthlessly, causing excruciating pain.
Your neck still hurts from the last headbutt.
<HP:82 EP:141> Akh tells you: just looking forward to next semester.. I think it'll be a hoot!
Your neck still hurts from the last headbutt.
<HP:82 EP:141> Dexter grips the weapon with one hand.
headbutt
Your neck still hurts from the last headbutt.
<HP:82 EP:141> Your neck still hurts from the last headbutt.
<HP:82 EP:141> headbutt
Your neck still hurts from the last headbutt.
<HP:82 EP:141> headbutt
Your neck still hurts from the last headbutt.
<HP:82 EP:141> Your neck still hurts from the last headbutt.
<HP:82 EP:141> headbutt
You grapple with Dexter, your cranium colliding with his face.
<HP:82 EP:106> headbutt
Your neck still hurts from the last headbutt.
<HP:82 EP:106> headbutt
headbutt
Your neck still hurts from the last headbutt.
<HP:82 EP:106> Your neck still hurts from the last headbutt.
<HP:82 EP:106> Your neck still hurts from the last headbutt.
<HP:82 EP:106> You miss Dexter.
Dexter falls to the ground.
Dexter is bleeding to death and needs to be bandaged!
shape
Usage: shape <target>
<HP:82 EP:106> k
You decide to put Dexter out of his misery.
<HP:82 EP:106> store staff
You killed Dexter.
Dexter has died.
This kill was an act of self-defense and therefore you cannot be reported for it.
shore
l
get axe from corpse
^legend dexter
say nice lag
say you prolly looted the shit now
back
4n
Dera bandages Dexter.
You cry out in pain as the poison writhes through your veins.
The ghost of Dexter drifts down.
Maynard gets Carack-Amarth, the axe of doom from corpse of Dexter.
Maynard screams an ear-splitting battle cry as he wields his axe!
Maynard wields Carack-Amarth, the axe of doom.
Maynard chats with his party.
Maynard chats with his party.
Dera gets a leather necklace with a vial (empty) and a leather belt
     loop from corpse of Dexter into an Orc courier pack.
Dera gets an Orc courier pack, a shiny set of steel leggings and
     some gold coins from corpse of Dexter.
You remove a staff of the Eye.
You store a staff of the Eye in a staff sling made of black fox hide.
<HP:82 EP:103> gate
sw
sw
What?
<HP:82 EP:103>     This is the top deck of a small pirate ship.  Except for this deck,
the ship is entirely submerged in water.  The sole mast is broken, and 
has crushed the small cabin on the aft of the ship in its fall.  It now 
rests, together with a torn sail, sloping down from the cabin to the 
deck boards.  Apart from the mast remains, the deck is covered with 
various kinds of debris.  It is clear that people, perhaps some of the 
local citizens, have thoroughly searched the junk for any valuables that
might have been left by the pirates who fled before Aragorn's undead.
The sun is rising on the eastern horizon.
The sky is brilliantly clear.
    The only obvious exits are down and back.
 Corpse of Dexter
 An elf-skin bota (empty)
 Dera the dunlending Wild Child of Dunland
 An empty phial
 Maynard the dunedain Outsider
 Some gold coins
 Torn rags
<HP:82 EP:103> There is no axe in the corpse to get.
<HP:82 EP:103> Akh tells you: I am at Pelargir SP if you need help to loot.
^ Bernt: legend dexter
<HP:82 EP:98> You say in Westron: nice lag
<HP:82 EP:98> You say in Westron: you prolly looted the shit now
<HP:82 EP:98> The sun has risen and the day begins.
Your head is clearing.
Norin tells you: lol ur such a stud! wish i was 1/10 the man you are
Akh tells you: lol
You leap back onto the bigger ship.
A sunken ship(n)
 Bernt's horse
 An old fisherman
<HP:84 EP:93> Do: starting commands.
<HP:84 EP:93> A small harbor(n and s)
 A seagull {above you}
<HP:84 EP:93> A road in the outskirts(n and s)
 A mischievous-looking thug
<HP:84 EP:93> The outskirts of Pelargir(n, nw, w, e and s)
<HP:84 EP:93> Outside the gates of Pelargir(gate, n, se, w, e and s) [nw, w and se]
 An empty plate
 A signpost
<HP:84 EP:93> Do: Commands completed.
<HP:84 EP:93> The east gates of Pelargir(gate, stables, gatehouse and sw)
 A gate guard [2]
 A hitching post
<HP:84 EP:93> nw
King's Gate Way(nw, se, sw and ne)
 A young girl
<HP:84 EP:93> King's Gate Way(n, w, ne and s)
 A bowl with a lid
 A pretty woman
<HP:84 EP:93> u
You can't go that way!
<HP:84 EP:93> You can't go that way!
<HP:84 EP:93> The ghost of Dexter drifts in.
The ghost of Dexter drifts west.
You cry out in pain as the poison writhes through your veins.
You sigh as the poison wears off, leaving you alive... this time.
nw
You can't go that way!
<HP:84 EP:92> ne
King's Gate Way(nw, se, sw and ne)
 A young girl
<HP:84 EP:92> nw
You open the northwest door.
The Mucky Duck Inn(se and u)
 Talmir, the innkeeper
You close the southeast door.
<HP:84 EP:92> u
Mucky Duck innroom(d)
 A bloodstained cloak
 A wide wooden plank
 A lovely brown bucket
<HP:84 EP:92> drop all
a large black cloak : Your ambrosia suddenly spills into your cloak pocket!   <-- sweet
You remove a large black cloak.
Ok.
a shiny set of steel leggings : You remove a shiny set of steel leggings.
Ok.
a tower guard's helmet : You remove a tower guard's helmet.
Ok.
a suit of sparkling armour : You remove a suit of sparkling armour.
Ok.
a keyring containing 10 keys : You remove a keyring containing 10 keys.
Ok.
a simple leather baldric : You remove a simple leather baldric.
Ok.
a staff sling made of black fox hide containing a staff of the eye : You remove a staff sling made of black fox hide containing a staff of the eye.
Ok.
a huge, dusty shield : You remove a huge, dusty shield.
Ok.
an Orc courier pack : You remove an Orc courier pack.
Ok.
a leather necklace with a vial (empty) : You remove a leather necklace with a vial (empty).
Ok.
a leather necklace with a vial (empty) : You remove a leather necklace with a vial (empty).
Ok.
<HP:84 EP:92> d
The Mucky Duck Inn(se and u)
 Talmir, the innkeeper
<HP:84 EP:92> se
You open the southeast door.
King's Gate Way(nw, se, sw and ne)
 A young girl
You close the northwest door.
<HP:84 EP:92> ne
gate
The east gates of Pelargir(gate, stables, gatehouse and sw)
 A gate guard [2]
 A hitching post
<HP:84 EP:92> Outside the gates of Pelargir(gate, n, se, w, e and s) [nw, w and se]
 An empty plate
 A signpost
<HP:84 EP:92> 4s
Do: starting commands.
<HP:84 EP:92> The outskirts of Pelargir(n, nw, w, e and s)
<HP:84 EP:92> A road in the outskirts(n and s)
 A mischievous-looking thug
<HP:84 EP:92> A small harbor(n and s)
 A seagull {above you}
<HP:84 EP:92> A sunken ship(n)
 Dexter the dunlending Deathmaster (Demonic)
 Bernt's horse
 An old fisherman
<HP:84 EP:92> Do: Commands completed.
<HP:84 EP:92> Dexter leaves north.
leap onto ship
With some effort, you manage to land on the second ship.
On-board a small sunken ship(d and back)
 A shiny set of steel leggings
 Corpse of Dexter
 An elf-skin bota (empty)
 Dera the dunlending Wild Child of Dunland
 An empty phial
 Maynard the dunedain Outsider
 Some gold coins
 Torn rags
<HP:85 EP:87> wear all from ground
steel leggings  : You wear a shiny set of steel leggings.
torn rags       : Failed!
<HP:85 EP:87> get all from corpse
a suit of sparkling armour : Ok.
a great tower shield : Too bulky.
a dwarven deathmask : Ok.
<HP:85 EP:87> wear all
deathmask       : You settle the mask onto your head and feel a RUSH of power!
You wear a dwarven deathmask.
suit of sparkling armour :     You don the armour and feel power coursing through your veins.
You feel almost...  invincible.
You wear a suit of sparkling armour.
<HP:85 EP:87> get all from corpse
wear all
get all from corpse
glance
a great tower shield : Ok.
<HP:85 EP:87> get gold
great tower shield : You wear a great tower shield.
<HP:85 EP:87> back
4n
There is nothing in the corpse to get.
<HP:85 EP:87> On-board a small sunken ship(d and back)
 Corpse of Dexter
 An elf-skin bota (empty)
 Dera the dunlending Wild Child of Dunland
 An empty phial
 Maynard the dunedain Outsider
 Some gold coins
 Torn rags
<HP:85 EP:87> Ok.
<HP:85 EP:87> You put 7 gold in your pockets.
You leap back onto the bigger ship.
A sunken ship(n)
 Bernt's horse
 An old fisherman
<HP:85 EP:81> gate
Do: starting commands.
<HP:85 EP:81> A small harbor(n and s)
 A seagull {above you}
<HP:85 EP:81> A road in the outskirts(n and s)
 A mischievous-looking thug
<HP:85 EP:81> The outskirts of Pelargir(n, nw, w, e and s)
<HP:85 EP:81> Outside the gates of Pelargir(gate, n, se, w, e and s) [nw, w and se]
 Dexter the dunlending Deathmaster (Demonic)
 An empty plate
 A signpost
<HP:85 EP:81> Do: Commands completed.
<HP:85 EP:81> sw
The east gates of Pelargir(gate, stables, gatehouse and sw)
 A gate guard [2]
 A hitching post
<HP:85 EP:81> nw
u
King's Gate Way(nw, se, sw and ne)
 A young girl
<HP:85 EP:81> You open the northwest door.
The Mucky Duck Inn(se and u)
 Talmir, the innkeeper
You close the southeast door.
<HP:85 EP:81> Mucky Duck innroom(d)
 A leather necklace with a vial (empty) [2]
 An Orc courier pack
 A huge, dusty shield
 A staff sling made of black fox hide containing a staff of the eye
 A simple leather baldric
 A keyring containing 10 keys
 A suit of sparkling armour
 A tower guard's helmet
 A shiny set of steel leggings
 A large black cloak
 A bloodstained cloak
 A wide wooden plank
 A lovely brown bucket
<HP:85 EP:81> rest
You sit back, relax, and enjoy a nice rest.
<HP:85 EP:81> Akh tells you: you got all?
tell maynard nice lag
You tell Maynard: nice lag




note here how he was able to leave all the time, just chose
to be an idiot and stay around until he died. guess it was
his decision though, and also, think i care?






Maynard tells you: The kids strategy, let's hunt without any keys, with a
     ton of healing and pray.
You tell Maynard: i dont get your patience with questing all this gear for
     your bro :)
Maynard tells you: I don't quest gear for him
Maynard tells you: I quested 73 keys this boot to unlock for him.
Maynard tells you: Because i was bored, but he'd rather do dumb shit
     instead.
Maynard tells you: He was like, i'm hunting burnt, going on the ship, i
     was like ' ok, i will loot your corpse'
Maynard tells you: He was like, 'idk, if i die, i'll level back up'


regarding the moria-lock earlier:
You tell Maynard: or hunt me down in moria when he doesnt know shit about it
Maynard tells you: I told him he'd die in moria before i left to go out







once again. 47/ninja/chicago sexy_drunken_nude_teen@hotmail.com   send me a msg!!