Jackel dies.

Posted by
Korzan [legacy]
Uploaded
26 November 2001 00:00:00
Type
Player Kill

Some well-deserved payback to Jackel, who can only kill with a huge party, and his entire corpselooting family. I hope you all rot.


 HP:230 EP:113 tell orlandu Jackels out of his guild
You tell Orlandu: Jackels out of his guild
 HP:230 EP:113 tell orlandu get a weapon and come to rhos
You tell Orlandu: get a weapon and come to rhos
 HP:230 EP:112 tell radazen meet at rhos
You tell Radazen: meet at rhos
 HP:230 EP:111 look in pack
Pack contains:
  A short Orc scimitar
  A small blueberry pastry
  A small blueberry pastry
  A small blueberry pastry
  A small blueberry pastry
  A small blueberry pastry
  A small blueberry pastry
  A small blueberry pastry
  A small blueberry pastry
  A small blueberry pastry
  A small blueberry pastry
  A small blueberry pastry
  A small blueberry pastry
  A small blueberry pastry
  A small blueberry pastry
  A small blueberry pastry
You search your pockets and find 24 gold.
 HP:230 EP:111 l in cloak
Cloak contains:
  A silver flask
  A bottle of wine

 HP:230 EP:111 i
Gold: 24               Encumbrance: unencumbered        
You are carrying the following on your person:
 A large training prod (wielded).
 An Orc courier pack (worn).
 A pair of leggings (worn).
 A finely-shaped pearl carapace (worn).
 A bloodstained cloak (worn).
 A Rohan helmet (worn).
 A contract.
 A Ceremonial Dagger.
 A spellbook.
 A message stone.
 A small armband worn by those instructed in battlefield first-aid.
 HP:230 EP:111 Orlandu tells you: sup?
Orlandu tells you: i have no eq though
get flask from cloak into pack
Ok.
HP:230 EP:111 You open a silver flask.
 HP:230 EP:111 The miruvor is cool and sweet.
 HP:230 EP:111 You close a silver flask.
 HP:230 EP:111 Ok.
 HP:230 EP:111  Orlandu tells you: and i'm in hobbiton
tell orlandu You have a fucking weapon dont you?
You tell Orlandu: You have a fucking weapon dont you?
 HP:230 EP:110 A feeling of rejuvenation comes over you.
Ansuil enters.
Therigorn enters.
tell orlandu what else do you need?
You tell Orlandu: what else do you need?
 HP:230 EP:155 Rolf enters.
Orlandu tells you: a sapphy sword
l
    You are standing just outside a cave entrance.  The old limbs of a
large tree hang down in front of you; you think this tree may be more
ancient than all of Mirkwood Forest.  The grass has been cut short, and
a gentle path leads into the cave.
The old forest road continues south.
Black clouds torment the sky, as a drizzle begins.
    The only obvious exits are north, cave, east, southeast, southwest,
south and west.
 Rolf the dwarf Master of Arms [Stonehead]
 Therigorn the dwarf Warlord (Angelic)
 Ansuil the dunedain Weaponsmaster (Angelic)
 A signpost
 HP:230 EP:156 Ansuil leaves southwest.
Therigorn leaves east.
Radazen enters.
tell orlandu yeah/ so what? 
You tell Orlandu: yeah/ so what?
 HP:230 EP:155 Radazen forms a new party.
l radazen
 He is carrying:
Black leather armour (worn).
An Orc courier pack (worn).
Kirhelek, the blade of Maegon (wielded).
A crystal (worn).
A simple sheepskin sheath (worn).
A message stone.
 HP:230 EP:154  gold
What?
 HP:230 EP:154 Radazen invited you to join his party.
Orlandu tells you: he evil?
party join radazen
You join Radazen's party.
 HP:230 EP:154 Radazen looks at you.
Laryn tells you: a serpent sword is now on sale as lot 31, minimum bid 150 gold
You tell Orlandu: yes stop talking and get your ass here dammit
 HP:230 EP:153 Radazen tells you: Can you get a find?
Orlandu tells you: jeez, omw
tell orlandu well fuck he doesnt stay out long
You tell Orlandu: well fuck he doesnt stay out long
 HP:230 EP:152 find jackel
Jackel is in Rhovanion at Esgaroth.
 HP:230 EP:132 say esgaroth
You say: esgaroth
 HP:230 EP:131 Radazen holds a crystal which starts to glow brightly.
Radazen hehs.
Radazen leaves east.
You follow your leader east.
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
 A wild boar
Radazen leaves east.
You follow your leader east.
Suddenly Elven scout attacks you!
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
 An Elven scout watches you carefully
Radazen leaves east.
You follow your leader east.
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
 A slimy slug crawls across your path.
Radazen leaves east.
You follow your leader east.
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
 A short staff
Radazen leaves east.
You follow your leader east.
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
Radazen leaves east.
You follow your leader east.
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
Radazen leaves east.
You follow your leader east.
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
Radazen leaves east.
You follow your leader east.
Old ruins(n, e, se, sw, s and w)
 Radazen the dunedain Battle Lord (Immoral)
Radazen leaves east.
You follow your leader east.
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
 A prickly pinecone
 A tall fir tree
Radazen leaves east.
You follow your leader east.
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
 A slimy slug crawls across your path.
i
Radazen leaves east.
You follow your leader east.
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
 A falcon {above you}
Radazen leaves east.
You follow your leader east.
Suddenly Elf swordsman attacks you!
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
 Elf swordsman
Radazen leaves east.
You follow your leader east.
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
 A tall fir tree
Radazen leaves east.
You follow your leader east.
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
 A mushroom
Gold: 24               Encumbrance: unencumbered        
You are carrying the following on your person:
 A large training prod (wielded).
 An Orc courier pack (worn).
 A pair of leggings (worn).
 A finely-shaped pearl carapace (worn).
 A bloodstained cloak (worn).
 A Rohan helmet (worn).
 A contract.
 A Ceremonial Dagger.
 A spellbook.
 A message stone.
 A small armband worn by those instructed in battlefield first-aid.
 HP:230 EP:131 Radazen leaves east.
You follow your leader east.
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
 An evil imp scowls at you.
Radazen leaves east.
You follow your leader east.
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
 Elven Archer {above you}
Radazen leaves east.
You follow your leader east.
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
Radazen leaves east.
You follow your leader east.
Suddenly Elven guard attacks you!
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
 Elf guard
Radazen leaves east.
You follow your leader east.
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
Radazen leaves east.
You follow your leader east.
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
Radazen leaves east.
You follow your leader east.
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
Radazen leaves east.
You follow your leader east.
The Old Forest Road(n, e, sw, s and w)
 Radazen the dunedain Battle Lord (Immoral)
Radazen leaves east.
You follow your leader east.
The Old Forest Road(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
Radazen leaves east.
You follow your leader east.
The Old Forest Road(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
Radazen leaves east.
You follow your leader east.
The Old Forest Road(n, e, s, ne and w)
 Radazen the dunedain Battle Lord (Immoral)
Radazen leaves east.
You follow your leader east.
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
 A woodsman hunts amid the trees
Radazen leaves east.
You follow your leader east.
Suddenly Elven scout attacks you!
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
 An Elven scout watches you carefully
Radazen leaves east.
You follow your leader east.
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
 A tall fir tree
Radazen leaves north.
You follow your leader north.
The Old Forest Road(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
Radazen leaves north.
You follow your leader north.
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
 A tall fir tree
Radazen leaves north.
You follow your leader north.
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
You follow your leader north.
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
 A walking staff
Radazen leaves north.
You follow your leader north.
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
 A wild boar
Radazen leaves north.
You follow your leader north.
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
 A wild boar
tell orlandu he's in Esgaroth , we're going in
Radazen leaves north.
You follow your leader north.
The Mirkwood Mountains(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
Radazen leaves north.
You follow your leader north.
The Mirkwood Mountains(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
You tell Orlandu: he's in Esgaroth , we're going in
 HP:230 EP:130 Radazen leaves north.
You follow your leader north.
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
 An evil imp scowls at you.
Radazen leaves north.
You follow your leader north.
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
 A mushroom
Radazen leaves north.
You follow your leader north.
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
 A tall fir tree
Radazen leaves north.
You follow your leader north.
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
Radazen leaves north.
You follow your leader north.
Suddenly Elven scout attacks you!
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
 An Elven scout watches you carefully
ll esgaroth
Radazen leaves north.
You follow your leader north.
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
 A tall stag
There are no legends about anyone of that name.
 HP:230 EP:130 Radazen leaves north.
You follow your leader north.
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
 An evil imp scowls at you.
Radazen leaves north.
You follow your leader north.
Mirkwood(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
 An Orc
Radazen leaves north.
You follow your leader north.
The Mirkwood path(n, e, sw, s and w)
 Radazen the dunedain Battle Lord (Immoral)
Radazen leaves north.
You follow your leader north.
A Bridge(n, s, stairs and ne)
 Radazen the dunedain Battle Lord (Immoral)
 Longlegs the dunlending Man-at-Arms (Angelic)
 A signpost
 A hitching post
Orlandu tells you: you sound like a woman on pms :)

 HP:230 EP:129 Radazen leaves northeast.
You follow your leader northeast.
The Mirkwood path(n, e, sw and w)
 Radazen the dunedain Battle Lord (Immoral)

 HP:230 EP:129 Radazen leaves north.
You follow your leader north.
The Plains(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
Radazen leaves north.
You follow your leader north.
The Plains(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
 HP:230 EP:129 Orlandu tells you: ok
Radazen leaves east.
You follow your leader east.
The Plains(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
Radazen leaves east.
You follow your leader east.
The Plains(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
Radazen leaves east.
You follow your leader east.
The Plains(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
Radazen leaves east.
You follow your leader east.
The Plains(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
Radazen leaves east.
You follow your leader east.
The Plains(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
Radazen leaves east.
You follow your leader east.
The Plains(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
Radazen leaves east.
You follow your leader east.
The Plains(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
Radazen leaves east.
You follow your leader east.
The Plains(e and w)
 Radazen the dunedain Battle Lord (Immoral)
Radazen leaves east.
You follow your leader east.
Erebor Gate(n and w)
 Radazen the dunedain Battle Lord (Immoral)
 A signpost
 A hitching post
Radazen leaves west.
You follow your leader west.
The Plains(e and w)
 Radazen the dunedain Battle Lord (Immoral)
You tell Orlandu: and you're fucking slow
 HP:230 EP:129 Radazen leaves west.
You follow your leader west.
The Plains(n, e, s and w)
 Radazen the dunedain Battle Lord (Immoral)
Radazen leaves south.
You follow your leader south.
The Mirkwood path(n, e, sw, s and w)
 Radazen the dunedain Battle Lord (Immoral)
Radazen leaves east.
You follow your leader east.
Path to Dale(n, s and w)
 Radazen the dunedain Battle Lord (Immoral)
 A signpost
Radazen leaves south.
You follow your leader south.
The Plains(n, s and w)
 Radazen the dunedain Battle Lord (Immoral)
Radazen leaves south.
You follow your leader south.
Before the Great Bridge of Laketown(n, e, se, s and w)
 Radazen the dunedain Battle Lord (Immoral)
trigger Jackel todo headbutt jackel
The next time you see 'Jackel', you will do: 'headbutt jackel'.
 HP:230 EP:129 Radazen leaves east.
You follow your leader east.
The Great Bridge of Laketown(w)
 Radazen the dunedain Battle Lord (Immoral)
 An archer precariously keeps his balance {above you}
 An archer precariously keeps his balance {above you}
 An archer precariously keeps his balance {above you}
 An archer precariously keeps his balance {above you}
Orlandu tells you: where are you?
Archer lights the fire arrow!
Archer nocks an arrow.
Archer draws back on a bow.
Archer releases the bow and launches an arrow at Radazen, but misses!
Radazen leaves west.
You follow your leader west.
Before the Great Bridge of Laketown(n, e, se, s and w)
 Radazen the dunedain Battle Lord (Immoral)
 A signpost
HP:230 EP:128 Radazen says: Well, it's shut.
Orlandu tells you: ans whos the targe5t?
say he usually fades
You say: he usually fades
 HP:230 EP:128 Radazen lets go of the crystal and the glow dies.
Laryn tells you: a goblin backpack is now on sale as lot 32, minimum bid 120
     gold 
tell orlandu jackel
You tell Orlandu: jackel
 HP:230 EP:127 l
    To the east, the sounds of orcish mayhem and battle fill your 
ears as you gaze upon a makeshift orcish camp, set up before the Great 
Bridge of Laketown. The camp seems to be centered about what was once 
a guard house, where a few orcs have taken residence. To the east, 
the city of Esgaroth shimmers upon the greenish-blue waters of Long 
Lake, so enticingly near and so impossibly far.
Long Lake is southeast.
The Long Marshes are southwest.
The City of Dale is north.
The great Erebor is northeast and north.
Black clouds torment the sky, as a drizzle begins.
    The only obvious exits are north, east, southeast, south and west.
 Radazen the dunedain Battle Lord (Immoral)
 A signpost
Jackel the sindar Deathmaster (Shadowspawn of Mordor) 
On for:  4h 13m 59s                       Gender: male
Age: 71d 11h 34m 8s                       
Can be mailed: Jackel@Edoras
Jackel is a member of the Meglivornth.
Info: Rivik, would you like some cheese with your whine? 
 To the east, the sounds of orcish mayhem and battle fill your 
ears as you gaze upon a makeshift orcish camp, set up before the Great 
Bridge of Laketown. The camp seems to be centered about what was once 
a guard house, where a few orcs have taken residence. To the east, 
the city of Esgaroth shimmers upon the greenish-blue waters of Long 
Lake, so enticingly near and so impossibly far.
Long Lake is southeast.
The Long Marshes are southwest.
The City of Dale is north.
The great Erebor is northeast and north.
Black clouds torment the sky, as a drizzle begins.
    The only obvious exits are north, east, southeast, south and west.
 Radazen the dunedain Battle Lord (Immoral)
 A signpost
 HP:230 EP:127 A feeling of rejuvenation comes over you.
Orlandu tells you: i'm at esgaroth
tell orlandu come to the signpost
You tell Orlandu: come to the signpost
HP:230 EP:183  HP:230 EP:183  HP:230 EP:183  HP:230 EP:183 Radazen says: Lag
Radazen invited Orlandu to join his party.
say yeah im getting it too
You say: yeah im getting it too
 HP:230 EP:183 
 HP:230 EP:183 l
    To the east, the sounds of orcish mayhem and battle fill your 
ears as you gaze upon a makeshift orcish camp, set up before the Great 
Bridge of Laketown. The camp seems to be centered about what was once 
a guard house, where a few orcs have taken residence. To the east, 
the city of Esgaroth shimmers upon the greenish-blue waters of Long 
Lake, so enticingly near and so impossibly far.
Long Lake is southeast.
The Long Marshes are southwest.
The City of Dale is north.
The great Erebor is northeast and north.
Black clouds torment the sky, as a drizzle begins.
    The only obvious exits are north, east, southeast, south and west.
 Orlandu the silvan Warlord (Demonic)
 Radazen the dunedain Battle Lord (Immoral)
 A signpost
You say: lets go in and get him
 HP:230 EP:182 ll jackel
Jackel the sindar Deathmaster (Shadowspawn of Mordor) 
On for:  4h 14m 58s                       Gender: male
Age: 71d 11h 35m 6s                       
Can be mailed: Jackel@Edoras
Jackel is a member of the Meglivornth.
Info: Rivik, would you like some cheese with your whine? 
Triggered!  doing: headbutt jackel
 HP:230 EP:182 Syntax:  headbutt <name>
Go ahead, you know you want to... Headbutt is primarily a warrior
ability, but that seems obvious. It will cause you to...guess what...
headbutt..yes, that's right....headbutt your enemy. Sounds like fun,
doesn't it?
If in combat, headbutt can be typed with no argument to default to
your current attacker.
 HP:230 EP:182 Radazen nods.
Gold: 24               Encumbrance: unencumbered        
You are carrying the following on your person:
 A large training prod (wielded).
 An Orc courier pack (worn).
 A pair of leggings (worn).
 A finely-shaped pearl carapace (worn).
 A bloodstained cloak (worn).
 A Rohan helmet (worn).
 A contract.
 A Ceremonial Dagger.
 A spellbook.
 A message stone.
 A small armband worn by those instructed in battlefield first-aid.
 HP:230 EP:181 Radazen leaves east.
Orlandu leaves east.
You follow your leader east.
The Great Bridge of Laketown(w)
 Orlandu the silvan Warlord (Demonic)
 Radazen the dunedain Battle Lord (Immoral)
 An archer precariously keeps his balance {above you}
 An archer precariously keeps his balance {above you}
 An archer precariously keeps his balance {above you}
 An archer precariously keeps his balance {above you}

 HP:230 EP:181 Radazen is shot by an arrow, and falls off the bridge!
Orlandu looks around the room with white glowing eyes.
Archer lights the fire arrow!
Archer nocks an arrow.
Archer draws back on a bow.
Archer releases the bow and launches an arrow at Orlandu!
It's a hit!
climb gates
You make a suicidal run for the gates, hearing the arrows
wiz past your ears...
You've been hit with a flaming arrow! Auugh!

You fall from the bridge, and land in the Long Lake,
grasping your wounded shoulder in pain... 

The water fills your lungs, and you start to swim...

A nagging voice tells you... there just has to be better way to enter
the city...
Taking a deep breath, you begin to swim.
Under the Great Bridge of Laketown
 Radazen the dunedain Battle Lord (Immoral)
 HP:217 EP:182 Radazen swims onto dry land to the east.
You follow your leader east.
You can't go that way!
swim east
You stop swimming.
Near the Great Bridge and the Gate to Esgaroth(n, e and s)
 Radazen the dunedain Battle Lord (Immoral)
You move east, onto dry land.
 HP:217 EP:176 Orlandu climbs over the gates.
l
    To the west stand the Great Gates of Esgaroth, barring the entrance 
from the Great Bridge into the city. The gates are higher than two 
men, and are made out of stout wood, banded together with iron. While 
the gates are balanced upon sturdy hinges of iron, it would take several 
people operating the two mechanical winches to either side to open 
or close the gates. You can hear furious beating and scrabbling upon 
the gates as the Orcs attempt to force their way into the valiant 
city. Two archer's posts have been built on either side of the gates, 
and from them the archers of Esgaroth can be positioned to rain fire 
and death upon the enemy. Two ladders lead up into the posts.
The sun shines brightly in the western sky.
The air is stiflingly humid, and dark clouds loom overhead.
    There is water to the northwest and southwest.
    The only obvious exits are north, east and south.
Radazen holds a crystal which starts to glow brightly.
i
Gold: 24               Encumbrance: unencumbered        
You are carrying the following on your person:
 A large training prod (wielded).
 An Orc courier pack (worn).
 A pair of leggings (worn).
 A finely-shaped pearl carapace (worn).
 A bloodstained cloak (worn).
 A Rohan helmet (worn).
 A contract.
 A Ceremonial Dagger.
 A spellbook.
 A message stone.
 A small armband worn by those instructed in battlefield first-aid.
 HP:217 EP:176 Radazen leaves south.
Orlandu leaves south.
You follow your leader south.
The southwest corner of the Quays of Laketown(n and e)
 Orlandu the silvan Warlord (Demonic)
 Radazen the dunedain Battle Lord (Immoral)
 A defender of Esgaroth protects his city
Radazen leaves east.
You follow your leader east.
The South Quays of Laketown(n, e and w)
 Radazen the dunedain Battle Lord (Immoral)
Orlandu enters.
    You look before you and see a tall elf. You look closer and
notice underneath his hood he is grinning at you, with bright
red eyes glaring, he grips his blade tightly in hand. On his
hand is a tattoo of a sword surrounded by blue flames. You get
a sense of fear looking in his eyes. You take a step back and
decide not to come in contact with him. From the look of him
he seems like a ruthless warrior.
 
The odor coming from this being is atrocious, a stench of death!
    Orlandu is a member of Durmanhoth Ancient Killers, holding the rank 
of Ballista through ruthless cunning and deadly skills.
Orlandu has an 'I've been to The 3rd Two Towers EVENT!' badge on him!
Orlandu has an 'I've been to The 2nd Two Towers EVENT!' badge on him!
Orlandu has the look of a seasoned adventurer.
Orlandu proudly wears his Event2001(tm) commemorative token.
This person has the air of a scholar.
 He is carrying:
A sapphire sword (wielded).
An Orc courier pack (worn).
A message stone.
A beautiful, albeit empty pipe.
 HP:217 EP:175 Radazen leaves east.
Orlandu leaves east.
You follow your leader east.
The South Quays of Laketown(n, e and w)
 Orlandu the silvan Warlord (Demonic)
 Radazen the dunedain Battle Lord (Immoral)
Radazen opens the north door.
Radazen leaves north.
You follow your leader north.
A poor boatman's home(s)
 Radazen the dunedain Battle Lord (Immoral)
 A young woman looks worried
 A young boy guards the house
Orlandu enters.
Radazen closes the south door.
Radazen opens the south door.
Radazen leaves south.
Orlandu leaves south.
You follow your leader south.
The South Quays of Laketown(n, e and w)
 Orlandu the silvan Warlord (Demonic)
 Radazen the dunedain Battle Lord (Immoral)
Radazen closes the north door.
Radazen leaves east.
You follow your leader east.
The South Quays of Laketown(n, e and w)
 Radazen the dunedain Battle Lord (Immoral)
Orlandu enters.
nod
You nod.
 HP:217 EP:175 Radazen leaves north.
Orlandu leaves north.
You follow your leader north.
An empty warehouse(back and s)
 Orlandu the silvan Warlord (Demonic)
 Radazen the dunedain Battle Lord (Immoral)
Radazen leaves back.
You follow your leader back.
You hear a third voice and change your mind.
Radazen enters.
Radazen leaves south.
You follow your leader south.
The South Quays of Laketown(n, e and w)
 Radazen the dunedain Battle Lord (Immoral)
Orlandu enters.
l
Radazen leaves west.
Orlandu leaves west.
You follow your leader west.
The South Quays of Laketown(n, e and w)
 Orlandu the silvan Warlord (Demonic)
 Radazen the dunedain Battle Lord (Immoral)
Radazen leaves west.
You follow your leader west.
The South Quays of Laketown(n, e and w)
 Radazen the dunedain Battle Lord (Immoral)
Orlandu enters.
Radazen leaves north.
Orlandu leaves north.
You follow your leader north.
Merchant's Lane(n, s and w)
 Orlandu the silvan Warlord (Demonic)
 Radazen the dunedain Battle Lord (Immoral)
 An empty bottle
 An empty bottle
 A streetlamp
    To the west of the city lies the more prosperous of Laketown's
merchants, those who deal in the importation and exportation of goods
from Thranduil's, Erebor, and Dale. The storefronts to the west are 
simple but elegant, excellently upkept but with little frills. Their 
main clientele are barge-merchants and travelling wains, who make 
their money by moving their goods about upper East Arda, either by 
river or by road.
The Town Hall lies to the west.
The sun shines brightly in the western sky.
The air is stiflingly humid, and dark clouds loom overhead.
The west door is closed.
    The only obvious exits are north, south and west.
 Orlandu the silvan Warlord (Demonic)
 Radazen the dunedain Battle Lord (Immoral)
 An empty bottle
 An empty bottle
 A streetlamp
 HP:218 EP:175 Radazen opens the west door.
Radazen leaves west.
You follow your leader west.
The entrance to the Town Hall(n, e and w)
 Radazen the dunedain Battle Lord (Immoral)
 The decayed, charred remains of Council chamber guard
Orlandu enters.
Radazen closes the east door.
who sheriff
Radazen opens the west door.
Radazen leaves west.
Orlandu leaves west.
You follow your leader west.
The town hall of Esgaroth(e)
 Orlandu the silvan Warlord (Demonic)
 Radazen the dunedain Battle Lord (Immoral)
 Corpse of Council chamber guard
 The council chamber guard defends his master!
 Jureka, the commanding assassin
 Galor, the sly assassin
 A relaxed councilmember calmly ponders the situation
 A loud and pompous councilmember drones on
 The Master of Laketown
 A bored councilmember paces about
Radazen closes the east door.
Galor hits Council chamber guard very hard.
Jureka massacres Pompous councilmember with incredible force!
Pompous councilmember misses Galor.
Master misses Galor.
Council chamber guard hits Galor very hard.
 HP:218 EP:175 Galor hits Relaxed councilmember very hard.
Jureka inflicts massive damage to Relaxed councilmember.
Pompous councilmember misses Jureka.
Master misses Jureka.
Council chamber guard hits Jureka very hard.
Relaxed councilmember misses Galor.
The east door swings open.
Jackel enters.
Triggered!  doing: headbutt jackel
Jackel closes the east door.
headbutt jackel
You pull a muscle in your neck trying to headbutt Jackel.
 HP:218 EP:154 Disregarding your own personal safety, you smash your head into your opponent!
 HP:218 EP:119 shape

You scorch Jackel on the shoulder with a large bolt, charring flesh!
Triggered!  doing: headbutt jackel
Galor hits Pompous councilmember very hard.
Jureka hits Council chamber guard very hard.
Pompous councilmember grazes Galor.
Master misses Galor.
Council chamber guard misses Jackel.
Relaxed councilmember misses Jureka.
Your neck still hurts from the last headbutt.
 HP:218 EP:119 Jackel is in good shape.
 HP:218 EP:119  HP:218 EP:119 Suddenly, Radazen stabs Jackel from behind!
Triggered!  doing: headbutt jackel
Your neck still hurts from the last headbutt.
 HP:218 EP:119 
You miss Jackel.
Radazen bombards Jackel with blows like the steady drizzle of rain.
Galor inflicts massive damage to Relaxed councilmember.
Jureka hits Council chamber guard.
Pompous councilmember misses Jureka.
Master misses Jureka.
Council chamber guard misses Jackel.
Relaxed councilmember misses Galor.
 HP:218 EP:119 l
Jackel opens the east door.
Triggered!  doing: headbutt jackel
Jackel leaves east.
Radazen leaves east.
You follow your leader east.
The entrance to the Town Hall(n, e and w)
 Radazen the dunedain Battle Lord (Immoral)
 Jackel the sindar Deathmaster (Shadowspawn of Mordor)
Orlandu enters.
Jackel closes the west door.
Your neck still hurts from the last headbutt.
Orlandu gets a wild look in his eyes, then smashes his head into his enemy!
    You are standing in a rectangular plain room in the town hall of
Esgaroth. Here, members of the community wait before being summoned
before the council of their peers, to discuss cases pertaining to
the well-being of the community. A small sign hangs upon the wall.
The north door is closed.
The east door is closed.
The west door is closed.
    The only obvious exits are north, east and west.
 Orlandu the silvan Warlord (Demonic)
 Radazen the dunedain Battle Lord (Immoral)
 Jackel the sindar Deathmaster (Shadowspawn of Mordor)
 HP:218 EP:119 Jackel is in average shape.
 HP:218 EP:119 You sear Jackel causing severe nerve damage.
Radazen pierces Jackel with ease.
Orlandu hacks into Jackel causing fatal wounds.
Jackel opens the west door.
Triggered!  doing: headbutt jackel
Jackel leaves west.
Radazen leaves west.
Orlandu leaves west.
You follow your leader west.
The town hall of Esgaroth(e)
 Orlandu the silvan Warlord (Demonic)
 Radazen the dunedain Battle Lord (Immoral)
 Jackel the sindar Deathmaster (Shadowspawn of Mordor)
 Corpse of Council chamber guard
 The council chamber guard defends his master!
 Jureka, the commanding assassin
 Galor, the sly assassin
 A relaxed councilmember calmly ponders the situation
 A loud and pompous councilmember drones on
 The Master of Laketown
 A bored councilmember paces about
Jackel closes the east door.
Your neck still hurts from the last headbutt.
 HP:218 EP:118 Your neck still hurts from the last headbutt.
 HP:218 EP:118 headbutt
Your neck still hurts from the last headbutt.
 HP:218 EP:118 headbutt
You scorch Jackel on the shoulder with a large bolt, charring flesh!
Triggered!  doing: headbutt jackel
Radazen misses Jackel.
Orlandu misses Jackel.
Galor inflicts massive damage to Bored councilmember.
Jureka massacres Council chamber guard with incredible force!
Pompous councilmember misses Jureka.
Master misses Galor.
Council chamber guard hits Jackel very hard.
Relaxed councilmember misses Galor.
Bored councilmember hits Jureka.
Your neck still hurts from the last headbutt.
 HP:218 EP:118 Your neck still hurts from the last headbutt.
 HP:218 EP:118 shape
Jackel doesn't look so great.
Triggered!  doing: headbutt jackel
 HP:218 EP:118 Your neck still hurts from the last headbutt.
 HP:218 EP:118 You zap Jackel with a staggering shockwave.
Radazen pierces Jackel with ease.
Orlandu misses Jackel.
Galor grazes Relaxed councilmember.
Jureka hits Pompous councilmember very hard.
Pompous councilmember hits Galor.
Master misses Jureka.
Council chamber guard scratches Jackel.
Relaxed councilmember misses Jureka.
Bored councilmember misses Jureka.
You pull a muscle in your neck trying to headbutt Jackel.
Triggered!  doing: headbutt jackel
 HP:218 EP:98 Disregarding your own personal safety, you smash your head into your opponent!
 HP:218 EP:63 headbutt jackel
You miss Jackel.
Radazen misses Jackel.
Orlandu misses Jackel.
Galor hits Bored councilmember very hard.
Jureka inflicts massive damage to Bored councilmember.
Pompous councilmember misses Jureka.
Master grazes Galor.
Council chamber guard misses Jackel.
Relaxed councilmember misses Galor.
Bored councilmember misses Galor.
Your neck still hurts from the last headbutt.
 HP:219 EP:63 shape
You scorch Jackel on the shoulder with a large bolt, charring flesh!
Triggered!  doing: headbutt jackel
Radazen misses Jackel.
Orlandu misses Jackel.
Galor hits Relaxed councilmember very hard.
Jureka hits Relaxed councilmember very hard.
Pompous councilmember misses Galor.
Master misses Jureka.
Council chamber guard misses Jackel.
Relaxed councilmember misses Jureka.
Bored councilmember misses Jureka.
Your neck still hurts from the last headbutt.
 HP:219 EP:63 Jackel doesn't look so great.
 HP:219 EP:63 
Jackel opens the east door.
Jackel leaves east.
Radazen leaves east.
You follow your leader east.
The entrance to the Town Hall(n, e and w)
 Radazen the dunedain Battle Lord (Immoral)
 Jackel the sindar Deathmaster (Shadowspawn of Mordor)
Orlandu enters.
Jackel closes the west door.
 HP:219 EP:63 
Jackel opens the west door.
Triggered!  doing: headbutt jackel
Jackel leaves west.
Radazen leaves west.
Orlandu leaves west.
You follow your leader west.
The town hall of Esgaroth(e)
Orlandu the silvan Warlord (Demonic)
 Radazen the dunedain Battle Lord (Immoral)
 Jackel the sindar Deathmaster (Shadowspawn of Mordor)
 Corpse of Council chamber guard
 The council chamber guard defends his master!
 Jureka, the commanding assassin
 Galor, the sly assassin
 A relaxed councilmember calmly ponders the situation
 A loud and pompous councilmember drones on
 The Master of Laketown
 A bored councilmember paces about
Jackel closes the east door.
Your neck still hurts from the last headbutt.
 HP:219 EP:63 Jackel opens the east door.
Jackel leaves east.
Radazen leaves east.
You follow your leader east.
The entrance to the Town Hall(n, e and w)
 Radazen the dunedain Battle Lord (Immoral)
 Jackel the sindar Deathmaster (Shadowspawn of Mordor)
Orlandu enters.
Jackel closes the west door.
Jackel opens the west door.
Jackel leaves west.
Radazen leaves west.
Orlandu leaves west.
You follow your leader west.
The town hall of Esgaroth(e)
 Orlandu the silvan Warlord (Demonic)
 Radazen the dunedain Battle Lord (Immoral)
 Jackel the sindar Deathmaster (Shadowspawn of Mordor)
 Corpse of Council chamber guard
 The council chamber guard defends his master!
 Jureka, the commanding assassin
 Galor, the sly assassin
 A relaxed councilmember calmly ponders the situation
 A loud and pompous councilmember drones on
 The Master of Laketown
 A bored councilmember paces about
Jackel closes the east door.
Jackel opens the east door.
Jackel leaves east.
Radazen leaves east.
You follow your leader east.
The entrance to the Town Hall(n, e and w)
 Radazen the dunedain Battle Lord (Immoral)
 Jackel the sindar Deathmaster (Shadowspawn of Mordor)
Orlandu enters.
Jackel closes the west door.
 HP:219 EP:63  HP:219 EP:63 Orlandu gets a wild look in his eyes, then smashes his head into his enemy!
You zap Jackel with a staggering shockwave.
Radazen misses Jackel.
Orlandu stabs Jackel in the abdomen.
Radazen has started disconnecting.... (net-dead)
shape
Jackel opens the west door.
Triggered!  doing: headbutt jackel
Jackel leaves west.
Radazen leaves west.
Orlandu leaves west.
You follow your leader west.
The town hall of Esgaroth(e)
 Orlandu the silvan Warlord (Demonic)
 Radazen the dunedain Battle Lord (Immoral) [disconnected]
 Jackel the sindar Deathmaster (Shadowspawn of Mordor)
 Corpse of Council chamber guard
 The council chamber guard defends his master!
 Jureka, the commanding assassin
 Galor, the sly assassin
 A relaxed councilmember calmly ponders the situation
 A loud and pompous councilmember drones on
 The Master of Laketown
 A bored councilmember paces about
Jackel closes the east door.
Your neck still hurts from the last headbutt.
 HP:219 EP:63 Jackel is near death.
 HP:219 EP:63 k
You miss Jackel.
Triggered!  doing: headbutt jackel
Radazen incapacitates Jackel with a lightning fast blow.
Orlandu misses Jackel.
Galor hits Pompous councilmember hard.
Jureka hits Bored councilmember.
Pompous councilmember misses Galor.
Master grazes Galor.
Council chamber guard misses Jackel.
Relaxed councilmember misses Jureka.
Bored councilmember misses Jureka.
smirk
Your neck still hurts from the last headbutt.
 HP:219 EP:62 You attack Jackel.
 HP:219 EP:62 You smirk in amusement.
 HP:219 EP:62 
Jackel opens the east door.
Triggered!  doing: headbutt jackel
Jackel leaves east.
Radazen leaves east.
You follow your leader east.
The entrance to the Town Hall(n, e and w)
 Radazen the dunedain Battle Lord (Immoral) [disconnected]
 Jackel the sindar Deathmaster (Shadowspawn of Mordor)
Orlandu enters.
Jackel closes the west door.
Your neck still hurts from the last headbutt.
 HP:219 EP:62  HP:219 EP:62 You miss Jackel.
Orlandu stabs Jackel in the abdomen.
k jackel
Jackel opens the east door.
Triggered!  doing: headbutt jackel
Jackel leaves east.
Radazen leaves east.
Orlandu leaves east.
You follow your leader east.
Merchant's Lane(n, s and w)
 Orlandu the silvan Warlord (Demonic)
 Radazen the dunedain Battle Lord (Immoral) [disconnected]
 Jackel the sindar Deathmaster (Shadowspawn of Mordor)
 An empty bottle
 An empty bottle
 A streetlamp
Jackel closes the west door.
Your neck still hurts from the last headbutt.
 HP:219 EP:62 Jackel leaves south.
Radazen leaves south.
You follow your leader south.
The South Quays of Laketown(n, e and w)
 Radazen the dunedain Battle Lord (Immoral) [disconnected]
 Jackel the sindar Deathmaster (Shadowspawn of Mordor)
 A defender of Esgaroth protects his city
Orlandu enters.
Jackel leaves west.
Triggered!  doing: headbutt jackel
Radazen leaves west.
Orlandu leaves west.
You follow your leader west.
The southwest corner of the Quays of Laketown(n and e)
 Orlandu the silvan Warlord (Demonic)
 Radazen the dunedain Battle Lord (Immoral) [disconnected]
 Jackel the sindar Deathmaster (Shadowspawn of Mordor)
You decide to put Jackel out of his misery.
 HP:219 EP:62 k jackel
You decide to put Jackel out of his misery.
 HP:219 EP:62 You decide to put Jackel out of his misery.
 HP:219 EP:62 Jackel leaves north.
Radazen leaves north.
You follow your leader north.
Near the Great Bridge and the Gate to Esgaroth(n, e and s)
 Radazen the dunedain Battle Lord (Immoral) [disconnected]
 Jackel the sindar Deathmaster (Shadowspawn of Mordor)
Orlandu enters.
Jackel climbs over the gate.
Jackel appears from the shadows.
The flame sputters and ceases as the whip is removed.

 HP:219 EP:62 Orlandu reeks like a sewer full of excrement!
Orlandu tries to headbutt a ghost and flops onto the ground.
l
Orlandu tries to headbutt a ghost and flops onto the ground.
Orlandu tries to headbutt a ghost and flops onto the ground.
   To the west stand the Great Gates of Esgaroth, barring the entrance 
from the Great Bridge into the city. The gates are higher than two 
men, and are made out of stout wood, banded together with iron. While 
the gates are balanced upon sturdy hinges of iron, it would take several 
people operating the two mechanical winches to either side to open 
or close the gates. You can hear furious beating and scrabbling upon 
the gates as the Orcs attempt to force their way into the valiant 
city. Two archer's posts have been built on either side of the gates, 
and from them the archers of Esgaroth can be positioned to rain fire 
and death upon the enemy. Two ladders lead up into the posts.
The sun shines brightly in the western sky.
The air is stiflingly humid, and dark clouds loom overhead.
    There is water to the northwest and southwest.
    The only obvious exits are north, east and south.
 Radazen the dunedain Battle Lord (Immoral)
 The ghost of Jackel