Pass to the Narchost(s and n) HP:235 EP:183  Pass to the Narchost(s and n) HP:235 EP:183  Narchost Entrance(s and enter)  A huge Uruk-hai sentinel is guarding the gate! HP:235 EP:183  Main Hall(n and out)  An evil orc guard of Narchost [2] HP:235 EP:183  A Large Corridor(s, n, w, d and u) HP:235 EP:182  Narchost Stairs Level One(e, w, d and u)  An easterling archer is near a window HP:235 EP:182  Narchost Stairs Level Two(e, w, d and u)  An easterling archer is near a window HP:235 EP:182  Do: Commands completed. HP:235 EP:182  You tell Azoroth: hes narchost HP:235 EP:182 w A small temple(e)  Winston the dunedain Death Dealer (Demonic)  An Easterling Priest HP:235 EP:182  You begin to hunt Winston. HP:235 EP:182  Azoroth tells you: yah shape all here Duncan Duncan is in perfect shape.  Duncan  PERFECT!  Duncan  PERFECT!  Duncan  PERFECT!  Duncan  PERFECT! Duncan  PERFECT! Winston Winston is in perfect shape.  Winston  PERFECT!  Winston  PERFECT!  Winston  PERFECT!  Winston  PERFECT! Winston  PERFECT! The priest The priest is in perfect shape.  The priest  PERFECT!  The priest  PERFECT!  The priest  PERFECT!  The priest  PERFECT! The priest  PERFECT! HP:235 EP:180  You are already hunting Winston! HP:235 EP:180  Winston leaves east. You follow Winston............................... EAST Narchost Stairs Level Two(e, w, d and u)  Winston the dunedain Death Dealer (Demonic)  An easterling archer is near a window You are already hunting Winston! HP:235 EP:180  *** Hunting to inside Mordor *** Inside Mordor(e and s)  Winston the dunedain Death Dealer (Demonic) You are already hunting Winston! HP:235 EP:175  Winston leaves south. You follow Winston............................... SOUTH *** The Isenmouthe(sw, se, s, n and w)  Winston the dunedain Death Dealer (Demonic) tell azoroth im hunting him You tell Azoroth: im hunting him HP:235 EP:171 i Gold: 0 Encumbrance: heavily encumbered You are carrying the following on your person: *A mixed potion (in hands). *A big razor-sharp meat cleaver (in hands). *A spiked shield (worn). *A dwarven deathmask (worn). *A small vial labeled 'Orome'. *A stamped staying-permit. *A small black-bladed dagger. *A shiny set of steel leggings (worn). *A suit of sparkling armour (worn). *A large black cloak (worn). *A torn merchant bag (closed) (worn). *An ornate iron key (worn). -- BD 2 *A keyring containing 6 keys (worn). *Chainmail gloves (worn). *An Orc courier pack (worn). *A silver ring, inlaid with four emeralds (worn). *A white gold ring, inlaid with a black gem (worn). *Arithon's Music of the Night harp. *Esteban's Anti-Galandrin Club membership horn. *The Guildmaster's Handbook. *A spellbook. *The 12th Two Towers EVENT! badge. *The 11th Two Towers EVENT! badge. *A small sewing kit. *A medal clip holding a medal. *Zantos' Shikantaza medallion (worn). *The 10th Two Towers EVENT! badge. *A set of onyx runes. *The Tale of Beren and Luthien. HP:235 EP:170  Winston leaves south. You follow Winston............................... SOUTH *** Hunting more *** ****** Winston begins to climb the wall. You are already hunting Winston! HP:235 EP:164  Azoroth tells you: ok? tell azoroth climbing the wall You tell Azoroth: climbing the wall HP:235 EP:161 glance Near the outer wall of Barad-dur(s, n and w)  Winston the dunedain Death Dealer (Demonic) HP:235 EP:161  You are already hunting Winston! HP:235 EP:161  Winston finishes climbing the wall. Winston leaves up. You follow Winston............................... UP Syntax: hunt [target | off] There is no such living object here. HP:235 EP:161 climb wall You begin to climb the wall. HP:235 EP:159  Azoroth tells you: I left, climbing wall now myself You finish climbing the wall. Atop the outer wall of Barad-dur(s and n)  A stout orc guard bars your way  A cross-eyed easterling guard scans the horizon n Atop the outer wall of Barad-dur(s and n)  A stocky orc patrols the wall HP:235 EP:157 jump into courtyard You leap from the top of the wall into courtyard. You hit the ground with a crash. A vast and dismal courtyard(e, s and n) HP:215 EP:157 x Do: starting commands. HP:215 EP:157  There is no such living object here. HP:215 EP:157  The next time you see 'Winston', you will do: 'hunt winston'. HP:215 EP:157  Do: Commands completed. HP:215 EP:157 s A vast and dismal courtyard(e, s and n)  A burly orc guard HP:215 EP:157 s A vast and dismal courtyard(e, s and n) HP:216 EP:157 s A vast and dismal courtyard(e, s and n)  A burly orc guard HP:216 EP:157 s A vast and dismal courtyard(e, s, n and w) HP:216 EP:157 s Sauron's Road(e, s, n and w)  Winston the dunedain Death Dealer (Demonic)  A mean looking easterling guard HP:216 EP:157  You begin to hunt Winston. HP:216 EP:157  Winston leaves east. *** Hunting to BD *** A meeting of paths(e, s, n and w)  Winston the dunedain Death Dealer (Demonic) Your eyes ache from the strain of maintaining your enhanced vision. Azoroth tells you: I am here tell azoroth one s of BD You tell Azoroth: one s of BD HP:216 EP:150 glance A meeting of paths(e, s, n and w)  Winston the dunedain Death Dealer (Demonic) HP:216 EP:150  You are already hunting Winston! HP:216 EP:150 glance n Before the gate of the Tower of Barad-dur(e, s, w and enter) HP:217 EP:149 tell azoroth he's at the meeting of paths You tell Azoroth: he's at the meeting of paths HP:217 EP:146  Azoroth enters. Azoroth attacks Winston. You are already hunting Winston! HP:217 EP:146  Azoroth leaves north. Winston leaves north. You follow Winston............................... NORTH Before the gate of the Tower of Barad-dur(e, s, w and enter)  Winston the dunedain Death Dealer (Demonic)  Azoroth Strakast the dunedain Antagonist (Bastard) Azoroth leaves enter. Winston leaves enter. You follow Winston...................................... ENTER The gate swings open as you approach. As you enter the gate a strange sensation overcomes you: you hear no noise but 'feel' a loud BONG as if your entrance has triggered an ethereal doorbell of some sort. It seems that your arrival has been noted and announced. A large entry hall(nw, n, out and w)  Winston the dunedain Death Dealer (Demonic)  Azoroth Strakast the dunedain Antagonist (Bastard)  A troll warrior [3]  An easterling sorcerer [2]  An orc officer [2] You are already hunting Winston! HP:217 EP:146  Azoroth misses Winston. Winston wishes the crimson sword had hit Azoroth. Easterling sorcerer nods at a passing orc. Azoroth leaves north. Winston leaves north. You follow Winston............................... NORTH A large entry hall(sw, e, s, nw and w)  Winston the dunedain Death Dealer (Demonic)  Azoroth Strakast the dunedain Antagonist (Bastard)  A troll warrior [2]  An easterling sorcerer  An orc officer [2] You are already hunting Winston! HP:217 EP:143  Azoroth wanders off into the crowd. Winston wanders off into the crowd. You follow Winston............................... EAST A guard post(ne and w)  Winston the dunedain Death Dealer (Demonic)  Azoroth Strakast the dunedain Antagonist (Bastard)  An uruk-hai guard [2] Azoroth leaves northeast. Winston leaves northeast. You follow Winston............................... NORTHEAST The guard spits on the ground as you pass. A dark hallway(sw, ne and n)  Winston the dunedain Death Dealer (Demonic)  Azoroth Strakast the dunedain Antagonist (Bastard) Azoroth leaves north. Winston leaves north. You follow Winston............................... NORTH A guard post(s and w)  Winston the dunedain Death Dealer (Demonic)  Azoroth Strakast the dunedain Antagonist (Bastard)  An uruk-hai guard [2] Azoroth leaves west. Winston leaves west. You follow Winston............................... WEST The guard spits on the ground as you pass. A large assembly hall(sw, e, nw and w)  Winston the dunedain Death Dealer (Demonic)  Azoroth Strakast the dunedain Antagonist (Bastard) Azoroth hits Winston. Winston severs the sinews of Azoroth's torso. Azoroth leaves northwest. Winston leaves northwest. You follow Winston............................... NORTHWEST A large assembly hall(e, sw, se, s and w)  Winston the dunedain Death Dealer (Demonic)  Azoroth Strakast the dunedain Antagonist (Bastard) You are already hunting Winston! HP:217 EP:142  Azoroth leaves east. Winston leaves east. You follow Winston............................... EAST A briefing room for generals(n and w)  Winston the dunedain Death Dealer (Demonic)  Azoroth Strakast the dunedain Antagonist (Bastard)  A black numenorean general  A variag general Azoroth removes a steel broadsword. Azoroth leaves west. Winston leaves west. You follow Winston............................... WEST A large assembly hall(e, sw, se, s and w)  Winston the dunedain Death Dealer (Demonic)  Azoroth Strakast the dunedain Antagonist (Bastard) Azoroth leaves west. Winston leaves west. You follow Winston............................... WEST A small prayer room for priests(e and n)  Winston the dunedain Death Dealer (Demonic)  Azoroth Strakast the dunedain Antagonist (Bastard)  A variag priestess  Dried leaves  A variag disciple [2] Azoroth leaves north. Winston leaves north. You follow Winston............................... NORTH A sitting room for priests(e, s and nw)  Winston the dunedain Death Dealer (Demonic)  Azoroth Strakast the dunedain Antagonist (Bastard) Azoroth leaves northwest. Winston leaves northwest. You follow Winston............................... NORTHWEST A dark hallway(sw, se and ne)  Winston the dunedain Death Dealer (Demonic)  Azoroth Strakast the dunedain Antagonist (Bastard) Azoroth leaves southwest. Winston leaves southwest. You follow Winston............................... SOUTHWEST A guard post(ne and s)  Winston the dunedain Death Dealer (Demonic)  Azoroth Strakast the dunedain Antagonist (Bastard)  An uruk-hai guard [2] Azoroth leaves south. Winston leaves south. You follow Winston............................... SOUTH A dark hallway(e, s and n)  Winston the dunedain Death Dealer (Demonic)  Azoroth Strakast the dunedain Antagonist (Bastard) You are already hunting Winston! HP:217 EP:142  Azoroth gets A plain iron key from a long black cowled cloak. -- BD LOCK Azoroth unlocks the east door.................. Azoroth UNLOCKED Azoroth UNLOCKED Azoroth UNLOCKED Azoroth UNLOCKED Azoroth opens the east door. Azoroth leaves east. Winston leaves east. You follow Winston............................... EAST A tight staircase leading down(w and d)  Winston the dunedain Death Dealer (Demonic)  Azoroth Strakast the dunedain Antagonist (Bastard) Azoroth closes the west door. Azoroth locks the west door.................. Azoroth LOCKED Azoroth LOCKED Azoroth LOCKED Azoroth LOCKED Winston grips Morimacil with two hands. Winston wishes the crimson sword had hit Azoroth. Azoroth puts A plain iron key into a long black cowled cloak. -- BD LOCK Azoroth leaves down. Winston leaves down. You follow Winston............................... DOWN A dim hallway(e, n and u)  Winston the dunedain Death Dealer (Demonic)  Azoroth Strakast the dunedain Antagonist (Bastard) You are already hunting Winston! HP:218 EP:141  Azoroth leaves east. Winston leaves east. You follow Winston............................... EAST A dark narrow hallway(e and w)  Winston the dunedain Death Dealer (Demonic)  Azoroth Strakast the dunedain Antagonist (Bastard) Azoroth leaves east. Winston leaves east. You follow Winston............................... EAST A dark narrow hallway(se and w)  Winston the dunedain Death Dealer (Demonic)  Azoroth Strakast the dunedain Antagonist (Bastard) Azoroth leaves southeast. Winston leaves southeast. You follow Winston............................... SOUTHEAST A dark narrow hallway(e and nw)  Winston the dunedain Death Dealer (Demonic)  Azoroth Strakast the dunedain Antagonist (Bastard) Azoroth leaves east. Winston leaves east. You follow Winston............................... EAST A narrow corridor(s, n and w)  Winston the dunedain Death Dealer (Demonic)  Azoroth Strakast the dunedain Antagonist (Bastard)  A bent servant  The Questioner Azoroth leaves north. Winston leaves north. You follow Winston............................... NORTH A narrow corridor(e, s and n)  Winston the dunedain Death Dealer (Demonic)  Azoroth Strakast the dunedain Antagonist (Bastard) Azoroth leaves north. Winston leaves north. You follow Winston............................... NORTH A narrow corridor(e, s, n and w)  Winston the dunedain Death Dealer (Demonic)  Azoroth Strakast the dunedain Antagonist (Bastard) Winston punches Azoroth with his spiked gloves! You are already hunting Winston! HP:218 EP:141  Winston nearly decapitates Azoroth. Azoroth wields his steel broadsword. Azoroth removes a steel broadsword. Azoroth holds the great bone-handled flamberge. Azoroth drops a great bone-handled flamberge. drink mixed potion do get flask from pack,open flask,3drink flask,close flask,put flask into pack zz You put your lips to the potion and gulp it all down. You feel more aware of the tactics of battle. HP:235 EP:159  Do: starting commands. HP:235 EP:159  Ok. HP:235 EP:159  You open A black flask. HP:235 EP:159  The hot liquid burns your throat as it makes its way towards your stomach. HP:235 EP:159  The hot liquid burns your throat as it makes its way towards your stomach. HP:235 EP:159  The hot liquid burns your throat as it makes its way towards your stomach. HP:235 EP:159  You close A black flask. HP:235 EP:159  Ok. HP:235 EP:159  HP:235 EP:119  You switch your grip to two hands. You wield your meat cleaver. HP:235 EP:119  In these lawless lands, this act is not a crime! You attack Winston. You sneak up and stab Winston from behind! You carve Winston up like a pig. Your movement reveals you. ..............................DECEPTION OFF You are no longer camouflaged. HP:235 EP:69  You attack Winston. HP:235 EP:69  Winston is in average shape.  Winston AVERAGE!  Winston AVERAGE!  Winston AVERAGE!  Winston AVERAGE!  Winston AVERAGE! HP:235 EP:69  Do: Commands completed. HP:235 EP:69  You miss Winston. Winston nearly decapitates you. shape all Winston is in average shape.  Winston AVERAGE!  Winston AVERAGE!  Winston AVERAGE!  Winston AVERAGE!  Winston AVERAGE! HP:230 EP:69  You are already hunting Winston! HP:230 EP:69  You notice Winston sizing you up. kk Do: starting commands. HP:230 EP:69  Disregarding your own personal safety, you smash your head into Winston. ............... HEADBUTT HP:230 EP:34  You are already hunting Winston! HP:230 EP:34  You attack Winston. HP:230 EP:34  Do: Commands completed. HP:230 EP:34 rr You miss Winston. Winston wishes the crimson sword had hit you. You feel a hot, fierce glow flow through you. You feel a hot, fierce glow flow through you. You feel a hot, fierce glow flow through you. You ram the spiked shield into someone's chest! HP:235 EP:122 shape all Winston is in average shape.  Winston AVERAGE!  Winston AVERAGE!  Winston AVERAGE!  Winston AVERAGE!  Winston AVERAGE! HP:235 EP:122  You are already hunting Winston! HP:235 EP:122 kk You almost debone Winston like a dead chicken. Winston nearly decapitates you. Do: starting commands. HP:229 EP:121  Your neck still hurts from the last headbutt. HP:229 EP:121  You attack Winston. HP:229 EP:121  You are already hunting Winston! HP:229 EP:121  Do: Commands completed. HP:229 EP:121  You notice Winston sizing you up. shape all Winston doesn't look so great. Winston DLSG! Winston DLSG! Winston DLSG! Winston DLSG! Winston DLSG! Winston DLSG! HP:229 EP:121  You are already hunting Winston! HP:229 EP:121 kk Do: starting commands. HP:229 EP:121  Your neck still hurts from the last headbutt. HP:229 EP:121  You attack Winston. HP:229 EP:121  Do: Commands completed. HP:229 EP:121  You miss Winston. Winston wishes the crimson sword had hit you. You chuckle as Winston feebly attempts to headbutt you. You are already hunting Winston! HP:229 EP:121 l winston Power radiates from him, inspiring awe. He is carrying: Morimacil, the dark sword (wielded). A keyring containing 18 keys (worn). A haradrim helmet (worn). A stamped staying-permit. A shiny set of steel leggings (worn). A dwarven mining pack (worn). A great tower shield (worn). A suit of sparkling armour (worn). A simple-looking necklace (worn). A pair of spiked gloves (worn). A long black cowled cloak (worn). A simple leather baldric (worn). A metal necklace (worn). A simple pipe (empty). A ranger's herb satchel (open) (worn). HP:229 EP:121 kk You miss Winston. Winston wishes the crimson sword had hit you. You are already hunting Winston! HP:229 EP:121  Do: starting commands. HP:229 EP:121  You shout out a battlecry as your forehead demolishes Winston's nose. ...................HEADBUTT HP:229 EP:86  You attack Winston. HP:229 EP:86  Do: Commands completed. HP:229 EP:86  You notice Winston sizing you up. shape all Winston doesn't look so great. Winston DLSG! Winston DLSG! Winston DLSG! Winston DLSG! Winston DLSG! Winston DLSG! HP:229 EP:86  You are already hunting Winston! HP:229 EP:86 rr You are too tired to ram your foe. Try again later. HP:229 EP:86  You miss Winston. Winston wishes the crimson sword had hit you. You miss Winston. Suddenly you have a massive headache. Winston wishes the crimson sword had hit you. You miss Winston. Winston nearly decapitates you. kk Do: starting commands. HP:219 EP:85  Disregarding your own personal safety, you smash your head into Winston. ............... HEADBUTT HP:219 EP:50  You are already hunting Winston! HP:219 EP:50  You attack Winston. HP:219 EP:50  Do: Commands completed. HP:219 EP:50  You miss Winston. Winston wishes the crimson sword had hit you. s <- (That's what happens when your shape alias is 'ss') :D A narrow corridor(e, s and n) HP:219 EP:49 n A narrow corridor(e, s, n and w)  A great bone-handled flamberge  Winston the dunedain Death Dealer (Demonic)  Azoroth Strakast the dunedain Antagonist (Bastard) HP:219 EP:49  You are already hunting Winston! HP:219 EP:49  Azoroth misses Winston. You miss Winston. Winston nearly decapitates you. shape all Winston is near death. Winston NEAR DEATH!  Winston NEAR DEATH!  Winston NEAR DEATH!  Winston NEAR DEATH! HP:211 EP:48  You are already hunting Winston! HP:211 EP:48 rr You are too tired to ram your foe. Try again later. HP:211 EP:48  Azoroth misses Winston. You cut Winston, drawing blood. Winston wishes the crimson sword had hit you. You are already hunting Winston! HP:211 EP:47 rr Winston leaves south. You follow Winston............................... SOUTH A narrow corridor(e, s and n)  Winston the dunedain Death Dealer (Demonic) You are too tired to ram your foe. Try again later. HP:211 EP:47  You carve Winston up like a pig. Winston wishes the crimson sword had hit you. You get the urge to ram your shield into someone again! shape all You are already hunting Winston! HP:211 EP:45  Winston leaves south. You follow Winston............................... SOUTH A narrow corridor(s, n and w)  Winston the dunedain Death Dealer (Demonic)  A bent servant  The Questioner Winston is near death. Winston NEAR DEATH!  Winston NEAR DEATH!  Winston NEAR DEATH!  Winston NEAR DEATH! HP:211 EP:45  Winston leaves south. You follow Winston............................... SOUTH A narrow corridor(e, s and n)  Winston the dunedain Death Dealer (Demonic) kk Do: starting commands. HP:211 EP:45  You shout out a battlecry as your forehead demolishes Winston's nose. ...................HEADBUTT HP:211 EP:10  You are already hunting Winston! HP:211 EP:10  You decide to put Winston out of his misery. Winston falls to the ground. HP:211 EP:10  Do: Commands completed. HP:211 EP:10 shape all You miss Winston. You killed Winston. Winston has died. FLAWLESS VICTORY! In these lawless lands, this act is not a crime! One of Winston's lifeless hands loses its grip on his weapon. Shape all what? HP:211 EP:10 ^legend winston ^ (OOC) Duncan: legend winston HP:211 EP:5 glance A narrow corridor(e, s and n)  The ghost of Winston  The butchered remains of Winston HP:211 EP:4  The ghostly figure eludes you. HP:211 EP:4  The ghost of Winston drifts south. ^ (OOC) Azoroth: legend winston remove cleaver You switch your grip to one hand. You remove a big razor-sharp meat cleaver. HP:211 EP:4 do get flask from pack,open flask,3drink flask,close flask,put flask into pack Do: starting commands. HP:211 EP:4  Ok. HP:211 EP:4  You open A black flask. HP:211 EP:4  The hot liquid burns your throat as it makes its way towards your stomach. HP:211 EP:4  You are too full to drink anything. HP:211 EP:4  You are too full to drink anything. HP:211 EP:4  You close A black flask. HP:211 EP:4  Ok. HP:211 EP:4  Do: Commands completed. HP:211 EP:4 glance A narrow corridor(e, s and n)  The butchered remains of Winston HP:211 EP:4  There is no such living object here. HP:211 EP:4  Your eyes ache from the strain of maintaining your enhanced vision. HP:211 EP:3 glance The ghost of Winston drifts in. The ghostly figure eludes you. HP:211 EP:3  A narrow corridor(e, s and n)  The ghost of Winston  The butchered remains of Winston HP:211 EP:3  You feel a hot, fierce glow flow through you. The ghost of Winston drifts north. l corpse There is no such living object here. HP:234 EP:26  These are the butchered remains of Winston. Winston has been carved up like a pig. It contains: Some gold coins A simple leather baldric A long black cowled cloak A pair of spiked gloves A simple-looking necklace A suit of sparkling armour A great tower shield A dwarven mining pack A shiny set of steel leggings A haradrim helmet A keyring containing 18 keys Morimacil, the dark sword HP:234 EP:26