Rir

Posted by
Ayal [legacy]
Uploaded
24 January 2011 00:00:00
Type
Player Kill

Norin asked me to post. Nothing fancy.



Created by log Converter(tm)!

HP:230 EP:166> Do: Commands completed.
HP:230 EP:166> The priest says: I really am exhausted, but because you have
 donated so much, I will heal you once.
The Priest takes 42 gold from you and heals you.
HP:230 EP:230> 
a
You search your pockets and find 140 gold.
HP:230 EP:230> 
haelmor
What?
HP:230 EP:230> 
o Dirs to gate
Do: starting commands.
HP:230 EP:227> Narchost Stairs Level Two(e, w, d and u)
 An easterling archer is near a window
HP:230 EP:227> Narchost Stairs Level One(e, w, d and u)
 An easterling archer is near a window
HP:230 EP:227> A Large Corridor(s, n, w, d and u)
HP:230 EP:227> Main Hall(n and out)
 An evil orc guard of Narchost [2]
HP:230 EP:227> Narchost Entrance(enter and s)
 A huge Uruk-hai sentinel is guarding the gate!
HP:230 EP:227> Pass to the Narchost(s and n)
HP:230 EP:227> Pass to the Narchost(s and n)
HP:230 EP:227> Pass to the Narchost(n and tunnel)
HP:230 EP:227> A dark, stinky tunnel(passage and s)
HP:230 EP:227> A tunnel in the Wormholes(s and n)
HP:230 EP:227> A tunnel in the Wormholes(sw, s and n)
HP:230 EP:227> A twisting tunnel(s, n and w)
 A patrolling guard is here
HP:230 EP:227> A tunnel in the Wormholes(sw, n and nw)
HP:230 EP:227> Guard enters.
Guard attacks you!
Guard misses you.
A twisting tunnel(ne and w)
HP:230 EP:227> A dark, stinky tunnel(e and sw)
HP:230 EP:227> A twisting tunnel(s, ne and w)
HP:230 EP:227> A twisting tunnel(e, sw, se and w)
 A patrolling guard is here
HP:230 EP:227> A twisting tunnel(e, s and nw)
HP:230 EP:227> A twisting tunnel(se, n and w)
HP:230 EP:227> A dark, stinky tunnel(e, sw, ne and w)
HP:230 EP:227> A dark, stinky tunnel(e, s, nw and w)
HP:230 EP:227> A twisting tunnel(e, se and n)
HP:230 EP:227> A tunnel in the Wormholes(se, s, ne, n and nw)
HP:230 EP:227> A dark, stinky tunnel(e, s, n and w)
HP:230 EP:227> A dark, stinky tunnel(e, se, ne and w)
HP:230 EP:227> A dark, stinky tunnel(e and w)
HP:230 EP:227> A dark, stinky tunnel(e, sw and w)
 A patrolling guard is here
HP:230 EP:225> Do: Commands completed.
HP:230 EP:225> Do: starting commands.
HP:230 EP:225> A tunnel in the Wormholes(sw, ne and n)
HP:230 EP:225> A twisting tunnel(sw, s and ne)
HP:230 EP:225> A twisting tunnel(e, sw and ne)
HP:230 EP:225> A twisting tunnel(sw, ne, nw and w)
HP:230 EP:225> A tunnel in the Wormholes(e, s, n and w)
HP:230 EP:225> A twisting tunnel(e, se, ne and nw)
HP:230 EP:225> A twisting tunnel(sw, se, nw and w)
HP:230 EP:225> A twisting tunnel(se, s, nw and w)
HP:230 EP:225> A tunnel in the Wormholes(e, se, n and nw)
HP:230 EP:225> A dark, stinky tunnel(e, sw, se, ne, n, nw and w)
HP:230 EP:225> A tunnel in the Wormholes(sw, s, ne, n and nw)
HP:230 EP:225> A tunnel in the Wormholes(s, n and w)
HP:230 EP:225> A tunnel in the Wormholes(sw, s, n and nw)
HP:230 EP:226> A twisting tunnel(e, sw and ne)
HP:230 EP:226> A twisting tunnel(sw, ne, nw and w)
HP:230 EP:226> The entrance of the Maggot-holes(ne, nw, n and tunnel)
HP:230 EP:226> The foot of the Ered Lithui(tunnel and w)
 Sark's white stallion [packed]
 Ayal's black stallion
 Ayal's tan stallion
HP:230 EP:226> Inside Mordor(e and s)
[<gatewell gateisen gatebd gatecu gatedur gsk gatelair]
 Jaber's dark brown mare
HP:230 EP:226> Do: Commands completed.
HP:230 EP:226> Rir enters.
<Triggered!  doing: hunt Rir
You begin to hunt Rir.
Your Target: Rir
HP:230 EP:226> Milentije marches in.
Uruk runs in, panting heavily.
Variag runs in, panting heavily.
Rir leaves south.
Triggered!  doing: hunt Rir
Milentije leaves south.
Variag leaves south.
Uruk leaves south.
You follow Rir south.
The Morannon(s and n)
 An uruk-hai bodyguard
 A variag bodyguard
 Colonel Milentije
 Rir the dwarf Warlord (Demonic)
You are already hunting Rir!
HP:230 EP:224> Rir leaves south.
You follow Rir south.
The road through Udûn(e, se, s and n)
 Rir the dwarf Warlord (Demonic)
Milentije enters.
Uruk enters.
Variag enters.
Rir leaves southeast.
Milentije leaves southeast.
Variag leaves southeast.
Uruk leaves southeast.
You follow Rir southeast.
The road through Udûn(e, s, nw, n and w)
 An uruk-hai bodyguard
 A variag bodyguard
 Colonel Milentije
 Rir the dwarf Warlord (Demonic)
Rir leaves south.
You follow Rir south.
The road through Udûn(e, se, s, n and w)
 Rir the dwarf Warlord (Demonic)
Milentije enters.
Uruk enters.
Variag enters.
Rir leaves southeast.
Milentije leaves southeast.
Variag leaves southeast.
Uruk leaves southeast.
You follow Rir southeast.
The road through Udûn(e, s, nw, n and w)
 An uruk-hai bodyguard
 A variag bodyguard
 Colonel Milentije
 Rir the dwarf Warlord (Demonic)
Rir leaves south.
You follow Rir south.
The road through Udûn(e, se, s, n and w)
 Rir the dwarf Warlord (Demonic)
Milentije enters.
Uruk enters.
Variag enters.
Rir leaves southeast.
Milentije leaves southeast.
Variag leaves southeast.
Uruk leaves southeast.
You follow Rir southeast.
The road through Udûn(e, s, nw, n and w)
 An uruk-hai bodyguard
 A variag bodyguard
 Colonel Milentije
 Rir the dwarf Warlord (Demonic)
Rir leaves south.
You follow Rir south.
The road through Udûn(e, s, n and w)
 Rir the dwarf Warlord (Demonic)
Milentije enters.
Uruk enters.
Variag enters.
Rir leaves south.
Milentije leaves south.
Variag leaves south.
Uruk leaves south.
You follow Rir south.
The Isenmouthe(sw, se, s, n and w)
[isendur isengate isencu isenlair isenbd td1]   [ih1 ih2 ih3]
 An uruk-hai bodyguard
 A variag bodyguard
 Colonel Milentije
 Rir the dwarf Warlord (Demonic)
Rir crushes Variag with a heavy blow.
Uruk swings the sword dangerously near Rir.
Variag sways Rir with gentle words as he slips the blade into his throat.
Milentije misses Rir.
trigger ^Well todo follow
The next time you see '^Well!!', you will do: 'come with'.
HP:230 EP:222> Rir crushes Variag with a heavy blow.
Uruk destroys Rir's flank with the flat part of the blade.
Variag intimidates Rir with a flashy display of swordsmanship.
Milentije misses Rir.
shape rir
GS GS GS GS RIR GS GS GS GS
HP:230 EP:220> Rir misses Variag with a wild swing.
Uruk misses Rir.
Variag bonks Rir on the head and causes him to see stars.
Milentije lifts Rir in the air with the sharp tip of the pike!
l
    This is a gate leading into the Udûn, where the Mountains of Shadow
and the Ash Mountains meet.  This is the Isenmouthe.
The orc path continues southwest and southeast.
A Mountain of Blazing Fire glows southeast.
The road through Udûn continues north.
A thin layer of smoke from Mt. Doom is covering the sky.
    The only obvious exits are southwest, southeast, south, north and
west.
 An uruk-hai bodyguard
 A variag bodyguard
 Colonel Milentije
 Rir the dwarf Warlord (Demonic)
HP:230 EP:220> Rir shouts out a battlecry as his forehead demolishes
 Milentije's nose.
i
Gold: 140              Encumbrance: heavily encumbered  
You are carrying the following on your person:
*A mixed potion (<in hands).
*A dwarven deathmask (<worn).
*A contract.
*A big razor-sharp meat cleaver (in hands).
*A small black-bladed dagger.
*The twilight dagger.
*A spiked shield (worn).
*A bright blue pair of simple wool gloves (worn).
*A large black cloak (worn).
*A simple sheepskin sheath (worn).
*A suit of sparkling armour (worn).
*A shiny set of steel leggings (worn).
*A leather scout ruck (open) (worn).
*A glass flute.
*A ranger's herb satchel (open) (worn).
*Hrafn's Jugend medallion (worn).
*A lustrous, dark earring (worn).
*Blood of an Eldar swirls in a pentacle (worn).
*A spellbook.
HP:230 EP:220> Rir leaves a vicious gash upon Uruk with a quick swing.
Uruk swings the sword dangerously near Rir.
Variag intimidates Rir with a flashy display of swordsmanship.
Milentije lifts Rir in the air with the sharp tip of the pike!
Rir leaves north.
You follow Rir north.
The road through Udûn(e, s, n and w)
 Rir the dwarf Warlord (Demonic)
Milentije enters.
Uruk enters.
Variag enters.
Rir slices into Uruk with a swift blow.
Uruk swings the sword dangerously near Rir.
Variag intimidates Rir with a flashy display of swordsmanship.
Milentije misses Rir.
Rir leaves north.
Milentije leaves north.
Variag leaves north.
Uruk leaves north.
You follow Rir north.
The road through Udûn(e, s, nw, n and w)
 An uruk-hai bodyguard
 A variag bodyguard
 Colonel Milentije
 Rir the dwarf Warlord (Demonic)
Rir leaves northwest.
You follow Rir northwest.
The road through Udûn(e, se, s, n and w)
 Rir the dwarf Warlord (Demonic)
Milentije enters.
Uruk enters.
Variag enters.
Rir leaves north.
Milentije leaves north.
Variag leaves north.
Uruk leaves north.
You follow Rir north.
The road through Udûn(e, s, nw, n and w)
 An uruk-hai bodyguard
 A variag bodyguard
 Colonel Milentije
 Rir the dwarf Warlord (Demonic)
Rir leaves northwest.
You follow Rir northwest.
The road through Udûn(e, se, s, n and w)
 Rir the dwarf Warlord (Demonic)
Milentije enters.
Uruk enters.
Variag enters.
Rir leaves north.
Milentije leaves north.
Variag leaves north.
Uruk leaves north.
You follow Rir north.
The road through Udûn(e, s, nw, n and w)
 An uruk-hai bodyguard
 A variag bodyguard
 Colonel Milentije
 Rir the dwarf Warlord (Demonic)
Rir leaves northwest.
You follow Rir northwest.
The road through Udûn(e, se, s and n)
 Rir the dwarf Warlord (Demonic)
Milentije enters.
Uruk enters.
Variag enters.
Rir leaves north.
Milentije leaves north.
Variag leaves north.
Uruk leaves north.
You follow Rir north.
The Morannon(s and n)
 An uruk-hai bodyguard
 A variag bodyguard
 Colonel Milentije
 Rir the dwarf Warlord (Demonic)
Rir leaves north.
You follow Rir north.
Inside Mordor(e and s)
[gatewell gateisen gatebd gatecu gatedur gsk gatelair]
 Rir the dwarf Warlord (Demonic)
 Jaber's dark brown mare
Milentije enters.
Uruk enters.
Variag enters.
Rir leaves east.
Milentije leaves east.
Variag leaves east.
Uruk leaves east.
You follow Rir east.
The foot of the Ered Lithui(tunnel and w)
 An uruk-hai bodyguard
 A variag bodyguard
 Colonel Milentije
 Rir the dwarf Warlord (Demonic)
 Sark's white stallion [packed]
 Ayal's black stallion
 Ayal's tan stallion
Rir leaves tunnel.
You follow Rir tunnel.
The entrance of the Maggot-holes(ne, nw, n and tunnel)
 Rir the dwarf Warlord (Demonic)
Milentije enters.
Uruk enters.
Variag enters.
Rir leaves northwest.
Milentije leaves northwest.
Variag leaves northwest.
Uruk leaves northwest.
You follow Rir northwest.
A twisting tunnel(e, se, ne, nw and w)
 An uruk-hai bodyguard
 A variag bodyguard
 Colonel Milentije
 Rir the dwarf Warlord (Demonic)
Rir leaves northwest.
You follow Rir northwest.
A twisting tunnel(se, s, nw and w)
 Rir the dwarf Warlord (Demonic)
Milentije enters.
Uruk enters.
Variag enters.
Rir leaves west.
Milentije leaves west.
Variag leaves west.
Uruk leaves west.
You follow Rir west.
A tunnel in the Wormholes(e, se, n and nw)
 An uruk-hai bodyguard
 A variag bodyguard
 Colonel Milentije
 Rir the dwarf Warlord (Demonic)
Rir misses Variag with a wild swing.
Uruk swings the sword dangerously near Rir.
Variag intimidates Rir with a flashy display of swordsmanship.
Milentije lifts Rir in the air with the sharp tip of the pike!
Rir leaves northwest.
You follow Rir northwest.
A dark, stinky tunnel(e, se, ne, nw and w)
 Rir the dwarf Warlord (Demonic)
Milentije enters.
Uruk enters.
Variag enters.
Rir leaves northwest.
Milentije leaves northwest.
Variag leaves northwest.
Uruk leaves northwest.
You follow Rir northwest.
A twisting tunnel(sw, se, s and n)
 An uruk-hai bodyguard
 A variag bodyguard
 Colonel Milentije
 Rir the dwarf Warlord (Demonic)
Rir leaves north.
You follow Rir north.
A twisting tunnel(s and n)
 Rir the dwarf Warlord (Demonic)
Milentije enters.
Uruk enters.
Variag enters.
Rir leaves north.
Milentije leaves north.
Variag leaves north.
Uruk leaves north.
You follow Rir north.
A twisting tunnel(s, ne, n and nw)
 An uruk-hai bodyguard
 A variag bodyguard
 Colonel Milentije
 Rir the dwarf Warlord (Demonic)
Rir leaves northwest.
You follow Rir northwest.
A dark, stinky tunnel(e, sw, se, n, nw and w)
 Rir the dwarf Warlord (Demonic)
Milentije enters.
Uruk enters.
Variag enters.
Rir leaves northwest.
Milentije leaves northwest.
Variag leaves northwest.
Uruk leaves northwest.
You follow Rir northwest.
A twisting tunnel(e, se, s, ne, nw and w)
 An uruk-hai bodyguard
 A variag bodyguard
 Colonel Milentije
 Rir the dwarf Warlord (Demonic)
Rir leaves northwest.
You follow Rir northwest.
A twisting tunnel(sw, se, s and nw)
 Rir the dwarf Warlord (Demonic)
Milentije enters.
Uruk enters.
Variag enters.
Rir leaves northwest.
Milentije leaves northwest.
Variag leaves northwest.
Uruk leaves northwest.
You follow Rir northwest.
A mysterious stairway(se and staircase)
 An uruk-hai bodyguard
 A variag bodyguard
 Colonel Milentije
 Rir the dwarf Warlord (Demonic)
Rir leaves staircase.
You follow Rir staircase.
Pass to the Carchost(tunnel and n)
 Rir the dwarf Warlord (Demonic)
Milentije enters.
Uruk enters.
Variag enters.
HP:230 EP:215> Rir leaves north.
Milentije leaves north.
Variag leaves north.
Uruk leaves north.
You follow Rir north.
Pass to the Carchost(s and n)
 An uruk-hai bodyguard
 A variag bodyguard
 Colonel Milentije
 Rir the dwarf Warlord (Demonic)
Rir leaves north.
You follow Rir north.
Pass to the Carchost(s and n)
 Rir the dwarf Warlord (Demonic)
Milentije enters.
Uruk enters.
Variag enters.
Rir leaves north.
Milentije leaves north.
Variag leaves north.
Uruk leaves north.
You follow Rir north.
The Carchost gate(gate and s)
 An uruk-hai bodyguard
 A variag bodyguard
 Colonel Milentije
 Rir the dwarf Warlord (Demonic)
Rir leaves gate.
You follow Rir gate.
In the hall of the Carchost(passage, stairs, hall and out)
[skg skulk]   [skh1]
 Rir the dwarf Warlord (Demonic)
 Sokralg an orc sentinel is here
 A human slave
 A putrid piece of meat
Milentije enters.
Uruk enters.
Variag enters.
Rir slashes Uruk with a mighty swing.
Uruk misses Rir.
Variag's eyes fill with scorn as he impales Rir on the blade.
Milentije misses Rir.
Rir leaves stairs.
Milentije leaves stairs.
Variag leaves stairs.
Uruk leaves stairs.
You follow Rir stairs.
A stairway(w and u)
 An uruk-hai bodyguard
 A variag bodyguard
 Colonel Milentije
 Rir the dwarf Warlord (Demonic)
 An easterling archer is near a window
Rir leaves up.
You follow Rir up.
A stairway(w, d and u)
 Rir the dwarf Warlord (Demonic)
 A human slave
 An easterling archer is near a window
Milentije enters.
Uruk enters.
Variag enters.
Rir leaves west.
Milentije leaves west.
Variag leaves west.
Uruk leaves west.
You follow Rir west.
A corridor in the Carchost(s, stairs and n)
 An uruk-hai bodyguard
 A variag bodyguard
 Colonel Milentije
 Rir the dwarf Warlord (Demonic)
Rir leaves north.
You follow Rir north.
Carchost's storage room(s)
[wellgate wellout wellsk carcexit]
 Rir the dwarf Warlord (Demonic)
Milentije enters.
Uruk enters.
Variag enters.
HP:230 EP:214> Rir pulls Milentije closer to him and headbutts him square in
 the face.
Rir leaves a vicious gash upon Variag with a quick swing.
Uruk destroys Rir's flank with the flat part of the blade.
Variag intimidates Rir with a flashy display of swordsmanship.
Milentije misses Rir.
Rir falls down into the well!!
Triggered!  doing: follow him
Do: starting commands.
HP:230 EP:212>     
As you come closer to the hole you accidentally slip and fall inside it!!!!!
OUCH!!! You hit the ground and now are very sure the well was dry!
An underground tunnel(e and u)
 Rir the dwarf Warlord (Demonic)
HP:200 EP:212> An underground tunnel(e and w)
 A strange looking woman is hiding in the shadows
HP:200 EP:212> An underground tunnel(w)
HP:200 EP:212> You search the wall and discover a secret passage!
Quickly you slip through it!
A secret exit(e)
Your movement reveals you.
You are no longer camouflaged.
HP:200 EP:212> Do: Commands completed.
HP:200 EP:212> 
hunt Rir
trigger Rir todo hunt Rir
There is no such living object here.
HP:200 EP:212> The next time you see 'Rir', you will do: 'hunt Rir'.
HP:200 EP:212> Rir appears from the shadows.
Triggered!  doing: hunt Rir
You begin to hunt Rir.
Your Target: Rir
HP:200 EP:212> Rir leaves east.
Triggered!  doing: hunt Rir
You follow Rir east.
<The Southward Road(sw, se, s and n)
 Rir the dwarf Warlord (Demonic)
r
You are already hunting Rir!
HP:200 EP:211> Do: starting commands.
HP:200 EP:211> You are already hunting Rir!
HP:200 EP:211> You put your lips to the potion and gulp it all down.
You feel more aware of the tactics of battle.
HP:220 EP:230> There is no ring in the pack.
HP:220 EP:230> There is no ring in the pack.
HP:220 EP:230> There is no ring in the cloak.
HP:220 EP:230> There is no ring in the cloak.
HP:220 EP:230> What?
HP:220 EP:230> What?
HP:220 EP:230> There is no bands in the pack.
HP:220 EP:230> There is no gloves in the pack.
HP:220 EP:230> You don't have a cleaver stored.
HP:220 EP:230> You wield your twilight dagger.
HP:220 EP:230> You attack Rir.
<You sneak up and stab Rir from behind!
A shadow suddenly envelops the surroundings.
You sink the blade into Rir's abdominal cavity.
HP:220 EP:180> You sheath the twilight dagger.
You switch your grip to two hands.
You wield your meat cleaver.
HP:220 EP:180> You're too busy fighting!
HP:220 EP:180> Do: Commands completed.
HP:220 EP:180> 
trigger ^Mordor gates. todo say morgai
The next time you see '^Rir whispers sweet nothings.', you
 will do: 'tickle his ear'.
HP:220 EP:180> 
kk
You killed Rir.
Rir has died.
Now that the blood of your victim has been spilled, you may claim your gold.
Do: starting commands.
HP:220 EP:180> I think the poor ghost has suffered enough.
HP:220 EP:180> Your head passes through the ghost and you fall on your bum.
HP:220 EP:180> Do: Commands completed.
HP:220 EP:180> 
kk
Do: starting commands.
HP:220 EP:180> I think the poor ghost has suffered enough.
HP:220 EP:180> Your head passes through the ghost and you fall on your bum.
HP:220 EP:180> Do: Commands completed.
HP:220 EP:180> 
^legend rir
^ (OOC) Ayal: legend rir
HP:220 EP:175> 
store cleaver
You fail to store your cleaver.
HP:220 EP:175> 
3
some gold coins : Gold may only be pocketed.
a dwarven deathmask : Ok.
chainmail gloves : Ok.
a hefty axe belt : Ok.
a long black cowled cloak : Ok.
an ornate iron key : Ok.
magnificent steel greaves : Too bulky.
a suit of sparkling armour : Too bulky.
a heavy steel shield : Too bulky.
an Orc courier pack : Too bulky.
a spiked steel axe of Gondor : Too bulky.
HP:220 EP:175> 
1
some gold coins : Ok.
magnificent steel greaves : Too heavy.
a suit of sparkling armour : Too bulky.
a heavy steel shield : Too bulky.
an Orc courier pack : Too heavy.
a spiked steel axe of Gondor : Too bulky.
HP:220 EP:175>