*We attacked him in Minas Tirith, he broke us at the dream potion thingy. I screwed the hunt - my trigger was on "fades into the shadows".I lost this on scroll back though, sorry (my new client can't log, it's bugged). Here we go to his GH and wait for him to come and report. I decide to go one south but ..oh ,well, I can't see he's already here because of the lag.Notice how many rooms he ran through before the result of my command was up. Just to give you an impression of my usual lag:P HP:210 EP:131 The Plains(w, n and s) Ohtar enters. Wasach enters. Ansuil enters. HP:210 EP:131 Do: Commands completed. HP:210 EP:131 s Allantir enters. Triggered! doing: hunt allantir Ansuil gets a wild look in his eyes, then smashes his head into Allantir! You begin to hunt Allantir. HP:210 EP:131 Allantir leaves south. You follow Allantir south. The Plains(w, n and s) Allantir the sindar Archmage (Demonic) Ansuil enters. Wasach enters. Ohtar enters. Allantir leaves south. You follow Allantir south. The Plains(w, n, e and s) Allantir the sindar Archmage (Demonic) A young woman Ohtar enters. Wasach enters. Ansuil enters. Allantir leaves south. You follow Allantir south. The Plains(w, n, e and s) Allantir the sindar Archmage (Demonic) Ansuil enters. Wasach enters. Ohtar enters. Allantir leaves south. You follow Allantir south. The Plains(w, n, e and s) Allantir the sindar Archmage (Demonic) Ohtar enters. Wasach enters. Ansuil enters. Allantir leaves south. You follow Allantir south. The Plains(w, n, e and s) Allantir the sindar Archmage (Demonic) Ansuil enters. Wasach enters. Ohtar enters. Allantir leaves south. You follow Allantir south. The Plains(w, n, e and s) Allantir the sindar Archmage (Demonic) Ohtar enters. Wasach enters. Ansuil enters. Allantir leaves east. You follow Allantir east. The Plains(w, n, e and s) Allantir the sindar Archmage (Demonic) Ansuil enters. Wasach enters. Ohtar enters. Allantir leaves east. You follow Allantir east. The Plains(w, n, e and s) Allantir the sindar Archmage (Demonic) Ohtar enters. Wasach enters. Ansuil enters. The Plains(w, n, e and s) Ansuil enters. Wasach enters. Ohtar enters. HP:210 EP:131 Mrga tells you: suncev cadr (or something like that. for sunscreen) curse You swear loudly for a long time. HP:210 EP:130 pp damn lag You say to your party: damn lag HP:210 EP:129 Party say from Ansuil: what happened? Party say from Ansuil: no trigger? Party say from Ansuil: go to mt ******* Well..going to MT swiftly was the best thing to do.... ******* pp where's he/ You say to your party: where's he/ HP:210 EP:118 glance Inside the gates of Minas Tirith(w, nw, n, pelennor and s) Ansuil the dunedain Warlord (Angelic) Wasach the dunedain Warlord (Angelic) Ohtar the dunedain Warlord (Angelic) HP:210 EP:118 do drop pasty from pack,eat pasty Party say from Ansuil: nw Do: starting commands. HP:210 EP:118 Ok. HP:210 EP:118 You slowly eat the pasty savoring every bite. HP:210 EP:138 Do: Commands completed. HP:210 EP:138 nw Gondor's makeshift Army Headquarters(se, s and backroom) Allantir the sindar Archmage (Demonic) A Headmaster sits at his table. A trash can Triggered! doing: hunt allantir Ansuil enters. Wasach enters. Ohtar enters. HP:210 EP:138 Ansuil gets a wild look in his eyes, then smashes his head into Allantir! You begin to hunt Allantir. HP:210 EP:138 You are too busy to make an attack! Allantir misses Ansuil. Ansuil misses Allantir. shape all AVE! Allantir AVE! Allantir AVE! Allantir AVE! Allantir AVE! Allantir AVE! Allantir AVE! Allantir AVE! Allantir Allantir is in average shape. Allantir is rather drunk. Triggered! doing: hunt allantir HP:210 EP:136 You are already hunting Allantir! HP:210 EP:136 You inflict massive damage to Allantir. Allantir misses Ansuil. Ansuil misses Allantir. Allantir leaves south. Triggered! doing: hunt allantir You follow Allantir south. Drop-off area for the wounded and dying(n and e) Allantir the sindar Archmage (Demonic) The Houses of Healing wain Ohtar enters. Wasach enters. Ansuil enters. You are already hunting Allantir! HP:210 EP:135 trigger {squeaks like a rat} todo leap into cellar Allantir leaves east. You follow Allantir east. Inside the gates of Minas Tirith(w, nw, n, pelennor and s) Allantir the sindar Archmage (Demonic) Ansuil enters. Wasach enters. Ohtar enters. The next time you see 'squeaks like a rat', you will do: 'leap into cellar'. HP:210 EP:135 Allantir leaves south. You follow Allantir south. Street(w, n and s) Allantir the sindar Archmage (Demonic) Ohtar enters. Wasach enters. Ansuil enters. Allantir leaves south. You follow Allantir south. Street(n and s) Allantir the sindar Archmage (Demonic) Boy trying to help Ansuil enters. Wasach enters. Ohtar enters. Allantir leaves south. You follow Allantir south. Street(n and s) Allantir the sindar Archmage (Demonic) Ohtar enters. Wasach enters. Ansuil enters. Allantir leaves south. You follow Allantir south. Street(w, n and s) Allantir the sindar Archmage (Demonic) Ansuil enters. Wasach enters. Ohtar enters. Allantir leaves south. You follow Allantir south. Street(n and sw) Allantir the sindar Archmage (Demonic) Ohtar enters. Wasach enters. Ansuil enters. Allantir leaves southwest. You follow Allantir southwest. Street(sw, s and ne) Allantir the sindar Archmage (Demonic) Ansuil enters. Wasach enters. Ohtar enters. Allantir leaves southwest. You follow Allantir southwest. A large gate(gate, sw and ne) Allantir the sindar Archmage (Demonic) A tall guard of Minas Tirith A tall guard of Minas Tirith Ohtar enters. Wasach enters. Ansuil enters. You hit Allantir very hard. Allantir misses Ansuil. Ansuil misses Allantir. Allantir leaves gate. You follow Allantir gate. As you near the gate, a guard steps forward and halts you. The guard asks you for the password to advance to the next level. You whisper the password to him, to ensure that no one hears. The guard looks at you, seeming to judge not only your answer, but also to judge your person and your allegiance. After a moment of thought, the guard waves you through. Street(w, gate and ne) Allantir the sindar Archmage (Demonic) Ansuil enters. Wasach enters. Ohtar enters. Allantir leaves northeast. You follow Allantir northeast. Street(e, sw, enter and ne) Allantir the sindar Archmage (Demonic) A Gondorian civilian Ohtar enters. Wasach enters. Ansuil enters. Allantir leaves northeast. You follow Allantir northeast. Street(n, e, sw and ne) Allantir the sindar Archmage (Demonic) Ansuil enters. Wasach enters. Ohtar enters. Allantir leaves northeast. You follow Allantir northeast. Street(e, sw and ne) Allantir the sindar Archmage (Demonic) Ohtar enters. Wasach enters. Ansuil enters. Allantir leaves northeast. You follow Allantir northeast. Street(w, n and sw) Allantir the sindar Archmage (Demonic) A Gondorian civilian Ansuil enters. Wasach enters. Ohtar enters. trigger fades into the shadows. todo climb wall ******* Damn client, wouldn't save the setting automatically:(( ****** Allantir leaves north. You follow Allantir north. Market square(w, nw, n, se, e, s and ne) Allantir the sindar Archmage (Demonic) Ohtar enters. Wasach enters. Ansuil enters. Allantir leaves north. You follow Allantir north. Street(nw, w, n and s) Allantir the sindar Archmage (Demonic) A pictorial signpost Ansuil enters. Wasach enters. Ohtar enters. Allantir leaves north. You follow Allantir north. An outcropping of rock(n, s and steps) Allantir the sindar Archmage (Demonic) A young errand boy Ohtar enters. Wasach enters. Ansuil enters. Allantir leaves north. You follow Allantir north. An arched tunnel(n and s) Allantir the sindar Archmage (Demonic) Ansuil enters. Wasach enters. Ohtar enters. Wasach attacks Allantir. Allantir leaves north. You follow Allantir north. An outcropping of rock(n, s and steps) Allantir the sindar Archmage (Demonic) Ohtar enters. Wasach enters. Ansuil enters. Allantir leaves north. You follow Allantir north. Street(nw, w, n, e and s) Allantir the sindar Archmage (Demonic) Ansuil enters. Wasach enters. Ohtar enters. Allantir leaves north. You follow Allantir north. Street(w, nw and s) Allantir the sindar Archmage (Demonic) Vermont, a proud Gondorian citizen A Gondorian civilian Ohtar enters. Wasach enters. Ansuil enters. Allantir leaves northwest. You follow Allantir northwest. Street(w, nw, n and se) Allantir the sindar Archmage (Demonic) Ansuil enters. Wasach enters. Ohtar enters. You miss Allantir. Allantir hits Wasach. Ansuil cracks Allantir's head with the flat of the blade! Wasach incinerates Allantir with the globe. The next time you see 'fades into the shadows.', you will do: 'climb wall'. HP:210 EP:133 Allantir leaves northwest. You follow Allantir northwest. Street(w, nw, se and e) Allantir the sindar Archmage (Demonic) Ohtar enters. Wasach enters. Ansuil enters. Allantir leaves northwest. You follow Allantir northwest. Street(nw and se) Allantir the sindar Archmage (Demonic) Ansuil enters. Wasach enters. Ohtar enters. Allantir leaves northwest. You follow Allantir northwest. Gatehouse leading to level three(w, se and gate) Allantir the sindar Archmage (Demonic) A Minas Tirith citizen out on some errand A tall guard of Minas Tirith A tall guard of Minas Tirith Ohtar enters. Wasach enters. Ansuil enters. Allantir walks through the gates. You follow Allantir gate. As you near the gate, a guard steps forward and halts you. The guard asks you for the password to advance to the next level. You whisper the password to him, to ensure that no one hears. The guard looks at you, seeming to judge not only your answer, but also to judge your person and your allegiance. After a moment of thought, the guard waves you through. A large gate(nw, se and gate) Allantir the sindar Archmage (Demonic) A citizen of Minas Tirith Pruning scissors Ansuil walks in through the gates. Wasach walks in through the gates. Ohtar walks in through the gates. Allantir leaves northwest. You follow Allantir northwest. A city street(w, se and ne) Allantir the sindar Archmage (Demonic) Ohtar enters. Wasach enters. Ansuil enters. Allantir leaves west. You follow Allantir west. A city street(w, e and s) Allantir the sindar Archmage (Demonic) Ansuil enters. Wasach enters. Ohtar enters. Allantir leaves south. You follow Allantir south. Garden path(w, n, e and s) Allantir the sindar Archmage (Demonic) Ohtar enters. Wasach enters. Ansuil enters. Allantir leaves west. You follow Allantir west. Beautiful rose gardens(e, sw and s) Allantir the sindar Archmage (Demonic) Ansuil enters. Wasach enters. Ohtar enters. Allantir leaves southwest. You follow Allantir southwest. A beautiful rose garden(e, s and ne) Allantir the sindar Archmage (Demonic) Pruning scissors Ohtar enters. Wasach enters. Ansuil enters. Allantir leaves northeast. You follow Allantir northeast. Beautiful rose gardens(e, sw and s) Allantir the sindar Archmage (Demonic) Ansuil enters. Wasach enters. Ohtar enters. Allantir leaves southwest. You follow Allantir southwest. A beautiful rose garden(e, s and ne) Allantir the sindar Archmage (Demonic) Pruning scissors Ohtar enters. Wasach enters. Ansuil enters. Allantir leaves wall. You follow Allantir wall. You can't go that way! Wasach spits with obvious contempt and disgust. ********************************************************************** Well..he hid in his GH and went back to MT to either try to set me up or report.Still no idea. HP:210 EP:149 The Great Gates of Minas Tirith(n, e, enter and s) Allantir the sindar Archmage (Demonic) An empty phial Elrohir, son of Elrond Elladan, son of Elrond Legolas Greenleaf Gimli, son of Gloin A signpost A hitching post Triggered! doing: hunt allantir Ansuil enters. Wasach enters. Ohtar enters. HP:210 EP:149 Ansuil gets a wild look in his eyes, then smashes his head into Allantir! Wasach gets a wild look in his eyes, then smashes his head into Allantir! You begin to hunt Allantir. HP:210 EP:149 Do: Commands completed. HP:210 EP:149 You are too busy to make an attack! Allantir misses someone. Triggered! doing: hunt allantir Ansuil brutally plunges the blade into Allantir. Wasach misses Allantir. You are already hunting Allantir! HP:210 EP:148 shape all Allantir DLSG! Allantir DLSG! Allantir DLSG! Allantir DLSG! Allantir DLSG! Allantir DLSG! Allantir DLSG! Allantir DLSG! Allan tir DLSG! Allantir doesn't look so great. Triggered! doing: hunt allantir HP:210 EP:148 You are already hunting Allantir! HP:210 EP:148 You hit Allantir very hard. Allantir misses someone. Ansuil misses Allantir. Wasach misses Allantir. Allantir opens a silver flask. Triggered! doing: hunt allantir You are already hunting Allantir! HP:210 EP:147 Allantir leaves enter. You follow Allantir enter. Inside the gates of Minas Tirith(w, nw, n, pelennor and s) Allantir the sindar Archmage (Demonic) Ohtar enters. Wasach enters. Ansuil enters. Allantir leaves south. Triggered! doing: hunt allantir You follow Allantir south. Street(w, n and s) Allantir the sindar Archmage (Demonic) Ansuil enters. Wasach enters. Ohtar enters. You are already hunting Allantir! HP:210 EP:147 trigger leaves wall todo climb wall Allantir leaves south. You follow Allantir south. Street(n and s) Allantir the sindar Archmage (Demonic) Ohtar enters. Wasach enters. Ansuil enters. Allantir leaves south. You follow Allantir south. Street(n and s) Allantir the sindar Archmage (Demonic) A well-muscled Dunnish man of western Gondor Ansuil enters. Wasach enters. Ohtar enters. Allantir leaves south. You follow Allantir south. Street(w, n and s) Allantir the sindar Archmage (Demonic) Boy trying to help Ohtar enters. Wasach enters. Ansuil enters. Allantir leaves south. You follow Allantir south. Street(n and sw) Allantir the sindar Archmage (Demonic) Ansuil enters. Wasach enters. Ohtar enters. Allantir leaves southwest. You follow Allantir southwest. Street(sw, s and ne) Allantir the sindar Archmage (Demonic) Ohtar enters. Wasach enters. Ansuil enters. Allantir leaves southwest. You follow Allantir southwest. A large gate(gate, sw and ne) Allantir the sindar Archmage (Demonic) A tall guard of Minas Tirith A tall guard of Minas Tirith Ansuil enters. Wasach enters. Ohtar enters. Allantir leaves gate. You follow Allantir gate. As you near the gate, a guard steps forward and halts you. The guard asks you for the password to advance to the next level. You whisper the password to him, to ensure that no one hears. The guard looks at you, seeming to judge not only your answer, but also to judge your person and your allegiance. After a moment of thought, the guard waves you through. Street(w, gate and ne) Allantir the sindar Archmage (Demonic) Ohtar enters. Wasach enters. Ansuil enters. You hit Allantir very hard. Allantir misses someone. Ansuil sinks the blade into Allantir with the curdling shout of a pirate! Wasach cremates Allantir in an incredible burst of energy. Allantir leaves northeast. Triggered! doing: hunt allantir You follow Allantir northeast. Street(e, sw, enter and ne) Allantir the sindar Archmage (Demonic) A Gondorian civilian Ansuil enters. Wasach enters. Ohtar enters. You are already hunting Allantir! HP:210 EP:145 Allantir leaves northeast. You follow Allantir northeast. Street(n, e, sw and ne) Allantir the sindar Archmage (Demonic) Ohtar enters. Wasach enters. Ansuil enters. Allantir leaves northeast. You follow Allantir northeast. Street(e, sw and ne) Allantir the sindar Archmage (Demonic) Ansuil enters. Wasach enters. Ohtar enters. Allantir leaves northeast. You follow Allantir northeast. Street(w, n and sw) Allantir the sindar Archmage (Demonic) A Gondorian civilian Ohtar enters. Wasach enters. Ansuil enters. Allantir leaves north. You follow Allantir north. Market square(w, nw, n, se, e, s and ne) Allantir the sindar Archmage (Demonic) Ansuil enters. Wasach enters. Ohtar enters. Allantir leaves north. You follow Allantir north. Street(nw, w, n and s) Allantir the sindar Archmage (Demonic) A pictorial signpost Ohtar enters. Wasach enters. Ansuil enters. Allantir leaves north. You follow Allantir north. An outcropping of rock(n, s and steps) Allantir the sindar Archmage (Demonic) A young errand boy Ansuil enters. Wasach enters. Ohtar enters. Allantir leaves north. You follow Allantir north. An arched tunnel(n and s) Allantir the sindar Archmage (Demonic) Ohtar enters. Wasach enters. Ansuil enters. Allantir leaves north. You follow Allantir north. An outcropping of rock(n, s and steps) Allantir the sindar Archmage (Demonic) Ansuil enters. Wasach enters. Ohtar enters. The next time you see 'leaves wall', you will do: 'climb wall'. HP:210 EP:145 Allantir leaves north. You follow Allantir north. Street(nw, w, n, e and s) Allantir the sindar Archmage (Demonic) A young errand boy Ohtar enters. Wasach enters. Ansuil enters. Allantir leaves north. You follow Allantir north. Street(w, nw and s) Allantir the sindar Archmage (Demonic) Vermont, a proud Gondorian citizen A Gondorian civilian Ansuil enters. Wasach enters. Ohtar enters. Allantir leaves northwest. You follow Allantir northwest. Street(w, nw, n and se) Allantir the sindar Archmage (Demonic) Ohtar enters. Wasach enters. Ansuil enters. Allantir leaves northwest. You follow Allantir northwest. Street(w, nw, se and e) Allantir the sindar Archmage (Demonic) Ansuil enters. Wasach enters. Ohtar enters. You miss Allantir. Allantir misses someone. Ansuil sinks the blade into Allantir with the curdling shout of a pirate! Wasach misses Allantir. Allantir leaves northwest. You follow Allantir northwest. Street(nw and se) Allantir the sindar Archmage (Demonic) Ohtar enters. Wasach enters. Ansuil enters. Allantir leaves northwest. You follow Allantir northwest. Gatehouse leading to level three(w, se and gate) Allantir the sindar Archmage (Demonic) The mutilated remains of Citizen A tall guard of Minas Tirith A tall guard of Minas Tirith Ansuil enters. Wasach enters. Ohtar enters. Allantir walks through the gates. You follow Allantir gate. As you near the gate, a guard steps forward and halts you. The guard asks you for the password to advance to the next level. You whisper the password to him, to ensure that no one hears. The guard looks at you, seeming to judge not only your answer, but also to judge your person and your allegiance. After a moment of thought, the guard waves you through. A large gate(nw, se and gate) Allantir the sindar Archmage (Demonic) Mortigan the dwarf Knight (Moral) Celexa the dwarf Weaponsmaster (Moral) A citizen of Minas Tirith Pruning scissors Ohtar walks in through the gates. Wasach walks in through the gates. Ansuil walks in through the gates. Allantir leaves northwest. You follow Allantir northwest. A city street(w, se and ne) Allantir the sindar Archmage (Demonic) Ansuil enters. Wasach enters. Ohtar enters. Allantir leaves west. You follow Allantir west. A city street(w, e and s) Allantir the sindar Archmage (Demonic) Ohtar enters. Wasach enters. Ansuil enters. Allantir leaves south. You follow Allantir south. Garden path(w, n, e and s) Allantir the sindar Archmage (Demonic) Ansuil enters. Wasach enters. Ohtar enters. Allantir leaves west. You follow Allantir west. Beautiful rose gardens(e, sw and s) Allantir the sindar Archmage (Demonic) Eidelwe, the old gardener. Ohtar enters. Wasach enters. Ansuil enters. Allantir leaves southwest. You follow Allantir southwest. A beautiful rose garden(e, s and ne) Allantir the sindar Archmage (Demonic) Pruning scissors Ansuil enters. Wasach enters. Ohtar enters. Allantir leaves northeast. You follow Allantir northeast. Beautiful rose gardens(e, sw and s) Allantir the sindar Archmage (Demonic) Eidelwe, the old gardener. Ohtar enters. Wasach enters. Ansuil enters. shape all Allantir leaves southwest. You follow Allantir southwest. A beautiful rose garden(e, s and ne) Allantir the sindar Archmage (Demonic) Pruning scissors Ansuil enters. Wasach enters. Ohtar enters. Allantir leaves wall. Triggered! doing: climb wall You follow Allantir wall. You can't go that way! You spring up high and land on the wall...but your leap was too strong! ***** 3 times one and the same huntbreak is dumb but blah.... ***** You fall to the other side. A city street(nw, e and sw) Allantir the sindar Archmage (Demonic) A citizen of Minas Tirith A shady looking character HP:208 EP:126 Allantir leaves east. You follow Allantir east. A city street(w, e and s) Allantir the sindar Archmage (Demonic) Allantir leaves east. You follow Allantir east. A city street(w, se and ne) Allantir the sindar Archmage (Demonic) Allantir leaves southeast. You follow Allantir southeast. A large gate(nw, se and gate) Allantir the sindar Archmage (Demonic) Mortigan the dwarf Knight (Moral) Celexa the dwarf Weaponsmaster (Moral) A citizen of Minas Tirith Pruning scissors You miss Allantir. Allantir hits you hard. Citizen dodges Mortigan's attack with some skill. Celexa misses Citizen. Citizen hits Celexa. ND! Allantir ND! Allantir ND! Allantir ND! Allantir ND! Allantir ND! Allantir ND! Allantir ND! Allantir Allantir is near death. HP:202 EP:126 Allantir leaves gate. You follow Allantir gate. Gatehouse leading to level three(w, se and gate) Allantir the sindar Archmage (Demonic) The mutilated remains of Citizen A tall guard of Minas Tirith A tall guard of Minas Tirith Allantir leaves southeast. You follow Allantir southeast. Street(nw and se) Allantir the sindar Archmage (Demonic) Allantir leaves southeast. You follow Allantir southeast. Street(w, nw, se and e) Allantir the sindar Archmage (Demonic) Allantir leaves southeast. You follow Allantir southeast. Street(w, nw, n and se) Allantir the sindar Archmage (Demonic) Allantir leaves southeast. You follow Allantir southeast. Street(w, nw and s) Allantir the sindar Archmage (Demonic) Vermont, a proud Gondorian citizen A Gondorian civilian Allantir leaves south. You follow Allantir south. Street(nw, w, n, e and s) Allantir the sindar Archmage (Demonic) A young errand boy Allantir leaves south. You follow Allantir south. An outcropping of rock(n, s and steps) Allantir the sindar Archmage (Demonic) hh hh Allantir leaves south. You follow Allantir south. An arched tunnel(n and s) Allantir the sindar Archmage (Demonic) Allantir leaves south. You follow Allantir south. An outcropping of rock(n, s and steps) Allantir the sindar Archmage (Demonic) A young errand boy Allantir leaves south. You follow Allantir south. Street(nw, w, n and s) Allantir the sindar Archmage (Demonic) A pictorial signpost Allantir leaves south. You follow Allantir south. Market square(w, nw, n, se, e, s and ne) Allantir the sindar Archmage (Demonic) Allantir leaves south. You follow Allantir south. Street(w, n and sw) Allantir the sindar Archmage (Demonic) A Gondorian civilian Allantir leaves southwest. You follow Allantir southwest. Street(e, sw and ne) Allantir the sindar Archmage (Demonic) You hit Allantir very hard. Allantir falls to the ground. Allantir is bleeding to death and needs to be bandaged! Headbutt whom? HP:202 EP:124 Headbutt whom? HP:202 EP:124 k You decide to put Allantir out of his misery. HP:202 EP:124 You killed Allantir. Allantir has died. tell wasahc legend him That person does not exist. HP:202 EP:124 tell wasach legend him You tell Wasach: legend him HP:202 EP:123 Allantir args. Allantir args. Allantir args. Allantir args. Allantir args. Allantir args. Allantir args. Allantir args. The ghost of Allantir drifts southwest. trigger has d todo do get all from corpse into pack,get all gold from corpse The next time you see 'has d', you will do: 'do get all from corpse into pack,get all gold from corpse'. HP:get all from corpse into pack 203 EP:123 some gold coins : Gold may only be pocketed. a pair of mail pants : Ok. a bloodstained cloak : Too bulky. a dwarven war shield : Too bulky. blacksmith gloves : Ok. Tower Guard's helmet : Too bulky. an Orc courier pack : Too bulky. a finely-shaped pearl carapace : The carapace is too bulky and awkward for you to do that. a golden ring with a red ruby attached : Ok. a golden ring with a red ruby attached : Ok. a strange runed staff : Too bulky. a silver flask : You would spill it. He had a flask in hands (3 doses)