Before the Golden Hall(n, w, e and u) Sime the dwarf Untouchable (Hand of Eru) Wombat the dunedain Warlord (Immoral) Dizm the dunedain Crime Lord (Heroic) Gohan the dunedain Special Agent (Heroic) Trojan the silvan Untouchable (Moral) An old gossiper [27 rumours] Sime says: NOW!! Triggered! doing: strike dizm You take a deep breath, and summon the power of the staff to your will. Focusing on your opponent, you speak the staff's command word 'Thuringwethil', and watch as the staff's magic strikes your opponent. Your opponent screams in agony, after a small delay, a blue mist begins to form around your enemy's body and is absorbed by the staff. A warm feeling creeps up your arm and you feel better...the staff has also just become cold and lifeless. HP:230 EP:151> Sime drinks the phial of Dream Potion and his eyes roll back into --More--(13% line 24 of 177)-- his skull. He throws back his head and ROARS mightily! You notice his muscles are bulging hugely. Sime drops an empty drink. Sime nocks an arrow. Sime draws back on a bow. Sime releases the bow and launches an arrow at Dizm! It's a hit! Dizm collapses with a poison arrow buried in the flesh. Sime nocks an arrow. Sime draws back on a bow. ^ Quenn: i bet a lot of people lot their bets today... Gohan looks at Trojan. Suddenly, Wombat stabs Dizm from behind! Wombat misses Dizm. You miss Dizm. Wombat runs at Dizm with the point of his sword, running his opponent through! Wombat mangles Dizm with extraordinary skill. You hit Dizm hard. Wombat bashes Dizm with the pommel of the sword. Sime releases the bow and launches an arrow at Dizm, but misses! You hit Dizm. Wombat misses Dizm. Sime nocks an arrow. You miss Dizm. --More--(27% line 48 of 177)-- Wombat bashes Dizm with the pommel of the sword. Sime draws back on a bow. You miss Dizm. Dizm regains consciousness. Dizm leaves east. Wombat leaves east. You follow your leader east The main street(w and e) Wombat the dunedain Warlord (Immoral) Dizm the dunedain Crime Lord (Heroic) A kid is here selling cider A trash can Sime enters. Dizm misses Wombat. Dizm leaves west. Wombat leaves west. Sime leaves west. You follow your leader west Before the Golden Hall(n, w, e and u) Sime the dwarf Untouchable (Hand of Eru) Wombat the dunedain Warlord (Immoral) Dizm the dunedain Crime Lord (Heroic) An empty drink Gohan the dunedain Special Agent (Heroic) --More--(40% line 72 of 177)-- Trojan the silvan Untouchable (Moral) An old gossiper [27 rumours] Dizm leaves west. Wombat leaves west. You follow your leader west The main street(w and e) Wombat the dunedain Warlord (Immoral) Dizm the dunedain Crime Lord (Heroic) Elendur the dunedain Warlord (Impartial) A peasant worker looks at you in wonder Sime enters. Dizm leaves west. Wombat leaves west. Sime leaves west. You follow your leader west The main street(n, w and e) Sime the dwarf Untouchable (Hand of Eru) Wombat the dunedain Warlord (Immoral) Dizm the dunedain Crime Lord (Heroic) Dizm leaves west. Wombat leaves west. You follow your leader west The western gate(n, w, e and s) Wombat the dunedain Warlord (Immoral) --More--(54% line 96 of 177)-- Dizm the dunedain Crime Lord (Heroic) A guard stands watch over the gate A brand A brand A hitching post Sime enters. Dizm leaves south. Wombat leaves south. Sime leaves south. You follow your leader south A side street(n and s) Sime the dwarf Untouchable (Hand of Eru) Wombat the dunedain Warlord (Immoral) Dizm the dunedain Crime Lord (Heroic) Dizm leaves south. Wombat leaves south. You follow your leader south A side street(n, e and s) Wombat the dunedain Warlord (Immoral) Dizm the dunedain Crime Lord (Heroic) Sime enters. Dizm leaves south. Wombat leaves south. Sime leaves south. --More--(67% line 120 of 177)-- You follow your leader south A side street(n and s) Sime the dwarf Untouchable (Hand of Eru) Wombat the dunedain Warlord (Immoral) Dizm the dunedain Crime Lord (Heroic) Dizm leaves south. Wombat leaves south. You follow your leader south A side street(n and e) Wombat the dunedain Warlord (Immoral) Dizm the dunedain Crime Lord (Heroic) Sime enters. Dizm shouts: Dizm enters. -> Dizm fades into the shadows. Dizm leaves north. Wombat leaves north. Sime leaves north. You follow your leader north A side street(n and s) Sime the dwarf Untouchable (Hand of Eru) Wombat the dunedain Warlord (Immoral) Dizm the dunedain Crime Lord (Heroic) Dizm leaves north. Wombat leaves north. --More--(81% line 144 of 177)-- You follow your leader north A side street(n, e and s) Wombat the dunedain Warlord (Immoral) Dizm the dunedain Crime Lord (Heroic) Sime enters. Dizm leaves north. Wombat leaves north. Sime leaves north. You follow your leader north A side street(n and s) Sime the dwarf Untouchable (Hand of Eru) Wombat the dunedain Warlord (Immoral) Dizm the dunedain Crime Lord (Heroic) Dizm leaves north. Wombat leaves north. You follow your leader north The western gate(n, w, e and s) Wombat the dunedain Warlord (Immoral) Dizm the dunedain Crime Lord (Heroic) A guard stands watch over the gate A brand A brand A hitching post Sime enters. --More--(94% line 168 of 177)-- Wombat bashes Dizm with the pommel of the sword. Sime releases the bow and launches an arrow at Dizm! It's a hit! Dizm collapses with a poison arrow buried in the flesh. You miss Dizm. Dizm has died. The ghost of Dizm drifts east. Sime gets some gold coins from Corpse of Dizm.